L 10/01/2026 - 21:54:39: World triggered "meta_data" (matchid "2610012154392c45") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/01/2026 - 21:54:39: "rK<10><[U:1:57432240]>" changed role to "soldier" L 10/01/2026 - 21:54:39: "glup<12><[U:1:140059789]>" changed role to "soldier" L 10/01/2026 - 21:54:41: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:41: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:41: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:41: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 21:54:42: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:42: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:42: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "17") (weapon "shotgun_soldier") L 10/01/2026 - 21:54:42: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:42: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "110") (weapon "quake_rl") L 10/01/2026 - 21:54:42: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:42: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:42: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:42: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "47") (weapon "shotgun_soldier") L 10/01/2026 - 21:54:43: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:43: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:43: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "75") (realdamage "33") (weapon "quake_rl") L 10/01/2026 - 21:54:43: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8654 11826 10736") (victim_position "-8486 11533 10668") L 10/01/2026 - 21:54:43: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:54:45: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:45: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:45: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 21:54:45: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:46: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:46: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:47: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:47: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 21:54:47: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:47: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:47: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:47: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "71") (weapon "quake_rl") L 10/01/2026 - 21:54:48: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:48: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:48: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:48: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:48: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:48: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "80") (weapon "shotgun_soldier") L 10/01/2026 - 21:54:48: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:48: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "58") (weapon "quake_rl") L 10/01/2026 - 21:54:49: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:49: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:49: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "37") (weapon "shotgun_soldier") L 10/01/2026 - 21:54:49: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:50: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:50: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:50: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "13") (weapon "shotgun_soldier") L 10/01/2026 - 21:54:50: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:51: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:51: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:51: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "18") (weapon "shotgun_soldier") L 10/01/2026 - 21:54:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:51: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:51: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "12") (realdamage "11") (weapon "shotgun_soldier") L 10/01/2026 - 21:54:51: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8601 11810 10736") (victim_position "-8207 11902 10378") L 10/01/2026 - 21:54:51: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:54:54: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:54: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:54: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:54: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 21:54:54: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:54: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "109") (weapon "quake_rl") L 10/01/2026 - 21:54:54: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:54: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:54: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 21:54:55: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:55: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:55: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:55: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "62") (weapon "quake_rl") L 10/01/2026 - 21:54:55: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:56: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:56: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:56: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "7") (weapon "shotgun_soldier") L 10/01/2026 - 21:54:56: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:56: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:56: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:54:56: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "82") (realdamage "61") (weapon "shotgun_soldier") L 10/01/2026 - 21:54:56: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "shotgun_soldier" (attacker_position "-8736 11779 10743") (victim_position "-8794 12010 10736") L 10/01/2026 - 21:54:56: "glup<12><[U:1:140059789]>" triggered "revenge" against "rK<10><[U:1:57432240]>" L 10/01/2026 - 21:54:57: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:54:59: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:59: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:54:59: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:54:59: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 21:55:00: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:00: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:00: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:00: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "58") (weapon "quake_rl") L 10/01/2026 - 21:55:01: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:01: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:01: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:01: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "100") (weapon "quake_rl") L 10/01/2026 - 21:55:01: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:01: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "181") L 10/01/2026 - 21:55:01: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:02: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:02: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:02: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:02: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "7") (weapon "shotgun_soldier") L 10/01/2026 - 21:55:02: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:03: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:03: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:03: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "33") (weapon "shotgun_soldier") L 10/01/2026 - 21:55:03: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:03: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:03: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "81") (weapon "shotgun_soldier") L 10/01/2026 - 21:55:04: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:04: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:04: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "37") (realdamage "3") (weapon "shotgun_soldier") L 10/01/2026 - 21:55:04: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8457 11601 10676") (victim_position "-8296 11477 10393") L 10/01/2026 - 21:55:04: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:55:06: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:06: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:06: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:06: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "60") (weapon "quake_rl") L 10/01/2026 - 21:55:06: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:06: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:06: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 21:55:09: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:09: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:09: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:09: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 21:55:10: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:10: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 21:55:10: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "world" (attacker_position "-8636 11693 10825") (victim_position "-8639 11703 10743") L 10/01/2026 - 21:55:10: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:10: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:55:10: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:12: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:12: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "50") (weapon "quake_rl") L 10/01/2026 - 21:55:12: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:13: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:13: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:13: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 21:55:14: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:14: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:14: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:14: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "33") (weapon "quake_rl") L 10/01/2026 - 21:55:15: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:15: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:15: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:15: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 21:55:16: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:16: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:16: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "64") (weapon "quake_rl") L 10/01/2026 - 21:55:16: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:16: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:16: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:16: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "20") (weapon "shotgun_soldier") L 10/01/2026 - 21:55:16: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:16: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:16: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "65") (weapon "shotgun_soldier") L 10/01/2026 - 21:55:17: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:17: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:17: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "15") (realdamage "11") (weapon "shotgun_soldier") L 10/01/2026 - 21:55:17: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8510 11629 10934") (victim_position "-8682 11826 10736") L 10/01/2026 - 21:55:17: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:55:19: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:19: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:19: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "57") (weapon "quake_rl") L 10/01/2026 - 21:55:19: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:19: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 21:55:19: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:20: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:20: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:20: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:20: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "47") (weapon "quake_rl") L 10/01/2026 - 21:55:24: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:24: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:24: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 21:55:24: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:24: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:25: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:25: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "69") (weapon "quake_rl") L 10/01/2026 - 21:55:25: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:25: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:26: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:26: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:26: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:26: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "62") (realdamage "43") (weapon "quake_rl") L 10/01/2026 - 21:55:26: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8491 11799 10715") (victim_position "-8446 11480 10595") L 10/01/2026 - 21:55:26: "rK<10><[U:1:57432240]>" triggered "domination" against "glup<12><[U:1:140059789]>" L 10/01/2026 - 21:55:26: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:55:28: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:28: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:29: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:29: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "112") (weapon "quake_rl") L 10/01/2026 - 21:55:29: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:29: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:29: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "75") (weapon "quake_rl") L 10/01/2026 - 21:55:29: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:30: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:30: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:30: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:31: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:31: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "107") (realdamage "77") (weapon "quake_rl") L 10/01/2026 - 21:55:31: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8439 11772 10679") (victim_position "-8604 11876 10579") L 10/01/2026 - 21:55:31: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:55:33: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:33: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:33: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 21:55:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:34: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:36: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:36: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:36: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:36: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "51") (weapon "shotgun_soldier") L 10/01/2026 - 21:55:37: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:38: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:38: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:38: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "106") (realdamage "52") (weapon "quake_rl") L 10/01/2026 - 21:55:38: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8873 11787 10736") (victim_position "-8831 11539 10736") L 10/01/2026 - 21:55:38: "glup<12><[U:1:140059789]>" triggered "revenge" against "rK<10><[U:1:57432240]>" L 10/01/2026 - 21:55:39: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:55:41: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:41: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:41: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 21:55:41: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:41: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:41: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:41: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "83") (weapon "quake_rl") L 10/01/2026 - 21:55:42: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:42: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 21:55:42: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:42: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:42: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 21:55:42: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:42: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:42: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 21:55:42: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:43: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:43: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:43: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "48") (realdamage "9") (weapon "shotgun_soldier") L 10/01/2026 - 21:55:43: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8604 11682 10738") (victim_position "-8694 11968 11028") L 10/01/2026 - 21:55:43: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:55:45: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:45: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:45: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:45: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 21:55:46: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:46: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:46: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "85") (weapon "quake_rl") L 10/01/2026 - 21:55:46: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:46: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "103") (weapon "quake_rl") L 10/01/2026 - 21:55:46: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:47: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:47: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:47: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "47") (weapon "quake_rl") L 10/01/2026 - 21:55:48: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:48: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:48: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:48: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "104") (realdamage "100") (weapon "quake_rl") L 10/01/2026 - 21:55:48: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8595 11658 10789") (victim_position "-8414 11788 10618") L 10/01/2026 - 21:55:48: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:55:50: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:50: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 21:55:50: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:50: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:51: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:51: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:51: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "62") (weapon "quake_rl") L 10/01/2026 - 21:55:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:52: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:52: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:52: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:53: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:54: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:54: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:55:56: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:56: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:56: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:55:56: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "80") (weapon "shotgun_soldier") L 10/01/2026 - 21:55:57: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:55:57: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "112") (weapon "quake_rl") L 10/01/2026 - 21:55:57: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "world" (attacker_position "-8296 11613 10408") (victim_position "-8316 11565 10404") L 10/01/2026 - 21:55:57: "glup<12><[U:1:140059789]>" picked up item "tf_ammo_pack" L 10/01/2026 - 21:55:57: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:55:57: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:03: "glup<12><[U:1:140059789]>" picked up item "tf_ammo_pack" L 10/01/2026 - 21:56:03: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:03: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:03: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 21:56:04: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:04: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:04: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "47") (weapon "quake_rl") L 10/01/2026 - 21:56:04: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:05: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:05: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:05: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "75") (weapon "quake_rl") L 10/01/2026 - 21:56:05: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:05: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:05: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "62") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:05: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:06: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "world" (attacker_position "-8513 11702 10711") (victim_position "-8506 11946 10480") L 10/01/2026 - 21:56:06: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:56:08: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:08: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:08: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "81") (weapon "quake_rl") L 10/01/2026 - 21:56:08: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:08: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 21:56:08: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:09: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:09: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:10: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:10: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:10: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 21:56:10: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:10: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:10: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "43") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:10: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:10: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "75") (weapon "quake_rl") L 10/01/2026 - 21:56:10: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:11: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:11: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:11: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:11: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:11: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "40") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:12: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:12: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:12: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "50") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:12: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:12: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:12: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "19") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:12: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:12: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:12: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "26") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:13: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:13: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:13: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "19") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:13: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:13: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:13: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "32") (realdamage "7") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:13: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8532 11756 10722") (victim_position "-8209 11757 10395") L 10/01/2026 - 21:56:13: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:56:16: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:16: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:16: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "86") (weapon "quake_rl") L 10/01/2026 - 21:56:17: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:17: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:17: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 21:56:17: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:18: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:18: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:18: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:18: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "108") (weapon "quake_rl") L 10/01/2026 - 21:56:19: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:19: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:19: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "17") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:19: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:19: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 21:56:19: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:19: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:19: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:19: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "6") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:19: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:19: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:19: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "18") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:20: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:21: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:21: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:21: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "12") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:21: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:21: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:21: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "8") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:21: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:21: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:21: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "12") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:21: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:21: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:21: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "8") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:22: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "world" (attacker_position "-8113 11807 10382") (victim_position "-8793 12020 10268") L 10/01/2026 - 21:56:22: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:56:24: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:24: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "264") L 10/01/2026 - 21:56:24: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:24: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:25: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:25: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:25: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 21:56:26: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:26: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "248") L 10/01/2026 - 21:56:26: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:26: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:26: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "224") L 10/01/2026 - 21:56:26: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:26: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:26: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:26: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "103") (realdamage "25") (weapon "quake_rl") L 10/01/2026 - 21:56:26: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8443 11800 10953") (victim_position "-8684 11728 10777") L 10/01/2026 - 21:56:27: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:56:29: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:29: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:30: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:30: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:30: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 21:56:30: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:31: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:31: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 21:56:31: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:31: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:31: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:31: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "52") (weapon "quake_rl") L 10/01/2026 - 21:56:31: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:31: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:31: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "15") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:32: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:32: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "34") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:33: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:33: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "29") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:33: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:33: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:33: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "50") (weapon "quake_rl") L 10/01/2026 - 21:56:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:33: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:33: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "76") (realdamage "14") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:33: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8570 11644 10736") (victim_position "-8422 11627 11019") L 10/01/2026 - 21:56:33: "rK<10><[U:1:57432240]>" triggered "domination" against "glup<12><[U:1:140059789]>" L 10/01/2026 - 21:56:33: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:56:36: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:36: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:36: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:36: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "52") (weapon "quake_rl") L 10/01/2026 - 21:56:37: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:37: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:37: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "91") (weapon "quake_rl") L 10/01/2026 - 21:56:37: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:37: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:37: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "64") (weapon "quake_rl") L 10/01/2026 - 21:56:38: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:42: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:44: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:44: "glup<12><[U:1:140059789]>" picked up item "tf_ammo_pack" L 10/01/2026 - 21:56:45: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:46: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:47: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:47: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:47: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:48: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:48: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:48: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "25") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:48: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:48: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:48: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "89") (realdamage "40") (weapon "quake_rl") L 10/01/2026 - 21:56:48: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8499 11613 10777") (victim_position "-8261 11436 10346") L 10/01/2026 - 21:56:48: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:56:50: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:50: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "240") L 10/01/2026 - 21:56:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:51: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:51: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:51: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 21:56:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:52: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:52: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:56:52: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:52: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "101") (weapon "quake_rl") L 10/01/2026 - 21:56:53: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:55: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:55: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:56:55: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "9") (weapon "shotgun_soldier") L 10/01/2026 - 21:56:55: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:56:55: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "112") (realdamage "50") (weapon "quake_rl") L 10/01/2026 - 21:56:55: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8544 11780 10738") (victim_position "-8620 11811 10768") L 10/01/2026 - 21:56:55: "glup<12><[U:1:140059789]>" triggered "revenge" against "rK<10><[U:1:57432240]>" L 10/01/2026 - 21:56:55: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:56:55: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:02: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:02: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:02: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "66") (weapon "quake_rl") L 10/01/2026 - 21:57:02: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:02: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "52") (weapon "quake_rl") L 10/01/2026 - 21:57:02: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:02: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:02: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:02: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 21:57:03: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:03: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:03: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "61") (weapon "quake_rl") L 10/01/2026 - 21:57:03: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:04: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:04: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:04: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:04: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:04: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:04: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "23") (realdamage "11") (weapon "shotgun_soldier") L 10/01/2026 - 21:57:04: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "shotgun_soldier" (attacker_position "-8444 11842 10638") (victim_position "-8726 11974 10752") L 10/01/2026 - 21:57:05: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:57:13: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:13: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "106") (realdamage "52") (weapon "quake_rl") L 10/01/2026 - 21:57:13: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8614 11803 10736") (victim_position "-8489 11601 10727") L 10/01/2026 - 21:57:13: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:13: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:13: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:57:15: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:15: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:16: "rK<10><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/01/2026 - 21:57:17: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:17: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:17: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:17: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "56") (weapon "quake_rl") L 10/01/2026 - 21:57:18: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:19: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:19: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "112") (weapon "quake_rl") L 10/01/2026 - 21:57:19: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:19: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "60") (weapon "quake_rl") L 10/01/2026 - 21:57:19: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:19: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:19: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:19: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:19: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "6") (weapon "shotgun_soldier") L 10/01/2026 - 21:57:20: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:23: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:23: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:23: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "41") (realdamage "15") (weapon "shotgun_soldier") L 10/01/2026 - 21:57:23: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8113 11630 10379") (victim_position "-8454 11400 10368") L 10/01/2026 - 21:57:23: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:57:25: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:25: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:25: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:25: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 21:57:26: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:26: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 21:57:26: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:26: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:26: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "110") (weapon "quake_rl") L 10/01/2026 - 21:57:26: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:27: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:27: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:27: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "105") (realdamage "86") (weapon "quake_rl") (airshot "1") (height "468") L 10/01/2026 - 21:57:27: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8497 11639 10945") (victim_position "-8568 11731 11198") L 10/01/2026 - 21:57:27: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:27: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:57:31: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:31: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:31: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "51") (weapon "quake_rl") L 10/01/2026 - 21:57:31: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:31: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:31: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "84") (weapon "quake_rl") L 10/01/2026 - 21:57:32: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:32: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "94") (weapon "quake_rl") L 10/01/2026 - 21:57:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:32: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:32: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "84") (realdamage "67") (weapon "quake_rl") L 10/01/2026 - 21:57:32: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8681 11781 10762") (victim_position "-8735 11637 10755") L 10/01/2026 - 21:57:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:32: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:57:34: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:34: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:34: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 21:57:35: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:36: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:36: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:36: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "83") (weapon "quake_rl") L 10/01/2026 - 21:57:36: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:37: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:37: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:37: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "63") (weapon "quake_rl") L 10/01/2026 - 21:57:37: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:37: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:37: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "49") (weapon "shotgun_soldier") L 10/01/2026 - 21:57:37: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:37: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:37: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "49") (weapon "quake_rl") L 10/01/2026 - 21:57:38: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:38: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:38: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "42") (weapon "shotgun_soldier") L 10/01/2026 - 21:57:38: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:39: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:39: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:39: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "44") (realdamage "37") (weapon "shotgun_soldier") L 10/01/2026 - 21:57:39: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8406 11556 10591") (victim_position "-8777 11777 10800") L 10/01/2026 - 21:57:39: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:39: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:57:41: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:41: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:41: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:41: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "71") (weapon "quake_rl") L 10/01/2026 - 21:57:42: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:42: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:42: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:42: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "40") (weapon "quake_rl") L 10/01/2026 - 21:57:46: "glup<12><[U:1:140059789]>" picked up item "tf_ammo_pack" L 10/01/2026 - 21:57:46: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:46: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:47: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:47: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "85") (weapon "quake_rl") L 10/01/2026 - 21:57:47: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:47: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:48: "rK<10><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/01/2026 - 21:57:48: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:52: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:52: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:52: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "86") (realdamage "51") (weapon "shotgun_soldier") L 10/01/2026 - 21:57:52: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8382 11686 10590") (victim_position "-8362 11523 10548") L 10/01/2026 - 21:57:52: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:57:54: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:54: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:55: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:55: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "73") (weapon "quake_rl") L 10/01/2026 - 21:57:55: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:55: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:55: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:55: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 21:57:56: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:56: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:56: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:57:56: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "62") (weapon "quake_rl") L 10/01/2026 - 21:57:58: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:59: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:57:59: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:57:59: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:00: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:00: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:00: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "52") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:01: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:01: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:01: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "7") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:01: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:01: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:01: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:01: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:01: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "22") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:02: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:02: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:02: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "16") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:02: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:02: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:02: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "65") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:03: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:03: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:03: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "50") (realdamage "14") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:03: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8709 11816 10737") (victim_position "-8358 11812 10589") L 10/01/2026 - 21:58:03: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:58:05: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:05: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:06: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:06: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 21:58:06: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:06: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:06: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "93") (weapon "quake_rl") L 10/01/2026 - 21:58:06: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:07: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:07: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "96") (weapon "quake_rl") L 10/01/2026 - 21:58:07: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:07: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:07: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:07: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "96") (weapon "quake_rl") L 10/01/2026 - 21:58:08: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:08: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:08: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "7") (realdamage "2") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:08: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "shotgun_soldier" (attacker_position "-8749 11845 10776") (victim_position "-8591 11494 10629") L 10/01/2026 - 21:58:08: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:58:10: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:11: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:11: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 21:58:11: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:11: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:11: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "83") (weapon "quake_rl") L 10/01/2026 - 21:58:11: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:12: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:12: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:12: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:12: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 21:58:13: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:13: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:14: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:14: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:14: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "60") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:14: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:14: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:14: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "66") (weapon "quake_rl") L 10/01/2026 - 21:58:14: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:14: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:14: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "86") (realdamage "53") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:14: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8723 11701 10743") (victim_position "-8571 11705 10736") L 10/01/2026 - 21:58:14: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:58:16: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:16: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:17: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:17: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:17: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 21:58:17: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:18: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:18: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:18: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 21:58:19: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:19: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:19: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:19: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "101") (weapon "quake_rl") L 10/01/2026 - 21:58:21: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:21: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:21: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "103") (weapon "quake_rl") L 10/01/2026 - 21:58:21: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:21: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:21: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "40") (weapon "quake_rl") L 10/01/2026 - 21:58:21: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:21: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:21: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "15") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:21: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:22: "rK<10><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/01/2026 - 21:58:22: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:23: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:23: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:23: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "11") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:23: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:23: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:23: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "6") (realdamage "3") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:23: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8122 11667 10383") (victim_position "-8552 11696 10730") L 10/01/2026 - 21:58:23: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:58:25: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:25: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:25: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:25: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "109") (weapon "quake_rl") L 10/01/2026 - 21:58:26: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:26: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:26: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "73") (weapon "quake_rl") L 10/01/2026 - 21:58:26: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:26: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "108") (weapon "quake_rl") L 10/01/2026 - 21:58:26: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:27: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:27: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "62") (weapon "quake_rl") L 10/01/2026 - 21:58:27: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:27: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:27: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:28: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:28: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:28: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "7") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:28: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:28: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:28: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "10") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:28: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:28: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:28: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:28: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "8") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:29: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:29: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:29: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "9") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:29: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:29: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:29: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "9") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:29: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:29: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:29: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "14") (realdamage "3") (weapon "shotgun_soldier") L 10/01/2026 - 21:58:29: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "shotgun_soldier" (attacker_position "-8576 11666 10736") (victim_position "-8245 11200 10384") L 10/01/2026 - 21:58:30: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:58:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:33: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:33: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "474") L 10/01/2026 - 21:58:33: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:33: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "48") (weapon "quake_rl") L 10/01/2026 - 21:58:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:33: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:33: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "112") (realdamage "98") (weapon "quake_rl") L 10/01/2026 - 21:58:33: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8743 11637 10743") (victim_position "-8695 11608 10743") L 10/01/2026 - 21:58:33: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:33: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "88") (weapon "quake_rl") L 10/01/2026 - 21:58:33: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:58:33: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:35: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:36: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:36: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "90") (weapon "quake_rl") L 10/01/2026 - 21:58:36: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:36: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:36: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "110") (weapon "quake_rl") L 10/01/2026 - 21:58:36: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8764 11799 10805") (victim_position "-8800 11659 10806") L 10/01/2026 - 21:58:36: World triggered "mge_match_end" (winner "[U:1:57432240]") (loser "[U:1:140059789]") (winner_score "20") (loser_score "13")