L 10/01/2026 - 21:58:43: World triggered "meta_data" (matchid "26100121584375bd") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/01/2026 - 21:58:43: "rK<10><[U:1:57432240]>" changed role to "soldier" L 10/01/2026 - 21:58:43: "glup<12><[U:1:140059789]>" changed role to "soldier" L 10/01/2026 - 21:58:46: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:46: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "437") L 10/01/2026 - 21:58:46: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:47: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:47: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "89") (weapon "quake_rl") L 10/01/2026 - 21:58:47: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:47: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:47: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:48: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:48: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "54") (realdamage "29") (weapon "quake_rl") (airshot "1") (height "678") L 10/01/2026 - 21:58:48: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8443 11759 10719") (victim_position "-8882 11801 11414") L 10/01/2026 - 21:58:48: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:58:50: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:51: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:51: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "55") (weapon "quake_rl") L 10/01/2026 - 21:58:52: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:52: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:52: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:52: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "46") (weapon "quake_rl") L 10/01/2026 - 21:58:52: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:52: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 21:58:53: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:54: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:54: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "107") (realdamage "103") (weapon "quake_rl") L 10/01/2026 - 21:58:54: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8617 11858 10784") (victim_position "-8458 11838 10638") L 10/01/2026 - 21:58:54: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:54: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:58:56: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:56: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:56: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:56: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "93") (weapon "quake_rl") L 10/01/2026 - 21:58:57: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:57: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:57: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:57: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "63") (weapon "quake_rl") L 10/01/2026 - 21:58:58: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:58: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:58: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "85") (weapon "quake_rl") L 10/01/2026 - 21:58:58: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:58: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:58: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "93") (weapon "quake_rl") L 10/01/2026 - 21:58:58: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:58:59: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:58:59: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:58:59: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "104") (realdamage "84") (weapon "quake_rl") (airshot "1") (height "223") L 10/01/2026 - 21:58:59: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8471 11471 11036") (victim_position "-8705 11601 10967") L 10/01/2026 - 21:58:59: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:59:01: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:01: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:01: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "549") L 10/01/2026 - 21:59:01: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:02: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:03: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:03: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 21:59:03: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:04: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:04: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:04: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:04: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:04: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "32") (realdamage "24") (weapon "shotgun_soldier") L 10/01/2026 - 21:59:05: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8528 11719 10715") (victim_position "-8297 11646 10777") L 10/01/2026 - 21:59:05: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:05: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "88") (weapon "quake_rl") L 10/01/2026 - 21:59:05: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:59:07: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:07: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 21:59:07: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:08: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:08: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:08: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:08: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "69") (weapon "quake_rl") L 10/01/2026 - 21:59:09: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:09: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "108") (realdamage "49") (weapon "quake_rl") L 10/01/2026 - 21:59:09: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8738 11678 10743") (victim_position "-8596 11702 10888") L 10/01/2026 - 21:59:09: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:09: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:09: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:59:13: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:13: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:14: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:14: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 21:59:14: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:15: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:17: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:17: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:17: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:17: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 21:59:17: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:18: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:18: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:18: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "68") (weapon "shotgun_soldier") L 10/01/2026 - 21:59:18: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:18: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:18: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "60") (realdamage "19") (weapon "shotgun_soldier") L 10/01/2026 - 21:59:18: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "shotgun_soldier" (attacker_position "-8565 11590 10678") (victim_position "-8494 11720 10738") L 10/01/2026 - 21:59:18: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 21:59:21: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:21: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:21: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "83") (weapon "quake_rl") L 10/01/2026 - 21:59:21: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:22: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:22: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:22: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "420") L 10/01/2026 - 21:59:22: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:23: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:23: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:23: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "46") (weapon "quake_rl") L 10/01/2026 - 21:59:24: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:24: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:24: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "32") (realdamage "24") (weapon "shotgun_soldier") L 10/01/2026 - 21:59:24: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8610 11803 10783") (victim_position "-8551 11990 10613") L 10/01/2026 - 21:59:24: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:59:26: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:27: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:27: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 21:59:27: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:27: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:27: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:27: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 21:59:28: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:28: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "83") (weapon "quake_rl") L 10/01/2026 - 21:59:28: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:28: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:29: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:29: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "110") (realdamage "86") (weapon "quake_rl") (airshot "1") (height "261") L 10/01/2026 - 21:59:29: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8814 11932 10865") (victim_position "-8802 11920 10997") L 10/01/2026 - 21:59:29: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:29: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:59:31: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:31: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "110") (weapon "quake_rl") L 10/01/2026 - 21:59:31: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:32: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:32: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 21:59:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:33: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:33: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 21:59:36: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:36: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:36: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:37: "glup<12><[U:1:140059789]>" committed suicide with "quake_rl" (attacker_position "-8656 11608 10743") L 10/01/2026 - 21:59:37: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:59:39: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:39: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:39: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 21:59:39: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:40: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:40: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 21:59:40: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:40: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:40: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "73") (weapon "quake_rl") L 10/01/2026 - 21:59:40: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:40: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:40: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:41: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:41: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "97") (weapon "quake_rl") L 10/01/2026 - 21:59:41: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:41: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:41: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:41: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:41: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "53") (weapon "shotgun_soldier") L 10/01/2026 - 21:59:42: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:42: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 21:59:42: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:42: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:42: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "16") (realdamage "3") (weapon "shotgun_soldier") L 10/01/2026 - 21:59:42: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8864 11714 10921") (victim_position "-8721 11633 10743") L 10/01/2026 - 21:59:42: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:59:44: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:44: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:45: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:45: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 21:59:45: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:45: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:45: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "63") (weapon "quake_rl") L 10/01/2026 - 21:59:45: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:45: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:46: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:46: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:46: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "91") (realdamage "85") (weapon "quake_rl") L 10/01/2026 - 21:59:46: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8798 11627 11139") (victim_position "-8542 11725 10717") L 10/01/2026 - 21:59:46: "rK<10><[U:1:57432240]>" triggered "domination" against "glup<12><[U:1:140059789]>" L 10/01/2026 - 21:59:46: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:59:48: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:48: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "179") L 10/01/2026 - 21:59:48: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:48: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "229") L 10/01/2026 - 21:59:48: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:48: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:49: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:49: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:50: "rK<10><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/01/2026 - 21:59:54: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:54: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:54: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:54: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "102") (weapon "quake_rl") L 10/01/2026 - 21:59:55: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:55: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:55: "rK<10><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/01/2026 - 21:59:55: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:56: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:56: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 21:59:56: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "52") (realdamage "39") (weapon "shotgun_soldier") L 10/01/2026 - 21:59:56: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8738 11729 10743") (victim_position "-8421 11823 10634") L 10/01/2026 - 21:59:56: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 21:59:58: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:58: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:58: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 21:59:58: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:59: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:59: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 21:59:59: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 21:59:59: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "89") (weapon "quake_rl") L 10/01/2026 - 21:59:59: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:59: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 21:59:59: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:00: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:01: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:01: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:01: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "25") (weapon "shotgun_soldier") L 10/01/2026 - 22:00:01: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:02: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:02: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:02: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:02: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "65") (realdamage "32") (weapon "shotgun_soldier") L 10/01/2026 - 22:00:02: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "shotgun_soldier" (attacker_position "-8428 11996 10572") (victim_position "-8751 11924 10736") L 10/01/2026 - 22:00:02: "glup<12><[U:1:140059789]>" triggered "revenge" against "rK<10><[U:1:57432240]>" L 10/01/2026 - 22:00:02: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:00:03: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:04: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:04: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "310") L 10/01/2026 - 22:00:04: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:04: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "260") L 10/01/2026 - 22:00:04: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:04: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:08: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:09: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:09: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:09: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "7") (weapon "shotgun_soldier") L 10/01/2026 - 22:00:09: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:09: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "28") (realdamage "5") (weapon "quake_rl") L 10/01/2026 - 22:00:09: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8802 12361 10592") (victim_position "-8712 11613 10961") L 10/01/2026 - 22:00:09: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:09: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:00:09: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:11: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:11: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:12: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:12: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:12: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 22:00:12: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:12: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "98") (weapon "quake_rl") L 10/01/2026 - 22:00:12: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:13: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:13: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:13: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:13: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "60") (weapon "quake_rl") L 10/01/2026 - 22:00:13: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:13: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:13: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "25") (weapon "shotgun_soldier") L 10/01/2026 - 22:00:13: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:13: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:13: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "33") (weapon "shotgun_soldier") L 10/01/2026 - 22:00:14: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:14: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:14: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "9") (weapon "shotgun_soldier") L 10/01/2026 - 22:00:14: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "17") (weapon "shotgun_soldier") L 10/01/2026 - 22:00:14: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:15: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:15: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:15: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "51") (realdamage "1") (weapon "shotgun_soldier") L 10/01/2026 - 22:00:15: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8817 11965 10736") (victim_position "-8714 11800 10743") L 10/01/2026 - 22:00:15: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:00:17: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:17: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "170") L 10/01/2026 - 22:00:17: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:18: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:18: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:18: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:18: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "49") (weapon "quake_rl") L 10/01/2026 - 22:00:18: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:19: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:19: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "71") (weapon "quake_rl") L 10/01/2026 - 22:00:19: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "world" (attacker_position "-8559 11536 10695") (victim_position "-8209 11422 10420") L 10/01/2026 - 22:00:19: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:00:21: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:21: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 22:00:21: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:22: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:22: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:22: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 22:00:22: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:23: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:23: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:23: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "111") (realdamage "39") (weapon "quake_rl") L 10/01/2026 - 22:00:23: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8579 11661 10791") (victim_position "-8524 11626 10720") L 10/01/2026 - 22:00:23: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:23: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:00:25: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:25: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 22:00:25: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:25: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:25: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:25: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 22:00:26: "glup<12><[U:1:140059789]>" picked up item "tf_ammo_pack" L 10/01/2026 - 22:00:26: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:27: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:27: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 22:00:27: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:27: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:28: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:28: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:28: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "43") (weapon "shotgun_soldier") L 10/01/2026 - 22:00:28: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:28: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:28: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:28: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "54") (weapon "shotgun_soldier") L 10/01/2026 - 22:00:29: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:29: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "world" (attacker_position "-8514 11551 10641") (victim_position "-8590 12043 10304") L 10/01/2026 - 22:00:29: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:00:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:32: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:32: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "90") (weapon "quake_rl") L 10/01/2026 - 22:00:33: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:33: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "102") (weapon "quake_rl") L 10/01/2026 - 22:00:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:33: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:34: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:34: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "71") (weapon "quake_rl") L 10/01/2026 - 22:00:34: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:34: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:34: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:34: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "26") (weapon "shotgun_soldier") L 10/01/2026 - 22:00:34: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:34: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "110") (realdamage "63") (weapon "quake_rl") L 10/01/2026 - 22:00:34: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8539 11686 10781") (victim_position "-8679 11725 10743") L 10/01/2026 - 22:00:34: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:34: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:00:37: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:37: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:38: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:39: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:39: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 22:00:39: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:39: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:39: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 22:00:39: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:40: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:40: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:40: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:40: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "214") L 10/01/2026 - 22:00:40: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:42: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:42: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:42: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "19") (weapon "shotgun_soldier") L 10/01/2026 - 22:00:42: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:42: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:42: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "29") (weapon "shotgun_soldier") L 10/01/2026 - 22:00:43: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:43: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:43: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:43: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "68") (realdamage "11") (weapon "shotgun_soldier") L 10/01/2026 - 22:00:43: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "shotgun_soldier" (attacker_position "-8421 11682 10697") (victim_position "-8300 11560 10736") L 10/01/2026 - 22:00:43: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:00:45: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:45: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:46: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:47: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:49: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:49: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:49: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 22:00:49: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:49: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:49: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "101") (weapon "quake_rl") L 10/01/2026 - 22:00:50: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:51: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:51: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:52: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:53: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:53: "glup<12><[U:1:140059789]>" picked up item "tf_ammo_pack" L 10/01/2026 - 22:00:54: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:54: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:00:54: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "23") (weapon "shotgun_soldier") L 10/01/2026 - 22:00:54: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:54: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:54: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "65") (realdamage "13") (weapon "quake_rl") L 10/01/2026 - 22:00:54: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8500 11601 10708") (victim_position "-8379 11344 10336") L 10/01/2026 - 22:00:54: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:00:56: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:56: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:56: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:56: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "86") (weapon "quake_rl") L 10/01/2026 - 22:00:57: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:57: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:57: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 22:00:58: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:58: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:58: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "351") L 10/01/2026 - 22:00:58: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:58: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:58: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "52") (weapon "quake_rl") L 10/01/2026 - 22:00:59: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:59: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:00:59: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:00:59: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "89") (weapon "quake_rl") L 10/01/2026 - 22:01:00: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:01:00: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:01:00: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "5") (weapon "shotgun_soldier") L 10/01/2026 - 22:01:00: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:01:00: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:01:00: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "15") (realdamage "6") (weapon "shotgun_soldier") L 10/01/2026 - 22:01:00: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8330 12057 10327") (victim_position "-8657 11784 10793") L 10/01/2026 - 22:01:00: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:01:04: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:04: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:04: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:04: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 22:01:05: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:05: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:08: "rK<10><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/01/2026 - 22:01:09: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:10: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:10: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "50") (weapon "quake_rl") L 10/01/2026 - 22:01:10: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:10: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:11: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:11: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:01:11: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:12: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:12: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "82") (realdamage "26") (weapon "quake_rl") L 10/01/2026 - 22:01:12: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8743 11915 10736") (victim_position "-8415 11957 10490") L 10/01/2026 - 22:01:12: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:01:13: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:13: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "110") (weapon "quake_rl") L 10/01/2026 - 22:01:13: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:14: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:01:14: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:01:14: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "37") (weapon "shotgun_soldier") L 10/01/2026 - 22:01:14: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:16: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:16: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:16: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:16: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "64") (weapon "quake_rl") L 10/01/2026 - 22:01:16: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:01:16: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:01:16: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "23") (weapon "shotgun_soldier") L 10/01/2026 - 22:01:17: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:01:17: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:01:17: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:01:17: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "87") (realdamage "38") (weapon "shotgun_soldier") L 10/01/2026 - 22:01:17: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8755 11876 10804") (victim_position "-8673 11773 10743") L 10/01/2026 - 22:01:17: "rK<10><[U:1:57432240]>" triggered "domination" against "glup<12><[U:1:140059789]>" L 10/01/2026 - 22:01:17: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:01:20: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:20: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:20: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 22:01:21: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:21: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 22:01:21: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:21: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:21: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:21: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "201") L 10/01/2026 - 22:01:21: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:22: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:22: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:22: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "62") (weapon "quake_rl") L 10/01/2026 - 22:01:23: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:23: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:23: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:23: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "73") (realdamage "61") (weapon "quake_rl") L 10/01/2026 - 22:01:23: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8562 11734 10772") (victim_position "-8776 11716 10796") L 10/01/2026 - 22:01:23: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:01:25: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:25: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:25: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:25: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "575") L 10/01/2026 - 22:01:25: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:25: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "73") (weapon "quake_rl") L 10/01/2026 - 22:01:26: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:26: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:26: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:26: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "99") (weapon "quake_rl") L 10/01/2026 - 22:01:29: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:29: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "88") (realdamage "66") (weapon "quake_rl") L 10/01/2026 - 22:01:29: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8508 11539 10680") (victim_position "-8540 11725 10750") L 10/01/2026 - 22:01:29: "glup<12><[U:1:140059789]>" triggered "revenge" against "rK<10><[U:1:57432240]>" L 10/01/2026 - 22:01:29: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:29: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:29: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 22:01:29: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:01:29: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:32: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:32: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "58") (weapon "quake_rl") L 10/01/2026 - 22:01:32: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:32: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 22:01:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:33: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:33: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 22:01:33: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:33: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "80") (realdamage "73") (weapon "quake_rl") L 10/01/2026 - 22:01:33: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8596 11546 10717") (victim_position "-8445 11595 10691") L 10/01/2026 - 22:01:33: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:33: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:01:35: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:35: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:35: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 22:01:36: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:36: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:36: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 22:01:37: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:40: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:01:40: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:01:40: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "104") (realdamage "68") (weapon "quake_rl") (airshot "1") (height "281") L 10/01/2026 - 22:01:40: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8765 11576 10921") (victim_position "-8495 11523 10885") L 10/01/2026 - 22:01:40: World triggered "mge_match_end" (winner "[U:1:57432240]") (loser "[U:1:140059789]") (winner_score "20") (loser_score "8")