L 10/03/2026 - 19:29:26: World triggered "meta_data" (matchid "261003192926b690") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/03/2026 - 19:29:26: "zero<4><[U:1:348623451]>" changed role to "soldier" L 10/03/2026 - 19:29:26: "Alezzio<5><[U:1:422403758]>" changed role to "soldier" L 10/03/2026 - 19:29:27: "Alezzio<5><[U:1:422403758]>" say "queres entrar" L 10/03/2026 - 19:29:30: "Alezzio<5><[U:1:422403758]>" say "a la llamada" L 10/03/2026 - 19:29:40: "zero<4><[U:1:348623451]>" say "ahora ?" L 10/03/2026 - 19:29:41: "Alezzio<5><[U:1:422403758]>" say "por whassap" L 10/03/2026 - 19:29:43: "Alezzio<5><[U:1:422403758]>" say "si " L 10/03/2026 - 19:30:12: "zero<4><[U:1:348623451]>" say "responde" L 10/03/2026 - 19:32:24: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:24: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:24: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "41") (realdamage "18") (weapon "shotgun_soldier") (crit "mini") L 10/03/2026 - 19:32:24: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-9051 10995 10366") (victim_position "-9233 11732 10336") L 10/03/2026 - 19:32:24: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:32:27: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:27: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:32:27: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:32:27: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "55") (weapon "quake_rl") L 10/03/2026 - 19:32:28: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:28: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:32:28: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:32:28: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "57") (weapon "quake_rl") L 10/03/2026 - 19:32:29: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:29: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:29: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "107") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:29: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:32:29: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:30: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:30: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:30: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:30: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "25") (weapon "shotgun_soldier") L 10/03/2026 - 19:32:31: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:31: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:31: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "82") (weapon "shotgun_soldier") L 10/03/2026 - 19:32:31: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:31: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:31: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "34") (weapon "shotgun_soldier") L 10/03/2026 - 19:32:31: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:31: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:31: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "43") (realdamage "38") (weapon "shotgun_soldier") L 10/03/2026 - 19:32:31: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8334 11680 10590") (victim_position "-8403 11514 10591") L 10/03/2026 - 19:32:31: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:32:34: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:34: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:34: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "96") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:34: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:32:35: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:35: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:35: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "209") L 10/03/2026 - 19:32:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:32:35: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:35: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:35: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 19:32:36: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:32:36: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "55") (weapon "quake_rl") L 10/03/2026 - 19:32:36: "Alezzio<5><[U:1:422403758]>" committed suicide with "quake_rl" (attacker_position "-8306 11697 10423") L 10/03/2026 - 19:32:36: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:32:39: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:32:39: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:32:39: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "84") (weapon "quake_rl") L 10/03/2026 - 19:32:39: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:39: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:32:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:32:40: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "92") (weapon "quake_rl") L 10/03/2026 - 19:32:40: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:40: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:40: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "108") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:41: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:41: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:32:41: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:41: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "72") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:41: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:41: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:41: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "45") (weapon "shotgun_soldier") L 10/03/2026 - 19:32:41: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:42: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:42: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "77") (realdamage "50") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:42: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "tf_projectile_rocket" (attacker_position "-8719 11930 10926") (victim_position "-8784 11651 10743") L 10/03/2026 - 19:32:42: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:32:42: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:44: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:44: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:32:44: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:32:44: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "52") (weapon "quake_rl") L 10/03/2026 - 19:32:45: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:45: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:32:45: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:32:45: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "72") (weapon "quake_rl") L 10/03/2026 - 19:32:45: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:45: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:45: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "62") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:46: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:46: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:46: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "83") (weapon "shotgun_soldier") L 10/03/2026 - 19:32:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:46: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "83") (weapon "shotgun_soldier") L 10/03/2026 - 19:32:47: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:47: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "91") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:47: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "world" (attacker_position "-8680 11614 10743") (victim_position "-8821 11714 10743") L 10/03/2026 - 19:32:47: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:47: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:47: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:32:49: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:49: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:32:50: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:50: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:50: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "48") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:50: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:32:50: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:50: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:50: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "11") (weapon "shotgun_soldier") L 10/03/2026 - 19:32:53: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:53: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:32:53: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:32:53: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "57") (weapon "quake_rl") L 10/03/2026 - 19:32:53: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:53: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:53: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 19:32:53: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:32:53: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:32:53: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "107") (weapon "quake_rl") L 10/03/2026 - 19:32:54: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:54: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "85") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:54: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:54: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:55: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:32:55: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:55: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:55: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "18") (weapon "shotgun_soldier") L 10/03/2026 - 19:32:55: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:55: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:55: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 19:32:57: "zero<4><[U:1:348623451]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:32:57: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:57: "Alezzio<5><[U:1:422403758]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:32:58: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:59: "Alezzio<5><[U:1:422403758]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:32:59: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:59: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:32:59: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "46") (realdamage "3") (weapon "shotgun_soldier") L 10/03/2026 - 19:32:59: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8406 11862 10654") (victim_position "-8265 11692 10423") L 10/03/2026 - 19:32:59: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:33:01: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:33:02: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:33:02: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:33:02: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:33:03: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:33:03: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "71") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:33:03: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:33:03: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:33:03: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 19:33:03: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:33:03: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:33:03: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:33:03: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "22") (weapon "shotgun_soldier") L 10/03/2026 - 19:33:04: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:33:04: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:33:05: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:33:05: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:33:05: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "86") (weapon "shotgun_soldier") L 10/03/2026 - 19:33:05: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:33:05: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:33:05: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "85") (weapon "shotgun_soldier") L 10/03/2026 - 19:33:05: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:33:05: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:33:05: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:33:05: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "83") (realdamage "44") (weapon "shotgun_soldier") L 10/03/2026 - 19:33:05: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8712 11533 10653") (victim_position "-8626 11719 10743") L 10/03/2026 - 19:33:05: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:33:11: "Alezzio<5><[U:1:422403758]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:34:04: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:12: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:12: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:12: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:12: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "102") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:13: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:13: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:13: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:34:13: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "63") (weapon "quake_rl") L 10/03/2026 - 19:34:14: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:14: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:14: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "101") (realdamage "98") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:14: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "tf_projectile_rocket" (attacker_position "-8509 11615 10694") (victim_position "-8831 11538 10736") L 10/03/2026 - 19:34:15: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:34:17: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:17: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:34:17: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "50") (weapon "quake_rl") L 10/03/2026 - 19:34:17: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:17: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:17: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:34:17: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "65") (weapon "quake_rl") L 10/03/2026 - 19:34:18: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:18: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:18: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:18: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "68") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:18: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:18: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:34:18: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 19:34:19: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:19: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:19: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "63") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:19: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:19: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:19: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:20: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:20: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:20: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "32") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:20: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:21: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:21: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:21: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:21: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "82") (realdamage "11") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:21: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8553 11704 10730") (victim_position "-8679 11533 10649") L 10/03/2026 - 19:34:21: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:34:22: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:22: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:34:22: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "273") L 10/03/2026 - 19:34:23: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:23: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:23: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:23: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "24") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:24: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:24: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:24: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "33") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:25: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:25: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:25: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:25: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "54") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:25: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:26: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:26: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:26: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "29") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:26: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:26: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:34:26: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "59") (weapon "quake_rl") L 10/03/2026 - 19:34:26: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:26: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:27: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:27: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:27: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:27: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:27: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "25") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:27: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:27: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:27: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "39") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:28: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:28: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:28: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "23") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:28: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:28: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:28: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "43") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:29: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:29: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:29: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "13") (realdamage "8") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:29: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8048 11530 10418") (victim_position "-8453 11460 10589") L 10/03/2026 - 19:34:29: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:34:31: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:31: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:34:31: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "498") L 10/03/2026 - 19:34:31: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:32: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:32: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:32: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:32: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "58") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:33: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:33: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:33: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:34:33: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "59") (weapon "quake_rl") L 10/03/2026 - 19:34:33: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:33: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:33: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "38") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:34: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:34: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:34: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:34: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:34: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:34: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:34: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "37") (realdamage "34") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:34: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8359 11736 10590") (victim_position "-8232 11330 10351") L 10/03/2026 - 19:34:34: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:34:36: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:36: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:34:36: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "57") (weapon "quake_rl") L 10/03/2026 - 19:34:36: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:36: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "108") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:37: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:37: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:37: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:38: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:38: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "74") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:38: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:38: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:34:38: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "63") (weapon "quake_rl") L 10/03/2026 - 19:34:38: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:38: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:38: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "94") (realdamage "64") (weapon "tf_projectile_rocket") (airshot "1") (height "422") L 10/03/2026 - 19:34:38: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "tf_projectile_rocket" (attacker_position "-8789 11634 10743") (victim_position "-8417 11692 11012") L 10/03/2026 - 19:34:38: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:34:40: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:34:40: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "76") (weapon "quake_rl") L 10/03/2026 - 19:34:41: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:41: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:41: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:42: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:34:42: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "438") L 10/03/2026 - 19:34:42: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:42: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:42: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:42: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "58") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:44: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:44: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:45: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:46: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:46: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "16") (weapon "shotgun_soldier") (crit "mini") L 10/03/2026 - 19:34:46: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:46: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:46: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:46: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:47: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:47: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:47: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:47: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "46") (realdamage "11") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:47: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8973 11660 10594") (victim_position "-9034 11559 10297") L 10/03/2026 - 19:34:47: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:34:49: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:49: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:34:49: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "100") (weapon "quake_rl") L 10/03/2026 - 19:34:49: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:50: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:51: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:51: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:51: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:52: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:52: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:52: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:52: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:34:53: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:53: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:53: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "43") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:53: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:53: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:53: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "86") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:53: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:53: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:53: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:53: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "76") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:54: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:57: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:34:57: "zero<4><[U:1:348623451]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:34:57: "Alezzio<5><[U:1:422403758]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:34:58: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:58: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:58: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:58: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "13") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:59: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:59: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:34:59: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "47") (realdamage "33") (weapon "shotgun_soldier") L 10/03/2026 - 19:34:59: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8079 11894 10371") (victim_position "-8074 11473 10361") L 10/03/2026 - 19:34:59: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:35:00: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:02: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:03: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:03: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:03: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "105") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:03: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:03: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "89") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:03: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:35:03: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "111") (weapon "quake_rl") L 10/03/2026 - 19:35:03: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:04: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:04: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:05: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:05: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:05: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "3") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:05: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:05: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:05: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:05: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "3") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:05: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:06: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:06: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:06: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:06: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:06: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:06: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:06: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "13") (realdamage "2") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:06: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8120 12505 10329") (victim_position "-8624 12030 10569") L 10/03/2026 - 19:35:07: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:35:10: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:10: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:35:10: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "88") (weapon "quake_rl") L 10/03/2026 - 19:35:11: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:11: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:13: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:15: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:15: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:16: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:16: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "85") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:16: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:16: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:16: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:35:16: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "47") (weapon "quake_rl") L 10/03/2026 - 19:35:16: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:16: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:16: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:18: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:19: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:20: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:20: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:20: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "55") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:20: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:20: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:22: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:22: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:22: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "41") (realdamage "8") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:22: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8601 12024 10484") (victim_position "-8447 12075 10296") L 10/03/2026 - 19:35:22: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:35:23: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:24: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:24: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:25: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:35:25: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "78") (weapon "quake_rl") L 10/03/2026 - 19:35:25: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:26: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:26: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:26: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:26: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "5") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:26: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:35:26: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "37") (weapon "quake_rl") L 10/03/2026 - 19:35:26: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:26: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "40") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:26: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:27: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:27: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:27: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:27: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "11") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:27: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:35:27: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "60") (weapon "quake_rl") L 10/03/2026 - 19:35:28: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:28: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:28: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:28: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:28: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "43") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:29: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:29: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:29: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:29: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:29: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:29: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "37") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:29: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:29: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:29: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "25") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:29: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:30: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:30: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "77") (realdamage "7") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:30: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8266 11869 10447") (victim_position "-8246 12009 10349") L 10/03/2026 - 19:35:30: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:35:32: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:32: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:33: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:33: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "109") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:33: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:33: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:33: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:33: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:33: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "46") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:33: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:35:33: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "44") (weapon "quake_rl") L 10/03/2026 - 19:35:34: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:34: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:34: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "9") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:34: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:35:35: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "43") (weapon "quake_rl") L 10/03/2026 - 19:35:35: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:35: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:35: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "32") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:35: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:35: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:36: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:36: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:36: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "84") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:36: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:37: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:37: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:37: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "58") (realdamage "36") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:37: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8564 11577 10675") (victim_position "-8673 11765 10743") L 10/03/2026 - 19:35:37: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:35:39: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:39: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:39: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:35:39: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "46") (weapon "quake_rl") L 10/03/2026 - 19:35:39: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:40: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:40: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:40: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "37") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:35:40: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "84") (weapon "quake_rl") L 10/03/2026 - 19:35:41: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:41: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:41: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "56") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:41: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:41: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:41: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "25") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:42: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:42: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:42: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "77") (realdamage "74") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:42: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8562 11810 10728") (victim_position "-8510 11657 10698") L 10/03/2026 - 19:35:42: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:42: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "72") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:42: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:42: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:35:43: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:44: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:35:44: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "659") L 10/03/2026 - 19:35:44: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:45: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:45: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:45: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "49") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:45: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:45: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:35:45: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "48") (weapon "quake_rl") L 10/03/2026 - 19:35:46: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:46: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:46: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "100") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:35:46: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "56") (weapon "quake_rl") L 10/03/2026 - 19:35:46: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:46: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:46: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "50") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:47: "Alezzio<5><[U:1:422403758]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:35:49: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:54: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:54: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:54: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "68") (realdamage "17") (weapon "shotgun_soldier") L 10/03/2026 - 19:35:54: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8397 11944 10459") (victim_position "-8506 11901 10585") L 10/03/2026 - 19:35:54: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:35:57: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:58: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:35:58: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:59: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:35:59: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:35:59: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:35:59: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 19:36:00: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:36:01: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:36:01: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "65") (weapon "quake_rl") L 10/03/2026 - 19:36:01: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:01: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:01: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "63") (realdamage "33") (weapon "shotgun_soldier") L 10/03/2026 - 19:36:01: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8375 11777 10682") (victim_position "-8403 11944 10460") L 10/03/2026 - 19:36:01: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:36:30: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:30: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:30: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "70") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:30: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:36:31: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:31: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:31: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "75") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:31: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:36:31: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "54") (weapon "quake_rl") L 10/03/2026 - 19:36:31: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:36:31: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:32: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:36:32: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:36:32: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 19:36:32: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:32: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:32: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "28") (weapon "shotgun_soldier") L 10/03/2026 - 19:36:33: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:36:34: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:36: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:36:38: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:38: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:38: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "3") (weapon "shotgun_soldier") L 10/03/2026 - 19:36:38: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:38: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:38: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "13") (weapon "shotgun_soldier") L 10/03/2026 - 19:36:38: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:39: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:40: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:40: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:40: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 19:36:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:36:43: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:36:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:36:46: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:46: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:46: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 19:36:46: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:49: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:36:51: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:51: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:51: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 19:36:51: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:51: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:51: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "3") (realdamage "2") (weapon "shotgun_soldier") L 10/03/2026 - 19:36:51: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8859 10856 10406") (victim_position "-8909 11710 10533") L 10/03/2026 - 19:36:51: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:36:52: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:55: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:56: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:36:56: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "238") L 10/03/2026 - 19:36:56: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:36:56: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:56: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "106") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:56: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:57: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:36:57: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:36:57: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "81") (weapon "quake_rl") L 10/03/2026 - 19:36:57: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:57: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:57: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "96") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:36:58: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:36:58: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:58: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:58: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "18") (weapon "shotgun_soldier") L 10/03/2026 - 19:36:58: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:36:58: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "49") (realdamage "11") (weapon "quake_rl") L 10/03/2026 - 19:36:58: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "quake_rl" (attacker_position "-8550 11666 10758") (victim_position "-8586 11191 10397") L 10/03/2026 - 19:36:58: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:36:58: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:36:59: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:36:59: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "111") (weapon "quake_rl") L 10/03/2026 - 19:37:00: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:00: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:00: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:01: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:37:01: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "68") (weapon "quake_rl") (airshot "1") (height "372") L 10/03/2026 - 19:37:02: "zero<4><[U:1:348623451]>" committed suicide with "tf_projectile_rocket" (attacker_position "-8630 12761 10336") L 10/03/2026 - 19:37:02: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:37:02: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:04: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:04: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:04: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:37:04: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "329") L 10/03/2026 - 19:37:04: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:04: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "97") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:05: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:06: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:06: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:37:06: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "66") (weapon "quake_rl") L 10/03/2026 - 19:37:07: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:07: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:07: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:07: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:07: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:08: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:08: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:08: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:08: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "58") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:08: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:09: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:09: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:09: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "87") (realdamage "31") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:09: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-9127 11377 10338") (victim_position "-9122 11238 10337") L 10/03/2026 - 19:37:09: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:37:11: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:11: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:11: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "50") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:11: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:11: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:11: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "59") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:12: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:12: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:12: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:12: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "107") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:13: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:13: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:13: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:13: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "35") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:14: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:14: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:14: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:14: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "30") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:14: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:14: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:14: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "23") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:14: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:14: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:14: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "26") (realdamage "10") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:14: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8733 11038 10343") (victim_position "-8562 11547 10619") L 10/03/2026 - 19:37:14: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:37:15: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:15: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:15: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "106") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:16: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:17: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:18: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:18: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:18: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:18: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "9") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:19: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:20: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:22: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:23: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:23: "zero<4><[U:1:348623451]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:37:25: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:37:25: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "112") (realdamage "101") (weapon "quake_rl") L 10/03/2026 - 19:37:25: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "quake_rl" (attacker_position "-8377 11639 10750") (victim_position "-8347 11624 10688") L 10/03/2026 - 19:37:25: "Alezzio<5><[U:1:422403758]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:37:26: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:26: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:37:28: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:28: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:28: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "73") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:28: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:29: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:29: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:29: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "59") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:29: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:30: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:30: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:30: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:37:30: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "66") (weapon "quake_rl") L 10/03/2026 - 19:37:31: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:31: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:31: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "22") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:31: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:31: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:31: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "66") (realdamage "46") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:31: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8695 11504 10651") (victim_position "-8816 11740 10887") L 10/03/2026 - 19:37:31: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:31: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:37:33: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:33: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:33: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:37:33: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "54") (weapon "quake_rl") L 10/03/2026 - 19:37:34: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:34: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:34: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:34: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:34: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "5") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:36: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:37: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:37: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "111") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:37: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:37: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:37: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:37: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:37: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "66") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:37: "Alezzio<5><[U:1:422403758]>" picked up item "tf_ammo_pack" L 10/03/2026 - 19:37:38: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:39: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:39: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:39: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "10") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:39: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:40: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:40: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:40: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "8") (weapon "shotgun_soldier") (crit "mini") L 10/03/2026 - 19:37:41: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:41: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:41: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:41: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "8") (weapon "shotgun_soldier") (crit "mini") L 10/03/2026 - 19:37:43: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:43: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:43: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "25") (realdamage "5") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:43: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8696 11567 10813") (victim_position "-8668 11216 10284") L 10/03/2026 - 19:37:43: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:43: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:37:45: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:45: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:45: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:45: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "50") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:46: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:46: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:46: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "63") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:37:46: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 19:37:46: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:46: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:46: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:46: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "40") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:47: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:47: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:37:47: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "61") (weapon "quake_rl") L 10/03/2026 - 19:37:47: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:48: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:48: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:48: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:48: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:48: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:48: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:48: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "38") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:48: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:48: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:48: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "13") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:49: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:49: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:49: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "36") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:49: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:49: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:49: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "18") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:50: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "world" (attacker_position "-8540 11547 10610") (victim_position "-8803 12035 10262") L 10/03/2026 - 19:37:50: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:37:52: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:52: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:53: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:53: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:53: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "72") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:54: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:54: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:54: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:54: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:54: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:37:55: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:55: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:55: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:55: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "13") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:55: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:37:55: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "57") (weapon "quake_rl") L 10/03/2026 - 19:37:55: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:55: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:55: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 19:37:56: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:56: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:37:56: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "109") (weapon "quake_rl") L 10/03/2026 - 19:37:56: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:37:57: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:57: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:57: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:57: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:58: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:59: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:59: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:37:59: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "22") (weapon "shotgun_soldier") (crit "mini") L 10/03/2026 - 19:38:00: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:00: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:00: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "90") (realdamage "12") (weapon "shotgun_soldier") (crit "mini") L 10/03/2026 - 19:38:00: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8387 11621 10591") (victim_position "-8267 11675 10420") L 10/03/2026 - 19:38:00: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:38:02: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:02: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:38:02: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "96") (weapon "quake_rl") L 10/03/2026 - 19:38:02: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:03: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:03: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:03: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:38:03: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "288") L 10/03/2026 - 19:38:04: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:04: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:04: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "56") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:04: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:04: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:04: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "32") (weapon "shotgun_soldier") L 10/03/2026 - 19:38:04: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:05: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:05: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:05: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "48") (realdamage "45") (weapon "shotgun_soldier") L 10/03/2026 - 19:38:05: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8501 11609 10694") (victim_position "-8869 11484 10854") L 10/03/2026 - 19:38:05: "Alezzio<5><[U:1:422403758]>" triggered "domination" against "zero<4><[U:1:348623451]>" L 10/03/2026 - 19:38:05: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:38:06: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:07: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:07: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:07: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "58") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:08: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:08: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "56") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:08: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:08: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:38:08: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "57") (weapon "quake_rl") L 10/03/2026 - 19:38:08: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:08: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:09: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:09: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:38:09: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "61") (weapon "quake_rl") L 10/03/2026 - 19:38:09: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:09: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:09: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:09: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "61") (weapon "shotgun_soldier") L 10/03/2026 - 19:38:10: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:10: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:10: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "86") (realdamage "27") (weapon "shotgun_soldier") L 10/03/2026 - 19:38:10: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8329 11751 10590") (victim_position "-8384 11702 10744") L 10/03/2026 - 19:38:10: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:38:13: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:13: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:13: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:13: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "61") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:13: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:13: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:13: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "57") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:14: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:14: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:14: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:14: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:38:14: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "75") (weapon "quake_rl") L 10/03/2026 - 19:38:15: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:15: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:15: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "74") (weapon "shotgun_soldier") L 10/03/2026 - 19:38:15: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:15: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:15: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "64") (weapon "shotgun_soldier") L 10/03/2026 - 19:38:15: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:15: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:15: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "85") (realdamage "51") (weapon "shotgun_soldier") L 10/03/2026 - 19:38:15: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "shotgun_soldier" (attacker_position "-8633 11662 10743") (victim_position "-8468 11747 10710") L 10/03/2026 - 19:38:15: "zero<4><[U:1:348623451]>" triggered "revenge" against "Alezzio<5><[U:1:422403758]>" L 10/03/2026 - 19:38:15: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:38:16: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:16: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:16: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "71") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:17: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:18: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:18: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:18: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "50") (weapon "shotgun_soldier") L 10/03/2026 - 19:38:19: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:19: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:19: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:38:19: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "72") (weapon "quake_rl") L 10/03/2026 - 19:38:19: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:20: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:38:20: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "108") (weapon "quake_rl") L 10/03/2026 - 19:38:20: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:20: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:20: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:20: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "93") (realdamage "91") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:20: "zero<4><[U:1:348623451]>" killed "Alezzio<5><[U:1:422403758]>" with "tf_projectile_rocket" (attacker_position "-8782 11611 10743") (victim_position "-8572 11607 10682") L 10/03/2026 - 19:38:20: "Alezzio<5><[U:1:422403758]>" spawned as "soldier" L 10/03/2026 - 19:38:21: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:22: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:23: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:23: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:38:23: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "65") (weapon "quake_rl") L 10/03/2026 - 19:38:23: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:23: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:23: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:23: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "25") (weapon "shotgun_soldier") L 10/03/2026 - 19:38:24: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:24: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:24: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:24: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:38:24: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "78") (weapon "quake_rl") L 10/03/2026 - 19:38:25: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:25: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "53") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:25: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:25: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:25: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:25: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:25: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "78") (weapon "shotgun_soldier") L 10/03/2026 - 19:38:25: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:26: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:26: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:26: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:26: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "81") (weapon "shotgun_soldier") L 10/03/2026 - 19:38:26: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:27: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:27: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:27: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:27: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:27: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "49") (realdamage "46") (weapon "shotgun_soldier") L 10/03/2026 - 19:38:27: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8569 11558 10670") (victim_position "-8777 11640 10743") L 10/03/2026 - 19:38:28: "zero<4><[U:1:348623451]>" spawned as "soldier" L 10/03/2026 - 19:38:29: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:30: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:30: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:30: "zero<4><[U:1:348623451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:30: "zero<4><[U:1:348623451]>" triggered "damage" against "Alezzio<5><[U:1:422403758]>" (damage "58") (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:30: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:30: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:38:30: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "92") (weapon "quake_rl") L 10/03/2026 - 19:38:31: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:31: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:31: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:31: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 19:38:31: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "84") (weapon "quake_rl") L 10/03/2026 - 19:38:32: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 19:38:32: "zero<4><[U:1:348623451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:33: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 19:38:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:35: "Alezzio<5><[U:1:422403758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 19:38:35: "Alezzio<5><[U:1:422403758]>" triggered "damage" against "zero<4><[U:1:348623451]>" (damage "14") (realdamage "12") (weapon "shotgun_soldier") L 10/03/2026 - 19:38:35: "Alezzio<5><[U:1:422403758]>" killed "zero<4><[U:1:348623451]>" with "shotgun_soldier" (attacker_position "-8429 11505 10595") (victim_position "-8640 11373 10302") L 10/03/2026 - 19:38:35: World triggered "mge_match_end" (winner "[U:1:422403758]") (loser "[U:1:348623451]") (winner_score "20") (loser_score "17")