L 10/03/2026 - 23:42:04: World triggered "meta_data" (matchid "261003234204a8c9") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/03/2026 - 23:42:04: "rare forever<27><[U:1:887861144]>" changed role to "soldier" L 10/03/2026 - 23:42:04: "scratta (\_/)<30><[U:1:1101758709]>" changed role to "soldier" L 10/03/2026 - 23:42:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:42:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "52") (weapon "quake_rl") L 10/03/2026 - 23:42:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:08: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:08: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "51") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:42:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "71") (weapon "quake_rl") L 10/03/2026 - 23:42:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "110") (realdamage "104") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:09: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "tf_projectile_rocket" (attacker_position "-13305 11377 849") (victim_position "-13172 11428 787") L 10/03/2026 - 23:42:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:09: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:42:11: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:12: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:12: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "282") L 10/03/2026 - 23:42:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "23") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:14: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:14: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "90") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:14: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:14: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "25") (realdamage "6") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:14: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13021 11338 696") (victim_position "-13124 10869 804") L 10/03/2026 - 23:42:14: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:42:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:18: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:18: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "366") L 10/03/2026 - 23:42:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:42:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "89") (weapon "quake_rl") L 10/03/2026 - 23:42:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "76") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "85") (realdamage "54") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:20: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13120 10923 804") (victim_position "-13200 11087 804") L 10/03/2026 - 23:42:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "revenge" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:42:21: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:42:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:23: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:23: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "78") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:24: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:24: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:42:24: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "46") (weapon "quake_rl") L 10/03/2026 - 23:42:24: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:24: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:24: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "47") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:42:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/03/2026 - 23:42:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:25: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:25: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "53") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:26: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:26: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "48") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:26: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:26: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "8") (realdamage "6") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:26: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13088 10468 797") (victim_position "-13220 10746 804") L 10/03/2026 - 23:42:26: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:42:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:42:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "49") (weapon "quake_rl") L 10/03/2026 - 23:42:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:42:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "90") (weapon "quake_rl") L 10/03/2026 - 23:42:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:31: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:31: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "35") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:32: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:32: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "42") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:32: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:32: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "27") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:33: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:33: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "27") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "11") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:34: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:34: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:34: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "54") (realdamage "21") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:34: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "tf_projectile_rocket" (attacker_position "-13166 10692 740") (victim_position "-13133 11139 740") L 10/03/2026 - 23:42:34: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:42:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "13") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:42:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/03/2026 - 23:42:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:38: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:38: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "107") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:42:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "80") (weapon "quake_rl") L 10/03/2026 - 23:42:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "11") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:39: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:39: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "4") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:40: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:40: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "16") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:40: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:40: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "29") (realdamage "17") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:40: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13110 11424 701") (victim_position "-13334 10927 696") L 10/03/2026 - 23:42:40: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:42:42: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:42:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "65") (weapon "quake_rl") L 10/03/2026 - 23:42:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:43: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "30") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:44: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:44: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "107") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:42:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "107") (weapon "quake_rl") L 10/03/2026 - 23:42:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "28") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:46: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:46: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "36") (realdamage "4") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:47: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13367 10425 696") (victim_position "-12951 10500 997") L 10/03/2026 - 23:42:47: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:42:48: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:49: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:49: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "62") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:42:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "60") (weapon "quake_rl") L 10/03/2026 - 23:42:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:51: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:51: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "85") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:51: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:51: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "70") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:52: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:52: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "63") (realdamage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:52: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13136 10790 804") (victim_position "-12789 10982 808") L 10/03/2026 - 23:42:52: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:42:55: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:55: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:42:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "55") (weapon "quake_rl") L 10/03/2026 - 23:42:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:42:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "76") (weapon "quake_rl") L 10/03/2026 - 23:42:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:56: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:56: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "48") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:42:57: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "11") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:58: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "19") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:58: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:58: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "55") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:42:58: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:58: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:58: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "27") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "36") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:59: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:59: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:42:59: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "61") (realdamage "33") (weapon "shotgun_soldier") L 10/03/2026 - 23:42:59: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-12881 10791 696") (victim_position "-12865 11084 598") L 10/03/2026 - 23:42:59: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:43:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:43:03: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "83") (weapon "quake_rl") L 10/03/2026 - 23:43:04: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:04: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:04: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "32") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:04: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:04: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "106") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:04: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "34") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:05: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:05: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "84") (realdamage "68") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:05: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "tf_projectile_rocket" (attacker_position "-13127 11144 740") (victim_position "-13028 11035 696") L 10/03/2026 - 23:43:05: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:05: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:43:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "49") (weapon "quake_rl") L 10/03/2026 - 23:43:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "84") (weapon "quake_rl") L 10/03/2026 - 23:43:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:10: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:10: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:10: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "69") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:10: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "49") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "50") (realdamage "18") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:11: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13103 10840 804") (victim_position "-13092 11223 765") L 10/03/2026 - 23:43:11: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:11: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:43:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/03/2026 - 23:43:13: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:13: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "52") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:16: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:16: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:16: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:16: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "84") (realdamage "46") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:17: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13231 11269 696") (victim_position "-13121 11118 740") L 10/03/2026 - 23:43:17: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:43:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:22: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:22: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "112") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "110") (weapon "quake_rl") L 10/03/2026 - 23:43:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:22: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:23: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:23: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:24: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "world" (attacker_position "-13173 12325 697") (victim_position "-13190 10468 706") L 10/03/2026 - 23:43:24: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:43:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:26: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:26: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "88") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:43:27: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:28: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:28: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "56") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:28: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:28: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:28: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "40") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:28: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "75") (weapon "quake_rl") L 10/03/2026 - 23:43:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:29: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "36") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:30: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:30: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:30: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "60") (realdamage "50") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:30: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13360 11847 696") (victim_position "-13287 11702 696") L 10/03/2026 - 23:43:30: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:43:32: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:32: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:32: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "438") L 10/03/2026 - 23:43:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "38") (weapon "quake_rl") L 10/03/2026 - 23:43:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "32") (weapon "quake_rl") L 10/03/2026 - 23:43:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "55") (weapon "quake_rl") L 10/03/2026 - 23:43:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:35: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:35: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "61") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:36: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "9") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:36: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:36: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:36: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "51") (realdamage "10") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:36: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13127 12000 804") (victim_position "-13052 11877 696") L 10/03/2026 - 23:43:36: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:43:38: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:38: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "76") (weapon "quake_rl") L 10/03/2026 - 23:43:39: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:39: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "236") L 10/03/2026 - 23:43:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:40: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:40: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "94") (realdamage "64") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:40: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "tf_projectile_rocket" (attacker_position "-13210 11546 927") (victim_position "-13116 11963 804") L 10/03/2026 - 23:43:40: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:43:43: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:44: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "61") (weapon "quake_rl") L 10/03/2026 - 23:43:45: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:45: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:45: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:45: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "108") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "57") (weapon "quake_rl") L 10/03/2026 - 23:43:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:46: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:46: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "103") (realdamage "33") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:46: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "tf_projectile_rocket" (attacker_position "-12941 11842 696") (victim_position "-13037 11550 706") L 10/03/2026 - 23:43:46: "rare forever<27><[U:1:887861144]>" triggered "domination" against "scratta (\_/)<30><[U:1:1101758709]>" L 10/03/2026 - 23:43:46: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:43:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "62") (weapon "quake_rl") L 10/03/2026 - 23:43:50: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:50: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:51: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:51: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "81") (weapon "quake_rl") L 10/03/2026 - 23:43:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "22") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:53: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:53: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:53: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "37") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "87") (realdamage "31") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:54: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13179 11919 804") (victim_position "-13243 12015 759") L 10/03/2026 - 23:43:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "revenge" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:43:54: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:43:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:57: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:43:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "82") (weapon "quake_rl") L 10/03/2026 - 23:43:58: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:58: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:43:59: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:43:59: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:59: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:43:59: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 23:43:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:00: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:00: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "30") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "45") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:01: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:01: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "53") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "23") (realdamage "10") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:01: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13259 11389 699") (victim_position "-13272 11086 778") L 10/03/2026 - 23:44:02: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:44:04: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:04: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:04: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:44:04: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "79") (weapon "quake_rl") L 10/03/2026 - 23:44:04: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:04: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:05: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:05: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "107") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:05: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:05: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:06: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:06: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:06: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:06: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "54") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "15") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:07: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:07: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "82") (realdamage "9") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:07: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13142 10910 804") (victim_position "-13340 10854 696") L 10/03/2026 - 23:44:07: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:44:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:11: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:44:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "69") (weapon "quake_rl") L 10/03/2026 - 23:44:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:12: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:12: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "72") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:14: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:14: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "69") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:15: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:15: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "54") (realdamage "10") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:15: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "tf_projectile_rocket" (attacker_position "-13228 10694 740") (victim_position "-13079 10832 740") L 10/03/2026 - 23:44:15: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:44:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:44:17: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "59") (weapon "quake_rl") L 10/03/2026 - 23:44:17: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:44:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "273") L 10/03/2026 - 23:44:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "28") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:20: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:20: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "65") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:20: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:20: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:20: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:20: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "28") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "52") (realdamage "42") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:21: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13053 11330 696") (victim_position "-13163 11764 804") L 10/03/2026 - 23:44:21: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:44:22: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:24: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:24: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:44:24: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "75") (weapon "quake_rl") (airshot "1") (height "394") L 10/03/2026 - 23:44:24: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:24: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:24: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "92") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:25: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:25: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:25: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "68") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:44:25: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "78") (weapon "quake_rl") L 10/03/2026 - 23:44:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:26: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:26: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "27") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:26: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:26: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:26: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:26: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "3") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:27: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:29: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "94") (realdamage "12") (weapon "shotgun_soldier") (crit "mini") L 10/03/2026 - 23:44:29: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13314 11556 696") (victim_position "-13486 11801 647") L 10/03/2026 - 23:44:30: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:44:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:32: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:44:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "512") L 10/03/2026 - 23:44:33: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:33: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:44:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "659") L 10/03/2026 - 23:44:34: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:35: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "7") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:35: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:36: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "world" (attacker_position "-13248 11235 751") (victim_position "-13174 11589 745") L 10/03/2026 - 23:44:36: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:44:37: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:39: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:39: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:39: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:39: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "100") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:40: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:40: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:40: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:40: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "73") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:41: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:42: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:42: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:42: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "52") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:42: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13240 11051 790") (victim_position "-13045 11328 696") L 10/03/2026 - 23:44:42: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:44:44: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:46: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:46: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:47: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:47: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:47: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "86") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:47: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "6") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:48: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:49: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:49: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "49") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:49: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:49: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:49: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "70") (realdamage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:49: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13083 10835 810") (victim_position "-13326 10654 773") L 10/03/2026 - 23:44:49: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:49: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:44:52: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:52: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:44:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "53") (weapon "quake_rl") L 10/03/2026 - 23:44:53: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:53: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:53: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "88") (weapon "tf_projectile_rocket") (airshot "1") (height "356") L 10/03/2026 - 23:44:53: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:54: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:54: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:44:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "29") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:56: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:56: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:56: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "57") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:56: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "59") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:57: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:57: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:44:57: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "24") (realdamage "22") (weapon "shotgun_soldier") L 10/03/2026 - 23:44:57: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-13181 10647 796") (victim_position "-13129 10887 804") L 10/03/2026 - 23:44:57: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:44:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:44:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:44:59: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "68") (weapon "quake_rl") L 10/03/2026 - 23:44:59: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:45:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:45:00: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "87") (weapon "quake_rl") L 10/03/2026 - 23:45:00: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:45:01: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:01: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:01: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:01: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "106") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:02: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:02: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:03: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:03: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:03: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "36") (weapon "shotgun_soldier") L 10/03/2026 - 23:45:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:03: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:03: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:03: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "21") (weapon "shotgun_soldier") L 10/03/2026 - 23:45:03: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:04: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:04: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:04: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:04: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "29") (realdamage "14") (weapon "shotgun_soldier") L 10/03/2026 - 23:45:04: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "shotgun_soldier" (attacker_position "-12945 11355 696") (victim_position "-12700 11085 625") L 10/03/2026 - 23:45:04: "rare forever<27><[U:1:887861144]>" triggered "domination" against "scratta (\_/)<30><[U:1:1101758709]>" L 10/03/2026 - 23:45:04: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:45:06: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:45:06: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:45:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:45:07: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "66") (weapon "quake_rl") L 10/03/2026 - 23:45:07: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:07: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:07: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "67") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:45:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:45:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "105") (weapon "quake_rl") L 10/03/2026 - 23:45:08: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:08: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "49") (weapon "shotgun_soldier") L 10/03/2026 - 23:45:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "5") (weapon "shotgun_soldier") L 10/03/2026 - 23:45:09: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:09: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:09: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "14") (weapon "shotgun_soldier") L 10/03/2026 - 23:45:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "32") (realdamage "5") (weapon "shotgun_soldier") L 10/03/2026 - 23:45:09: "scratta (\_/)<30><[U:1:1101758709]>" killed "rare forever<27><[U:1:887861144]>" with "shotgun_soldier" (attacker_position "-13246 10809 749") (victim_position "-13146 11175 1024") L 10/03/2026 - 23:45:09: "scratta (\_/)<30><[U:1:1101758709]>" triggered "revenge" against "rare forever<27><[U:1:887861144]>" L 10/03/2026 - 23:45:10: "rare forever<27><[U:1:887861144]>" spawned as "soldier" L 10/03/2026 - 23:45:11: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:45:12: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:45:12: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:12: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "76") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:12: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:45:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:45:13: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "60") (weapon "quake_rl") L 10/03/2026 - 23:45:13: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:13: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:13: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "393") L 10/03/2026 - 23:45:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:45:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "40") (weapon "shotgun_soldier") L 10/03/2026 - 23:45:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:45:14: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "67") (weapon "quake_rl") L 10/03/2026 - 23:45:14: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:14: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:14: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "24") (weapon "shotgun_soldier") L 10/03/2026 - 23:45:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:15: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 23:45:15: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:15: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:15: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "8") (weapon "shotgun_soldier") L 10/03/2026 - 23:45:15: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "world" (attacker_position "-13101 11073 804") (victim_position "-13147 10910 814") L 10/03/2026 - 23:45:15: "scratta (\_/)<30><[U:1:1101758709]>" spawned as "soldier" L 10/03/2026 - 23:45:18: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:18: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:45:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "quake_rl") L 10/03/2026 - 23:45:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "63") (weapon "quake_rl") L 10/03/2026 - 23:45:19: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:19: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:19: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "348") L 10/03/2026 - 23:45:19: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:45:20: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:20: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "quake_rl") L 10/03/2026 - 23:45:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/03/2026 - 23:45:21: "scratta (\_/)<30><[U:1:1101758709]>" triggered "damage" against "rare forever<27><[U:1:887861144]>" (damage "70") (weapon "shotgun_soldier") L 10/03/2026 - 23:45:21: "rare forever<27><[U:1:887861144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:21: "rare forever<27><[U:1:887861144]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:21: "rare forever<27><[U:1:887861144]>" triggered "damage" against "scratta (\_/)<30><[U:1:1101758709]>" (damage "72") (realdamage "55") (weapon "tf_projectile_rocket") L 10/03/2026 - 23:45:21: "rare forever<27><[U:1:887861144]>" killed "scratta (\_/)<30><[U:1:1101758709]>" with "tf_projectile_rocket" (attacker_position "-13169 11077 804") (victim_position "-12921 11258 696") L 10/03/2026 - 23:45:21: World triggered "mge_match_end" (winner "[U:1:887861144]") (loser "[U:1:1101758709]") (winner_score "20") (loser_score "11")