L 10/02/2026 - 19:33:05: World triggered "meta_data" (matchid "2610021933052576") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/02/2026 - 19:33:05: "flanders<127><[U:1:103118669]>" changed role to "scout" L 10/02/2026 - 19:33:05: "Soleil<128><[U:1:123263498]>" changed role to "demoman" L 10/02/2026 - 19:33:45: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:33:45: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:33:45: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:33:45: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "32") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:33:47: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:33:47: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:33:47: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:33:47: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "61") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:33:47: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:33:48: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:33:48: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "72") (weapon "quake_rl") L 10/02/2026 - 19:33:48: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:33:48: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:33:48: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "67") (weapon "quake_rl") L 10/02/2026 - 19:33:49: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:33:49: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:33:49: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "39") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:33:51: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:33:51: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:33:53: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:33:53: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:33:53: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "73") (realdamage "28") (weapon "quake_rl") L 10/02/2026 - 19:33:53: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-13204 12070 10804") (victim_position "-13157 11657 10768") L 10/02/2026 - 19:33:53: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:33:55: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:33:55: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:33:55: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "327") L 10/02/2026 - 19:33:55: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:33:55: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:33:55: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "47") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:33:56: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:33:56: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:33:56: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "65") (weapon "quake_rl") L 10/02/2026 - 19:33:56: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:33:57: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:33:57: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:33:58: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:33:58: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "62") (realdamage "40") (weapon "quake_rl") L 10/02/2026 - 19:33:58: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-13176 11738 10804") (victim_position "-13090 11209 10740") L 10/02/2026 - 19:33:58: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:33:58: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:34:00: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:00: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:00: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:00: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "76") (weapon "quake_rl") (airshot "1") (height "422") L 10/02/2026 - 19:34:00: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:00: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "44") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:01: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:01: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:01: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:01: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "76") (weapon "quake_rl") L 10/02/2026 - 19:34:02: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:02: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:02: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:02: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "71") (realdamage "37") (weapon "quake_rl") L 10/02/2026 - 19:34:02: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-13193 11789 10804") (victim_position "-12982 11363 10696") L 10/02/2026 - 19:34:02: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:34:04: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:05: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:05: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:05: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "341") L 10/02/2026 - 19:34:06: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:06: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:06: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "43") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:06: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:07: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:07: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:08: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:08: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "98") (realdamage "92") (weapon "quake_rl") L 10/02/2026 - 19:34:08: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-13151 11824 10833") (victim_position "-13142 11454 10701") L 10/02/2026 - 19:34:08: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:34:10: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:11: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:11: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "39") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:11: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:12: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:12: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:12: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:12: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "83") (weapon "quake_rl") L 10/02/2026 - 19:34:13: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:14: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:14: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:14: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "106") (weapon "quake_rl") L 10/02/2026 - 19:34:14: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:14: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:14: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "92") (realdamage "8") (weapon "quake_rl") L 10/02/2026 - 19:34:14: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-13154 10939 10852") (victim_position "-12944 10885 10696") L 10/02/2026 - 19:34:15: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:34:17: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:18: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:18: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:18: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "63") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:18: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:19: "Soleil<128><[U:1:123263498]>" picked up item "tf_ammo_pack" L 10/02/2026 - 19:34:19: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:19: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:20: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:20: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "59") (weapon "quake_rl") L 10/02/2026 - 19:34:20: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:20: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:20: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "84") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:22: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:22: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:22: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:22: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "58") (weapon "quake_rl") L 10/02/2026 - 19:34:23: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:23: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:23: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "71") (realdamage "66") (weapon "quake_rl") L 10/02/2026 - 19:34:23: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-13284 11118 10785") (victim_position "-13343 11446 10724") L 10/02/2026 - 19:34:23: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:34:26: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:26: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:27: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:27: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "65") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:27: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:27: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:27: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:27: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "50") (weapon "quake_rl") L 10/02/2026 - 19:34:28: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:28: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:28: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "89") (weapon "quake_rl") L 10/02/2026 - 19:34:28: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:30: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:31: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:31: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "79") (realdamage "43") (weapon "quake_rl") L 10/02/2026 - 19:34:31: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-13373 11535 10696") (victim_position "-13684 11713 10621") L 10/02/2026 - 19:34:31: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:34:32: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:33: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:35: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:35: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:36: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:36: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "55") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:36: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:36: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "110") (weapon "quake_rl") L 10/02/2026 - 19:34:36: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:38: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:38: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:38: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:38: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "87") (weapon "quake_rl") L 10/02/2026 - 19:34:39: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:39: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:39: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:39: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "63") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:41: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:41: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:41: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:41: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "38") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:42: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:42: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "44") (realdamage "3") (weapon "quake_rl") L 10/02/2026 - 19:34:42: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-13101 11679 10740") (victim_position "-12661 11126 10611") L 10/02/2026 - 19:34:42: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:34:44: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:45: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:45: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:45: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "76") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:45: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:45: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "107") (weapon "quake_rl") L 10/02/2026 - 19:34:45: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:45: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:46: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:46: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:46: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "53") (weapon "quake_rl") L 10/02/2026 - 19:34:47: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:48: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:49: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:49: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:49: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "74") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:50: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:50: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:50: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "71") (realdamage "48") (weapon "quake_rl") L 10/02/2026 - 19:34:50: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-13117 11774 11098") (victim_position "-12930 11421 10696") L 10/02/2026 - 19:34:51: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:34:52: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:53: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:53: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:53: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "68") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:53: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:53: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:54: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:54: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:54: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "105") (weapon "quake_rl") L 10/02/2026 - 19:34:55: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:55: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:34:55: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:34:55: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "63") (weapon "quake_rl") L 10/02/2026 - 19:34:57: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:57: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "62") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:57: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "world" (attacker_position "-13116 11678 10860") (victim_position "-13138 11688 10740") L 10/02/2026 - 19:34:58: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:34:58: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:34:58: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:00: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:00: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:00: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "77") (weapon "quake_rl") (airshot "1") (height "393") L 10/02/2026 - 19:35:01: "flanders<127><[U:1:103118669]>" picked up item "tf_ammo_pack" L 10/02/2026 - 19:35:02: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:02: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:02: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "75") (weapon "quake_rl") L 10/02/2026 - 19:35:02: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:03: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:03: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:03: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "76") (realdamage "30") (weapon "quake_rl") L 10/02/2026 - 19:35:03: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-13154 11826 10804") (victim_position "-13346 11512 10696") L 10/02/2026 - 19:35:03: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:03: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:35:05: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:06: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:06: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:06: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "73") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:06: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:07: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:07: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:07: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "83") (weapon "quake_rl") L 10/02/2026 - 19:35:08: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:08: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:08: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:08: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "68") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:09: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:09: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:09: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "99") (weapon "quake_rl") L 10/02/2026 - 19:35:09: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:10: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:11: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "world" (attacker_position "-13188 11714 10804") (victim_position "-13519 10792 10510") L 10/02/2026 - 19:35:11: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:35:14: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:14: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:14: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "27") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:14: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:15: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:15: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "38") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:16: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:16: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "112") (weapon "quake_rl") L 10/02/2026 - 19:35:16: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:16: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:16: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "108") (realdamage "76") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:16: "Soleil<128><[U:1:123263498]>" killed "flanders<127><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "-13157 11037 10854") (victim_position "-13008 10998 10731") L 10/02/2026 - 19:35:16: "Soleil<128><[U:1:123263498]>" triggered "revenge" against "flanders<127><[U:1:103118669]>" L 10/02/2026 - 19:35:16: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:16: "flanders<127><[U:1:103118669]>" spawned as "soldier" L 10/02/2026 - 19:35:18: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:19: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:19: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "65") (weapon "quake_rl") L 10/02/2026 - 19:35:19: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:20: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:20: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:20: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "100") (weapon "quake_rl") L 10/02/2026 - 19:35:20: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:20: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "53") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:20: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:21: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:21: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:21: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:21: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "59") (realdamage "29") (weapon "quake_rl") L 10/02/2026 - 19:35:21: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-13175 11079 10804") (victim_position "-12949 10462 10780") L 10/02/2026 - 19:35:21: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:35:23: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:24: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:26: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:26: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:26: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:26: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "56") (weapon "quake_rl") L 10/02/2026 - 19:35:27: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:27: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:27: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "101") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:27: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:28: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:28: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:28: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:28: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "48") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:28: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:28: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "48") (weapon "quake_rl") L 10/02/2026 - 19:35:30: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:32: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:32: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:32: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:32: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "54") (realdamage "15") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:32: "Soleil<128><[U:1:123263498]>" killed "flanders<127><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "-13456 11638 10793") (victim_position "-13440 11617 10552") L 10/02/2026 - 19:35:32: "flanders<127><[U:1:103118669]>" spawned as "soldier" L 10/02/2026 - 19:35:35: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:36: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:36: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:36: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "108") (weapon "quake_rl") L 10/02/2026 - 19:35:36: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:36: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "54") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:36: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:37: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:37: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:37: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "104") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:37: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:37: "Soleil<128><[U:1:123263498]>" killed "flanders<127><[U:1:103118669]>" with "world" (attacker_position "-13462 12033 10913") (victim_position "-13614 11789 10654") L 10/02/2026 - 19:35:37: "flanders<127><[U:1:103118669]>" spawned as "soldier" L 10/02/2026 - 19:35:38: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:40: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:40: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:41: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:41: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:41: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "91") (weapon "quake_rl") L 10/02/2026 - 19:35:41: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:42: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:42: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:42: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:42: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "101") (weapon "quake_rl") L 10/02/2026 - 19:35:42: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:42: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "73") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:46: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:46: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:46: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:46: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "76") (realdamage "8") (weapon "quake_rl") L 10/02/2026 - 19:35:46: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-12989 11851 10871") (victim_position "-13091 11848 10852") L 10/02/2026 - 19:35:46: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:35:48: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:48: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:49: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:49: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "62") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:49: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:50: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:50: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "110") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:50: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:50: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:50: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:50: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "84") (weapon "quake_rl") L 10/02/2026 - 19:35:51: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:54: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:54: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:54: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:54: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "49") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:54: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:54: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "98") (realdamage "34") (weapon "quake_rl") L 10/02/2026 - 19:35:54: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-13226 11962 10858") (victim_position "-13310 11583 10805") L 10/02/2026 - 19:35:54: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:35:56: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:56: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:57: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:57: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "68") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:57: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:58: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:35:58: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:35:58: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "59") (weapon "quake_rl") L 10/02/2026 - 19:35:58: "Soleil<128><[U:1:123263498]>" picked up item "tf_ammo_pack" L 10/02/2026 - 19:35:58: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:58: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "84") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:58: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:35:59: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:00: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:00: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:00: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "57") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:00: "Soleil<128><[U:1:123263498]>" killed "flanders<127><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "-13454 11817 10672") (victim_position "-13373 11459 10696") L 10/02/2026 - 19:36:00: "flanders<127><[U:1:103118669]>" spawned as "soldier" L 10/02/2026 - 19:36:02: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:02: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:02: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "276") L 10/02/2026 - 19:36:02: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:04: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:04: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:04: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:04: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "57") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:05: "Soleil<128><[U:1:123263498]>" killed "flanders<127><[U:1:103118669]>" with "world" (attacker_position "-13227 11747 10804") (victim_position "-12925 11747 10696") L 10/02/2026 - 19:36:06: "flanders<127><[U:1:103118669]>" spawned as "soldier" L 10/02/2026 - 19:36:09: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:09: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:09: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:36:09: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "93") (weapon "quake_rl") L 10/02/2026 - 19:36:10: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:10: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:11: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:11: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:11: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:11: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "57") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:12: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:13: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:36:13: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "66") (weapon "quake_rl") L 10/02/2026 - 19:36:13: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:14: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:14: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:14: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "44") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:15: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:15: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:36:15: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "71") (realdamage "44") (weapon "quake_rl") L 10/02/2026 - 19:36:15: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-12997 12114 10760") (victim_position "-13221 11778 10851") L 10/02/2026 - 19:36:15: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:36:17: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:17: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:18: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:18: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "61") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:18: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:36:18: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "106") (weapon "quake_rl") L 10/02/2026 - 19:36:18: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:19: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:19: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "107") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:19: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:19: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:19: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:36:19: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "79") (weapon "quake_rl") L 10/02/2026 - 19:36:20: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:20: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:20: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "27") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:20: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:22: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:22: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:22: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "72") (realdamage "39") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:22: "Soleil<128><[U:1:123263498]>" killed "flanders<127><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "-13018 11713 10768") (victim_position "-13070 12032 10850") L 10/02/2026 - 19:36:22: "flanders<127><[U:1:103118669]>" spawned as "soldier" L 10/02/2026 - 19:36:25: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:26: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:26: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:27: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:28: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:29: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:29: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:36:29: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "86") (weapon "quake_rl") L 10/02/2026 - 19:36:30: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:32: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:36:32: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "107") (realdamage "69") (weapon "quake_rl") (airshot "1") (height "263") L 10/02/2026 - 19:36:32: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-13160 11145 10812") (victim_position "-13240 11063 11003") L 10/02/2026 - 19:36:32: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:32: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:36:35: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:35: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:35: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "68") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:35: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:35: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:36:35: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "77") (weapon "quake_rl") L 10/02/2026 - 19:36:36: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:36: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:36:36: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "58") (weapon "quake_rl") L 10/02/2026 - 19:36:37: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:38: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:40: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:41: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:42: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:36:42: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "84") (realdamage "5") (weapon "quake_rl") L 10/02/2026 - 19:36:42: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-13154 12014 10804") (victim_position "-13337 11714 10700") L 10/02/2026 - 19:36:42: "Soleil<128><[U:1:123263498]>" spawned as "soldier" L 10/02/2026 - 19:36:44: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:44: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:44: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "35") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:46: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:46: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:36:46: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "331") L 10/02/2026 - 19:36:47: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:47: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:47: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "52") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:48: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:48: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:53: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:53: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:53: "Soleil<128><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:53: "Soleil<128><[U:1:123263498]>" triggered "damage" against "flanders<127><[U:1:103118669]>" (damage "57") (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:54: "Soleil<128><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/02/2026 - 19:36:54: "flanders<127><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/02/2026 - 19:36:54: "flanders<127><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/02/2026 - 19:36:54: "flanders<127><[U:1:103118669]>" triggered "damage" against "Soleil<128><[U:1:123263498]>" (damage "89") (realdamage "60") (weapon "quake_rl") L 10/02/2026 - 19:36:54: "flanders<127><[U:1:103118669]>" killed "Soleil<128><[U:1:123263498]>" with "quake_rl" (attacker_position "-13165 12258 10748") (victim_position "-13149 11894 10804") L 10/02/2026 - 19:36:54: World triggered "mge_match_end" (winner "[U:1:103118669]") (loser "[U:1:123263498]") (winner_score "20") (loser_score "7")