L 10/03/2026 - 19:25:29: World triggered "meta_data" (matchid "261003192529cc77") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/03/2026 - 19:25:29: "zero<4><[U:1:348623451]>" changed role to "soldier" L 10/03/2026 - 19:25:29: "Alezzio<5><[U:1:422403758]>" changed role to "soldier" L 10/03/2026 - 19:25:29: "zero<4><[U:1:348623451]>" say "ni que yo fuese rodar" L 10/03/2026 - 19:25:32: "Alezzio<5><[U:1:422403758]>" say "te remonto eso y te tenes que ir del juego " L 10/03/2026 - 19:25:37: "zero<4><[U:1:348623451]>" say "te diviertes mas conmigo" L 10/03/2026 - 19:25:44: "Alezzio<5><[U:1:422403758]>" committed suicide with "world" (attacker_position "-9103 10903 10378") L 10/03/2026 - 19:25:44: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:25:48: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:48: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:25:48: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:25:48: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "54") (weapon "quake_rl") L 10/03/2026 - 19:25:48: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:48: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "63") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:49: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:49: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "73") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:49: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:49: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:25:49: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:49: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "83") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:49: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:50: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:25:50: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "93") (weapon "quake_rl") L 10/03/2026 - 19:25:50: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:25:50: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:25:50: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:25:50: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "15") (realdamage "10") (weapon "shotgun_soldier") L 10/03/2026 - 19:25:50: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8734 11615 10854") (victim_position "-8497 11826 10795") L 10/03/2026 - 19:25:50: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:25:52: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:52: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:25:53: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:25:53: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:25:53: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 19:25:53: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:53: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "71") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:53: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:54: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:54: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:25:54: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:54: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "89") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:55: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:55: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:55: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "51") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:56: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:25:56: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:25:56: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "30") (realdamage "23") (weapon "shotgun_soldier") L 10/03/2026 - 19:25:56: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8359 11660 10591") (victim_position "-8620 11655 10773") L 10/03/2026 - 19:25:56: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:25:58: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:25:58: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:58: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:25:58: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "271") L 10/03/2026 - 19:25:58: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:58: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "68") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:59: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:25:59: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "60") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:00: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:00: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:26:00: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "61") (weapon "quake_rl") L 10/03/2026 - 19:26:00: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:00: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:00: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:00: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "49") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:01: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:01: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:01: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:01: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "45") (realdamage "17") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:01: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8507 11380 10753") (victim_position "-8443 11714 10702") L 10/03/2026 - 19:26:01: "zero<4><[U:1:348623451]>" triggered "domination" against "Alezzio<5><[U:1:422403758]>" L 10/03/2026 - 19:26:01: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:26:03: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:03: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:26:03: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "219") L 10/03/2026 - 19:26:03: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:06: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:06: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "110") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:06: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:06: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:07: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:07: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:08: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:08: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:08: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:08: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:08: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "24") (realdamage "1") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:08: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8681 11762 10743") (victim_position "-8648 11527 10645") L 10/03/2026 - 19:26:08: "Alezzio<5><[U:1:422403758]>" triggered "revenge" against "zero<4><[U:1:348623451]>" L 10/03/2026 - 19:26:08: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:26:10: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:11: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:11: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "84") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:11: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:11: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:12: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:13: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:14: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:14: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:14: "zero<4><[U:1:348623451]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:26:14: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:26:14: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "87") (weapon "quake_rl") L 10/03/2026 - 19:26:15: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:15: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:15: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "70") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:16: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:18: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:18: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:18: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "3") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:18: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:18: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:18: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:18: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:19: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:19: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:19: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:19: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:19: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:19: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "12") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:19: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:26:19: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "59") (weapon "quake_rl") L 10/03/2026 - 19:26:19: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:19: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:19: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "5") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:20: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:20: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:20: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:20: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:20: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:20: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "29") (realdamage "21") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:20: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8560 11394 10360") (victim_position "-8827 10949 10436") L 10/03/2026 - 19:26:20: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:26:22: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:23: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:26:23: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "405") L 10/03/2026 - 19:26:23: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:23: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:24: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:24: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:25: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:25: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:26:25: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "109") (realdamage "95") (weapon "quake_rl") L 10/03/2026 - 19:26:25: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "quake_rl" (attacker_position "-8368 11606 10591") (victim_position "-8526 11597 10688") L 10/03/2026 - 19:26:25: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:25: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:26:27: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:27: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:27: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "71") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:27: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:28: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:28: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:28: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "65") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:28: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:29: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:29: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:29: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "69") (realdamage "65") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:29: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "tf_projectile_rocket" (attacker_position "-8623 11661 10743") (victim_position "-8817 11906 10736") L 10/03/2026 - 19:26:29: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:26:30: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:31: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:31: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:26:31: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "71") (weapon "quake_rl") L 10/03/2026 - 19:26:31: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:32: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:32: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:32: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:26:32: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "382") L 10/03/2026 - 19:26:32: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:32: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "71") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:33: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:33: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:33: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:33: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "73") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:33: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:33: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:33: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "32") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:33: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:33: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:33: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "48") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:34: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:34: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:34: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "32") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:34: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:35: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:35: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:35: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:35: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:36: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:36: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:36: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:36: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:36: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "27") (realdamage "22") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:36: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8409 11784 10589") (victim_position "-8373 11706 10590") L 10/03/2026 - 19:26:36: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:26:38: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:38: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:39: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:39: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:39: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "65") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:26:40: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "110") (weapon "quake_rl") L 10/03/2026 - 19:26:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:40: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:40: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:40: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:40: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:41: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:41: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:26:41: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 19:26:41: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:41: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:41: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:41: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "47") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:42: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:42: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:42: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:42: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "79") (realdamage "76") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:42: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8610 11697 10740") (victim_position "-8552 11462 10594") L 10/03/2026 - 19:26:42: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:26:44: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:44: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:45: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:26:45: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "47") (weapon "quake_rl") L 10/03/2026 - 19:26:45: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:45: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:45: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:45: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:26:45: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "72") (weapon "quake_rl") L 10/03/2026 - 19:26:45: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:45: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "53") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:46: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:46: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:46: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:26:46: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "54") (weapon "quake_rl") L 10/03/2026 - 19:26:47: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:47: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:47: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:47: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "34") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:47: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8706 11504 10652") (victim_position "-8918 11443 10288") L 10/03/2026 - 19:26:47: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:26:49: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:49: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:49: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:49: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "57") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:50: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:50: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "81") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:50: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:50: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:51: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:26:51: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "98") (weapon "quake_rl") L 10/03/2026 - 19:26:51: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:51: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:51: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:51: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:51: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:52: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:52: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:52: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "87") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:52: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:52: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:52: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "91") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:53: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:53: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:53: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:26:53: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "47") (realdamage "27") (weapon "shotgun_soldier") L 10/03/2026 - 19:26:53: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8592 11474 10807") (victim_position "-8319 11782 10697") L 10/03/2026 - 19:26:53: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:26:55: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:26:55: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "110") (weapon "quake_rl") L 10/03/2026 - 19:26:55: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:56: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:26:56: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:57: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:58: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:58: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "52") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:26:58: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:00: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:00: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:00: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:27:00: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "78") (weapon "quake_rl") L 10/03/2026 - 19:27:01: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:01: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:01: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:01: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:01: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "30") (weapon "shotgun_soldier") L 10/03/2026 - 19:27:01: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:01: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:01: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "104") (realdamage "53") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:01: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "tf_projectile_rocket" (attacker_position "-8255 11740 10531") (victim_position "-8459 11557 10598") L 10/03/2026 - 19:27:02: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:27:03: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:03: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "60") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:03: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:04: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:04: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:04: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:05: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:05: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:05: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:05: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "59") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:05: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:06: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:06: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:27:06: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 19:27:06: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:06: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:06: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 19:27:09: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:09: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:10: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:10: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:10: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "68") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:10: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:10: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:10: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "77") (realdamage "30") (weapon "shotgun_soldier") L 10/03/2026 - 19:27:10: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8385 11635 10656") (victim_position "-8451 11780 10588") L 10/03/2026 - 19:27:10: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:27:12: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:13: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:13: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:13: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "76") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:13: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:14: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:14: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:14: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "79") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:14: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:14: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:27:14: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "62") (weapon "quake_rl") L 10/03/2026 - 19:27:15: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:15: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:15: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 19:27:15: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:15: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:15: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "83") (realdamage "53") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:15: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "tf_projectile_rocket" (attacker_position "-8468 11485 10989") (victim_position "-8508 11705 10710") L 10/03/2026 - 19:27:15: "zero<4><[U:1:348623451]>" triggered "domination" against "Alezzio<5><[U:1:422403758]>" L 10/03/2026 - 19:27:15: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:27:15: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:17: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:18: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:18: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:27:18: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "99") (weapon "quake_rl") L 10/03/2026 - 19:27:18: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:19: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:20: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:20: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:20: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "59") (weapon "shotgun_soldier") L 10/03/2026 - 19:27:20: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:21: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:21: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:27:21: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "71") (weapon "quake_rl") L 10/03/2026 - 19:27:21: "Alezzio<5><[U:1:422403758]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:27:21: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:21: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:21: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "55") (weapon "shotgun_soldier") L 10/03/2026 - 19:27:22: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:22: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:22: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:27:22: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "68") (realdamage "14") (weapon "quake_rl") L 10/03/2026 - 19:27:22: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "quake_rl" (attacker_position "-8513 11769 10722") (victim_position "-8684 11566 10650") L 10/03/2026 - 19:27:22: "Alezzio<5><[U:1:422403758]>" triggered "revenge" against "zero<4><[U:1:348623451]>" L 10/03/2026 - 19:27:22: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:27:23: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:24: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:24: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:25: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:25: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "79") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:25: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:25: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:27:25: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "49") (weapon "quake_rl") L 10/03/2026 - 19:27:25: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:25: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:26: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:26: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:26: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:26: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 19:27:29: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:29: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:29: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:29: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "52") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:29: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:27:29: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "59") (weapon "quake_rl") L 10/03/2026 - 19:27:30: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:30: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:30: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:30: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "94") (realdamage "66") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:30: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "tf_projectile_rocket" (attacker_position "-8348 11740 10839") (victim_position "-8500 11590 10688") L 10/03/2026 - 19:27:30: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:27:33: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:33: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:27:33: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "64") (weapon "quake_rl") L 10/03/2026 - 19:27:33: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:33: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:33: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:33: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "90") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:34: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:34: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:34: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:27:34: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "54") (weapon "quake_rl") L 10/03/2026 - 19:27:35: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:35: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:35: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "109") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:35: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:35: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:35: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 19:27:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:36: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:36: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:36: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "23") (weapon "shotgun_soldier") L 10/03/2026 - 19:27:36: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:36: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:36: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 19:27:37: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:39: "zero<4><[U:1:348623451]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:27:40: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:40: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:40: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "35") (realdamage "15") (weapon "shotgun_soldier") L 10/03/2026 - 19:27:40: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8495 11433 10592") (victim_position "-8124 11761 10386") L 10/03/2026 - 19:27:40: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:27:41: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:41: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:41: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "49") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:42: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:44: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:44: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:44: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:44: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "79") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:44: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:27:44: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "111") (weapon "quake_rl") L 10/03/2026 - 19:27:45: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:45: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:46: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:27:46: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "97") (weapon "quake_rl") L 10/03/2026 - 19:27:46: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "world" (attacker_position "-8748 11771 10859") (victim_position "-8412 11776 10602") L 10/03/2026 - 19:27:46: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:46: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "58") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:46: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:27:48: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:48: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:48: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:27:48: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "345") L 10/03/2026 - 19:27:48: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:48: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "53") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:48: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:49: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:49: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "27") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:49: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:50: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:50: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "64") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:50: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:50: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:50: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 19:27:50: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:50: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:27:50: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "49") (weapon "quake_rl") L 10/03/2026 - 19:27:51: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:27:51: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:54: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:54: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:27:54: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "141") (realdamage "23") (weapon "quake_rl") (crit "mini") L 10/03/2026 - 19:27:54: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "quake_rl" (attacker_position "-8391 11937 10458") (victim_position "-8288 11679 10421") L 10/03/2026 - 19:27:54: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:27:56: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:56: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:56: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "209") L 10/03/2026 - 19:27:57: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:27:57: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:27:59: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:00: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:00: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:00: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "63") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:00: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:00: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:00: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:00: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "76") (realdamage "51") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:00: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8505 11600 10866") (victim_position "-8501 11703 10709") L 10/03/2026 - 19:28:00: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:28:01: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:02: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:02: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:03: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:03: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:03: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:03: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "95") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:03: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:03: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "96") (weapon "quake_rl") L 10/03/2026 - 19:28:04: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:04: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:05: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:05: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:05: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "41") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:06: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:06: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:06: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "66") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:06: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:06: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:06: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:06: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:06: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:06: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:06: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:06: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "56") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:07: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:07: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:07: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "85") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:07: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:07: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:07: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "86") (realdamage "23") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:07: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8588 11579 10669") (victim_position "-8524 11727 10715") L 10/03/2026 - 19:28:07: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:28:09: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:09: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:09: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:09: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "66") (weapon "quake_rl") L 10/03/2026 - 19:28:10: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:10: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:12: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:13: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:13: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:13: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "73") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:13: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:13: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "55") (weapon "quake_rl") L 10/03/2026 - 19:28:13: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:14: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:14: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:14: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:14: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:14: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "22") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:14: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:14: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:14: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "30") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:15: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:15: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:15: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "54") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:15: "Alezzio<5><[U:1:422403758]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:28:15: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:16: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:16: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:17: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:17: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:17: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "44") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:17: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:18: "zero<4><[U:1:348623451]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:28:18: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:18: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:18: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "50") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:18: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:18: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:18: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "71") (realdamage "3") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:18: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8280 11783 10440") (victim_position "-8363 11521 10398") L 10/03/2026 - 19:28:18: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:28:20: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:20: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:21: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:21: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "95") (weapon "quake_rl") L 10/03/2026 - 19:28:21: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:21: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:22: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:22: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:22: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "55") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:22: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:22: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:22: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:22: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "23") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:23: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:23: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "110") (weapon "quake_rl") L 10/03/2026 - 19:28:23: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:23: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:23: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:23: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:23: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "85") (realdamage "26") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:23: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8724 11709 10743") (victim_position "-8551 11744 10722") L 10/03/2026 - 19:28:23: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:28:25: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:25: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:25: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:25: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "102") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:26: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:26: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:26: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "87") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:26: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:27: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:27: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:27: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "63") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:27: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:27: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:27: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "47") (weapon "quake_rl") L 10/03/2026 - 19:28:27: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:28: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:28: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:28: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:28: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "96") (weapon "quake_rl") L 10/03/2026 - 19:28:28: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:28: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:28: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:29: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:29: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:29: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "49") (realdamage "32") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:29: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8567 11586 10676") (victim_position "-8721 11938 10736") L 10/03/2026 - 19:28:29: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:28:31: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:31: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:32: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:32: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:32: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "58") (weapon "quake_rl") L 10/03/2026 - 19:28:32: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:32: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:32: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "96") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:32: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:32: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:32: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:33: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:33: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:33: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "68") (weapon "quake_rl") L 10/03/2026 - 19:28:33: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:33: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:33: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "11") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:34: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:35: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:35: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:35: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "52") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:35: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:36: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:36: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:36: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "58") (realdamage "25") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:36: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8711 11905 10736") (victim_position "-8480 11986 10469") L 10/03/2026 - 19:28:36: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:28:37: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:38: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:38: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:38: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:38: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "84") (weapon "quake_rl") L 10/03/2026 - 19:28:39: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:39: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:39: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "70") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:39: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:39: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:39: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "110") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:39: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:40: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:40: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "40") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:41: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:41: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:41: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "39") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:41: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:41: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:41: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:41: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:41: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:41: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:41: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:42: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:42: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:42: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "73") (realdamage "1") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:42: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8565 11608 10685") (victim_position "-8667 11816 10785") L 10/03/2026 - 19:28:42: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:28:43: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:44: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:44: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:44: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:44: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "66") (weapon "quake_rl") L 10/03/2026 - 19:28:45: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:45: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:45: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:45: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "58") (weapon "quake_rl") L 10/03/2026 - 19:28:46: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:46: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "85") (weapon "quake_rl") L 10/03/2026 - 19:28:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:46: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:46: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:46: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:46: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "40") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:47: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:47: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:47: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:47: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "65") (realdamage "31") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:47: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8494 11630 10698") (victim_position "-8695 11482 10650") L 10/03/2026 - 19:28:47: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:28:48: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:48: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:48: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "272") L 10/03/2026 - 19:28:49: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:49: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:49: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:49: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "33") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:50: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:50: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:50: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:50: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "55") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:50: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:51: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:52: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:52: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:52: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "60") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:52: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:52: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:52: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "56") (weapon "quake_rl") L 10/03/2026 - 19:28:53: "Alezzio<5><[U:1:422403758]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:28:53: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:53: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:53: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "31") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:54: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:54: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:54: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:54: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "33") (realdamage "20") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:54: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8223 11468 10353") (victim_position "-8787 11408 10274") L 10/03/2026 - 19:28:54: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:54: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "83") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:54: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:28:56: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:56: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:56: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "53") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:56: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:56: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "453") L 10/03/2026 - 19:28:57: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:57: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:57: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:57: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:57: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "47") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:58: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:28:58: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:28:58: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:28:58: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 19:28:58: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:58: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:58: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "45") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:59: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:59: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:59: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "19") (weapon "shotgun_soldier") L 10/03/2026 - 19:28:59: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:59: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:59: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:28:59: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "11") (weapon "shotgun_soldier") L 10/03/2026 - 19:29:00: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:00: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:00: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "17") (weapon "shotgun_soldier") L 10/03/2026 - 19:29:00: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:00: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:00: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "11") (realdamage "2") (weapon "shotgun_soldier") L 10/03/2026 - 19:29:00: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8442 11842 10589") (victim_position "-8075 11480 10362") L 10/03/2026 - 19:29:00: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:29:02: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:02: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:29:02: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:29:02: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "380") L 10/03/2026 - 19:29:03: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:03: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:03: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "97") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:03: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:29:03: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:29:03: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "537") L 10/03/2026 - 19:29:04: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:04: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:04: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "92") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:04: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:29:04: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:04: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:04: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "19") (weapon "shotgun_soldier") L 10/03/2026 - 19:29:04: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:04: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:04: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "25") (realdamage "7") (weapon "shotgun_soldier") L 10/03/2026 - 19:29:04: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8524 11967 10776") (victim_position "-8101 11571 10541") L 10/03/2026 - 19:29:04: "Alezzio<5><[U:1:422403758]>" triggered "domination" against "zero<4><[U:1:348623451]>" L 10/03/2026 - 19:29:04: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:29:07: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:07: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:29:07: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:07: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "57") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:07: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:07: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:07: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "64") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:08: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:29:08: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:29:08: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "99") (weapon "quake_rl") L 10/03/2026 - 19:29:08: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:08: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:08: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 19:29:09: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:29:09: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:29:09: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "70") (weapon "quake_rl") L 10/03/2026 - 19:29:09: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:09: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "64") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:09: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:10: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:13: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:13: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:13: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 19:29:13: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:13: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:13: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:13: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "17") (weapon "shotgun_soldier") L 10/03/2026 - 19:29:13: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8180 11173 10411") (victim_position "-8289 11874 10448") L 10/03/2026 - 19:29:13: "zero<4><[U:1:348623451]>" triggered "revenge" against "Alezzio<5><[U:1:422403758]>" L 10/03/2026 - 19:29:14: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:29:16: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:16: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "111") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:16: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:29:16: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:18: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:29:19: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:29:19: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:19: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:19: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "56") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:29:19: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:19: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:29:19: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 19:29:20: "Alezzio<5><[U:1:422403758]>" committed suicide with "quake_rl" (attacker_position "-8318 11713 10427") L 10/03/2026 - 19:29:20: World triggered "mge_match_end" (winner "[U:1:348623451]") (loser "[U:1:422403758]") (winner_score "20") (loser_score "13")