L 10/03/2026 - 23:12:54: World triggered "meta_data" (matchid "261003231254d88a") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/03/2026 - 23:12:54: "rare forever<27><[U:1:887861144]>" changed role to "soldier" L 10/03/2026 - 23:12:54: "Duke Nukem<28><[U:1:1483612382]>" changed role to "soldier" L 10/03/2026 - 23:12:56: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:56: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "295") L 10/03/2026 - 23:12:56: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:12:57: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:12:57: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:00: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:00: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:00: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "76") (weapon "quake_rl") L 10/03/2026 - 23:13:01: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:01: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:01: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "13") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:01: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:01: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "65") (realdamage "42") (weapon "quake_rl") L 10/03/2026 - 23:13:01: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "quake_rl" (attacker_position "-13088 11570 809") (victim_position "-12869 11337 634") L 10/03/2026 - 23:13:01: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:13:03: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:03: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:03: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "109") (weapon "quake_rl") L 10/03/2026 - 23:13:03: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:03: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "62") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:03: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:03: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:04: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:04: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:04: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:04: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "50") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:05: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:05: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "81") (realdamage "65") (weapon "quake_rl") L 10/03/2026 - 23:13:05: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "quake_rl" (attacker_position "-13115 11592 697") (victim_position "-13295 11306 735") L 10/03/2026 - 23:13:05: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:13:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:07: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:08: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:08: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "46") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:09: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "56") (weapon "quake_rl") L 10/03/2026 - 23:13:10: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:10: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:10: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "31") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:11: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:11: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:11: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:11: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:11: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:11: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "49") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:11: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:11: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:11: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:12: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:12: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:12: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:12: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "76") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:13: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:13: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "84") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:13: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:14: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:14: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "83") (realdamage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:14: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13123 11688 740") (victim_position "-13065 11482 698") L 10/03/2026 - 23:13:14: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:13:16: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:17: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:17: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:17: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "47") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:18: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:18: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:18: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:18: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:18: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:18: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "81") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:18: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:18: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:13:19: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:19: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "110") (weapon "quake_rl") L 10/03/2026 - 23:13:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:19: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:19: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:19: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "73") (realdamage "50") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:19: "Duke Nukem<28><[U:1:1483612382]>" killed "rare forever<27><[U:1:887861144]>" with "tf_projectile_rocket" (attacker_position "-12996 11778 752") (victim_position "-13014 12110 711") L 10/03/2026 - 23:13:19: "Duke Nukem<28><[U:1:1483612382]>" triggered "revenge" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:13:19: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:13:21: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:22: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:22: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "105") (weapon "quake_rl") L 10/03/2026 - 23:13:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:23: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:23: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "50") (weapon "quake_rl") L 10/03/2026 - 23:13:23: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:23: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:23: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "35") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:24: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:24: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:24: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:24: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:24: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "17") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:24: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13114 11021 804") (victim_position "-12419 11067 627") L 10/03/2026 - 23:13:24: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:13:26: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:27: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:27: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "56") (weapon "quake_rl") L 10/03/2026 - 23:13:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:29: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:31: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:31: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "100") (weapon "quake_rl") L 10/03/2026 - 23:13:31: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "world" (attacker_position "-13114 11098 804") (victim_position "-13025 10713 752") L 10/03/2026 - 23:13:32: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:13:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:34: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:35: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:35: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "107") (weapon "quake_rl") L 10/03/2026 - 23:13:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:35: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:35: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:35: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "64") (weapon "quake_rl") L 10/03/2026 - 23:13:36: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:37: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:37: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:37: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "10") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:37: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "5") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:38: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:38: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:41: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:41: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:42: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:42: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:42: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "10") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:42: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:46: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:46: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "14") (realdamage "5") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:46: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13125 10725 804") (victim_position "-12573 11085 626") L 10/03/2026 - 23:13:46: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:13:48: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:48: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:49: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:49: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "63") (weapon "quake_rl") L 10/03/2026 - 23:13:49: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:49: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:49: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "68") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:50: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:50: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:50: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "56") (weapon "quake_rl") L 10/03/2026 - 23:13:51: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:51: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "109") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:51: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:51: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:51: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "71") (weapon "quake_rl") L 10/03/2026 - 23:13:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:51: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:51: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "33") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:52: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:52: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:52: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "64") (realdamage "14") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:52: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13095 11011 825") (victim_position "-13261 11159 696") L 10/03/2026 - 23:13:52: "rare forever<27><[U:1:887861144]>" triggered "domination" against "Duke Nukem<28><[U:1:1483612382]>" L 10/03/2026 - 23:13:52: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:13:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:55: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:55: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:55: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "66") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:56: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:56: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "105") (weapon "quake_rl") L 10/03/2026 - 23:13:56: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:57: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:13:57: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:13:57: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "63") (weapon "quake_rl") L 10/03/2026 - 23:13:57: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:13:57: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:57: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:57: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "28") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:58: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:58: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:13:58: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "21") (realdamage "4") (weapon "shotgun_soldier") L 10/03/2026 - 23:13:58: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13176 11039 804") (victim_position "-12840 10904 681") L 10/03/2026 - 23:13:58: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:14:08: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:08: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:08: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "67") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:09: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:14:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "69") (weapon "quake_rl") L 10/03/2026 - 23:14:09: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:09: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:09: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:10: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:10: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:14:10: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 23:14:11: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:11: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:11: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:11: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:11: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:11: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:11: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "44") (realdamage "29") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:11: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13240 10845 740") (victim_position "-13371 11300 696") L 10/03/2026 - 23:14:11: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:14:13: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:16: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:16: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:16: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "68") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:16: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:14:16: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "325") L 10/03/2026 - 23:14:16: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:17: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:17: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:17: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "39") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:18: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:14:18: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "99") (realdamage "77") (weapon "quake_rl") (airshot "1") (height "270") L 10/03/2026 - 23:14:18: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "quake_rl" (attacker_position "-13128 11174 779") (victim_position "-13086 10943 1074") L 10/03/2026 - 23:14:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:18: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:14:19: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:22: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:22: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:22: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "82") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:23: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:23: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:23: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:24: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:14:24: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "70") (weapon "quake_rl") L 10/03/2026 - 23:14:24: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:25: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:14:25: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "87") (weapon "quake_rl") L 10/03/2026 - 23:14:25: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:25: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:14:25: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "111") (realdamage "26") (weapon "quake_rl") L 10/03/2026 - 23:14:25: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "quake_rl" (attacker_position "-13184 11095 804") (victim_position "-13212 11211 796") L 10/03/2026 - 23:14:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:25: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:14:28: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:28: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:28: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "68") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:29: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:14:29: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "60") (weapon "quake_rl") L 10/03/2026 - 23:14:29: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:29: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:29: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "240") L 10/03/2026 - 23:14:30: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:30: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:30: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:30: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "71") (realdamage "8") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:30: "Duke Nukem<28><[U:1:1483612382]>" killed "rare forever<27><[U:1:887861144]>" with "tf_projectile_rocket" (attacker_position "-13081 11164 745") (victim_position "-12981 10601 696") L 10/03/2026 - 23:14:30: "Duke Nukem<28><[U:1:1483612382]>" triggered "revenge" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:14:30: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:14:33: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:34: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:34: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:14:34: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "40") (weapon "quake_rl") L 10/03/2026 - 23:14:35: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:35: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:14:35: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "75") (weapon "quake_rl") L 10/03/2026 - 23:14:36: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:36: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:36: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "39") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:36: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:36: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "19") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:37: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:37: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:37: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:37: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:38: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:38: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "44") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "47") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:38: "Duke Nukem<28><[U:1:1483612382]>" picked up item "tf_ammo_pack" L 10/03/2026 - 23:14:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:39: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:39: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:40: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:40: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:40: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:40: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:40: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "14") (realdamage "10") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:40: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13199 10973 804") (victim_position "-13215 10584 696") L 10/03/2026 - 23:14:40: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:14:42: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:43: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:43: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "88") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:43: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:43: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:43: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:43: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "10") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:45: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:45: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:14:45: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 23:14:45: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:47: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:47: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:47: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:47: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:47: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "44") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:47: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:47: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "65") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:48: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:48: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:48: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:48: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:48: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:48: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:48: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "29") (realdamage "19") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:48: "Duke Nukem<28><[U:1:1483612382]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13287 11475 696") (victim_position "-13338 11115 696") L 10/03/2026 - 23:14:49: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:14:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:51: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:51: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "104") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:51: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:51: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:14:51: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "81") (weapon "quake_rl") L 10/03/2026 - 23:14:52: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:53: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:53: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:53: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:54: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:54: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "29") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:54: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:54: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:54: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "35") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:14:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:54: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:54: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "26") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:55: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:55: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:55: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "17") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:55: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:56: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:56: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "54") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:56: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:57: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:57: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:57: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:57: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:57: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:14:57: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "23") (weapon "shotgun_soldier") L 10/03/2026 - 23:14:57: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13079 11004 740") (victim_position "-13143 11289 698") L 10/03/2026 - 23:14:57: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:14:59: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:14:59: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:00: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:15:00: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "85") (weapon "quake_rl") L 10/03/2026 - 23:15:01: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:02: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:15:02: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "104") (weapon "quake_rl") L 10/03/2026 - 23:15:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:02: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:02: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "25") (realdamage "11") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:02: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-12942 11199 759") (victim_position "-12819 11149 581") L 10/03/2026 - 23:15:02: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:15:06: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:06: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:06: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "67") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:07: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:08: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:08: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "110") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:08: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:15:08: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "75") (weapon "quake_rl") L 10/03/2026 - 23:15:08: "Duke Nukem<28><[U:1:1483612382]>" killed "rare forever<27><[U:1:887861144]>" with "world" (attacker_position "-13039 10749 767") (victim_position "-13173 10675 745") L 10/03/2026 - 23:15:08: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:08: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:15:10: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:11: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:11: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:15:11: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "85") (weapon "quake_rl") L 10/03/2026 - 23:15:11: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:12: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:12: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:15:12: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "42") (weapon "quake_rl") L 10/03/2026 - 23:15:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:13: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:15:13: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "49") (weapon "quake_rl") L 10/03/2026 - 23:15:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:13: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:13: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "43") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:13: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:13: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:13: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "62") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:14: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:14: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:14: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:14: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:14: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "21") (realdamage "12") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:14: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13198 10831 804") (victim_position "-13225 10442 696") L 10/03/2026 - 23:15:14: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:15:17: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:17: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:15:17: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "90") (weapon "quake_rl") L 10/03/2026 - 23:15:17: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:17: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:17: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "45") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:17: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:17: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "62") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:18: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:15:18: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "105") (weapon "quake_rl") L 10/03/2026 - 23:15:18: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:19: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:19: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:19: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "33") (realdamage "5") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:19: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13137 10791 804") (victim_position "-13198 11212 916") L 10/03/2026 - 23:15:19: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:19: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "65") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:19: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:15:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:22: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:22: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:22: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:22: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "57") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:22: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:15:22: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "107") (weapon "quake_rl") L 10/03/2026 - 23:15:23: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:24: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:15:24: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "73") (weapon "quake_rl") L 10/03/2026 - 23:15:24: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:25: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:25: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:25: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "40") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:25: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:25: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "world" (attacker_position "-13187 10827 804") (victim_position "-13289 11392 700") L 10/03/2026 - 23:15:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:26: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:15:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:28: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:28: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:28: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "61") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:28: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:28: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:28: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "66") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:29: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:29: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:29: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "70") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:29: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:29: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:29: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "65") (realdamage "37") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:29: "Duke Nukem<28><[U:1:1483612382]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-12947 10918 696") (victim_position "-13091 10736 804") L 10/03/2026 - 23:15:30: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:15:30: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:31: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:32: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:32: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:15:32: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "49") (weapon "quake_rl") L 10/03/2026 - 23:15:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:33: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:15:33: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "63") (weapon "quake_rl") L 10/03/2026 - 23:15:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:33: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:15:33: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "71") (weapon "quake_rl") L 10/03/2026 - 23:15:34: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:34: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:34: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "68") (realdamage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:34: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13104 10937 804") (victim_position "-12842 10773 685") L 10/03/2026 - 23:15:34: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:15:35: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:37: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:38: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:39: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:39: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "64") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:39: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:40: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:40: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "75") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:40: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:40: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:40: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "63") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:41: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:41: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:41: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:41: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:41: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:41: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "31") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:41: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:41: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:41: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:41: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:41: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:41: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "29") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:42: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:42: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "78") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:42: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:42: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:42: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "80") (realdamage "14") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:42: "Duke Nukem<28><[U:1:1483612382]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-12967 10869 709") (victim_position "-12826 11078 610") L 10/03/2026 - 23:15:42: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:15:44: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:45: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:46: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:46: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:15:46: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "69") (weapon "quake_rl") L 10/03/2026 - 23:15:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:47: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:47: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "59") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:47: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:47: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:47: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "84") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:48: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:48: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:48: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "30") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:48: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:48: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:48: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "28") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:48: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:48: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:48: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "4") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:49: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:49: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:49: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:50: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:50: "Duke Nukem<28><[U:1:1483612382]>" killed "rare forever<27><[U:1:887861144]>" with "world" (attacker_position "-13191 10526 697") (victim_position "-13269 10605 703") L 10/03/2026 - 23:15:50: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:15:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:52: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:53: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:15:53: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "82") (weapon "quake_rl") L 10/03/2026 - 23:15:53: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:54: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:15:55: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:55: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "72") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:55: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:55: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:56: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:56: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "66") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:56: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:15:57: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:57: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:15:57: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "71") (realdamage "35") (weapon "shotgun_soldier") L 10/03/2026 - 23:15:57: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13011 11057 696") (victim_position "-12737 10980 657") L 10/03/2026 - 23:15:57: "Duke Nukem<28><[U:1:1483612382]>" spawned as "soldier" L 10/03/2026 - 23:16:00: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:16:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:16:00: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:16:00: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "52") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:16:00: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:16:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:16:01: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:16:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:16:01: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:16:01: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "58") (weapon "quake_rl") L 10/03/2026 - 23:16:01: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:16:01: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:16:01: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "49") (weapon "shotgun_soldier") L 10/03/2026 - 23:16:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:16:02: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:16:02: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "72") (weapon "quake_rl") L 10/03/2026 - 23:16:02: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:16:03: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:16:03: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:16:03: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "36") (weapon "shotgun_soldier") L 10/03/2026 - 23:16:03: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:16:03: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:16:03: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "26") (weapon "shotgun_soldier") L 10/03/2026 - 23:16:04: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:16:04: "Duke Nukem<28><[U:1:1483612382]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:16:04: "Duke Nukem<28><[U:1:1483612382]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "22") (weapon "shotgun_soldier") L 10/03/2026 - 23:16:04: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:16:04: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:16:04: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "23") (weapon "shotgun_soldier") L 10/03/2026 - 23:16:04: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:16:04: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:16:04: "rare forever<27><[U:1:887861144]>" triggered "damage" against "Duke Nukem<28><[U:1:1483612382]>" (damage "47") (realdamage "11") (weapon "shotgun_soldier") L 10/03/2026 - 23:16:04: "Duke Nukem<28><[U:1:1483612382]>" joined team "Spectator" L 10/03/2026 - 23:16:04: "rare forever<27><[U:1:887861144]>" killed "Duke Nukem<28><[U:1:1483612382]>" with "shotgun_soldier" (attacker_position "-13219 11173 740") (victim_position "-13321 11591 741") L 10/03/2026 - 23:16:04: World triggered "mge_match_end" (winner "[U:1:887861144]") (loser "[U:1:1483612382]") (winner_score "20") (loser_score "7")