L 10/03/2026 - 22:49:11: World triggered "meta_data" (matchid "261003224911bd50") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/03/2026 - 22:49:11: "pulsodilacerado<67><[U:1:102147040]>" changed role to "soldier" L 10/03/2026 - 22:49:11: "sonsin<60><[U:1:1092637049]>" changed role to "soldier" L 10/03/2026 - 22:49:11: "pulsodilacerado<67><[U:1:102147040]>" say "vc eh um preto na moral" L 10/03/2026 - 22:49:13: "pulsodilacerado<67><[U:1:102147040]>" say "autista de merda" L 10/03/2026 - 22:50:09: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:09: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:09: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "87") (weapon "quake_rl") L 10/03/2026 - 22:50:09: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:10: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:11: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:11: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:11: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "104") (weapon "quake_rl") L 10/03/2026 - 22:50:11: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:13: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:13: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:13: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "103") (realdamage "58") (weapon "quake_rl") L 10/03/2026 - 22:50:13: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "quake_rl" (attacker_position "-8409 11729 10613") (victim_position "-8659 11863 10736") L 10/03/2026 - 22:50:13: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:13: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:50:15: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:15: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "76") (weapon "quake_rl") L 10/03/2026 - 22:50:15: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:15: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "108") (weapon "quake_rl") L 10/03/2026 - 22:50:15: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:15: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:16: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:16: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:16: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:16: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "41") (weapon "quake_rl") L 10/03/2026 - 22:50:17: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:17: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:17: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "105") (realdamage "102") (weapon "quake_rl") (airshot "1") (height "560") L 10/03/2026 - 22:50:17: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "quake_rl" (attacker_position "-8369 11451 10738") (victim_position "-8255 11567 10961") L 10/03/2026 - 22:50:17: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:50:19: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:19: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:20: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:20: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "112") (weapon "quake_rl") L 10/03/2026 - 22:50:20: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:20: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:20: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "88") (weapon "quake_rl") L 10/03/2026 - 22:50:20: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:21: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:21: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:21: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "56") (weapon "quake_rl") L 10/03/2026 - 22:50:21: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:22: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:22: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:22: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:22: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:22: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 22:50:22: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 22:50:22: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 22:50:22: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:22: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:22: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "47") (weapon "shotgun_soldier") L 10/03/2026 - 22:50:23: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:23: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:23: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "70") (realdamage "10") (weapon "shotgun_soldier") L 10/03/2026 - 22:50:23: "sonsin<60><[U:1:1092637049]>" killed "pulsodilacerado<67><[U:1:102147040]>" with "shotgun_soldier" (attacker_position "-8704 11795 10743") (victim_position "-8454 11929 10647") L 10/03/2026 - 22:50:23: "pulsodilacerado<67><[U:1:102147040]>" spawned as "soldier" L 10/03/2026 - 22:50:25: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:25: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:25: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "79") (weapon "quake_rl") L 10/03/2026 - 22:50:25: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:26: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:26: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "321") L 10/03/2026 - 22:50:26: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:26: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:26: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:26: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "46") (weapon "quake_rl") L 10/03/2026 - 22:50:27: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:27: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:27: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:27: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "413") L 10/03/2026 - 22:50:27: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:27: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "47") (weapon "quake_rl") L 10/03/2026 - 22:50:27: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:28: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:28: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:28: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:28: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "72") (realdamage "10") (weapon "shotgun_soldier") L 10/03/2026 - 22:50:28: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "shotgun_soldier" (attacker_position "-8550 11617 10844") (victim_position "-8595 11495 11066") L 10/03/2026 - 22:50:28: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:50:30: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:30: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:30: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:30: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 22:50:31: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:31: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:31: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:31: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "77") (weapon "quake_rl") L 10/03/2026 - 22:50:32: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:32: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:32: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:32: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "81") (weapon "quake_rl") L 10/03/2026 - 22:50:33: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:33: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "95") (weapon "quake_rl") L 10/03/2026 - 22:50:33: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:33: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:33: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:33: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "43") (weapon "shotgun_soldier") L 10/03/2026 - 22:50:33: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:33: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:34: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:34: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:34: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "32") (weapon "shotgun_soldier") L 10/03/2026 - 22:50:34: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:34: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:34: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 22:50:34: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:34: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:34: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "46") (realdamage "5") (weapon "shotgun_soldier") L 10/03/2026 - 22:50:34: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "shotgun_soldier" (attacker_position "-8164 11262 10460") (victim_position "-8448 11569 10593") L 10/03/2026 - 22:50:35: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:50:37: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:37: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:37: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "208") L 10/03/2026 - 22:50:37: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:38: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:38: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:38: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:38: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "68") (weapon "quake_rl") L 10/03/2026 - 22:50:39: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:39: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:42: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:43: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:43: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:43: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "52") (weapon "quake_rl") L 10/03/2026 - 22:50:43: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:43: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:44: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:45: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:45: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:45: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:45: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "43") (realdamage "29") (weapon "shotgun_soldier") L 10/03/2026 - 22:50:46: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "shotgun_soldier" (attacker_position "-8562 12176 10295") (victim_position "-8702 12032 10736") L 10/03/2026 - 22:50:46: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:50:48: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:48: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:48: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "105") (weapon "quake_rl") L 10/03/2026 - 22:50:48: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:48: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "191") L 10/03/2026 - 22:50:48: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:49: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:49: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:49: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "75") (weapon "quake_rl") L 10/03/2026 - 22:50:49: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:50: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:50: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:50: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "90") (realdamage "84") (weapon "quake_rl") L 10/03/2026 - 22:50:50: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "quake_rl" (attacker_position "-8792 11674 10743") (victim_position "-8322 11618 10572") L 10/03/2026 - 22:50:50: "pulsodilacerado<67><[U:1:102147040]>" triggered "domination" against "sonsin<60><[U:1:1092637049]>" L 10/03/2026 - 22:50:50: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:50: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:50:50: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:53: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:53: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:53: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:53: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "84") (weapon "quake_rl") L 10/03/2026 - 22:50:54: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:54: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:54: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "77") (weapon "quake_rl") L 10/03/2026 - 22:50:55: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:55: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:55: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:55: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "103") (weapon "quake_rl") L 10/03/2026 - 22:50:55: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:55: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "73") (weapon "quake_rl") L 10/03/2026 - 22:50:55: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:56: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:56: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:50:56: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:56: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "72") (realdamage "31") (weapon "quake_rl") L 10/03/2026 - 22:50:56: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "quake_rl" (attacker_position "-8558 11522 10948") (victim_position "-8481 11689 10702") L 10/03/2026 - 22:50:56: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:50:58: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:58: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:58: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "56") (weapon "quake_rl") L 10/03/2026 - 22:50:59: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:50:59: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:59: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "73") (weapon "quake_rl") L 10/03/2026 - 22:50:59: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:50:59: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "90") (weapon "quake_rl") L 10/03/2026 - 22:51:00: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:00: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "81") (weapon "quake_rl") L 10/03/2026 - 22:51:00: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:00: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:00: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:01: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:01: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:01: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:01: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:01: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:02: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:02: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:02: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:02: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:02: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:02: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:02: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:02: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:02: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:02: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:02: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:03: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:03: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:03: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "85") (realdamage "14") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:03: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "shotgun_soldier" (attacker_position "-8688 11835 10736") (victim_position "-8512 11808 10722") L 10/03/2026 - 22:51:03: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:51:05: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:05: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:05: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:05: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "56") (weapon "quake_rl") L 10/03/2026 - 22:51:06: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:06: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:06: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "65") (weapon "quake_rl") L 10/03/2026 - 22:51:06: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:06: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "79") (weapon "quake_rl") L 10/03/2026 - 22:51:07: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:07: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:07: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "72") (weapon "quake_rl") L 10/03/2026 - 22:51:07: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:08: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:08: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:08: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "110") (realdamage "99") (weapon "quake_rl") L 10/03/2026 - 22:51:08: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "quake_rl" (attacker_position "-8601 11631 10846") (victim_position "-8588 11754 10763") L 10/03/2026 - 22:51:08: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:08: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:51:10: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:11: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:11: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:11: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "295") L 10/03/2026 - 22:51:11: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:11: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "73") (weapon "quake_rl") L 10/03/2026 - 22:51:11: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:12: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:12: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:12: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "40") (weapon "quake_rl") L 10/03/2026 - 22:51:12: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:13: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:13: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:13: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "108") (weapon "quake_rl") L 10/03/2026 - 22:51:13: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:13: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:13: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "84") (weapon "quake_rl") L 10/03/2026 - 22:51:13: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:13: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:13: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "77") (realdamage "17") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:13: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "shotgun_soldier" (attacker_position "-8569 11806 10729") (victim_position "-8625 11649 10798") L 10/03/2026 - 22:51:14: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:51:16: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:16: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:16: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:16: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "81") (weapon "quake_rl") L 10/03/2026 - 22:51:17: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:17: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:17: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "97") (weapon "quake_rl") L 10/03/2026 - 22:51:17: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:18: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:18: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:18: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "60") (weapon "quake_rl") L 10/03/2026 - 22:51:18: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:18: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "86") (weapon "quake_rl") L 10/03/2026 - 22:51:18: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:18: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:18: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:19: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:19: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:19: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:19: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:20: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:20: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:20: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:20: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "30") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:20: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:21: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:21: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:21: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:21: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "27") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:22: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:22: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:22: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "14") (realdamage "9") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:22: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "shotgun_soldier" (attacker_position "-8100 11731 10384") (victim_position "-8368 11403 10384") L 10/03/2026 - 22:51:22: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:51:23: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:23: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "227") L 10/03/2026 - 22:51:24: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:26: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:26: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:26: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:26: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "63") (weapon "quake_rl") L 10/03/2026 - 22:51:26: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:26: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 22:51:27: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:27: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "105") (realdamage "67") (weapon "quake_rl") L 10/03/2026 - 22:51:27: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "quake_rl" (attacker_position "-8523 11803 10891") (victim_position "-8619 11569 10788") L 10/03/2026 - 22:51:27: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:27: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:51:27: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:29: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:29: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:29: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:29: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "76") (weapon "quake_rl") L 10/03/2026 - 22:51:30: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:30: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "111") (weapon "quake_rl") L 10/03/2026 - 22:51:30: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:30: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:30: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 22:51:30: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:31: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:31: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:31: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:31: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:31: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "4") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:32: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:32: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:32: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:32: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:32: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:32: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:32: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "11") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:33: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:33: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:33: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:33: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:33: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:33: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "35") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:33: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:33: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:33: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "36") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:34: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:34: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:34: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "45") (realdamage "18") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:34: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "shotgun_soldier" (attacker_position "-8064 11533 10366") (victim_position "-8270 11121 10442") L 10/03/2026 - 22:51:34: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:51:37: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:37: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:37: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:37: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "109") (weapon "quake_rl") L 10/03/2026 - 22:51:38: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:38: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:38: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "73") (weapon "quake_rl") L 10/03/2026 - 22:51:38: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:38: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:38: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "87") (weapon "quake_rl") L 10/03/2026 - 22:51:39: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:39: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "86") (realdamage "38") (weapon "quake_rl") L 10/03/2026 - 22:51:39: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "quake_rl" (attacker_position "-8517 11511 10667") (victim_position "-8457 11601 10659") L 10/03/2026 - 22:51:39: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:39: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:39: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:51:41: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:41: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:41: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "90") (weapon "quake_rl") L 10/03/2026 - 22:51:41: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:42: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:42: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:43: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:43: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "46") (weapon "quake_rl") L 10/03/2026 - 22:51:43: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:43: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:43: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "106") (weapon "quake_rl") L 10/03/2026 - 22:51:44: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:44: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:44: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "104") (realdamage "81") (weapon "quake_rl") (airshot "1") (height "580") L 10/03/2026 - 22:51:44: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "quake_rl" (attacker_position "-8615 11666 10742") (victim_position "-8697 11429 10872") L 10/03/2026 - 22:51:44: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:44: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:51:46: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:46: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "111") (weapon "quake_rl") L 10/03/2026 - 22:51:46: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:46: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:47: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:47: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "88") (weapon "quake_rl") L 10/03/2026 - 22:51:47: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:47: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "55") (weapon "quake_rl") L 10/03/2026 - 22:51:47: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:47: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:48: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:48: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:48: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:48: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "52") (weapon "quake_rl") L 10/03/2026 - 22:51:49: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:49: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:49: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:49: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:51:49: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "50") (realdamage "41") (weapon "shotgun_soldier") L 10/03/2026 - 22:51:49: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "shotgun_soldier" (attacker_position "-8582 11732 10736") (victim_position "-8766 11488 10964") L 10/03/2026 - 22:51:49: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:51:51: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:51: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "111") (weapon "quake_rl") L 10/03/2026 - 22:51:51: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:52: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:52: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:52: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "77") (weapon "quake_rl") L 10/03/2026 - 22:51:52: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:52: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:52: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "102") (weapon "quake_rl") L 10/03/2026 - 22:51:53: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:53: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:53: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "94") (weapon "quake_rl") L 10/03/2026 - 22:51:54: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:54: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:54: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "82") (realdamage "4") (weapon "quake_rl") L 10/03/2026 - 22:51:54: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "quake_rl" (attacker_position "-8499 11624 10722") (victim_position "-8613 11758 10786") L 10/03/2026 - 22:51:54: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:51:54: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "106") (weapon "quake_rl") L 10/03/2026 - 22:51:54: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:51:54: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:51:55: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:52:03: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:03: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:03: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:03: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "56") (weapon "quake_rl") L 10/03/2026 - 22:52:03: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:04: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:04: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:04: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 22:52:04: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:04: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:04: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:04: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 22:52:05: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:52:05: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:05: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:05: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "83") (realdamage "37") (weapon "quake_rl") L 10/03/2026 - 22:52:05: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "quake_rl" (attacker_position "-8378 11363 10818") (victim_position "-8466 11523 10600") L 10/03/2026 - 22:52:05: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:52:08: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:08: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:08: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "232") L 10/03/2026 - 22:52:08: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:10: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:11: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:11: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:11: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "63") (weapon "quake_rl") L 10/03/2026 - 22:52:11: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:11: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:11: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "75") (weapon "quake_rl") L 10/03/2026 - 22:52:12: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:12: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:52:12: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:52:12: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 22:52:12: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:12: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:52:12: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:52:12: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 22:52:13: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:52:13: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:52:13: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "47") (weapon "shotgun_soldier") L 10/03/2026 - 22:52:13: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:13: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:13: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "86") (realdamage "24") (weapon "quake_rl") L 10/03/2026 - 22:52:13: "sonsin<60><[U:1:1092637049]>" killed "pulsodilacerado<67><[U:1:102147040]>" with "quake_rl" (attacker_position "-8800 11503 10759") (victim_position "-8603 11710 10737") L 10/03/2026 - 22:52:13: "sonsin<60><[U:1:1092637049]>" triggered "revenge" against "pulsodilacerado<67><[U:1:102147040]>" L 10/03/2026 - 22:52:13: "pulsodilacerado<67><[U:1:102147040]>" spawned as "soldier" L 10/03/2026 - 22:52:16: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:16: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:16: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:16: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "111") (weapon "quake_rl") L 10/03/2026 - 22:52:17: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:17: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:17: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "60") (weapon "quake_rl") L 10/03/2026 - 22:52:17: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:17: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:17: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:18: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:18: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "54") (weapon "quake_rl") L 10/03/2026 - 22:52:18: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:52:18: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:52:20: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:20: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "110") (realdamage "43") (weapon "quake_rl") L 10/03/2026 - 22:52:20: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "quake_rl" (attacker_position "-8386 11578 10591") (victim_position "-8339 11536 10459") L 10/03/2026 - 22:52:20: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:20: "sonsin<60><[U:1:1092637049]>" spawned as "soldier" L 10/03/2026 - 22:52:21: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:22: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:22: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:22: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:22: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "87") (weapon "quake_rl") L 10/03/2026 - 22:52:23: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:23: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:23: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "47") (weapon "quake_rl") L 10/03/2026 - 22:52:23: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:24: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:24: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:24: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "65") (weapon "quake_rl") L 10/03/2026 - 22:52:25: "sonsin<60><[U:1:1092637049]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:25: "sonsin<60><[U:1:1092637049]>" triggered "damage" against "pulsodilacerado<67><[U:1:102147040]>" (damage "85") (realdamage "58") (weapon "quake_rl") L 10/03/2026 - 22:52:25: "sonsin<60><[U:1:1092637049]>" killed "pulsodilacerado<67><[U:1:102147040]>" with "quake_rl" (attacker_position "-8500 11712 10756") (victim_position "-8586 11663 10736") L 10/03/2026 - 22:52:25: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:25: "pulsodilacerado<67><[U:1:102147040]>" spawned as "soldier" L 10/03/2026 - 22:52:26: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:27: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:27: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:27: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "82") (weapon "quake_rl") L 10/03/2026 - 22:52:28: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:28: "sonsin<60><[U:1:1092637049]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:28: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 22:52:28: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 22:52:28: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "108") (weapon "quake_rl") L 10/03/2026 - 22:52:29: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 22:52:29: "pulsodilacerado<67><[U:1:102147040]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 22:52:29: "pulsodilacerado<67><[U:1:102147040]>" triggered "damage" against "sonsin<60><[U:1:1092637049]>" (damage "59") (realdamage "8") (weapon "shotgun_soldier") L 10/03/2026 - 22:52:29: "sonsin<60><[U:1:1092637049]>" joined team "Spectator" L 10/03/2026 - 22:52:29: "pulsodilacerado<67><[U:1:102147040]>" killed "sonsin<60><[U:1:1092637049]>" with "shotgun_soldier" (attacker_position "-8196 11766 10541") (victim_position "-8311 11661 10484") L 10/03/2026 - 22:52:29: World triggered "mge_match_end" (winner "[U:1:102147040]") (loser "[U:1:1092637049]") (winner_score "20") (loser_score "3")