L 10/01/2026 - 22:01:46: World triggered "meta_data" (matchid "2610012201468c8a") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/01/2026 - 22:01:46: "rK<10><[U:1:57432240]>" changed role to "soldier" L 10/01/2026 - 22:01:46: "glup<12><[U:1:140059789]>" changed role to "soldier" L 10/01/2026 - 22:02:01: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:02:09: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:10: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:10: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:10: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 22:02:11: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:11: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:11: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:11: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "55") (weapon "quake_rl") L 10/01/2026 - 22:02:12: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:12: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 22:02:12: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:12: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:12: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "79") (realdamage "23") (weapon "quake_rl") L 10/01/2026 - 22:02:12: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8666 11793 10853") (victim_position "-8600 11669 10817") L 10/01/2026 - 22:02:12: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:12: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:02:16: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:16: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:16: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:16: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "458") L 10/01/2026 - 22:02:16: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:16: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 22:02:17: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:17: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:18: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:18: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:02:18: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:02:18: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "13") (weapon "shotgun_soldier") L 10/01/2026 - 22:02:19: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:02:19: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:02:19: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "13") (weapon "shotgun_soldier") L 10/01/2026 - 22:02:19: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:21: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:21: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:21: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:21: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "63") (weapon "quake_rl") L 10/01/2026 - 22:02:21: "rK<10><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/01/2026 - 22:02:23: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:02:23: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:02:23: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "6") (weapon "shotgun_soldier") L 10/01/2026 - 22:02:23: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:24: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:24: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "48") (realdamage "32") (weapon "quake_rl") L 10/01/2026 - 22:02:24: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8596 11769 10751") (victim_position "-8178 11816 10387") L 10/01/2026 - 22:02:24: "rK<10><[U:1:57432240]>" triggered "domination" against "glup<12><[U:1:140059789]>" L 10/01/2026 - 22:02:24: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:02:26: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:26: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:26: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:26: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 22:02:27: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:27: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:27: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 22:02:27: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:28: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:28: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:28: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "253") L 10/01/2026 - 22:02:28: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:28: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "103") (weapon "quake_rl") L 10/01/2026 - 22:02:28: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:29: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:29: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:29: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "61") (realdamage "7") (weapon "quake_rl") L 10/01/2026 - 22:02:29: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8439 11524 10638") (victim_position "-8050 11671 10375") L 10/01/2026 - 22:02:29: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:02:32: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:32: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "109") (weapon "quake_rl") L 10/01/2026 - 22:02:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:33: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:33: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "52") (weapon "quake_rl") L 10/01/2026 - 22:02:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:33: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:33: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:33: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "391") L 10/01/2026 - 22:02:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:33: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:33: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "67") (weapon "quake_rl") L 10/01/2026 - 22:02:34: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:02:34: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "world" (attacker_position "-8734 11668 10743") (victim_position "-8552 11384 10343") L 10/01/2026 - 22:02:34: "glup<12><[U:1:140059789]>" triggered "revenge" against "rK<10><[U:1:57432240]>" L 10/01/2026 - 22:02:34: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:02:36: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:36: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:36: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:36: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 22:02:37: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:37: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:37: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:37: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 22:02:38: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:38: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 22:02:38: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:38: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "68") (realdamage "59") (weapon "quake_rl") L 10/01/2026 - 22:02:38: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8512 11722 10790") (victim_position "-8666 11585 10810") L 10/01/2026 - 22:02:38: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:38: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:38: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:02:40: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:40: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "294") L 10/01/2026 - 22:02:40: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:40: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:41: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:41: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 22:02:41: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:42: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:42: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:42: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "52") (weapon "quake_rl") L 10/01/2026 - 22:02:42: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:42: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "76") (weapon "quake_rl") (airshot "1") (height "685") L 10/01/2026 - 22:02:42: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:43: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:43: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:43: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 22:02:43: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:02:43: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:02:43: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "55") (realdamage "41") (weapon "shotgun_soldier") L 10/01/2026 - 22:02:43: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8353 11835 10855") (victim_position "-8605 11699 10795") L 10/01/2026 - 22:02:43: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:02:45: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:46: "rK<10><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/01/2026 - 22:02:46: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:46: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "69") (weapon "quake_rl") L 10/01/2026 - 22:02:46: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:46: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:46: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "292") L 10/01/2026 - 22:02:46: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:47: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:47: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:47: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "57") (weapon "quake_rl") L 10/01/2026 - 22:02:47: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:48: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:02:48: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:02:48: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "84") (realdamage "40") (weapon "shotgun_soldier") L 10/01/2026 - 22:02:48: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "shotgun_soldier" (attacker_position "-8347 11597 10845") (victim_position "-8231 11479 10960") L 10/01/2026 - 22:02:48: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:48: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "254") L 10/01/2026 - 22:02:48: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:48: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:02:50: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:50: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:51: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:51: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "67") (weapon "quake_rl") L 10/01/2026 - 22:02:51: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:51: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "108") (weapon "quake_rl") L 10/01/2026 - 22:02:51: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:52: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:52: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:52: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:02:54: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:59: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:59: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:02:59: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:02:59: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "80") (realdamage "19") (weapon "quake_rl") L 10/01/2026 - 22:02:59: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8765 11792 10908") (victim_position "-8915 11761 10534") L 10/01/2026 - 22:02:59: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:03:01: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:01: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:02: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:02: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "48") (weapon "quake_rl") L 10/01/2026 - 22:03:02: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:02: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:02: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "64") (weapon "quake_rl") L 10/01/2026 - 22:03:03: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:03: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:03: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 22:03:03: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:06: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:06: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:06: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 22:03:06: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:06: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:06: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "62") (weapon "quake_rl") L 10/01/2026 - 22:03:07: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:07: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:07: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "14") (weapon "shotgun_soldier") L 10/01/2026 - 22:03:07: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:07: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:07: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "62") (realdamage "46") (weapon "quake_rl") L 10/01/2026 - 22:03:07: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8537 11773 10726") (victim_position "-8542 11486 10611") L 10/01/2026 - 22:03:07: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:03:09: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:09: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "357") L 10/01/2026 - 22:03:09: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:09: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:10: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:10: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 22:03:10: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:10: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:12: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:12: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "110") (weapon "quake_rl") L 10/01/2026 - 22:03:12: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "world" (attacker_position "-8450 11594 10750") (victim_position "-8514 11770 10729") L 10/01/2026 - 22:03:12: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:12: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:12: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:03:14: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:14: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:14: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "71") (weapon "quake_rl") L 10/01/2026 - 22:03:14: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:15: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:15: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "93") (weapon "quake_rl") L 10/01/2026 - 22:03:15: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:15: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:15: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 22:03:15: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:16: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:16: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:16: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "100") (weapon "quake_rl") L 10/01/2026 - 22:03:16: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:16: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:16: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:16: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "17") (weapon "shotgun_soldier") L 10/01/2026 - 22:03:16: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "shotgun_soldier" (attacker_position "-8262 11616 10470") (victim_position "-8722 11486 10721") L 10/01/2026 - 22:03:16: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:03:19: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:19: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:19: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:19: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 22:03:20: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:20: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 22:03:20: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:20: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:20: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:20: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "71") (weapon "quake_rl") L 10/01/2026 - 22:03:21: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:21: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "106") (realdamage "32") (weapon "quake_rl") (airshot "1") (height "251") L 10/01/2026 - 22:03:21: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8390 11649 10874") (victim_position "-8587 11736 10987") L 10/01/2026 - 22:03:21: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:21: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:03:23: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:23: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:23: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:23: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "565") L 10/01/2026 - 22:03:26: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:26: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:27: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:27: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:27: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:27: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "63") (weapon "quake_rl") L 10/01/2026 - 22:03:28: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:28: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:28: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "102") (realdamage "2") (weapon "quake_rl") L 10/01/2026 - 22:03:28: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8560 11727 10750") (victim_position "-8792 11513 10725") L 10/01/2026 - 22:03:28: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:03:28: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:30: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:30: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:30: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:30: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 22:03:30: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:30: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "196") L 10/01/2026 - 22:03:31: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:31: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:31: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "83") (weapon "quake_rl") L 10/01/2026 - 22:03:31: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:32: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:32: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "66") (weapon "quake_rl") L 10/01/2026 - 22:03:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:32: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:32: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 22:03:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:33: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:35: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:37: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:37: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:37: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "8") (weapon "shotgun_soldier") L 10/01/2026 - 22:03:37: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:37: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:37: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:37: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "12") (weapon "shotgun_soldier") L 10/01/2026 - 22:03:37: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:37: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:37: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "4") (weapon "shotgun_soldier") L 10/01/2026 - 22:03:38: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:38: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:03:38: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "14") (realdamage "7") (weapon "shotgun_soldier") L 10/01/2026 - 22:03:38: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8920 11916 10736") (victim_position "-9247 11497 10336") L 10/01/2026 - 22:03:38: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:03:40: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:40: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:40: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "75") (weapon "quake_rl") L 10/01/2026 - 22:03:40: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:41: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:42: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:42: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "98") (weapon "quake_rl") L 10/01/2026 - 22:03:42: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:42: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:42: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "85") (weapon "quake_rl") L 10/01/2026 - 22:03:42: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:43: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:43: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:43: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:43: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "105") (realdamage "102") (weapon "quake_rl") (airshot "1") (height "235") L 10/01/2026 - 22:03:43: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8833 11717 11096") (victim_position "-8628 11602 10971") L 10/01/2026 - 22:03:43: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:03:45: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:45: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:45: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "251") L 10/01/2026 - 22:03:46: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:46: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:46: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "122") (weapon "quake_rl") (crit "mini") (airshot "1") (height "176") L 10/01/2026 - 22:03:47: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:48: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:48: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:48: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 22:03:48: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:48: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:48: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "104") (realdamage "70") (weapon "quake_rl") L 10/01/2026 - 22:03:48: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8477 11969 10656") (victim_position "-8531 11797 10858") L 10/01/2026 - 22:03:48: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:03:50: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:50: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:51: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:51: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "70") (weapon "quake_rl") L 10/01/2026 - 22:03:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:51: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:51: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "56") (weapon "quake_rl") L 10/01/2026 - 22:03:51: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:52: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:52: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:52: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "109") (realdamage "92") (weapon "quake_rl") (airshot "1") (height "256") L 10/01/2026 - 22:03:52: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8511 11663 10802") (victim_position "-8492 11495 10855") L 10/01/2026 - 22:03:52: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:03:52: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "54") (weapon "quake_rl") L 10/01/2026 - 22:03:52: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:03:52: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:03:58: "rK<10><[U:1:57432240]>" say "oxe" L 10/01/2026 - 22:04:01: "glup<12><[U:1:140059789]>" say_team "KKKKKKKKK" L 10/01/2026 - 22:04:02: "glup<12><[U:1:140059789]>" say "KKKKKKKKKKKK" L 10/01/2026 - 22:04:03: "rK<10><[U:1:57432240]>" say "eu to normal pra vc?" L 10/01/2026 - 22:04:04: "glup<12><[U:1:140059789]>" say "KKKKKKKKKKKKKKKKKKKKKKKKKKKKKK" L 10/01/2026 - 22:04:06: "glup<12><[U:1:140059789]>" say "SIM" L 10/01/2026 - 22:04:10: "glup<12><[U:1:140059789]>" say "da -atack2" L 10/01/2026 - 22:04:12: "glup<12><[U:1:140059789]>" say "no console" L 10/01/2026 - 22:04:15: "glup<12><[U:1:140059789]>" say "acho q e isso" L 10/01/2026 - 22:04:18: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:18: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "240") L 10/01/2026 - 22:04:18: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:18: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:18: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:18: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "80") (weapon "quake_rl") L 10/01/2026 - 22:04:19: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:19: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:19: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "98") (realdamage "46") (weapon "quake_rl") (airshot "1") (height "265") L 10/01/2026 - 22:04:19: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8690 11829 11067") (victim_position "-8409 11682 10856") L 10/01/2026 - 22:04:19: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:19: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:19: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "336") L 10/01/2026 - 22:04:19: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:04:21: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:21: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:21: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "102") (weapon "quake_rl") L 10/01/2026 - 22:04:21: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:22: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:22: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "278") L 10/01/2026 - 22:04:22: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:22: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "56") (weapon "quake_rl") L 10/01/2026 - 22:04:22: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:22: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:23: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:23: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "world" (attacker_position "-8912 12025 10559") (victim_position "-8335 11471 10406") L 10/01/2026 - 22:04:23: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:04:26: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:28: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:28: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:28: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:28: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "83") (weapon "quake_rl") L 10/01/2026 - 22:04:29: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:29: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:29: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "60") (weapon "quake_rl") L 10/01/2026 - 22:04:29: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:30: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:30: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:30: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "74") (weapon "quake_rl") L 10/01/2026 - 22:04:30: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:30: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "75") (weapon "quake_rl") L 10/01/2026 - 22:04:30: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:30: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:04:30: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:04:30: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "51") (realdamage "35") (weapon "shotgun_soldier") L 10/01/2026 - 22:04:30: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8586 11475 10838") (victim_position "-8374 11749 10913") L 10/01/2026 - 22:04:30: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:04:33: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:33: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:33: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "175") L 10/01/2026 - 22:04:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:34: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:34: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:34: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "85") (weapon "quake_rl") L 10/01/2026 - 22:04:34: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:35: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:35: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:35: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "77") (weapon "quake_rl") L 10/01/2026 - 22:04:35: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:04:35: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:04:35: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "69") (realdamage "40") (weapon "shotgun_soldier") L 10/01/2026 - 22:04:35: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8524 11766 10722") (victim_position "-8577 11753 10855") L 10/01/2026 - 22:04:35: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:35: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:04:37: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:37: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "207") L 10/01/2026 - 22:04:37: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:38: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:38: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:39: "rK<10><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/01/2026 - 22:04:39: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:39: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "64") (weapon "quake_rl") L 10/01/2026 - 22:04:39: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:40: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:40: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:40: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:04:40: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:04:40: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "29") (weapon "shotgun_soldier") L 10/01/2026 - 22:04:41: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:04:41: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:04:41: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:04:41: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "77") (realdamage "57") (weapon "shotgun_soldier") L 10/01/2026 - 22:04:41: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "shotgun_soldier" (attacker_position "-8651 11817 10785") (victim_position "-8422 11683 10635") L 10/01/2026 - 22:04:41: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:04:45: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:45: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "108") (weapon "quake_rl") L 10/01/2026 - 22:04:45: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:45: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 22:04:45: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:45: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:46: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:46: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:47: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:47: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "110") (weapon "quake_rl") L 10/01/2026 - 22:04:47: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "world" (attacker_position "-8522 11681 10739") (victim_position "-8423 11680 10642") L 10/01/2026 - 22:04:47: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:47: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:47: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:04:49: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:49: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:49: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:49: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "101") (weapon "quake_rl") L 10/01/2026 - 22:04:50: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:50: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:50: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 22:04:50: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:51: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:51: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 22:04:51: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:04:51: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:04:51: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "54") (realdamage "46") (weapon "shotgun_soldier") L 10/01/2026 - 22:04:51: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8387 11724 10918") (victim_position "-8693 11751 10928") L 10/01/2026 - 22:04:51: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:04:53: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:54: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:54: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:54: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "94") (weapon "quake_rl") L 10/01/2026 - 22:04:54: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:55: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:55: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:04:55: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:04:55: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "55") (weapon "quake_rl") L 10/01/2026 - 22:04:56: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:04:59: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:00: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:00: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:00: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 22:05:00: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:00: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:00: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "56") (realdamage "12") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:00: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "shotgun_soldier" (attacker_position "-8439 11806 10698") (victim_position "-8560 11572 10689") L 10/01/2026 - 22:05:00: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:05:03: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:03: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "340") L 10/01/2026 - 22:05:03: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:03: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:04: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:04: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:04: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:04: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "51") (weapon "quake_rl") L 10/01/2026 - 22:05:05: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:05: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "109") (weapon "quake_rl") L 10/01/2026 - 22:05:05: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:05: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:05: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:05: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "52") (weapon "quake_rl") L 10/01/2026 - 22:05:05: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "world" (attacker_position "-8810 11686 10766") (victim_position "-8561 11840 10727") L 10/01/2026 - 22:05:05: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:05:07: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:08: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:08: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:08: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "60") (weapon "quake_rl") L 10/01/2026 - 22:05:08: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:08: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:08: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "72") (weapon "quake_rl") L 10/01/2026 - 22:05:09: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:09: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:10: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:10: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "108") (weapon "quake_rl") L 10/01/2026 - 22:05:10: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:11: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:11: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:11: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "35") (weapon "quake_rl") L 10/01/2026 - 22:05:11: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:12: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:12: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "world" (attacker_position "-8582 11516 10669") (victim_position "-8742 11394 10277") L 10/01/2026 - 22:05:13: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:05:15: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:15: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 22:05:15: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:15: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:15: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:15: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 22:05:16: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:16: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:16: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "90") (weapon "quake_rl") L 10/01/2026 - 22:05:17: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:17: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:17: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:17: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "82") (realdamage "29") (weapon "quake_rl") L 10/01/2026 - 22:05:17: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8858 11767 10921") (victim_position "-8420 11564 10615") L 10/01/2026 - 22:05:17: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:17: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 22:05:17: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:05:19: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:19: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:19: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "89") (weapon "quake_rl") L 10/01/2026 - 22:05:20: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:20: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:20: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "99") (weapon "quake_rl") L 10/01/2026 - 22:05:21: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:21: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:21: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:21: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "68") (weapon "quake_rl") L 10/01/2026 - 22:05:21: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:22: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:22: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:22: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:23: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:23: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:23: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:23: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:23: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "86") (realdamage "71") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:23: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8399 11684 10590") (victim_position "-8499 11738 10713") L 10/01/2026 - 22:05:23: "rK<10><[U:1:57432240]>" triggered "domination" against "glup<12><[U:1:140059789]>" L 10/01/2026 - 22:05:23: World triggered "mge_match_end" (winner "[U:1:57432240]") (loser "[U:1:140059789]") (winner_score "20") (loser_score "9")