L 10/03/2026 - 23:31:18: World triggered "meta_data" (matchid "261003233118316a") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/03/2026 - 23:31:18: "rare forever<27><[U:1:887861144]>" changed role to "soldier" L 10/03/2026 - 23:31:18: "scratta (\_/)<30><[U:1:1101758709]>" changed role to "soldier" L 10/03/2026 - 23:31:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "63") (weapon "quake_rl") L 10/03/2026 - 23:31:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:23: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:23: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "108") (weapon "quake_rl") L 10/03/2026 - 23:31:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "25") (weapon "shotgun_soldier") L 10/03/2026 - 23:31:24: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:24: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "60") (realdamage "27") (weapon "quake_rl") L 10/03/2026 - 23:31:24: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-13156 11287 733") (victim_position "-13071 10982 696") L 10/03/2026 - 23:31:24: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:24: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:31:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "111") (weapon "quake_rl") L 10/03/2026 - 23:31:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "70") (weapon "shotgun_soldier") L 10/03/2026 - 23:31:30: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:30: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "89") (realdamage "74") (weapon "quake_rl") L 10/03/2026 - 23:31:30: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-13248 10817 874") (victim_position "-13153 10892 804") L 10/03/2026 - 23:31:30: "rare forever<27><[U:1:887861144]>" triggered "domination" against "scratta (\_/)<30><[U:1:1101758709]>" L 10/03/2026 - 23:31:30: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:30: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:31:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 23:31:33: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:33: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "59") (weapon "quake_rl") L 10/03/2026 - 23:31:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "109") (weapon "quake_rl") L 10/03/2026 - 23:31:34: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:34: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "79") (weapon "quake_rl") L 10/03/2026 - 23:31:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "76") (realdamage "69") (weapon "quake_rl") L 10/03/2026 - 23:31:35: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "quake_rl" (attacker_position "-13001 10995 997") (victim_position "-12878 10954 692") L 10/03/2026 - 23:31:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "revenge" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:31:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:35: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:35: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "291") L 10/03/2026 - 23:31:35: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:31:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:37: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "108") (weapon "quake_rl") L 10/03/2026 - 23:31:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:39: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:39: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "49") (weapon "quake_rl") L 10/03/2026 - 23:31:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:40: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:40: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "39") (weapon "shotgun_soldier") L 10/03/2026 - 23:31:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:31:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:40: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:40: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "39") (realdamage "36") (weapon "shotgun_soldier") L 10/03/2026 - 23:31:40: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13216 11484 700") (victim_position "-12956 11113 696") L 10/03/2026 - 23:31:40: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:31:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 23:31:43: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:43: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "420") L 10/03/2026 - 23:31:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:47: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:47: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "49") (weapon "shotgun_soldier") L 10/03/2026 - 23:31:47: "scratta (\_/)<30><[U:1:1101758709]>" picked up item "tf_ammo_pack" L 10/03/2026 - 23:31:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:47: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:47: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "78") (realdamage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:31:47: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13179 10928 804") (victim_position "-12943 11076 696") L 10/03/2026 - 23:31:48: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:31:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/03/2026 - 23:31:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:31:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:31:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "70") (weapon "quake_rl") L 10/03/2026 - 23:31:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:56: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:56: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "37") (weapon "shotgun_soldier") L 10/03/2026 - 23:31:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "52") (weapon "shotgun_soldier") L 10/03/2026 - 23:31:57: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:57: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:57: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:31:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:31:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "28") (realdamage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:31:57: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13153 10866 804") (victim_position "-13344 10542 696") L 10/03/2026 - 23:31:57: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:31:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "258") L 10/03/2026 - 23:32:00: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:00: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "70") (weapon "quake_rl") L 10/03/2026 - 23:32:01: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:01: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "176") L 10/03/2026 - 23:32:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:02: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:02: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "57") (realdamage "13") (weapon "quake_rl") L 10/03/2026 - 23:32:02: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-12818 10932 674") (victim_position "-13073 10690 776") L 10/03/2026 - 23:32:02: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:32:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:04: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:04: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "102") (weapon "quake_rl") L 10/03/2026 - 23:32:05: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "82") (weapon "quake_rl") L 10/03/2026 - 23:32:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "69") (realdamage "28") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:07: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13003 10925 696") (victim_position "-12846 10949 748") L 10/03/2026 - 23:32:07: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:32:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "92") (weapon "quake_rl") L 10/03/2026 - 23:32:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "61") (weapon "quake_rl") L 10/03/2026 - 23:32:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:10: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:11: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "52") (weapon "quake_rl") L 10/03/2026 - 23:32:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "43") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:13: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:13: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "41") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:14: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:14: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "48") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:15: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:15: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "44") (realdamage "35") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:15: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13107 11441 701") (victim_position "-13167 10985 804") L 10/03/2026 - 23:32:15: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:32:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/03/2026 - 23:32:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:18: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:18: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "58") (weapon "quake_rl") L 10/03/2026 - 23:32:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "49") (weapon "quake_rl") L 10/03/2026 - 23:32:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:20: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:20: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "70") (weapon "quake_rl") L 10/03/2026 - 23:32:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "45") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:21: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:21: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:21: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:21: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "33") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "46") (realdamage "31") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:22: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13187 10853 804") (victim_position "-13163 10425 696") L 10/03/2026 - 23:32:23: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:32:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:26: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:26: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "86") (weapon "quake_rl") L 10/03/2026 - 23:32:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:27: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:27: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "109") (weapon "quake_rl") L 10/03/2026 - 23:32:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:28: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:28: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "37") (realdamage "32") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:28: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13240 11015 741") (victim_position "-13111 11496 700") L 10/03/2026 - 23:32:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "57") (weapon "quake_rl") L 10/03/2026 - 23:32:28: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:32:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "63") (weapon "quake_rl") L 10/03/2026 - 23:32:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:32: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:32: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "62") (weapon "quake_rl") L 10/03/2026 - 23:32:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "66") (weapon "quake_rl") L 10/03/2026 - 23:32:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:32:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:33: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:33: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "101") (weapon "quake_rl") L 10/03/2026 - 23:32:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "22") (realdamage "11") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:34: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13365 10744 696") (victim_position "-13367 10425 836") L 10/03/2026 - 23:32:34: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:32:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:36: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:36: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:32:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:37: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:37: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:37: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "55") (weapon "quake_rl") L 10/03/2026 - 23:32:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "65") (weapon "quake_rl") L 10/03/2026 - 23:32:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/03/2026 - 23:32:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:39: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:39: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "30") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "31") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "42") (realdamage "38") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:40: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13092 10947 805") (victim_position "-13124 11336 701") L 10/03/2026 - 23:32:40: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:32:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "48") (weapon "quake_rl") L 10/03/2026 - 23:32:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:45: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:45: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "70") (weapon "quake_rl") L 10/03/2026 - 23:32:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:46: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:46: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "109") (weapon "quake_rl") L 10/03/2026 - 23:32:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "63") (weapon "quake_rl") L 10/03/2026 - 23:32:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:47: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:32:47: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "59") (realdamage "40") (weapon "shotgun_soldier") L 10/03/2026 - 23:32:47: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13134 10504 697") (victim_position "-13208 10835 804") L 10/03/2026 - 23:32:47: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:32:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:50: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:50: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "476") L 10/03/2026 - 23:32:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "58") (weapon "quake_rl") L 10/03/2026 - 23:32:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:52: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:52: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "392") L 10/03/2026 - 23:32:52: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "world" (attacker_position "-13240 10968 804") (victim_position "-13206 10783 809") L 10/03/2026 - 23:32:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:52: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:32:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "58") (weapon "quake_rl") L 10/03/2026 - 23:32:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:56: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:56: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "108") (weapon "quake_rl") L 10/03/2026 - 23:32:57: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:57: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:32:57: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "51") (realdamage "19") (weapon "quake_rl") L 10/03/2026 - 23:32:57: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-12964 10858 696") (victim_position "-12916 11136 564") L 10/03/2026 - 23:32:57: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:32:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:32:59: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "54") (weapon "quake_rl") L 10/03/2026 - 23:33:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:01: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:01: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "48") (weapon "quake_rl") L 10/03/2026 - 23:33:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "71") (weapon "quake_rl") L 10/03/2026 - 23:33:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "18") (weapon "shotgun_soldier") L 10/03/2026 - 23:33:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:06: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:06: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "98") (weapon "quake_rl") L 10/03/2026 - 23:33:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:07: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:07: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "65") (realdamage "49") (weapon "shotgun_soldier") L 10/03/2026 - 23:33:07: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-12863 10894 682") (victim_position "-13188 10999 804") L 10/03/2026 - 23:33:07: "rare forever<27><[U:1:887861144]>" triggered "domination" against "scratta (\_/)<30><[U:1:1101758709]>" L 10/03/2026 - 23:33:07: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:33:11: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "57") (weapon "quake_rl") L 10/03/2026 - 23:33:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "31") (weapon "shotgun_soldier") L 10/03/2026 - 23:33:13: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:13: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "86") (weapon "quake_rl") L 10/03/2026 - 23:33:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "5") (weapon "shotgun_soldier") L 10/03/2026 - 23:33:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:15: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:15: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "10") (weapon "shotgun_soldier") L 10/03/2026 - 23:33:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:15: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:15: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:33:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "61") (weapon "quake_rl") L 10/03/2026 - 23:33:16: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "world" (attacker_position "-13128 10632 779") (victim_position "-13176 10860 804") L 10/03/2026 - 23:33:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:16: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:16: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:33:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "69") (weapon "quake_rl") L 10/03/2026 - 23:33:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:19: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:19: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "66") (weapon "quake_rl") L 10/03/2026 - 23:33:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:20: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:20: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "66") (weapon "quake_rl") L 10/03/2026 - 23:33:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "70") (weapon "quake_rl") L 10/03/2026 - 23:33:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "48") (weapon "shotgun_soldier") L 10/03/2026 - 23:33:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:21: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:21: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "59") (weapon "shotgun_soldier") L 10/03/2026 - 23:33:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "67") (realdamage "40") (weapon "shotgun_soldier") L 10/03/2026 - 23:33:21: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13190 10753 860") (victim_position "-13353 10512 696") L 10/03/2026 - 23:33:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "revenge" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:33:22: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:33:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:24: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:24: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:24: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:24: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "49") (weapon "quake_rl") L 10/03/2026 - 23:33:24: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:24: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "302") L 10/03/2026 - 23:33:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:25: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:25: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "62") (weapon "quake_rl") L 10/03/2026 - 23:33:26: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:26: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "109") (weapon "quake_rl") L 10/03/2026 - 23:33:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:27: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:27: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "15") (realdamage "13") (weapon "shotgun_soldier") L 10/03/2026 - 23:33:27: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13068 11479 729") (victim_position "-13025 10908 969") L 10/03/2026 - 23:33:27: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:33:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:29: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:29: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "84") (weapon "quake_rl") L 10/03/2026 - 23:33:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "103") (weapon "quake_rl") L 10/03/2026 - 23:33:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "184") L 10/03/2026 - 23:33:30: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:32: "rare forever<27><[U:1:887861144]>" picked up item "tf_ammo_pack" L 10/03/2026 - 23:33:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "24") (weapon "quake_rl") L 10/03/2026 - 23:33:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "30") (realdamage "22") (weapon "quake_rl") L 10/03/2026 - 23:33:34: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "quake_rl" (attacker_position "-13165 11786 804") (victim_position "-13075 10963 809") L 10/03/2026 - 23:33:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:34: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:33:37: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "285") L 10/03/2026 - 23:33:37: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:37: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "52") (weapon "quake_rl") L 10/03/2026 - 23:33:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "320") L 10/03/2026 - 23:33:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:39: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "world" (attacker_position "-13390 11608 696") (victim_position "-13153 12136 748") L 10/03/2026 - 23:33:39: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:39: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "60") (weapon "quake_rl") L 10/03/2026 - 23:33:39: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:33:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:41: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:42: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:42: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "78") (weapon "quake_rl") L 10/03/2026 - 23:33:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:43: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:43: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "243") L 10/03/2026 - 23:33:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 23:33:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:44: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:44: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "81") (realdamage "3") (weapon "shotgun_soldier") L 10/03/2026 - 23:33:44: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13113 11549 905") (victim_position "-13266 11683 1052") L 10/03/2026 - 23:33:44: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:33:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:46: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:46: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "101") (weapon "quake_rl") L 10/03/2026 - 23:33:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:48: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 23:33:48: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:48: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "95") (weapon "quake_rl") L 10/03/2026 - 23:33:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:49: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:33:49: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "85") (realdamage "37") (weapon "shotgun_soldier") L 10/03/2026 - 23:33:49: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-12930 10596 696") (victim_position "-12947 10449 815") L 10/03/2026 - 23:33:49: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:33:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "110") (weapon "quake_rl") L 10/03/2026 - 23:33:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "67") (realdamage "63") (weapon "quake_rl") L 10/03/2026 - 23:33:53: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "quake_rl" (attacker_position "-13154 11042 804") (victim_position "-12985 11103 765") L 10/03/2026 - 23:33:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:53: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:53: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:33:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "72") (weapon "quake_rl") (airshot "1") (height "459") L 10/03/2026 - 23:33:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:57: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:57: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:33:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:58: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:58: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:58: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "69") (weapon "quake_rl") L 10/03/2026 - 23:33:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "70") (weapon "quake_rl") L 10/03/2026 - 23:33:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:33:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "53") (realdamage "24") (weapon "quake_rl") L 10/03/2026 - 23:33:59: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "quake_rl" (attacker_position "-13078 11296 942") (victim_position "-13267 11438 759") L 10/03/2026 - 23:33:59: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:33:59: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:33:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "298") L 10/03/2026 - 23:34:03: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:03: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 23:34:03: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:03: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "56") (weapon "quake_rl") L 10/03/2026 - 23:34:03: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "72") (realdamage "63") (weapon "quake_rl") L 10/03/2026 - 23:34:03: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "quake_rl" (attacker_position "-13286 11421 750") (victim_position "-13337 11324 696") L 10/03/2026 - 23:34:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:03: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:34:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:07: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:07: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "70") (weapon "quake_rl") L 10/03/2026 - 23:34:08: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:08: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "420") L 10/03/2026 - 23:34:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "71") (weapon "quake_rl") L 10/03/2026 - 23:34:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "4") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "4") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:10: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:10: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "23") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "87") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:10: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "world" (attacker_position "-13360 12094 696") (victim_position "-13307 11984 713") L 10/03/2026 - 23:34:10: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:34:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "60") (weapon "quake_rl") L 10/03/2026 - 23:34:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:13: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:13: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "97") (weapon "quake_rl") L 10/03/2026 - 23:34:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "38") (weapon "quake_rl") L 10/03/2026 - 23:34:16: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "18") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "60") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:18: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:18: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "108") (realdamage "32") (weapon "quake_rl") L 10/03/2026 - 23:34:18: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-13158 12038 804") (victim_position "-12985 12067 696") L 10/03/2026 - 23:34:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:18: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:34:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "79") (weapon "quake_rl") L 10/03/2026 - 23:34:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "87") (weapon "quake_rl") L 10/03/2026 - 23:34:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "51") (realdamage "44") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:23: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13358 11880 769") (victim_position "-13190 12145 931") L 10/03/2026 - 23:34:23: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:34:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:26: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:26: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "71") (weapon "quake_rl") L 10/03/2026 - 23:34:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "57") (weapon "quake_rl") L 10/03/2026 - 23:34:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:28: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:28: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:34:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:29: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:29: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "53") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:30: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:30: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:30: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "22") (realdamage "19") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:30: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13019 11453 696") (victim_position "-13350 11327 696") L 10/03/2026 - 23:34:30: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:34:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "48") (weapon "quake_rl") L 10/03/2026 - 23:34:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/03/2026 - 23:34:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:34: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:34: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "100") (weapon "quake_rl") L 10/03/2026 - 23:34:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:35: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:35: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "61") (weapon "quake_rl") L 10/03/2026 - 23:34:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "43") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:36: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:36: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "95") (realdamage "4") (weapon "quake_rl") L 10/03/2026 - 23:34:36: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "quake_rl" (attacker_position "-13250 10685 769") (victim_position "-13213 11118 740") L 10/03/2026 - 23:34:36: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:34:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "65") (weapon "quake_rl") L 10/03/2026 - 23:34:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:40: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:40: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "64") (weapon "quake_rl") L 10/03/2026 - 23:34:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:41: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:34:41: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:34:41: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 23:34:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:42: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:42: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "51") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "13") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:44: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:34:44: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "38") (realdamage "10") (weapon "shotgun_soldier") L 10/03/2026 - 23:34:44: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13159 10813 804") (victim_position "-12828 11085 621") L 10/03/2026 - 23:34:44: World triggered "mge_match_end" (winner "[U:1:887861144]") (loser "[U:1:1101758709]") (winner_score "20") (loser_score "13")