L 10/03/2026 - 23:19:56: World triggered "meta_data" (matchid "261003231956a217") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/03/2026 - 23:19:56: "rare forever<27><[U:1:887861144]>" changed role to "soldier" L 10/03/2026 - 23:19:56: "scratta (\_/)<30><[U:1:1101758709]>" changed role to "soldier" L 10/03/2026 - 23:19:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:19:58: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:19:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:19:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "54") (weapon "quake_rl") L 10/03/2026 - 23:19:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:19:58: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:19:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:19:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 23:19:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:19:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:19:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:19:59: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "64") (realdamage "60") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:00: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13235 10707 740") (victim_position "-13243 10449 833") L 10/03/2026 - 23:20:00: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:20:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "336") L 10/03/2026 - 23:20:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:02: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:02: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "49") (weapon "quake_rl") L 10/03/2026 - 23:20:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:03: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:03: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "83") (weapon "quake_rl") L 10/03/2026 - 23:20:03: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "63") (weapon "quake_rl") L 10/03/2026 - 23:20:04: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:04: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "109") (realdamage "102") (weapon "quake_rl") (airshot "1") (height "300") L 10/03/2026 - 23:20:04: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-13165 11072 951") (victim_position "-13122 11208 1041") L 10/03/2026 - 23:20:04: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:04: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:04: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:20:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "75") (weapon "quake_rl") L 10/03/2026 - 23:20:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:10: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:10: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "57") (weapon "quake_rl") L 10/03/2026 - 23:20:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:10: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:10: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "81") (weapon "quake_rl") L 10/03/2026 - 23:20:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:11: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:11: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:11: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "33") (realdamage "22") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:11: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13200 11062 804") (victim_position "-13071 11210 739") L 10/03/2026 - 23:20:11: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:20:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:14: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:14: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "79") (weapon "quake_rl") (airshot "1") (height "409") L 10/03/2026 - 23:20:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "90") (weapon "quake_rl") L 10/03/2026 - 23:20:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:16: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "399") L 10/03/2026 - 23:20:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:16: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:17: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:17: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "33") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "44") (realdamage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:17: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-12933 10786 696") (victim_position "-13303 10473 696") L 10/03/2026 - 23:20:17: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:20:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:20: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:20: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "64") (weapon "quake_rl") L 10/03/2026 - 23:20:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "76") (weapon "quake_rl") L 10/03/2026 - 23:20:21: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:21: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "104") (weapon "quake_rl") L 10/03/2026 - 23:20:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:21: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:21: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "33") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "398") L 10/03/2026 - 23:20:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "12") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:23: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:23: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "38") (realdamage "29") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:23: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13045 11806 783") (victim_position "-13043 11336 696") L 10/03/2026 - 23:20:23: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:20:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "82") (weapon "quake_rl") L 10/03/2026 - 23:20:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:28: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:28: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "85") (weapon "quake_rl") L 10/03/2026 - 23:20:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:29: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:29: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "98") (realdamage "86") (weapon "quake_rl") L 10/03/2026 - 23:20:29: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-13274 12058 1096") (victim_position "-13077 12229 808") L 10/03/2026 - 23:20:29: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:20:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "57") (weapon "quake_rl") L 10/03/2026 - 23:20:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "69") (weapon "quake_rl") L 10/03/2026 - 23:20:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:33: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:33: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 23:20:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "58") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:35: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:35: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "80") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:38: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:38: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "24") (realdamage "22") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:38: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13083 11732 810") (victim_position "-13186 11526 697") L 10/03/2026 - 23:20:38: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:20:41: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "52") (weapon "quake_rl") L 10/03/2026 - 23:20:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:42: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:42: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "290") L 10/03/2026 - 23:20:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "76") (weapon "quake_rl") L 10/03/2026 - 23:20:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:44: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:44: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "39") (weapon "quake_rl") L 10/03/2026 - 23:20:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "28") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:46: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:46: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "12") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:47: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:47: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "12") (realdamage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:47: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13141 11376 764") (victim_position "-13457 11728 611") L 10/03/2026 - 23:20:47: "rare forever<27><[U:1:887861144]>" triggered "domination" against "scratta (\_/)<30><[U:1:1101758709]>" L 10/03/2026 - 23:20:47: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:20:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:49: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:49: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "104") (weapon "quake_rl") L 10/03/2026 - 23:20:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "103") (weapon "quake_rl") L 10/03/2026 - 23:20:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "69") (weapon "quake_rl") L 10/03/2026 - 23:20:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:50: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:50: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "62") (weapon "quake_rl") L 10/03/2026 - 23:20:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "12") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:52: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:52: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "44") (weapon "quake_rl") L 10/03/2026 - 23:20:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:52: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:52: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "35") (realdamage "27") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:52: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13331 11438 867") (victim_position "-13261 11955 801") L 10/03/2026 - 23:20:52: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:20:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 23:20:54: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:54: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "110") (weapon "quake_rl") L 10/03/2026 - 23:20:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "58") (weapon "quake_rl") L 10/03/2026 - 23:20:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:56: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:56: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "35") (weapon "quake_rl") L 10/03/2026 - 23:20:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "5") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:57: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:20:57: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:57: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:20:57: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "17") (weapon "shotgun_soldier") L 10/03/2026 - 23:20:57: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:20:57: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "44") (realdamage "38") (weapon "quake_rl") L 10/03/2026 - 23:20:57: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-12986 11629 696") (victim_position "-13126 12139 740") L 10/03/2026 - 23:20:57: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:21:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:02: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:02: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 23:21:03: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "world" (attacker_position "-13201 12006 804") (victim_position "-13079 11593 696") L 10/03/2026 - 23:21:03: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:21:03: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:05: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "71") (weapon "quake_rl") L 10/03/2026 - 23:21:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:06: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:06: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "274") L 10/03/2026 - 23:21:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "57") (weapon "quake_rl") L 10/03/2026 - 23:21:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "29") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:08: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:08: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "35") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "41") (realdamage "32") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:09: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13100 12231 696") (victim_position "-13039 11713 696") L 10/03/2026 - 23:21:09: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:21:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "50") (weapon "quake_rl") L 10/03/2026 - 23:21:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "77") (weapon "quake_rl") L 10/03/2026 - 23:21:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "4") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "30") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "12") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:22: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:22: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "60") (weapon "quake_rl") L 10/03/2026 - 23:21:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "34") (realdamage "6") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:22: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13100 11389 701") (victim_position "-13002 10852 696") L 10/03/2026 - 23:21:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "revenge" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:21:22: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:21:24: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:24: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:24: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:24: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "80") (weapon "quake_rl") L 10/03/2026 - 23:21:24: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:24: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "91") (weapon "quake_rl") L 10/03/2026 - 23:21:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:27: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:27: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "103") (weapon "quake_rl") L 10/03/2026 - 23:21:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "63") (weapon "quake_rl") L 10/03/2026 - 23:21:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:27: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:27: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "73") (realdamage "54") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:27: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13276 11245 762") (victim_position "-13200 11484 782") L 10/03/2026 - 23:21:27: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:21:30: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:30: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:30: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 23:21:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "109") (weapon "quake_rl") L 10/03/2026 - 23:21:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "71") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:33: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:33: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "81") (realdamage "39") (weapon "quake_rl") L 10/03/2026 - 23:21:33: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-13189 10829 804") (victim_position "-13107 10991 849") L 10/03/2026 - 23:21:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:33: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:21:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "80") (weapon "quake_rl") L 10/03/2026 - 23:21:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:37: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:37: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:37: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "64") (weapon "quake_rl") L 10/03/2026 - 23:21:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "105") (weapon "quake_rl") L 10/03/2026 - 23:21:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:38: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:38: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "68") (weapon "quake_rl") L 10/03/2026 - 23:21:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:38: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:38: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "19") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:39: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:39: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "5") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "9") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:39: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:39: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "9") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:40: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:40: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "14") (realdamage "8") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:40: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-12937 11571 696") (victim_position "-12821 10911 680") L 10/03/2026 - 23:21:40: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:21:41: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "78") (weapon "quake_rl") L 10/03/2026 - 23:21:42: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:42: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "82") (weapon "quake_rl") L 10/03/2026 - 23:21:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:43: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:43: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "342") L 10/03/2026 - 23:21:44: "scratta (\_/)<30><[U:1:1101758709]>" committed suicide with "quake_rl" (attacker_position "-13477 11228 450") L 10/03/2026 - 23:21:44: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:21:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "103") (weapon "quake_rl") L 10/03/2026 - 23:21:48: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:49: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:49: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "50") (weapon "quake_rl") L 10/03/2026 - 23:21:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/03/2026 - 23:21:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "44") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:51: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:51: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "55") (weapon "quake_rl") L 10/03/2026 - 23:21:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "49") (realdamage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:51: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13499 11722 609") (victim_position "-13127 11659 740") L 10/03/2026 - 23:21:52: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:21:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "99") (weapon "quake_rl") L 10/03/2026 - 23:21:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:54: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:54: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "90") (weapon "quake_rl") L 10/03/2026 - 23:21:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:56: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:56: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "65") (weapon "quake_rl") L 10/03/2026 - 23:21:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:57: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:57: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:57: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "17") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:57: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:21:57: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "49") (weapon "quake_rl") L 10/03/2026 - 23:21:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:21:58: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:58: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:21:58: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "52") (realdamage "10") (weapon "shotgun_soldier") L 10/03/2026 - 23:21:58: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13399 11715 696") (victim_position "-13176 12103 810") L 10/03/2026 - 23:21:58: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:22:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 23:22:02: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:02: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "65") (weapon "quake_rl") L 10/03/2026 - 23:22:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "111") (weapon "quake_rl") L 10/03/2026 - 23:22:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:02: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:02: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "76") (realdamage "41") (weapon "quake_rl") L 10/03/2026 - 23:22:02: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-13340 11869 1010") (victim_position "-13230 11971 804") L 10/03/2026 - 23:22:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:03: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:22:03: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/03/2026 - 23:22:06: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:06: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "105") (weapon "quake_rl") L 10/03/2026 - 23:22:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:07: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:07: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "55") (weapon "quake_rl") L 10/03/2026 - 23:22:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "110") (weapon "quake_rl") L 10/03/2026 - 23:22:08: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "world" (attacker_position "-13124 12375 705") (victim_position "-12983 12300 696") L 10/03/2026 - 23:22:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:08: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:22:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:10: "rare forever<27><[U:1:887861144]>" picked up item "tf_ammo_pack" L 10/03/2026 - 23:22:11: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "49") (weapon "quake_rl") L 10/03/2026 - 23:22:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:12: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:12: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "48") (weapon "quake_rl") L 10/03/2026 - 23:22:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:13: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:13: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "96") (weapon "quake_rl") L 10/03/2026 - 23:22:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "69") (weapon "quake_rl") L 10/03/2026 - 23:22:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:14: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:14: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "49") (realdamage "28") (weapon "quake_rl") L 10/03/2026 - 23:22:14: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-12952 12390 696") (victim_position "-12980 11823 696") L 10/03/2026 - 23:22:14: "rare forever<27><[U:1:887861144]>" triggered "domination" against "scratta (\_/)<30><[U:1:1101758709]>" L 10/03/2026 - 23:22:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "41") (weapon "quake_rl") L 10/03/2026 - 23:22:14: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:22:16: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:22:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:17: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:17: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "86") (weapon "quake_rl") L 10/03/2026 - 23:22:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:18: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:18: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "79") (weapon "quake_rl") L 10/03/2026 - 23:22:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "79") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:19: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:19: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "26") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "68") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:19: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13304 11639 696") (victim_position "-13149 11679 785") L 10/03/2026 - 23:22:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "revenge" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:22:19: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:22:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "320") L 10/03/2026 - 23:22:22: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:22: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "73") (weapon "quake_rl") L 10/03/2026 - 23:22:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:23: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:23: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "101") (weapon "quake_rl") L 10/03/2026 - 23:22:24: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:24: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:24: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:24: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "81") (realdamage "58") (weapon "quake_rl") L 10/03/2026 - 23:22:24: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-13169 11641 862") (victim_position "-13397 11901 696") L 10/03/2026 - 23:22:24: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:22:24: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "64") (weapon "quake_rl") L 10/03/2026 - 23:22:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "225") L 10/03/2026 - 23:22:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "41") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:30: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:30: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "world" (attacker_position "-13369 11372 696") (victim_position "-13111 11846 806") L 10/03/2026 - 23:22:30: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:22:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:33: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:33: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "79") (weapon "quake_rl") L 10/03/2026 - 23:22:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "109") (weapon "quake_rl") L 10/03/2026 - 23:22:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:34: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:34: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "59") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "44") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:35: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:35: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "39") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "41") (realdamage "19") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:35: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13338 11356 696") (victim_position "-12956 11172 696") L 10/03/2026 - 23:22:35: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:22:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:38: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:38: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "78") (weapon "quake_rl") L 10/03/2026 - 23:22:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/03/2026 - 23:22:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "47") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:42: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:42: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "34") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "79") (realdamage "68") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:42: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13290 10699 696") (victim_position "-13233 10447 798") L 10/03/2026 - 23:22:42: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:22:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:45: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:45: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "72") (weapon "quake_rl") L 10/03/2026 - 23:22:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/03/2026 - 23:22:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:47: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:47: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "4") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:47: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:47: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:48: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:48: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:48: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "26") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:49: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:49: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "23") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:50: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:50: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "51") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "55") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:50: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:22:50: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "63") (realdamage "6") (weapon "shotgun_soldier") L 10/03/2026 - 23:22:50: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13278 11642 776") (victim_position "-13125 11419 701") L 10/03/2026 - 23:22:50: World triggered "mge_match_end" (winner "[U:1:887861144]") (loser "[U:1:1101758709]") (winner_score "20") (loser_score "8")