L 10/03/2026 - 23:10:03: World triggered "meta_data" (matchid "261003231003a6dc") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/03/2026 - 23:10:03: "rare forever<27><[U:1:887861144]>" changed role to "soldier" L 10/03/2026 - 23:10:03: "Duke Nukem<28><[U:1:1483612382]>" changed role to "soldier" L 10/03/2026 - 23:10:04: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:07: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:07: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:07: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "69") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:07: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:10:07: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "110") (weapon "quake_rl") L 10/03/2026 - 23:10:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:08: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:08: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:08: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:10:08: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:10:09: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:09: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:09: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "35") (weapon "shotgun_soldier") L 10/03/2026 - 23:10:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:10:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "88") (realdamage "20") (weapon "quake_rl") L 10/03/2026 - 23:10:09: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "quake_rl" (attacker_position "-13164 10599 749") (victim_position "-12971 10897 696") L 10/03/2026 - 23:10:09: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:10:11: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:12: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:10:12: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "73") (weapon "quake_rl") L 10/03/2026 - 23:10:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:13: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:10:13: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "47") (weapon "quake_rl") L 10/03/2026 - 23:10:14: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:14: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:14: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "62") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:15: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:15: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:16: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:16: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:16: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "78") (realdamage "54") (weapon "shotgun_soldier") L 10/03/2026 - 23:10:16: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13305 10433 696") (victim_position "-13217 10545 696") L 10/03/2026 - 23:10:16: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:10:18: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:19: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:20: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:20: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "62") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:20: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:21: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:21: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "34") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:21: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:22: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:10:22: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "100") (weapon "quake_rl") L 10/03/2026 - 23:10:23: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:23: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:23: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "103") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:23: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:23: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:23: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 23:10:24: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:24: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:24: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "5") (weapon "shotgun_soldier") L 10/03/2026 - 23:10:24: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:24: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:24: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "26") (weapon "shotgun_soldier") L 10/03/2026 - 23:10:25: "Duke Nukem<28><[U:1:1483612382]>" killed "rare forever<27><[U:1:887861144]>" with "world" (attacker_position "-13075 11522 696") (victim_position "-13140 11065 814") L 10/03/2026 - 23:10:25: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:25: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:10:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:28: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:28: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "60") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:28: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:29: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:30: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:10:30: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "110") (weapon "quake_rl") L 10/03/2026 - 23:10:30: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:30: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:30: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "96") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:30: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:31: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:10:31: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 23:10:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:31: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:31: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "30") (realdamage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:10:31: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-12999 10478 742") (victim_position "-12890 10794 696") L 10/03/2026 - 23:10:31: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:10:33: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:34: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:35: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:10:35: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "110") (weapon "quake_rl") L 10/03/2026 - 23:10:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:35: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:36: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:36: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:36: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "56") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:37: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:37: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:37: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:37: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "19") (weapon "shotgun_soldier") L 10/03/2026 - 23:10:37: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:10:37: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 23:10:37: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "38") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:38: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:38: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "29") (realdamage "27") (weapon "shotgun_soldier") L 10/03/2026 - 23:10:38: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13085 11311 830") (victim_position "-13041 11843 735") L 10/03/2026 - 23:10:38: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:10:41: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:41: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:41: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:41: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "52") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:42: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:42: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:10:42: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 23:10:42: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:44: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:44: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "54") (weapon "shotgun_soldier") L 10/03/2026 - 23:10:44: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:44: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:44: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "52") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:45: "Duke Nukem<28><[U:1:1483612382]>" picked up item "tf_ammo_pack" L 10/03/2026 - 23:10:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:45: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:45: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "64") (weapon "shotgun_soldier") L 10/03/2026 - 23:10:45: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:45: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:45: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:45: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "87") (weapon "shotgun_soldier") L 10/03/2026 - 23:10:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:46: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:46: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "68") (realdamage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:10:46: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13078 12114 740") (victim_position "-12997 11806 696") L 10/03/2026 - 23:10:46: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:10:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:49: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:49: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:10:49: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "382") L 10/03/2026 - 23:10:49: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:49: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "70") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:50: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:50: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:10:50: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "263") L 10/03/2026 - 23:10:51: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:51: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "world" (attacker_position "-13220 11254 696") (victim_position "-13225 11795 812") L 10/03/2026 - 23:10:51: "rare forever<27><[U:1:887861144]>" triggered "domination" against "Duke Nukem<28><[U:1:1483612382]>" L 10/03/2026 - 23:10:51: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:10:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:53: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:54: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:54: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:54: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "51") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:54: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:10:54: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "77") (weapon "quake_rl") L 10/03/2026 - 23:10:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:54: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:55: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:10:56: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:10:56: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "95") (weapon "quake_rl") L 10/03/2026 - 23:10:57: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:57: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:57: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "17") (weapon "shotgun_soldier") L 10/03/2026 - 23:10:58: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:10:58: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:58: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:10:58: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "39") (realdamage "11") (weapon "shotgun_soldier") L 10/03/2026 - 23:10:58: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13198 10837 873") (victim_position "-13135 11283 767") L 10/03/2026 - 23:10:58: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:11:00: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:05: "Duke Nukem<28><[U:1:1483612382]>" picked up item "tf_ammo_pack" L 10/03/2026 - 23:11:05: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:05: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:05: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:11:05: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "74") (weapon "quake_rl") L 10/03/2026 - 23:11:06: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:07: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:10: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:11: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:11: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "101") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:11: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:12: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:11:12: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "81") (realdamage "50") (weapon "quake_rl") L 10/03/2026 - 23:11:12: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "quake_rl" (attacker_position "-13216 12101 941") (victim_position "-13028 11610 696") L 10/03/2026 - 23:11:12: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:12: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:11:14: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:14: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:11:14: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "275") L 10/03/2026 - 23:11:14: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:14: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "65") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:15: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:16: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:16: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:16: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "51") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:16: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:16: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:11:16: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "102") (realdamage "65") (weapon "quake_rl") L 10/03/2026 - 23:11:16: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "quake_rl" (attacker_position "-13251 12073 834") (victim_position "-13288 12373 696") L 10/03/2026 - 23:11:17: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:11:20: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:21: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:21: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "48") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:23: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:23: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:11:23: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "74") (weapon "quake_rl") L 10/03/2026 - 23:11:24: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:24: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:24: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:25: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:25: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:25: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "25") (weapon "shotgun_soldier") L 10/03/2026 - 23:11:26: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:26: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:26: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "96") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:26: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:26: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:11:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:27: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:27: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:11:27: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:27: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:27: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "16") (realdamage "11") (weapon "shotgun_soldier") L 10/03/2026 - 23:11:27: "Duke Nukem<28><[U:1:1483612382]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13241 10591 696") (victim_position "-13199 10812 804") L 10/03/2026 - 23:11:27: "Duke Nukem<28><[U:1:1483612382]>" triggered "revenge" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:11:27: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:11:29: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:30: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:30: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:11:30: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "54") (weapon "quake_rl") L 10/03/2026 - 23:11:31: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:11:31: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "61") (weapon "quake_rl") L 10/03/2026 - 23:11:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:31: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:31: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "108") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:31: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:32: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:32: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "42") (weapon "shotgun_soldier") L 10/03/2026 - 23:11:32: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:32: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:32: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "5") (weapon "shotgun_soldier") L 10/03/2026 - 23:11:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:33: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:33: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "48") (realdamage "20") (weapon "shotgun_soldier") L 10/03/2026 - 23:11:33: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13167 10965 873") (victim_position "-13326 11323 745") L 10/03/2026 - 23:11:33: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:11:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:36: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:37: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:37: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "52") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:37: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:37: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:11:37: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "105") (weapon "quake_rl") L 10/03/2026 - 23:11:37: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:37: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:37: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "95") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:39: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:11:39: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "41") (weapon "quake_rl") L 10/03/2026 - 23:11:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:40: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:40: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 23:11:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:40: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:40: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "27") (weapon "shotgun_soldier") L 10/03/2026 - 23:11:41: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:41: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:41: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:41: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "23") (realdamage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:11:41: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-12953 10794 727") (victim_position "-13097 11450 701") L 10/03/2026 - 23:11:41: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:11:44: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:44: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:44: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "72") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:45: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:11:45: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "75") (weapon "quake_rl") L 10/03/2026 - 23:11:45: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:45: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:45: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "100") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:47: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:47: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:47: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "51") (realdamage "33") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:47: "Duke Nukem<28><[U:1:1483612382]>" killed "rare forever<27><[U:1:887861144]>" with "tf_projectile_rocket" (attacker_position "-13096 10905 804") (victim_position "-12928 10641 696") L 10/03/2026 - 23:11:47: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:11:47: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:49: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:50: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:11:50: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "82") (weapon "quake_rl") L 10/03/2026 - 23:11:50: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:51: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:11:51: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "87") (weapon "quake_rl") L 10/03/2026 - 23:11:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:52: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:52: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:11:52: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "33") (realdamage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:11:52: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13139 10954 804") (victim_position "-12981 10425 696") L 10/03/2026 - 23:11:52: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:11:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:54: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:55: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:11:55: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "217") L 10/03/2026 - 23:11:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:55: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:56: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:11:56: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "110") (realdamage "94") (weapon "quake_rl") L 10/03/2026 - 23:11:56: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "quake_rl" (attacker_position "-13153 10786 804") (victim_position "-13079 10913 740") L 10/03/2026 - 23:11:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:56: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:11:59: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:11:59: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:59: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:11:59: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "72") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:00: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:00: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "103") (weapon "quake_rl") L 10/03/2026 - 23:12:00: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:01: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:01: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:01: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "86") (weapon "quake_rl") L 10/03/2026 - 23:12:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:01: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:01: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "106") (realdamage "7") (weapon "quake_rl") L 10/03/2026 - 23:12:01: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "quake_rl" (attacker_position "-13205 10958 804") (victim_position "-13125 11191 805") L 10/03/2026 - 23:12:02: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:12:04: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:05: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:05: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:06: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:06: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:06: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "35") (weapon "quake_rl") L 10/03/2026 - 23:12:07: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:08: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:08: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "46") (weapon "quake_rl") L 10/03/2026 - 23:12:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "50") (weapon "quake_rl") L 10/03/2026 - 23:12:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 23:12:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:10: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:10: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:12:10: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "world" (attacker_position "-13121 10820 804") (victim_position "-12633 11058 680") L 10/03/2026 - 23:12:10: "rare forever<27><[U:1:887861144]>" triggered "domination" against "Duke Nukem<28><[U:1:1483612382]>" L 10/03/2026 - 23:12:10: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:12:12: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:12: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:12: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "64") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:12: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:12: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:12: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "42") (weapon "shotgun_soldier") L 10/03/2026 - 23:12:13: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:13: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "93") (weapon "quake_rl") L 10/03/2026 - 23:12:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:13: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:13: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "107") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:13: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:14: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:14: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:14: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "62") (realdamage "20") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:14: "Duke Nukem<28><[U:1:1483612382]>" killed "rare forever<27><[U:1:887861144]>" with "tf_projectile_rocket" (attacker_position "-13194 11099 804") (victim_position "-13240 10845 800") L 10/03/2026 - 23:12:14: "Duke Nukem<28><[U:1:1483612382]>" triggered "revenge" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:12:14: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:12:17: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:18: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:18: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:18: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "75") (weapon "quake_rl") L 10/03/2026 - 23:12:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:18: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:19: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:19: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "47") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:19: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:19: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:19: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "67") (weapon "shotgun_soldier") L 10/03/2026 - 23:12:20: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:20: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:20: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "70") (realdamage "61") (weapon "shotgun_soldier") L 10/03/2026 - 23:12:20: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13166 10859 804") (victim_position "-13430 10793 696") L 10/03/2026 - 23:12:20: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:12:21: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:22: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:22: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "36") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:23: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:24: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:24: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:24: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "78") (weapon "quake_rl") L 10/03/2026 - 23:12:24: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:25: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:26: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:26: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "96") (weapon "quake_rl") L 10/03/2026 - 23:12:26: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:27: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:27: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "62") (realdamage "53") (weapon "quake_rl") L 10/03/2026 - 23:12:27: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "quake_rl" (attacker_position "-13218 11004 804") (victim_position "-12980 11486 726") L 10/03/2026 - 23:12:27: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:12:29: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:29: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:29: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "261") L 10/03/2026 - 23:12:29: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:29: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "79") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:30: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:30: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:30: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:30: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:12:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:31: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:32: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:32: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "46") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:32: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:32: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "92") (weapon "quake_rl") L 10/03/2026 - 23:12:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:32: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:32: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:32: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "23") (realdamage "2") (weapon "shotgun_soldier") L 10/03/2026 - 23:12:32: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13396 10991 696") (victim_position "-13378 11523 696") L 10/03/2026 - 23:12:33: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:12:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:35: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:36: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:36: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:36: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "76") (weapon "quake_rl") L 10/03/2026 - 23:12:37: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:37: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "105") (weapon "quake_rl") L 10/03/2026 - 23:12:37: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:37: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "56") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:37: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:37: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:38: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:38: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:12:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:12:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:38: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:38: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "76") (realdamage "3") (weapon "shotgun_soldier") L 10/03/2026 - 23:12:38: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13240 11749 754") (victim_position "-13092 11472 700") L 10/03/2026 - 23:12:38: "rare forever<27><[U:1:887861144]>" triggered "domination" against "Duke Nukem<28><[U:1:1483612382]>" L 10/03/2026 - 23:12:38: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:12:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:42: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:43: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:43: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "43") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:44: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:45: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:12:45: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "102") (weapon "quake_rl") L 10/03/2026 - 23:12:45: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:46: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:46: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "59") (weapon "shotgun_soldier") L 10/03/2026 - 23:12:46: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:47: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:47: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "69") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:47: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:47: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:47: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 23:12:48: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:48: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:12:48: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "46") (realdamage "39") (weapon "shotgun_soldier") L 10/03/2026 - 23:12:48: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13192 11823 878") (victim_position "-13123 11424 701") L 10/03/2026 - 23:12:48: World triggered "mge_match_end" (winner "[U:1:887861144]") (loser "[U:1:1483612382]") (winner_score "20") (loser_score "4")