L 10/02/2026 - 07:52:28: World triggered "meta_data" (matchid "2610020752283f0e") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/02/2026 - 07:52:28: "Quacksly<21><[U:1:923073221]>" changed role to "scout" L 10/02/2026 - 07:52:28: "soft, supple<23><[U:1:1057967644]>" changed role to "soldier" L 10/02/2026 - 07:52:28: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:28: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:28: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "54") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:29: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "scattergun") L 10/02/2026 - 07:52:29: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:29: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "scattergun") L 10/02/2026 - 07:52:30: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "scattergun") L 10/02/2026 - 07:52:30: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "scattergun") L 10/02/2026 - 07:52:30: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "37") (weapon "scattergun") L 10/02/2026 - 07:52:30: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "scattergun") L 10/02/2026 - 07:52:31: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:31: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "scattergun") L 10/02/2026 - 07:52:31: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "scattergun") L 10/02/2026 - 07:52:31: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "96") (weapon "scattergun") L 10/02/2026 - 07:52:31: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:31: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:31: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "61") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:32: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "scattergun") L 10/02/2026 - 07:52:33: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "maxgun") L 10/02/2026 - 07:52:33: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "maxgun") L 10/02/2026 - 07:52:33: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:33: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "maxgun") L 10/02/2026 - 07:52:33: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "maxgun") L 10/02/2026 - 07:52:33: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "maxgun") L 10/02/2026 - 07:52:35: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:39: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:39: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:52:40: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:52:40: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "59") (weapon "quake_rl") L 10/02/2026 - 07:52:40: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:41: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:52:41: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "105") (weapon "quake_rl") L 10/02/2026 - 07:52:41: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:52:41: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:41: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:41: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "50") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:42: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:52:42: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:43: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:52:43: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "59") (realdamage "50") (weapon "quake_rl") L 10/02/2026 - 07:52:43: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13294 11110 10776") (victim_position "-13040 10982 10842") L 10/02/2026 - 07:52:43: "Quacksly<21><[U:1:923073221]>" triggered "domination" against "soft, supple<23><[U:1:1057967644]>" L 10/02/2026 - 07:52:43: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:43: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:52:43: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:43: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "54") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:43: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:52:46: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:46: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:52:47: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:47: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "57") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:47: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:48: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:52:48: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:48: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "74") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:49: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:49: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:52:49: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:52:49: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "54") (weapon "quake_rl") L 10/02/2026 - 07:52:50: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:52:50: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:51: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:51: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "82") (realdamage "41") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:51: "soft, supple<23><[U:1:1057967644]>" killed "Quacksly<21><[U:1:923073221]>" with "tf_projectile_rocket" (attacker_position "-13143 11072 10804") (victim_position "-13122 11282 10739") L 10/02/2026 - 07:52:51: "soft, supple<23><[U:1:1057967644]>" triggered "revenge" against "Quacksly<21><[U:1:923073221]>" L 10/02/2026 - 07:52:51: "Quacksly<21><[U:1:923073221]>" spawned as "soldier" L 10/02/2026 - 07:52:53: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:52:53: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:54: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:52:54: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "54") (weapon "quake_rl") L 10/02/2026 - 07:52:54: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:52:54: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:52:54: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "87") (weapon "quake_rl") L 10/02/2026 - 07:52:54: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:54: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "93") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:54: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:55: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:55: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:52:55: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:52:55: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "92") (realdamage "88") (weapon "quake_rl") (airshot "1") (height "498") L 10/02/2026 - 07:52:55: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13095 11014 10859") (victim_position "-13214 10850 11302") L 10/02/2026 - 07:52:55: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:52:58: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:58: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:52:59: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:59: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "64") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:59: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:52:59: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:00: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:00: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "108") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:00: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:00: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:00: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:00: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "71") (weapon "quake_rl") L 10/02/2026 - 07:53:01: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:01: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:01: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "71") (realdamage "61") (weapon "quake_rl") L 10/02/2026 - 07:53:01: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13270 10444 10779") (victim_position "-13140 10825 10865") L 10/02/2026 - 07:53:01: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:53:04: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:05: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:05: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:05: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "107") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:05: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:05: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:05: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "72") (weapon "quake_rl") L 10/02/2026 - 07:53:05: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:06: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:06: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:06: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:06: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "59") (weapon "quake_rl") L 10/02/2026 - 07:53:07: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:08: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:08: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:08: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "72") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:09: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:09: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:09: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "47") (weapon "quake_rl") L 10/02/2026 - 07:53:10: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:10: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:10: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "71") (realdamage "43") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:10: "soft, supple<23><[U:1:1057967644]>" killed "Quacksly<21><[U:1:923073221]>" with "tf_projectile_rocket" (attacker_position "-13414 11122 10749") (victim_position "-13186 10664 10795") L 10/02/2026 - 07:53:10: "Quacksly<21><[U:1:923073221]>" spawned as "soldier" L 10/02/2026 - 07:53:12: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:12: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:13: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:13: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:13: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "91") (weapon "quake_rl") L 10/02/2026 - 07:53:14: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:14: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:14: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:15: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:15: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "96") (weapon "quake_rl") L 10/02/2026 - 07:53:15: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:15: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "52") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:15: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:17: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:17: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:17: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:17: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "59") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:18: "soft, supple<23><[U:1:1057967644]>" picked up item "tf_ammo_pack" L 10/02/2026 - 07:53:19: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:19: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:19: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:19: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "84") (realdamage "41") (weapon "quake_rl") L 10/02/2026 - 07:53:19: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-12994 11184 10791") (victim_position "-13338 10759 10696") L 10/02/2026 - 07:53:19: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:53:23: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:23: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:23: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:23: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "440") L 10/02/2026 - 07:53:24: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:24: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "46") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:24: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:24: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:25: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:25: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "50") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:25: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:25: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:25: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "63") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:25: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:25: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "107") (realdamage "92") (weapon "quake_rl") L 10/02/2026 - 07:53:25: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-12940 10926 10811") (victim_position "-13168 10918 10804") L 10/02/2026 - 07:53:25: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:25: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:53:28: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:28: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:28: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "333") L 10/02/2026 - 07:53:28: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:28: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:28: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "45") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:29: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:29: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:29: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:30: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:30: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "91") (weapon "quake_rl") L 10/02/2026 - 07:53:30: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:30: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:30: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "36") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:31: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:31: "soft, supple<23><[U:1:1057967644]>" picked up item "tf_ammo_pack" L 10/02/2026 - 07:53:32: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:32: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:32: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "45") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:33: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:33: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:33: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "45") (realdamage "4") (weapon "quake_rl") L 10/02/2026 - 07:53:33: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13212 11422 10720") (victim_position "-13079 10940 10740") L 10/02/2026 - 07:53:33: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:53:36: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:36: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:36: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:36: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "55") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:36: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:36: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "322") L 10/02/2026 - 07:53:37: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:38: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:38: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "106") (realdamage "78") (weapon "quake_rl") (airshot "1") (height "180") L 10/02/2026 - 07:53:38: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13088 10850 10804") (victim_position "-13118 11006 10984") L 10/02/2026 - 07:53:38: "Quacksly<21><[U:1:923073221]>" triggered "domination" against "soft, supple<23><[U:1:1057967644]>" L 10/02/2026 - 07:53:39: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:39: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:39: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:39: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "63") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:39: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:53:41: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:41: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:42: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:42: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "79") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:42: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:42: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:43: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:43: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "49") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:43: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:43: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:43: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "71") (realdamage "58") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:43: "soft, supple<23><[U:1:1057967644]>" killed "Quacksly<21><[U:1:923073221]>" with "tf_projectile_rocket" (attacker_position "-13133 11032 10804") (victim_position "-13288 11164 10761") L 10/02/2026 - 07:53:43: "soft, supple<23><[U:1:1057967644]>" triggered "revenge" against "Quacksly<21><[U:1:923073221]>" L 10/02/2026 - 07:53:43: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:43: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:43: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "69") (weapon "quake_rl") L 10/02/2026 - 07:53:43: "Quacksly<21><[U:1:923073221]>" spawned as "soldier" L 10/02/2026 - 07:53:46: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:46: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:46: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:46: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "74") (weapon "quake_rl") L 10/02/2026 - 07:53:47: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:47: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:47: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "76") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:47: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:47: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "111") (realdamage "106") (weapon "quake_rl") (airshot "1") (height "260") L 10/02/2026 - 07:53:47: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13200 11098 10978") (victim_position "-13189 11012 11064") L 10/02/2026 - 07:53:47: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:47: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "171") L 10/02/2026 - 07:53:47: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:47: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:53:47: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:50: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:51: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:51: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:51: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "79") (weapon "quake_rl") L 10/02/2026 - 07:53:52: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:53: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:53: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:54: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:54: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:54: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "48") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:55: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:55: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:55: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:55: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "51") (weapon "quake_rl") L 10/02/2026 - 07:53:55: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:55: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "45") (realdamage "30") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:55: "soft, supple<23><[U:1:1057967644]>" killed "Quacksly<21><[U:1:923073221]>" with "tf_projectile_rocket" (attacker_position "-13210 10968 10869") (victim_position "-12976 11658 10696") L 10/02/2026 - 07:53:55: "Quacksly<21><[U:1:923073221]>" spawned as "soldier" L 10/02/2026 - 07:53:57: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:57: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:58: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:53:58: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "65") (weapon "quake_rl") L 10/02/2026 - 07:53:58: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:58: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "101") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:58: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:59: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:53:59: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:59: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "106") (realdamage "59") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:59: "soft, supple<23><[U:1:1057967644]>" killed "Quacksly<21><[U:1:923073221]>" with "tf_projectile_rocket" (attacker_position "-13214 10566 10844") (victim_position "-13182 10800 10808") L 10/02/2026 - 07:53:59: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:53:59: "Quacksly<21><[U:1:923073221]>" spawned as "soldier" L 10/02/2026 - 07:54:02: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:02: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:02: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:02: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "73") (weapon "quake_rl") L 10/02/2026 - 07:54:03: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:03: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:03: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "70") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:03: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:03: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:03: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:03: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "48") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:04: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:04: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:04: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:04: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "105") (weapon "quake_rl") L 10/02/2026 - 07:54:06: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:06: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:06: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:06: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "44") (realdamage "13") (weapon "quake_rl") L 10/02/2026 - 07:54:06: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13166 10976 10804") (victim_position "-12925 11658 10696") L 10/02/2026 - 07:54:06: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:54:09: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:10: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:10: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:10: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "108") (weapon "quake_rl") L 10/02/2026 - 07:54:10: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:10: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "54") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:10: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:11: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:11: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:11: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:11: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "46") (weapon "quake_rl") L 10/02/2026 - 07:54:12: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:12: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:13: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:13: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "38") (weapon "quake_rl") L 10/02/2026 - 07:54:14: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:14: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:15: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:15: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "92") (realdamage "16") (weapon "quake_rl") (crit "mini") L 10/02/2026 - 07:54:15: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13129 10842 10804") (victim_position "-13119 10633 10697") L 10/02/2026 - 07:54:15: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:54:18: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:18: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:18: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:18: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "107") (weapon "quake_rl") L 10/02/2026 - 07:54:19: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:19: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:19: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:19: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "78") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:19: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:20: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:21: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:21: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "45") (weapon "quake_rl") L 10/02/2026 - 07:54:21: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:21: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:21: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "45") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:22: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:22: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:22: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "105") (realdamage "56") (weapon "quake_rl") L 10/02/2026 - 07:54:22: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-12942 10754 10737") (victim_position "-13203 10681 10740") L 10/02/2026 - 07:54:22: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:54:25: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:26: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:26: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:26: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "79") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:26: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:27: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:27: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:27: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "111") (weapon "quake_rl") L 10/02/2026 - 07:54:27: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:27: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:27: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:27: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "52") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:28: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:29: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:29: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "80") (realdamage "67") (weapon "quake_rl") L 10/02/2026 - 07:54:29: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13209 10425 10707") (victim_position "-13240 11009 10740") L 10/02/2026 - 07:54:29: "Quacksly<21><[U:1:923073221]>" triggered "domination" against "soft, supple<23><[U:1:1057967644]>" L 10/02/2026 - 07:54:29: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:54:31: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:31: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:32: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:32: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:32: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:32: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "59") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:33: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:33: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "88") (weapon "quake_rl") L 10/02/2026 - 07:54:33: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:33: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:33: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:33: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "81") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:34: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:35: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:35: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:35: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "48") (realdamage "40") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:35: "soft, supple<23><[U:1:1057967644]>" killed "Quacksly<21><[U:1:923073221]>" with "tf_projectile_rocket" (attacker_position "-13016 10776 10844") (victim_position "-13111 11173 10785") L 10/02/2026 - 07:54:35: "soft, supple<23><[U:1:1057967644]>" triggered "revenge" against "Quacksly<21><[U:1:923073221]>" L 10/02/2026 - 07:54:35: "Quacksly<21><[U:1:923073221]>" spawned as "soldier" L 10/02/2026 - 07:54:38: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:38: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:38: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "77") (weapon "quake_rl") L 10/02/2026 - 07:54:38: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:38: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "111") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:38: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:39: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:40: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:40: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:40: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "82") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:40: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:40: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:41: "soft, supple<23><[U:1:1057967644]>" picked up item "tf_ammo_pack" L 10/02/2026 - 07:54:42: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:42: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:42: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "62") (realdamage "4") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:42: "soft, supple<23><[U:1:1057967644]>" killed "Quacksly<21><[U:1:923073221]>" with "tf_projectile_rocket" (attacker_position "-13325 11195 10738") (victim_position "-13284 10694 10807") L 10/02/2026 - 07:54:42: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:42: "Quacksly<21><[U:1:923073221]>" spawned as "soldier" L 10/02/2026 - 07:54:44: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:44: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:44: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:44: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "449") L 10/02/2026 - 07:54:45: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:45: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "74") (weapon "quake_rl") L 10/02/2026 - 07:54:45: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:46: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:46: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:46: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "181") L 10/02/2026 - 07:54:47: "soft, supple<23><[U:1:1057967644]>" committed suicide with "tf_projectile_rocket" (attacker_position "-12834 11338 10560") L 10/02/2026 - 07:54:47: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:54:51: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:51: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:52: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:52: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "49") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:52: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:52: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:52: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "175") L 10/02/2026 - 07:54:52: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:53: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:53: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "66") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:53: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:53: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:54: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:54: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:54: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "43") (weapon "quake_rl") L 10/02/2026 - 07:54:55: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:55: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:55: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "49") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:56: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:54:56: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:54:56: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "47") (weapon "quake_rl") L 10/02/2026 - 07:54:57: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:57: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:57: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "67") (realdamage "55") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:54:57: "soft, supple<23><[U:1:1057967644]>" killed "Quacksly<21><[U:1:923073221]>" with "tf_projectile_rocket" (attacker_position "-13181 10429 10792") (victim_position "-13166 11121 10744") L 10/02/2026 - 07:54:57: "Quacksly<21><[U:1:923073221]>" spawned as "soldier" L 10/02/2026 - 07:54:59: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:01: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:01: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:01: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:01: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "66") (weapon "quake_rl") L 10/02/2026 - 07:55:02: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:02: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:02: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "66") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:02: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:02: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:02: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "39") (weapon "quake_rl") L 10/02/2026 - 07:55:04: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:04: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:04: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "49") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:04: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:04: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:04: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "64") (weapon "quake_rl") L 10/02/2026 - 07:55:04: "soft, supple<23><[U:1:1057967644]>" picked up item "tf_ammo_pack" L 10/02/2026 - 07:55:05: "Quacksly<21><[U:1:923073221]>" picked up item "tf_ammo_pack" L 10/02/2026 - 07:55:06: "Quacksly<21><[U:1:923073221]>" picked up item "tf_ammo_pack" L 10/02/2026 - 07:55:06: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:06: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:06: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "68") (realdamage "46") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:06: "soft, supple<23><[U:1:1057967644]>" killed "Quacksly<21><[U:1:923073221]>" with "tf_projectile_rocket" (attacker_position "-13403 10929 10696") (victim_position "-13198 11216 10810") L 10/02/2026 - 07:55:06: "soft, supple<23><[U:1:1057967644]>" triggered "domination" against "Quacksly<21><[U:1:923073221]>" L 10/02/2026 - 07:55:06: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:06: "Quacksly<21><[U:1:923073221]>" spawned as "soldier" L 10/02/2026 - 07:55:08: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:09: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:09: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:09: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "64") (weapon "quake_rl") L 10/02/2026 - 07:55:10: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:10: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:10: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:10: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:10: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:10: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "99") (weapon "quake_rl") L 10/02/2026 - 07:55:11: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:11: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "58") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:12: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:12: "Quacksly<21><[U:1:923073221]>" picked up item "tf_ammo_pack" L 10/02/2026 - 07:55:13: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:14: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:14: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:14: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "66") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:14: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:14: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:14: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "72") (realdamage "66") (weapon "quake_rl") L 10/02/2026 - 07:55:14: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13409 11094 10783") (victim_position "-13051 10911 10741") L 10/02/2026 - 07:55:14: "Quacksly<21><[U:1:923073221]>" triggered "revenge" against "soft, supple<23><[U:1:1057967644]>" L 10/02/2026 - 07:55:14: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:55:17: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:17: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:18: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:18: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:18: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:18: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "56") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:18: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:18: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "53") (weapon "quake_rl") L 10/02/2026 - 07:55:19: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:19: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:19: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "104") (weapon "quake_rl") L 10/02/2026 - 07:55:19: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:21: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:21: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:21: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:21: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "84") (realdamage "29") (weapon "quake_rl") (crit "mini") L 10/02/2026 - 07:55:21: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13005 11186 10727") (victim_position "-13049 11965 10696") L 10/02/2026 - 07:55:21: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:55:25: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:26: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:26: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:26: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:26: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "60") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:26: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:26: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "110") (weapon "quake_rl") L 10/02/2026 - 07:55:27: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:27: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:27: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:29: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:30: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:30: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "62") (weapon "quake_rl") L 10/02/2026 - 07:55:30: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:31: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:31: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:31: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:31: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "45") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:31: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:31: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "52") (realdamage "1") (weapon "quake_rl") L 10/02/2026 - 07:55:31: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13077 11076 10863") (victim_position "-12899 11575 10696") L 10/02/2026 - 07:55:31: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:55:34: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:34: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:35: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:35: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "63") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:36: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:36: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:36: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:36: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "105") (weapon "quake_rl") L 10/02/2026 - 07:55:36: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:36: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "69") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:36: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:36: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "112") (realdamage "91") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:36: "soft, supple<23><[U:1:1057967644]>" killed "Quacksly<21><[U:1:923073221]>" with "tf_projectile_rocket" (attacker_position "-13019 10746 10736") (victim_position "-13070 10746 10731") L 10/02/2026 - 07:55:36: "Quacksly<21><[U:1:923073221]>" spawned as "soldier" L 10/02/2026 - 07:55:36: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:38: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:39: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:39: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:39: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "51") (weapon "quake_rl") L 10/02/2026 - 07:55:40: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:40: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:40: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:40: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "98") (weapon "quake_rl") L 10/02/2026 - 07:55:40: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:40: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "49") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:41: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:41: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:41: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:41: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "51") (realdamage "40") (weapon "quake_rl") L 10/02/2026 - 07:55:41: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13096 11118 10744") (victim_position "-13248 10831 10696") L 10/02/2026 - 07:55:41: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:55:44: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:45: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:45: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:45: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "56") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:45: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:45: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:46: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:46: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "70") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:46: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:46: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:46: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:46: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "67") (weapon "quake_rl") L 10/02/2026 - 07:55:47: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:48: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:48: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "54") (weapon "quake_rl") L 10/02/2026 - 07:55:48: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:49: "Quacksly<21><[U:1:923073221]>" picked up item "tf_ammo_pack" L 10/02/2026 - 07:55:49: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:50: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:50: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:50: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "70") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:51: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:51: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:51: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "75") (realdamage "54") (weapon "quake_rl") L 10/02/2026 - 07:55:51: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13240 10872 10749") (victim_position "-13234 11260 10696") L 10/02/2026 - 07:55:51: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:55:55: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:55: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:55: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:55: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "54") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:56: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:56: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:56: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:56: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "106") (weapon "quake_rl") L 10/02/2026 - 07:55:56: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:56: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "106") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:57: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:57: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:55:57: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "104") (realdamage "60") (weapon "quake_rl") L 10/02/2026 - 07:55:57: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13080 10701 10740") (victim_position "-13248 10908 10830") L 10/02/2026 - 07:55:57: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:57: "soft, supple<23><[U:1:1057967644]>" spawned as "soldier" L 10/02/2026 - 07:55:59: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:55:59: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:59: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:55:59: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "107") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:00: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:56:00: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "103") (weapon "quake_rl") L 10/02/2026 - 07:56:00: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:01: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:01: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:01: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:56:01: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "69") (weapon "quake_rl") L 10/02/2026 - 07:56:02: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:04: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:04: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:06: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:08: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:08: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:08: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:08: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "55") (realdamage "48") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:08: "soft, supple<23><[U:1:1057967644]>" killed "Quacksly<21><[U:1:923073221]>" with "tf_projectile_rocket" (attacker_position "-13131 11865 10837") (victim_position "-13588 11809 10650") L 10/02/2026 - 07:56:09: "Quacksly<21><[U:1:923073221]>" spawned as "soldier" L 10/02/2026 - 07:56:11: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:11: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:11: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:56:11: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "61") (weapon "quake_rl") L 10/02/2026 - 07:56:12: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:12: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:12: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "52") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:13: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:13: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:13: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "61") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:13: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:13: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:56:13: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "55") (weapon "quake_rl") L 10/02/2026 - 07:56:14: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:14: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:14: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "71") (realdamage "63") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:14: "soft, supple<23><[U:1:1057967644]>" killed "Quacksly<21><[U:1:923073221]>" with "tf_projectile_rocket" (attacker_position "-13323 12090 10696") (victim_position "-13135 11659 10740") L 10/02/2026 - 07:56:14: "Quacksly<21><[U:1:923073221]>" spawned as "soldier" L 10/02/2026 - 07:56:17: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:17: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:17: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:56:17: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "74") (weapon "quake_rl") L 10/02/2026 - 07:56:18: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:18: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:18: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "53") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:18: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:19: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:19: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:19: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "78") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:19: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:19: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:56:19: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "54") (weapon "quake_rl") L 10/02/2026 - 07:56:20: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:20: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:20: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "104") (realdamage "64") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:20: "soft, supple<23><[U:1:1057967644]>" killed "Quacksly<21><[U:1:923073221]>" with "tf_projectile_rocket" (attacker_position "-13203 11581 10914") (victim_position "-13375 11596 10696") L 10/02/2026 - 07:56:20: "Quacksly<21><[U:1:923073221]>" spawned as "soldier" L 10/02/2026 - 07:56:23: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:23: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:24: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:56:24: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "68") (weapon "quake_rl") L 10/02/2026 - 07:56:24: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:24: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:24: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "64") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:25: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:25: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:25: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:25: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "44") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:26: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:26: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:56:26: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "45") (weapon "quake_rl") L 10/02/2026 - 07:56:27: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:27: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:56:27: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "47") (weapon "quake_rl") L 10/02/2026 - 07:56:27: "Quacksly<21><[U:1:923073221]>" picked up item "tf_ammo_pack" L 10/02/2026 - 07:56:27: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:28: "soft, supple<23><[U:1:1057967644]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:28: "soft, supple<23><[U:1:1057967644]>" triggered "damage" against "Quacksly<21><[U:1:923073221]>" (damage "67") (realdamage "61") (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:28: "soft, supple<23><[U:1:1057967644]>" killed "Quacksly<21><[U:1:923073221]>" with "tf_projectile_rocket" (attacker_position "-13166 12291 10761") (victim_position "-13243 11599 10757") L 10/02/2026 - 07:56:28: "soft, supple<23><[U:1:1057967644]>" triggered "domination" against "Quacksly<21><[U:1:923073221]>" L 10/02/2026 - 07:56:28: "Quacksly<21><[U:1:923073221]>" spawned as "soldier" L 10/02/2026 - 07:56:30: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:30: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:31: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:56:31: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "56") (weapon "quake_rl") L 10/02/2026 - 07:56:31: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:32: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:32: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:56:32: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "78") (weapon "quake_rl") L 10/02/2026 - 07:56:34: "soft, supple<23><[U:1:1057967644]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 07:56:34: "soft, supple<23><[U:1:1057967644]>" picked up item "tf_ammo_pack" L 10/02/2026 - 07:56:35: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:36: "Quacksly<21><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 07:56:36: "Quacksly<21><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 07:56:36: "Quacksly<21><[U:1:923073221]>" triggered "damage" against "soft, supple<23><[U:1:1057967644]>" (damage "68") (realdamage "61") (weapon "quake_rl") L 10/02/2026 - 07:56:36: "Quacksly<21><[U:1:923073221]>" killed "soft, supple<23><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13497 11661 10744") (victim_position "-13480 11746 10627") L 10/02/2026 - 07:56:36: "Quacksly<21><[U:1:923073221]>" triggered "revenge" against "soft, supple<23><[U:1:1057967644]>" L 10/02/2026 - 07:56:36: World triggered "mge_match_end" (winner "[U:1:923073221]") (loser "[U:1:1057967644]") (winner_score "20") (loser_score "15")