L 10/01/2026 - 22:05:30: World triggered "meta_data" (matchid "26100122053077c7") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/01/2026 - 22:05:30: "rK<10><[U:1:57432240]>" changed role to "soldier" L 10/01/2026 - 22:05:30: "glup<12><[U:1:140059789]>" changed role to "soldier" L 10/01/2026 - 22:05:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:32: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:32: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 22:05:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:32: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:32: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "95") (weapon "quake_rl") L 10/01/2026 - 22:05:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:33: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:34: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:34: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:34: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "18") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:34: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:34: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:34: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "26") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:35: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:36: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:36: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:36: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "7") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:36: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:37: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:37: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:37: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "54") (realdamage "5") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:37: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8173 11713 10395") (victim_position "-8116 12007 10353") L 10/01/2026 - 22:05:37: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:05:39: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:39: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "245") L 10/01/2026 - 22:05:39: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:39: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:42: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:42: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:43: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:43: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:43: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "90") (weapon "quake_rl") L 10/01/2026 - 22:05:44: "glup<12><[U:1:140059789]>" committed suicide with "quake_rl" (attacker_position "-8902 12195 10274") L 10/01/2026 - 22:05:44: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:05:46: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:46: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:47: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:47: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "66") (weapon "quake_rl") L 10/01/2026 - 22:05:47: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:47: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:47: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 22:05:48: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:48: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:48: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "101") (weapon "quake_rl") L 10/01/2026 - 22:05:48: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:49: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:49: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:50: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:50: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:50: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "30") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:50: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:50: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:50: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "53") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:50: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:50: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:50: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "15") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:51: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:51: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "24") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:51: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:51: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:51: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "8") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:52: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:52: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:52: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:52: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "26") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:52: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:52: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:52: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "33") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:53: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:53: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:53: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "41") (realdamage "28") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:53: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8753 11724 10743") (victim_position "-8654 11521 10646") L 10/01/2026 - 22:05:53: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:05:55: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:55: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:55: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:55: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "59") (weapon "quake_rl") L 10/01/2026 - 22:05:55: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:55: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 22:05:56: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:56: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:56: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:56: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "67") (weapon "quake_rl") L 10/01/2026 - 22:05:57: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:57: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:05:57: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:05:57: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "93") (weapon "quake_rl") L 10/01/2026 - 22:05:58: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:58: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:58: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "26") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:58: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "26") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:58: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:58: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:05:58: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "52") (realdamage "33") (weapon "shotgun_soldier") L 10/01/2026 - 22:05:58: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8233 11595 10539") (victim_position "-8533 11625 10693") L 10/01/2026 - 22:05:58: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:06:01: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:01: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "173") L 10/01/2026 - 22:06:01: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:01: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "178") L 10/01/2026 - 22:06:01: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:01: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:02: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:02: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:03: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:03: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:03: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:03: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "41") (weapon "quake_rl") L 10/01/2026 - 22:06:04: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:04: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:04: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "6") (weapon "shotgun_soldier") L 10/01/2026 - 22:06:04: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:04: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:04: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "37") (weapon "shotgun_soldier") L 10/01/2026 - 22:06:04: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:05: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:05: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "86") (realdamage "9") (weapon "quake_rl") L 10/01/2026 - 22:06:05: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8741 12394 10592") (victim_position "-8408 12073 10304") L 10/01/2026 - 22:06:05: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:06:07: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:07: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "254") L 10/01/2026 - 22:06:07: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:07: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:08: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:09: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:09: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "36") (weapon "quake_rl") L 10/01/2026 - 22:06:09: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:09: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:09: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:09: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "32") (realdamage "13") (weapon "shotgun_soldier") L 10/01/2026 - 22:06:09: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8723 11875 10785") (victim_position "-8518 11747 10907") L 10/01/2026 - 22:06:09: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:06:12: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:12: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:13: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:13: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "111") (weapon "quake_rl") L 10/01/2026 - 22:06:13: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:13: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "71") (weapon "quake_rl") L 10/01/2026 - 22:06:13: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:13: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:14: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:14: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:14: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:14: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:14: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "27") (weapon "shotgun_soldier") L 10/01/2026 - 22:06:14: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:15: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:15: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:15: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "83") (weapon "shotgun_soldier") L 10/01/2026 - 22:06:15: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:15: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "62") (weapon "quake_rl") L 10/01/2026 - 22:06:15: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:15: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:15: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:15: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "66") (realdamage "65") (weapon "shotgun_soldier") L 10/01/2026 - 22:06:15: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "shotgun_soldier" (attacker_position "-8751 12045 10736") (victim_position "-8718 12243 10648") L 10/01/2026 - 22:06:15: "glup<12><[U:1:140059789]>" triggered "revenge" against "rK<10><[U:1:57432240]>" L 10/01/2026 - 22:06:15: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:06:18: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:18: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:18: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "78") (weapon "quake_rl") L 10/01/2026 - 22:06:19: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:19: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:21: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:21: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "107") (realdamage "86") (weapon "quake_rl") (airshot "1") (height "186") L 10/01/2026 - 22:06:21: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8628 11698 10743") (victim_position "-8501 11559 10864") L 10/01/2026 - 22:06:21: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:21: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:06:21: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:23: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:23: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:23: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "86") (weapon "quake_rl") L 10/01/2026 - 22:06:24: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:24: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:24: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "55") (weapon "quake_rl") L 10/01/2026 - 22:06:24: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:24: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:24: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "106") (weapon "quake_rl") L 10/01/2026 - 22:06:25: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:25: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:26: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:26: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:27: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:27: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "60") (realdamage "24") (weapon "quake_rl") L 10/01/2026 - 22:06:27: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8497 11663 10699") (victim_position "-8361 11796 10590") L 10/01/2026 - 22:06:27: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:27: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:06:30: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:30: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:30: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 22:06:30: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:30: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:30: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "98") (weapon "quake_rl") L 10/01/2026 - 22:06:31: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:31: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:31: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "294") L 10/01/2026 - 22:06:31: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:32: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:32: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "76") (weapon "quake_rl") L 10/01/2026 - 22:06:32: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:32: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "93") (weapon "quake_rl") L 10/01/2026 - 22:06:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:32: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:32: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "25") (realdamage "9") (weapon "shotgun_soldier") L 10/01/2026 - 22:06:32: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8326 11609 10661") (victim_position "-8689 11861 10825") L 10/01/2026 - 22:06:32: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:06:34: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/01/2026 - 22:06:35: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:35: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:35: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "95") (realdamage "5") (weapon "quake_rl") L 10/01/2026 - 22:06:35: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8559 11578 10720") (victim_position "-8518 11670 10728") L 10/01/2026 - 22:06:35: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:35: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:35: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:06:41: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:44: "rK<10><[U:1:57432240]>" committed suicide with "quake_rl" (attacker_position "-8882 11618 10549") L 10/01/2026 - 22:06:44: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:06:47: "rK<10><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/01/2026 - 22:06:50: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:50: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:50: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:06:50: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 22:06:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:51: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:51: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:51: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:51: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "59") (weapon "shotgun_soldier") L 10/01/2026 - 22:06:52: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:52: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:52: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:52: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "14") (weapon "shotgun_soldier") L 10/01/2026 - 22:06:52: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:53: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:53: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:53: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "5") (weapon "shotgun_soldier") L 10/01/2026 - 22:06:53: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:53: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:53: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "15") (weapon "shotgun_soldier") L 10/01/2026 - 22:06:53: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:53: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:54: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:54: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:54: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "28") (weapon "shotgun_soldier") L 10/01/2026 - 22:06:54: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:54: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:55: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:55: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:55: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "5") (weapon "shotgun_soldier") L 10/01/2026 - 22:06:55: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:06:56: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:57: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:58: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:06:58: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:00: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:00: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:00: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "61") (realdamage "30") (weapon "quake_rl") L 10/01/2026 - 22:07:00: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8741 11941 10736") (victim_position "-8505 12063 10295") L 10/01/2026 - 22:07:00: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:07:02: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:02: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:02: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:02: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 22:07:03: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:03: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:03: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "99") (weapon "quake_rl") L 10/01/2026 - 22:07:03: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:04: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:04: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:04: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "60") (weapon "quake_rl") L 10/01/2026 - 22:07:04: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:04: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "109") (weapon "quake_rl") L 10/01/2026 - 22:07:04: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:07: "glup<12><[U:1:140059789]>" picked up item "tf_ammo_pack" L 10/01/2026 - 22:07:07: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:08: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:09: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:09: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:09: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:09: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "28") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:09: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:10: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:10: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "51") (realdamage "23") (weapon "quake_rl") L 10/01/2026 - 22:07:10: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8747 11945 10736") (victim_position "-8334 12133 10287") L 10/01/2026 - 22:07:10: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:07:12: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:12: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:12: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:12: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "267") L 10/01/2026 - 22:07:12: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:12: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 22:07:13: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:13: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:13: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:13: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "343") L 10/01/2026 - 22:07:14: "glup<12><[U:1:140059789]>" committed suicide with "quake_rl" (attacker_position "-8808 11438 10474") L 10/01/2026 - 22:07:15: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:07:17: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:17: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:17: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:17: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 22:07:17: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:17: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "80") (weapon "quake_rl") L 10/01/2026 - 22:07:18: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:18: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:18: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:18: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "86") (weapon "quake_rl") L 10/01/2026 - 22:07:18: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:18: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "103") (weapon "quake_rl") L 10/01/2026 - 22:07:19: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:19: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:19: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:19: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "88") (realdamage "50") (weapon "quake_rl") L 10/01/2026 - 22:07:19: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8311 11881 10696") (victim_position "-8812 11731 10743") L 10/01/2026 - 22:07:19: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:07:21: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:21: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:21: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "484") L 10/01/2026 - 22:07:21: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:24: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:24: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:24: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "80") (weapon "quake_rl") L 10/01/2026 - 22:07:24: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:24: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "105") (realdamage "76") (weapon "quake_rl") (airshot "1") (height "178") L 10/01/2026 - 22:07:24: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8666 11724 10861") (victim_position "-8570 11488 10800") L 10/01/2026 - 22:07:24: "rK<10><[U:1:57432240]>" triggered "domination" against "glup<12><[U:1:140059789]>" L 10/01/2026 - 22:07:24: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:24: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:07:26: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:26: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:26: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "104") (weapon "quake_rl") L 10/01/2026 - 22:07:27: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:27: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:27: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:27: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "86") (weapon "quake_rl") L 10/01/2026 - 22:07:27: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:28: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:28: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "58") (weapon "quake_rl") L 10/01/2026 - 22:07:28: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:28: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:28: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:28: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "9") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:29: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:29: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:29: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:29: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "23") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:29: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:29: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "world" (attacker_position "-8525 11506 10605") (victim_position "-8680 11823 10738") L 10/01/2026 - 22:07:29: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:07:31: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:32: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:32: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "51") (weapon "quake_rl") L 10/01/2026 - 22:07:32: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:32: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "51") (weapon "quake_rl") L 10/01/2026 - 22:07:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:32: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:32: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:33: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:33: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "49") (weapon "quake_rl") L 10/01/2026 - 22:07:33: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:33: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "107") (weapon "quake_rl") L 10/01/2026 - 22:07:33: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:34: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:34: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:34: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "105") (weapon "quake_rl") L 10/01/2026 - 22:07:34: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:35: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:35: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:35: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "48") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:35: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:35: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:35: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "7") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:35: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:35: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:35: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:35: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "42") (realdamage "28") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:35: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8303 11948 10497") (victim_position "-8509 11691 10723") L 10/01/2026 - 22:07:36: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:07:38: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:38: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "320") L 10/01/2026 - 22:07:38: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:38: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:39: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:39: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:40: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:40: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "79") (weapon "quake_rl") L 10/01/2026 - 22:07:40: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:40: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "84") (realdamage "78") (weapon "quake_rl") L 10/01/2026 - 22:07:40: "glup<12><[U:1:140059789]>" killed "rK<10><[U:1:57432240]>" with "quake_rl" (attacker_position "-8669 11737 10802") (victim_position "-8710 11907 10775") L 10/01/2026 - 22:07:40: "glup<12><[U:1:140059789]>" triggered "revenge" against "rK<10><[U:1:57432240]>" L 10/01/2026 - 22:07:40: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:40: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:40: "rK<10><[U:1:57432240]>" spawned as "soldier" L 10/01/2026 - 22:07:42: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:43: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:43: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:43: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:43: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "51") (weapon "quake_rl") L 10/01/2026 - 22:07:44: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:44: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:44: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "56") (weapon "quake_rl") L 10/01/2026 - 22:07:44: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:45: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:45: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "90") (weapon "quake_rl") L 10/01/2026 - 22:07:45: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:45: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "55") (weapon "quake_rl") L 10/01/2026 - 22:07:45: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:45: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:46: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:46: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:48: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:48: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:48: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "11") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:48: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:48: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:48: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "10") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:49: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:49: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:49: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "6") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:49: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:49: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:49: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "6") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:49: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:49: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:49: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:49: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "9") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:50: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:50: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:50: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "8") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:50: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:50: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:50: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "12") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:51: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:51: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:51: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "10") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:51: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:51: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:51: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "6") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:53: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:53: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:53: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "10") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:54: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:54: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:54: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "3") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:54: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:54: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:54: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "11") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:55: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:55: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:55: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "11") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:55: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:55: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:07:55: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "11") (weapon "shotgun_soldier") L 10/01/2026 - 22:07:55: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8637 10706 10548") (victim_position "-8618 11534 10639") L 10/01/2026 - 22:07:55: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:07:59: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:07:59: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:07:59: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "87") (weapon "quake_rl") L 10/01/2026 - 22:07:59: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:08:00: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "110") (realdamage "74") (weapon "quake_rl") (airshot "1") (height "325") L 10/01/2026 - 22:08:00: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8613 11830 10841") (victim_position "-8513 11899 10910") L 10/01/2026 - 22:08:00: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:00: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:08:02: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:08:02: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "260") L 10/01/2026 - 22:08:02: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:02: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:02: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:08:02: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "56") (weapon "quake_rl") L 10/01/2026 - 22:08:03: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:03: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:08:03: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "385") L 10/01/2026 - 22:08:04: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:04: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:04: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:08:04: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "51") (weapon "quake_rl") L 10/01/2026 - 22:08:04: "glup<12><[U:1:140059789]>" committed suicide with "quake_rl" (attacker_position "-8090 11651 10378") L 10/01/2026 - 22:08:04: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:08:07: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:07: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:07: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:08:07: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "92") (weapon "quake_rl") L 10/01/2026 - 22:08:07: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:08: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:08: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:08:08: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "58") (weapon "quake_rl") L 10/01/2026 - 22:08:08: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:08:08: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "361") L 10/01/2026 - 22:08:08: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:08: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:09: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:08:09: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "48") (weapon "quake_rl") L 10/01/2026 - 22:08:09: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:08:09: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:09: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:08:09: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:08:09: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "8") (weapon "shotgun_soldier") L 10/01/2026 - 22:08:09: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "8") (weapon "shotgun_soldier") L 10/01/2026 - 22:08:09: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:08:09: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:08:09: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "14") (weapon "shotgun_soldier") L 10/01/2026 - 22:08:09: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:08:09: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "53") (weapon "quake_rl") L 10/01/2026 - 22:08:10: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:08:10: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:08:10: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "8") (weapon "shotgun_soldier") L 10/01/2026 - 22:08:10: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "24") (weapon "shotgun_soldier") L 10/01/2026 - 22:08:10: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:08:10: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:08:10: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "40") (weapon "shotgun_soldier") L 10/01/2026 - 22:08:11: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:08:11: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/01/2026 - 22:08:11: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "56") (realdamage "30") (weapon "shotgun_soldier") L 10/01/2026 - 22:08:11: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "shotgun_soldier" (attacker_position "-8820 11495 10912") (victim_position "-8623 11558 10730") L 10/01/2026 - 22:08:11: "glup<12><[U:1:140059789]>" spawned as "soldier" L 10/01/2026 - 22:08:13: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:13: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:14: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:14: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:14: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:08:14: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "82") (weapon "quake_rl") L 10/01/2026 - 22:08:14: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:08:14: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 22:08:14: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:08:14: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "72") (weapon "quake_rl") L 10/01/2026 - 22:08:15: "glup<12><[U:1:140059789]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:08:15: "glup<12><[U:1:140059789]>" triggered "damage" against "rK<10><[U:1:57432240]>" (damage "65") (weapon "quake_rl") L 10/01/2026 - 22:08:15: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:15: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:15: "glup<12><[U:1:140059789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/01/2026 - 22:08:15: "rK<10><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/01/2026 - 22:08:16: "rK<10><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/01/2026 - 22:08:16: "rK<10><[U:1:57432240]>" triggered "damage" against "glup<12><[U:1:140059789]>" (damage "84") (realdamage "51") (weapon "quake_rl") (airshot "1") (height "218") L 10/01/2026 - 22:08:16: "rK<10><[U:1:57432240]>" killed "glup<12><[U:1:140059789]>" with "quake_rl" (attacker_position "-8220 11972 10993") (victim_position "-8724 11729 10961") L 10/01/2026 - 22:08:16: "rK<10><[U:1:57432240]>" triggered "domination" against "glup<12><[U:1:140059789]>" L 10/01/2026 - 22:08:16: World triggered "mge_match_end" (winner "[U:1:57432240]") (loser "[U:1:140059789]") (winner_score "20") (loser_score "5")