L 10/03/2026 - 23:38:49: World triggered "meta_data" (matchid "261003233849c837") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/03/2026 - 23:38:49: "rare forever<27><[U:1:887861144]>" changed role to "soldier" L 10/03/2026 - 23:38:49: "scratta (\_/)<30><[U:1:1101758709]>" changed role to "soldier" L 10/03/2026 - 23:38:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:38:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:38:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/03/2026 - 23:38:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:38:51: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:38:51: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 23:38:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:38:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:38:52: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:38:52: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "107") (weapon "quake_rl") L 10/03/2026 - 23:38:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:38:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "95") (weapon "quake_rl") L 10/03/2026 - 23:38:52: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "world" (attacker_position "-13143 11118 795") (victim_position "-13034 11120 696") L 10/03/2026 - 23:38:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:38:52: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:38:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:38:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:38:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:38:55: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:38:55: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "394") L 10/03/2026 - 23:38:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:38:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "76") (weapon "quake_rl") L 10/03/2026 - 23:38:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:38:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:38:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:38:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "48") (weapon "quake_rl") L 10/03/2026 - 23:38:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:38:57: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:38:57: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "107") (realdamage "74") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:38:57: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "tf_projectile_rocket" (attacker_position "-13290 10425 759") (victim_position "-13182 10609 740") L 10/03/2026 - 23:38:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:38:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "79") (weapon "quake_rl") L 10/03/2026 - 23:38:57: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:38:57: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:39:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:39:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "58") (weapon "quake_rl") L 10/03/2026 - 23:39:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:02: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:02: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "106") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:03: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:03: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "player" (attacker_position "-13114 11123 740") (victim_position "-13556 10971 576") L 10/03/2026 - 23:39:03: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:39:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:39:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "47") (weapon "quake_rl") L 10/03/2026 - 23:39:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:08: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:08: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "52") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:39:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "96") (weapon "quake_rl") L 10/03/2026 - 23:39:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "48") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "48") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "22") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:10: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:10: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "59") (realdamage "10") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:10: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13201 11020 804") (victim_position "-12978 10766 696") L 10/03/2026 - 23:39:10: "rare forever<27><[U:1:887861144]>" triggered "domination" against "scratta (\_/)<30><[U:1:1101758709]>" L 10/03/2026 - 23:39:10: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:39:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:39:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "64") (weapon "quake_rl") L 10/03/2026 - 23:39:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:15: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:15: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "55") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:16: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:16: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:16: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:16: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "70") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "71") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:17: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:17: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "39") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "56") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:18: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:18: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "32") (realdamage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:18: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13152 10749 804") (victim_position "-13312 10954 696") L 10/03/2026 - 23:39:18: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:39:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:39:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "72") (weapon "quake_rl") L 10/03/2026 - 23:39:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:24: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:24: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:24: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "63") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:24: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:25: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:25: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "25") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "87") (realdamage "62") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:25: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13040 11419 698") (victim_position "-13146 11525 698") L 10/03/2026 - 23:39:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "revenge" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:39:25: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:39:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:28: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:28: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "50") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:39:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "110") (weapon "quake_rl") L 10/03/2026 - 23:39:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:29: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:29: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "80") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:29: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:29: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "36") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:30: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:30: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:30: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:31: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:31: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "29") (realdamage "27") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:31: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13211 11386 701") (victim_position "-12877 10839 684") L 10/03/2026 - 23:39:31: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:39:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:39:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "66") (weapon "quake_rl") L 10/03/2026 - 23:39:33: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:33: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "222") L 10/03/2026 - 23:39:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:39:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "46") (weapon "quake_rl") L 10/03/2026 - 23:39:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "11") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:37: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:38: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:38: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "17") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:39: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:39: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:39: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:39: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "15") (realdamage "4") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:39: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-12998 11317 696") (victim_position "-13093 10717 740") L 10/03/2026 - 23:39:39: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:39:41: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:39:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "87") (weapon "quake_rl") L 10/03/2026 - 23:39:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:44: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:44: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "108") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:44: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:44: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "26") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:39:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "35") (weapon "quake_rl") L 10/03/2026 - 23:39:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:45: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:45: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "3") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "9") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:46: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:46: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "4") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:47: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:47: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "16") (realdamage "5") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:47: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13291 11674 696") (victim_position "-13240 11094 740") L 10/03/2026 - 23:39:47: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:39:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:39:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "79") (weapon "quake_rl") L 10/03/2026 - 23:39:51: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:51: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "91") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:39:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "64") (weapon "quake_rl") L 10/03/2026 - 23:39:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "67") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "53") (realdamage "14") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:53: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13154 11664 740") (victim_position "-13445 11781 674") L 10/03/2026 - 23:39:53: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:39:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:56: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:56: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "101") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:39:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "88") (weapon "quake_rl") L 10/03/2026 - 23:39:58: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:39:58: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:58: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "38") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/03/2026 - 23:39:59: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:59: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:59: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "65") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:39:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:39:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "5") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "32") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:00: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:00: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "47") (realdamage "22") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:00: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13103 12227 716") (victim_position "-13473 12018 731") L 10/03/2026 - 23:40:00: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:40:05: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "60") (weapon "quake_rl") L 10/03/2026 - 23:40:06: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:06: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "201") L 10/03/2026 - 23:40:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:08: "scratta (\_/)<30><[U:1:1101758709]>" committed suicide with "quake_rl" (attacker_position "-12847 11716 462") L 10/03/2026 - 23:40:08: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:40:11: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "57") (weapon "quake_rl") L 10/03/2026 - 23:40:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:12: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:12: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "105") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "56") (weapon "quake_rl") L 10/03/2026 - 23:40:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:14: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:14: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:14: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:14: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "38") (realdamage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:14: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13517 11874 672") (victim_position "-13092 11869 876") L 10/03/2026 - 23:40:15: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:40:16: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "92") (weapon "quake_rl") L 10/03/2026 - 23:40:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:18: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:18: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "85") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "46") (weapon "quake_rl") L 10/03/2026 - 23:40:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "17") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:19: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:19: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "5") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "10") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:20: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:20: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:21: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:21: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "45") (realdamage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:21: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13182 11134 740") (victim_position "-13149 11597 740") L 10/03/2026 - 23:40:21: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:40:24: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:25: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:25: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "68") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "88") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:27: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:27: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "80") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:28: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:28: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "45") (realdamage "13") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:28: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13112 10425 697") (victim_position "-13367 10647 755") L 10/03/2026 - 23:40:28: "rare forever<27><[U:1:887861144]>" triggered "domination" against "scratta (\_/)<30><[U:1:1101758709]>" L 10/03/2026 - 23:40:28: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:40:30: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "60") (weapon "quake_rl") L 10/03/2026 - 23:40:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "107") (weapon "quake_rl") L 10/03/2026 - 23:40:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "38") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:33: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:33: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "99") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "17") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:34: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:34: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "29") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "5") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:35: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:35: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "14") (realdamage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:35: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13137 10732 839") (victim_position "-13070 11120 716") L 10/03/2026 - 23:40:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "revenge" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:40:35: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:40:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "282") L 10/03/2026 - 23:40:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "76") (weapon "quake_rl") (airshot "1") (height "320") L 10/03/2026 - 23:40:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "65") (realdamage "7") (weapon "quake_rl") L 10/03/2026 - 23:40:40: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "quake_rl" (attacker_position "-13165 10890 804") (victim_position "-13379 11442 696") L 10/03/2026 - 23:40:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:40: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:40:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "97") (weapon "quake_rl") L 10/03/2026 - 23:40:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:43: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:43: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "70") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "111") (realdamage "103") (weapon "quake_rl") L 10/03/2026 - 23:40:43: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "quake_rl" (attacker_position "-13083 11104 810") (victim_position "-12965 11136 848") L 10/03/2026 - 23:40:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:43: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:40:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/03/2026 - 23:40:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "47") (weapon "quake_rl") L 10/03/2026 - 23:40:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "71") (weapon "quake_rl") L 10/03/2026 - 23:40:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:53: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:53: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:53: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "28") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:53: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:53: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "48") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:53: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:53: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:53: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "42") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "17") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:54: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:54: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "11") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "10") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:54: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:40:54: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "15") (realdamage "3") (weapon "shotgun_soldier") L 10/03/2026 - 23:40:54: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13128 11670 740") (victim_position "-13175 11036 804") L 10/03/2026 - 23:40:55: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:40:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "24") (weapon "quake_rl") L 10/03/2026 - 23:40:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:40:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:40:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "30") (weapon "quake_rl") L 10/03/2026 - 23:40:59: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:40:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "38") (weapon "quake_rl") L 10/03/2026 - 23:41:00: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:00: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "28") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "66") (weapon "quake_rl") L 10/03/2026 - 23:41:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "73") (realdamage "66") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:01: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-12988 11294 696") (victim_position "-13046 11521 802") L 10/03/2026 - 23:41:02: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:41:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "108") (weapon "quake_rl") L 10/03/2026 - 23:41:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:04: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:04: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:04: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "73") (weapon "quake_rl") L 10/03/2026 - 23:41:04: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:05: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:05: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:05: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "55") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "70") (realdamage "58") (weapon "quake_rl") L 10/03/2026 - 23:41:05: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "quake_rl" (attacker_position "-13239 11864 938") (victim_position "-13338 11732 795") L 10/03/2026 - 23:41:05: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:41:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "315") L 10/03/2026 - 23:41:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "49") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "77") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/03/2026 - 23:41:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:11: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:11: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:11: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "32") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "20") (realdamage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:11: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13201 11847 1085") (victim_position "-13303 11716 696") L 10/03/2026 - 23:41:11: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:41:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "371") L 10/03/2026 - 23:41:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:14: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:14: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "90") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "74") (realdamage "67") (weapon "quake_rl") L 10/03/2026 - 23:41:15: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "quake_rl" (attacker_position "-13135 11281 751") (victim_position "-13166 11913 804") L 10/03/2026 - 23:41:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "domination" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:41:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:16: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:41:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:20: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:20: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "81") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "56") (weapon "quake_rl") L 10/03/2026 - 23:41:21: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:21: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "58") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:21: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:21: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "46") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:25: "scratta (\_/)<30><[U:1:1101758709]>" committed suicide with "quake_rl" (attacker_position "-13655 10710 533") L 10/03/2026 - 23:41:25: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:41:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "50") (weapon "quake_rl") L 10/03/2026 - 23:41:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "110") (weapon "quake_rl") L 10/03/2026 - 23:41:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:30: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:30: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "20") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:30: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:30: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "59") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:31: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:31: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "18") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:33: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:33: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "67") (realdamage "65") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:33: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13002 11044 696") (victim_position "-13088 10715 740") L 10/03/2026 - 23:41:33: "rare forever<27><[U:1:887861144]>" triggered "revenge" against "scratta (\_/)<30><[U:1:1101758709]>" L 10/03/2026 - 23:41:33: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:41:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:36: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:36: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "79") (weapon "tf_projectile_rocket") (airshot "1") (height "566") L 10/03/2026 - 23:41:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "52") (weapon "quake_rl") L 10/03/2026 - 23:41:37: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "80") (weapon "quake_rl") L 10/03/2026 - 23:41:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "50") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:39: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:39: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "79") (realdamage "25") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:39: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "tf_projectile_rocket" (attacker_position "-13229 10457 696") (victim_position "-13071 10642 696") L 10/03/2026 - 23:41:39: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:41:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "51") (weapon "quake_rl") L 10/03/2026 - 23:41:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:43: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:43: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "56") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:44: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:44: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "78") (realdamage "71") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:44: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "tf_projectile_rocket" (attacker_position "-13279 10425 696") (victim_position "-13389 10672 696") L 10/03/2026 - 23:41:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:44: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:41:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/03/2026 - 23:41:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "86") (weapon "quake_rl") L 10/03/2026 - 23:41:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:47: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:47: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "69") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:48: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:48: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:48: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "50") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "61") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:49: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:49: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "57") (realdamage "49") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:49: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "tf_projectile_rocket" (attacker_position "-13066 10731 737") (victim_position "-12846 10968 661") L 10/03/2026 - 23:41:49: "rare forever<27><[U:1:887861144]>" triggered "domination" against "scratta (\_/)<30><[U:1:1101758709]>" L 10/03/2026 - 23:41:49: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:41:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:41:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "110") (weapon "quake_rl") L 10/03/2026 - 23:41:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:41:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:54: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:54: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "57") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "35") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:55: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:55: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "25") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:55: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:55: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "42") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:41:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "17") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:57: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:58: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:58: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:41:58: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "49") (realdamage "12") (weapon "shotgun_soldier") L 10/03/2026 - 23:41:58: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-12934 10760 696") (victim_position "-13104 11119 740") L 10/03/2026 - 23:41:58: World triggered "mge_match_end" (winner "[U:1:887861144]") (loser "[U:1:1101758709]") (winner_score "20") (loser_score "9")