L 10/03/2026 - 23:22:57: World triggered "meta_data" (matchid "26100323225750b7") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/03/2026 - 23:22:57: "rare forever<27><[U:1:887861144]>" changed role to "soldier" L 10/03/2026 - 23:22:57: "scratta (\_/)<30><[U:1:1101758709]>" changed role to "soldier" L 10/03/2026 - 23:22:58: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "332") L 10/03/2026 - 23:22:59: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:22:59: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:22:59: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "42") (weapon "quake_rl") L 10/03/2026 - 23:23:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:00: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:00: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "80") (weapon "quake_rl") L 10/03/2026 - 23:23:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:00: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:00: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "26") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:02: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:02: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:03: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:03: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:03: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "47") (realdamage "43") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:03: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13341 10726 696") (victim_position "-13209 11136 740") L 10/03/2026 - 23:23:03: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:23:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "52") (weapon "quake_rl") L 10/03/2026 - 23:23:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:23:10: "scratta (\_/)<30><[U:1:1101758709]>" picked up item "tf_ammo_pack" L 10/03/2026 - 23:23:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "54") (weapon "quake_rl") L 10/03/2026 - 23:23:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:10: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:10: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:23:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:10: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:10: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "38") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "95") (realdamage "62") (weapon "quake_rl") L 10/03/2026 - 23:23:11: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "quake_rl" (attacker_position "-13035 11202 730") (victim_position "-13062 11630 739") L 10/03/2026 - 23:23:11: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:23:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "74") (weapon "quake_rl") (airshot "1") (height "402") L 10/03/2026 - 23:23:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "108") (realdamage "81") (weapon "quake_rl") L 10/03/2026 - 23:23:16: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "quake_rl" (attacker_position "-13222 11056 871") (victim_position "-13117 11198 755") L 10/03/2026 - 23:23:16: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:23:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:20: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:20: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "73") (weapon "quake_rl") L 10/03/2026 - 23:23:20: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:20: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "76") (weapon "quake_rl") L 10/03/2026 - 23:23:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "46") (weapon "quake_rl") L 10/03/2026 - 23:23:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:22: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:22: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:22: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:22: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 23:23:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:23: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:23: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "54") (realdamage "19") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:23: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13213 10838 860") (victim_position "-13182 11124 740") L 10/03/2026 - 23:23:24: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:23:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 23:23:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/03/2026 - 23:23:28: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:28: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "69") (weapon "quake_rl") L 10/03/2026 - 23:23:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "64") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:28: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:28: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "38") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:30: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:30: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:30: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "35") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:31: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:31: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "25") (realdamage "4") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:31: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-12934 11196 696") (victim_position "-12652 11524 465") L 10/03/2026 - 23:23:31: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:23:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "55") (weapon "quake_rl") L 10/03/2026 - 23:23:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:35: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:35: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 23:23:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "58") (weapon "quake_rl") L 10/03/2026 - 23:23:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:36: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:36: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 23:23:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:37: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:37: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "59") (realdamage "53") (weapon "quake_rl") L 10/03/2026 - 23:23:37: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-13144 10958 804") (victim_position "-12833 11054 650") L 10/03/2026 - 23:23:37: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:37: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:23:37: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:40: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:40: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "322") L 10/03/2026 - 23:23:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "70") (weapon "quake_rl") L 10/03/2026 - 23:23:41: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "77") (weapon "quake_rl") L 10/03/2026 - 23:23:42: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:42: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "73") (realdamage "64") (weapon "quake_rl") L 10/03/2026 - 23:23:42: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-13157 10718 930") (victim_position "-13037 10944 802") L 10/03/2026 - 23:23:42: "rare forever<27><[U:1:887861144]>" triggered "domination" against "scratta (\_/)<30><[U:1:1101758709]>" L 10/03/2026 - 23:23:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:42: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:23:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:44: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:44: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "97") (weapon "quake_rl") L 10/03/2026 - 23:23:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "50") (weapon "quake_rl") L 10/03/2026 - 23:23:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "73") (weapon "quake_rl") L 10/03/2026 - 23:23:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:46: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:46: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "68") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:47: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:47: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "25") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "38") (realdamage "9") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:47: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13164 10795 804") (victim_position "-13215 10427 1092") L 10/03/2026 - 23:23:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "revenge" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:23:47: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:23:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "466") L 10/03/2026 - 23:23:51: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:51: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "48") (weapon "quake_rl") L 10/03/2026 - 23:23:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:53: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:54: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:54: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "35") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:55: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:55: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "19") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:23:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "37") (realdamage "25") (weapon "shotgun_soldier") L 10/03/2026 - 23:23:55: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13128 10514 697") (victim_position "-12838 10908 680") L 10/03/2026 - 23:23:55: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:23:58: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:59: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:23:59: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 23:23:59: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:23:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:00: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:00: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "302") L 10/03/2026 - 23:24:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "61") (weapon "quake_rl") L 10/03/2026 - 23:24:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "9") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:02: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:02: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "89") (realdamage "31") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:02: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13169 10678 740") (victim_position "-13080 10714 745") L 10/03/2026 - 23:24:02: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:24:05: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "61") (weapon "quake_rl") L 10/03/2026 - 23:24:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "54") (weapon "quake_rl") L 10/03/2026 - 23:24:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:08: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:08: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "83") (weapon "quake_rl") L 10/03/2026 - 23:24:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "36") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:10: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:10: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "86") (realdamage "53") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:11: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-12736 11025 644") (victim_position "-12820 10885 681") L 10/03/2026 - 23:24:11: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:24:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "308") L 10/03/2026 - 23:24:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:13: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:13: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "79") (weapon "quake_rl") L 10/03/2026 - 23:24:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:14: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:14: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "44") (weapon "quake_rl") L 10/03/2026 - 23:24:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:15: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:15: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "12") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:16: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:16: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:16: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "25") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "27") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:17: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:17: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:17: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:17: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "40") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "19") (realdamage "13") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:18: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-12808 11032 636") (victim_position "-13164 10790 804") L 10/03/2026 - 23:24:18: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:24:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:21: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:21: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "107") (weapon "quake_rl") L 10/03/2026 - 23:24:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:22: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:22: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "59") (weapon "quake_rl") L 10/03/2026 - 23:24:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "79") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:23: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:23: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "79") (realdamage "63") (weapon "quake_rl") L 10/03/2026 - 23:24:23: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-13128 10796 804") (victim_position "-13122 10543 697") L 10/03/2026 - 23:24:23: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:24:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "76") (weapon "quake_rl") L 10/03/2026 - 23:24:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:27: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:27: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "100") (weapon "quake_rl") L 10/03/2026 - 23:24:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "101") (weapon "quake_rl") L 10/03/2026 - 23:24:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:28: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:28: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "61") (weapon "quake_rl") L 10/03/2026 - 23:24:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:28: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:28: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "51") (realdamage "18") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:28: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13164 11171 740") (victim_position "-12877 10966 690") L 10/03/2026 - 23:24:29: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:24:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "57") (weapon "quake_rl") L 10/03/2026 - 23:24:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "79") (weapon "quake_rl") L 10/03/2026 - 23:24:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "27") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:35: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:35: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "33") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:36: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:36: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "79") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:36: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:36: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "31") (realdamage "8") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:36: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13305 11126 696") (victim_position "-13134 10921 804") L 10/03/2026 - 23:24:37: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:24:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "28") (weapon "quake_rl") L 10/03/2026 - 23:24:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "26") (weapon "quake_rl") L 10/03/2026 - 23:24:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:41: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/03/2026 - 23:24:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:42: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:42: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:43: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:43: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:43: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:43: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "45") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "65") (weapon "quake_rl") L 10/03/2026 - 23:24:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:44: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:44: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "25") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:45: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:45: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "11") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "17") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:46: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:46: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "32") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:24:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "32") (realdamage "12") (weapon "shotgun_soldier") L 10/03/2026 - 23:24:46: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13169 11782 804") (victim_position "-13155 11328 700") L 10/03/2026 - 23:24:46: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:24:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:48: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:49: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:49: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "80") (weapon "quake_rl") L 10/03/2026 - 23:24:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "320") L 10/03/2026 - 23:24:49: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:49: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "362") L 10/03/2026 - 23:24:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "108") (realdamage "71") (weapon "quake_rl") (airshot "1") (height "482") L 10/03/2026 - 23:24:49: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "quake_rl" (attacker_position "-13281 12162 1040") (victim_position "-13199 12094 1222") L 10/03/2026 - 23:24:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:50: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:24:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:53: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:53: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:53: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "79") (weapon "quake_rl") L 10/03/2026 - 23:24:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "74") (weapon "quake_rl") L 10/03/2026 - 23:24:54: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:54: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "105") (realdamage "72") (weapon "quake_rl") (airshot "1") (height "400") L 10/03/2026 - 23:24:54: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-13047 11662 985") (victim_position "-13279 11654 1096") L 10/03/2026 - 23:24:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:54: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:24:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "95") (weapon "quake_rl") L 10/03/2026 - 23:24:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:56: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:56: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "103") (weapon "quake_rl") L 10/03/2026 - 23:24:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "66") (weapon "quake_rl") L 10/03/2026 - 23:24:57: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:57: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:57: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "100") (weapon "quake_rl") L 10/03/2026 - 23:24:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:58: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:24:58: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:24:58: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "80") (realdamage "31") (weapon "quake_rl") L 10/03/2026 - 23:24:58: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-12948 10758 741") (victim_position "-13021 10486 696") L 10/03/2026 - 23:24:58: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:25:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "79") (weapon "quake_rl") L 10/03/2026 - 23:25:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:02: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:02: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "68") (weapon "quake_rl") L 10/03/2026 - 23:25:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "108") (weapon "quake_rl") L 10/03/2026 - 23:25:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:02: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:02: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "71") (weapon "quake_rl") L 10/03/2026 - 23:25:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "59") (realdamage "20") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:03: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13248 10833 890") (victim_position "-13082 10519 854") L 10/03/2026 - 23:25:03: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:25:05: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:05: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:05: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:25:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "71") (weapon "quake_rl") L 10/03/2026 - 23:25:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:07: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:07: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "74") (weapon "quake_rl") L 10/03/2026 - 23:25:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:07: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:07: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "10") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "45") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "64") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "41") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "22") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:10: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:10: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "51") (realdamage "10") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:10: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13265 10462 696") (victim_position "-13013 10730 696") L 10/03/2026 - 23:25:10: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:25:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:25:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "203") L 10/03/2026 - 23:25:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "79") (realdamage "75") (weapon "quake_rl") L 10/03/2026 - 23:25:15: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "quake_rl" (attacker_position "-13375 11124 696") (victim_position "-13265 10546 769") L 10/03/2026 - 23:25:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:15: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:25:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:17: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:17: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "58") (weapon "quake_rl") L 10/03/2026 - 23:25:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "41") (weapon "quake_rl") L 10/03/2026 - 23:25:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:20: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:20: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "102") (weapon "quake_rl") L 10/03/2026 - 23:25:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "45") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "68") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:22: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:22: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "50") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "76") (realdamage "44") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:23: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13251 10946 739") (victim_position "-13142 10810 804") L 10/03/2026 - 23:25:23: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:25:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:26: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:26: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 23:25:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:27: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:27: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "84") (weapon "quake_rl") L 10/03/2026 - 23:25:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:27: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:27: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "69") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:28: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:28: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "17") (realdamage "10") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:28: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13360 11010 696") (victim_position "-13832 11290 714") L 10/03/2026 - 23:25:28: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:25:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "85") (weapon "quake_rl") L 10/03/2026 - 23:25:31: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:31: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "59") (weapon "quake_rl") L 10/03/2026 - 23:25:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "81") (weapon "quake_rl") L 10/03/2026 - 23:25:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:33: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:33: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "49") (weapon "quake_rl") L 10/03/2026 - 23:25:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:34: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:34: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "27") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "76") (realdamage "60") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:35: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13106 10847 804") (victim_position "-13231 10708 740") L 10/03/2026 - 23:25:36: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:25:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:38: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:38: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "64") (weapon "quake_rl") L 10/03/2026 - 23:25:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "80") (weapon "quake_rl") L 10/03/2026 - 23:25:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:41: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "47") (weapon "quake_rl") L 10/03/2026 - 23:25:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:42: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:42: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "27") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:42: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:42: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:43: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:43: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "28") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "73") (realdamage "37") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:44: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-12743 11056 632") (victim_position "-12909 11375 696") L 10/03/2026 - 23:25:44: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:25:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:48: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:48: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "76") (weapon "quake_rl") L 10/03/2026 - 23:25:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "112") (weapon "quake_rl") L 10/03/2026 - 23:25:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:48: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:49: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:49: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "87") (weapon "quake_rl") L 10/03/2026 - 23:25:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:50: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:50: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "85") (realdamage "18") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:50: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13155 10587 728") (victim_position "-13237 10438 762") L 10/03/2026 - 23:25:50: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:25:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "75") (weapon "quake_rl") L 10/03/2026 - 23:25:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:53: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:53: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:53: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "54") (weapon "quake_rl") L 10/03/2026 - 23:25:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "105") (weapon "quake_rl") L 10/03/2026 - 23:25:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "39") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:55: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:55: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "68") (weapon "quake_rl") L 10/03/2026 - 23:25:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:55: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:55: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "9") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:56: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:56: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "18") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:25:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 23:25:56: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13164 10793 810") (victim_position "-13120 11456 701") L 10/03/2026 - 23:25:56: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:25:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:58: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:59: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:25:59: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "70") (weapon "quake_rl") L 10/03/2026 - 23:25:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:25:59: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "64") (weapon "quake_rl") L 10/03/2026 - 23:26:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:01: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:01: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "92") (weapon "quake_rl") L 10/03/2026 - 23:26:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "54") (weapon "quake_rl") L 10/03/2026 - 23:26:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "25") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:01: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:01: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "37") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:02: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:02: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "24") (realdamage "9") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:02: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-12983 11182 696") (victim_position "-13187 10716 782") L 10/03/2026 - 23:26:02: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:26:04: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:05: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "84") (weapon "quake_rl") L 10/03/2026 - 23:26:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:06: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:06: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "49") (weapon "quake_rl") L 10/03/2026 - 23:26:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:07: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:07: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "44") (weapon "quake_rl") L 10/03/2026 - 23:26:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:07: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:07: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "17") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:08: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:08: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "30") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "45") (weapon "quake_rl") L 10/03/2026 - 23:26:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "29") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "25") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:10: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:10: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "37") (realdamage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:10: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13280 10425 696") (victim_position "-13383 10915 696") L 10/03/2026 - 23:26:10: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:26:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:26:13: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:13: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "312") L 10/03/2026 - 23:26:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:15: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:15: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "61") (realdamage "57") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:15: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13190 10804 804") (victim_position "-12900 10860 696") L 10/03/2026 - 23:26:15: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:26:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/03/2026 - 23:26:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "82") (weapon "quake_rl") L 10/03/2026 - 23:26:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:21: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:21: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "77") (weapon "quake_rl") L 10/03/2026 - 23:26:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:21: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:21: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "38") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:21: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:21: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:22: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:22: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "77") (realdamage "51") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:22: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13106 10593 746") (victim_position "-13361 10425 696") L 10/03/2026 - 23:26:22: "rare forever<27><[U:1:887861144]>" triggered "domination" against "scratta (\_/)<30><[U:1:1101758709]>" L 10/03/2026 - 23:26:23: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:26:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:25: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:25: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "361") L 10/03/2026 - 23:26:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:26:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "38") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "63") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:29: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:29: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "39") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "18") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:30: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:30: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:30: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "42") (realdamage "24") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:30: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13034 11372 696") (victim_position "-13143 10884 804") L 10/03/2026 - 23:26:30: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:26:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "72") (weapon "quake_rl") L 10/03/2026 - 23:26:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:35: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:35: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "63") (weapon "quake_rl") L 10/03/2026 - 23:26:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "108") (weapon "quake_rl") L 10/03/2026 - 23:26:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:36: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:36: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:36: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:36: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "25") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "39") (realdamage "12") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:36: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-12988 10886 696") (victim_position "-13157 10502 879") L 10/03/2026 - 23:26:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "revenge" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:26:36: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:26:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:39: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:39: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "105") (weapon "quake_rl") L 10/03/2026 - 23:26:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "75") (weapon "quake_rl") L 10/03/2026 - 23:26:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:40: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:26:40: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "74") (weapon "quake_rl") L 10/03/2026 - 23:26:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:26:41: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:41: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:26:41: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "36") (weapon "shotgun_soldier") L 10/03/2026 - 23:26:41: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "world" (attacker_position "-13036 10933 812") (victim_position "-13284 11011 696") L 10/03/2026 - 23:26:41: World triggered "mge_match_end" (winner "[U:1:887861144]") (loser "[U:1:1101758709]") (winner_score "20") (loser_score "15")