L 10/04/2026 - 04:28:19: World triggered "meta_data" (matchid "261004042819d49d") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/04/2026 - 04:28:19: "Demoman<55><[U:1:995155472]>" changed role to "demoman" L 10/04/2026 - 04:28:19: "Soldier (real)<56><[U:1:1221695387]>" changed role to "soldier" L 10/04/2026 - 04:28:26: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:26: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:26: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "29") (weapon "shotgun_soldier") L 10/04/2026 - 04:28:26: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:26: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:26: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "46") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:27: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:27: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:27: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:28: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:28: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "93") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:28: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:28: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:28: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:30: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:31: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:31: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:32: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:32: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:32: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "76") (realdamage "7") (weapon "shotgun_soldier") L 10/04/2026 - 04:28:32: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "shotgun_soldier" (attacker_position "-12712 10883 5681") (victim_position "-12886 10970 5712") L 10/04/2026 - 04:28:32: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:28:34: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:35: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:35: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:35: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "3") (weapon "shotgun_soldier") L 10/04/2026 - 04:28:37: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:37: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:37: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "19") (weapon "shotgun_soldier") L 10/04/2026 - 04:28:37: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:38: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:38: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "44") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:38: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:38: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:38: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:38: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:39: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:39: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:40: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:40: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:40: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "60") (weapon "shotgun_soldier") L 10/04/2026 - 04:28:40: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:40: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:40: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "2") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:40: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-13255 12184 5696") (victim_position "-13333 11816 5696") L 10/04/2026 - 04:28:41: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:28:43: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:44: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:44: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "66") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:44: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:44: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:44: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:44: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "46") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:45: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:45: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:45: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "69") (weapon "shotgun_soldier") L 10/04/2026 - 04:28:45: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:45: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:45: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:45: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "55") (realdamage "19") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:45: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "tf_projectile_rocket" (attacker_position "-13469 11964 5739") (victim_position "-13249 12209 5696") L 10/04/2026 - 04:28:46: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:28:48: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:48: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:48: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "32") (weapon "shotgun_soldier") L 10/04/2026 - 04:28:48: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:49: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:49: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:49: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "57") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:49: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:49: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:50: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:50: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "65") (weapon "nonnonviolent_protest") L 10/04/2026 - 04:28:50: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:50: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:50: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "89") (weapon "shotgun_soldier") L 10/04/2026 - 04:28:52: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:52: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "65") (realdamage "29") (weapon "shovel") L 10/04/2026 - 04:28:52: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "shovel" (attacker_position "-13339 11196 5696") (victim_position "-13357 11113 5696") L 10/04/2026 - 04:28:52: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:28:56: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:56: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:56: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "48") (weapon "shotgun_soldier") L 10/04/2026 - 04:28:56: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:57: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:57: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:57: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "44") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:28:57: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:58: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:58: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:28:59: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:28:59: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:01: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:01: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:02: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "65") (weapon "nonnonviolent_protest") L 10/04/2026 - 04:29:02: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:02: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "54") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:02: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:03: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:03: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:04: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "65") (realdamage "63") (weapon "nonnonviolent_protest") L 10/04/2026 - 04:29:04: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "nonnonviolent_protest" (attacker_position "-12830 10967 5699") (victim_position "-12815 10892 5684") L 10/04/2026 - 04:29:04: "Demoman<55><[U:1:995155472]>" picked up item "tf_ammo_pack" L 10/04/2026 - 04:29:04: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:29:06: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:06: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:06: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "3") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:07: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:08: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:08: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:08: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:09: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:09: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:09: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "23") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:09: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:09: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:09: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:10: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:10: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:10: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "63") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:10: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:10: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "19") (realdamage "18") (weapon "tide_turner") L 10/04/2026 - 04:29:10: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tide_turner" (attacker_position "-13149 10537 5697") (victim_position "-13201 10578 5744") L 10/04/2026 - 04:29:11: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:29:13: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:13: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:13: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "38") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:13: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:14: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:14: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:14: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:14: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:15: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:15: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:15: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "38") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:15: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:16: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:16: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "69") (realdamage "67") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:16: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "tf_projectile_rocket" (attacker_position "-13253 10652 5746") (victim_position "-13119 10617 5697") L 10/04/2026 - 04:29:16: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:16: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:29:18: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:19: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:19: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:19: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:19: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:19: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "25") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:19: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:20: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:20: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:20: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:20: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "45") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:20: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:20: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:21: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:21: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "75") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:21: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:23: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:23: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:24: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:24: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:24: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "5") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:24: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-13005 11610 5696") (victim_position "-13267 11484 5756") L 10/04/2026 - 04:29:24: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:29:26: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:26: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:26: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "20") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:27: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:27: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:27: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:27: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:28: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:28: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:28: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "61") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:28: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:28: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:28: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:28: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "57") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:29: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "88") (weapon "nonnonviolent_protest") (crit "mini") L 10/04/2026 - 04:29:29: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:30: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:30: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:30: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "9") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:30: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:30: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:30: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "68") (realdamage "53") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:30: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "shotgun_soldier" (attacker_position "-13350 11436 5696") (victim_position "-13355 11627 5696") L 10/04/2026 - 04:29:30: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:29:34: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:34: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:35: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:36: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:36: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:36: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:37: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:37: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:37: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:38: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:38: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:38: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:38: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "26") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:38: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:38: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "73") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:38: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-12840 10858 5682") (victim_position "-12747 11038 5651") L 10/04/2026 - 04:29:38: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:29:40: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:40: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:40: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "18") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:41: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:41: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:41: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "13") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:41: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:41: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:41: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:41: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "65") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:42: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:42: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:42: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:43: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:43: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "59") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:43: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:43: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:43: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:43: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "46") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:44: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:44: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:44: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:44: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "world" (attacker_position "-12731 10909 5680") (victim_position "-12558 10829 5688") L 10/04/2026 - 04:29:45: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:29:47: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:47: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:47: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "5") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:47: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:48: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:48: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:48: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:48: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:49: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:49: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:49: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:49: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "68") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:49: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-12918 10970 5696") (victim_position "-12925 11136 5696") L 10/04/2026 - 04:29:49: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:29:51: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:51: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:51: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "22") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:51: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:51: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:51: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:51: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "33") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:52: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:52: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:52: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:52: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:52: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "72") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:52: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:29:53: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:53: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:53: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:29:53: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 04:29:56: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:56: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:56: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "39") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:29:56: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-12940 11078 5765") (victim_position "-13140 10900 5842") L 10/04/2026 - 04:29:56: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:29:59: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:00: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:03: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:03: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:03: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:03: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:03: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "35") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:04: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:05: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:05: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:05: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "31") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:05: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-13298 11121 5696") (victim_position "-13005 11347 5696") L 10/04/2026 - 04:30:05: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:30:07: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:07: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:07: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:08: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:08: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:08: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "8") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:08: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:08: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:08: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:09: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:09: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:10: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "26") (weapon "tide_turner") L 10/04/2026 - 04:30:10: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:10: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:10: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:10: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:10: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:10: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "16") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:10: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:10: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "46") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:11: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:11: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:11: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:11: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "79") (realdamage "51") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:11: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "shotgun_soldier" (attacker_position "-12846 11509 5721") (victim_position "-13036 11299 5696") L 10/04/2026 - 04:30:11: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:30:15: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:15: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:15: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "38") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:16: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:16: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:17: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:17: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:17: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "83") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:17: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:17: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:17: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:17: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "43") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:18: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:18: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:18: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:18: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "world" (attacker_position "-13337 12082 5696") (victim_position "-13518 12012 5688") L 10/04/2026 - 04:30:18: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:30:18: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:20: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:20: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:20: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "16") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:21: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:21: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:21: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:21: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:22: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:22: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:22: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "18") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:22: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:22: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:22: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:23: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:23: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "54") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:23: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:23: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:23: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:23: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "23") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:25: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:25: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:25: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "73") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:25: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-12984 11225 5696") (victim_position "-12691 11001 5656") L 10/04/2026 - 04:30:25: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:30:30: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:30: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:30: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "12") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:31: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:31: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:31: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:31: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:32: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:32: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "64") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:32: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:32: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:32: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "29") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:32: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:33: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:33: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:33: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "48") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:33: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:33: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:33: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "60") (realdamage "34") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:33: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "shotgun_soldier" (attacker_position "-12975 10847 5808") (victim_position "-13016 10726 5704") L 10/04/2026 - 04:30:33: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:30:35: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:35: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:35: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "9") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:36: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:36: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:36: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:37: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:38: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:38: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:38: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "72") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:38: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:39: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:39: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:39: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "86") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:39: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:40: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:40: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:40: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:40: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "60") (realdamage "11") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:40: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "shotgun_soldier" (attacker_position "-12684 11698 5401") (victim_position "-12690 11423 5603") L 10/04/2026 - 04:30:40: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:30:44: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:44: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:45: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:45: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:45: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:45: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:46: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:46: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:46: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "99") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:46: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-13229 11547 5696") (victim_position "-13233 11411 5705") L 10/04/2026 - 04:30:46: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:30:48: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:49: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:49: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:49: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:49: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "39") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:49: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:49: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:49: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "7") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:49: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "7") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:49: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:49: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:50: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:50: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:50: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "59") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:50: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-13242 11501 5698") (victim_position "-13235 11350 5700") L 10/04/2026 - 04:30:50: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:50: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "80") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:50: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:50: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:30:52: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:54: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:54: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:54: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "49") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:54: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:55: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:30:55: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:55: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:55: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:55: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "world" (attacker_position "-13324 11488 5696") (victim_position "-13246 11492 5698") L 10/04/2026 - 04:30:55: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:55: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:30:59: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:59: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:30:59: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "35") (weapon "shotgun_soldier") L 10/04/2026 - 04:30:59: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:59: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:30:59: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:00: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:00: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "46") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:00: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:00: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:00: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:00: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:00: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "49") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:00: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-12341 10786 5688") (victim_position "-12454 10799 5688") L 10/04/2026 - 04:31:01: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:31:03: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:04: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:04: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:04: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "45") (weapon "shotgun_soldier") L 10/04/2026 - 04:31:05: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:05: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:05: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:06: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:06: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:07: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:07: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "54") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:07: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "50") (weapon "tide_turner") L 10/04/2026 - 04:31:07: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:08: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:08: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:08: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:08: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "7") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:08: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-12894 10858 5696") (victim_position "-13030 10719 5696") L 10/04/2026 - 04:31:08: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:31:09: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:12: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:12: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:12: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:13: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:13: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:13: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:13: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:13: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "50") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:13: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:14: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:14: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:14: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "53") (weapon "shotgun_soldier") L 10/04/2026 - 04:31:14: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "17") (weapon "tide_turner") L 10/04/2026 - 04:31:14: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:14: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:14: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "50") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:14: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:15: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:15: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:15: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "87") (realdamage "37") (weapon "shotgun_soldier") L 10/04/2026 - 04:31:15: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "shotgun_soldier" (attacker_position "-13319 10499 5696") (victim_position "-13273 10632 5696") L 10/04/2026 - 04:31:15: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:31:22: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:22: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:22: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:22: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "79") (weapon "shotgun_soldier") L 10/04/2026 - 04:31:23: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:23: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:23: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:23: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "34") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:23: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-13071 10835 5696") (victim_position "-13002 10782 5696") L 10/04/2026 - 04:31:23: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:23: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "55") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:23: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:23: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:31:27: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:27: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:27: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "10") (weapon "shotgun_soldier") L 10/04/2026 - 04:31:27: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:27: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:27: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:27: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "46") (weapon "shotgun_soldier") L 10/04/2026 - 04:31:28: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:29: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "65") (weapon "nonnonviolent_protest") L 10/04/2026 - 04:31:30: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:30: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:31: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "65") (realdamage "64") (weapon "shovel") L 10/04/2026 - 04:31:31: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "shovel" (attacker_position "-13100 10532 5696") (victim_position "-13137 10511 5697") L 10/04/2026 - 04:31:31: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:31:35: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:35: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:35: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "82") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:35: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-13117 11416 5701") (victim_position "-13128 11082 5883") L 10/04/2026 - 04:31:35: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:31:40: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:40: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:40: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:40: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "83") (weapon "shotgun_soldier") L 10/04/2026 - 04:31:40: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:41: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:42: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:42: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:42: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "9") (weapon "shotgun_soldier") L 10/04/2026 - 04:31:42: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:42: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:42: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:42: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:42: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "46") (realdamage "38") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:42: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "tf_projectile_rocket" (attacker_position "-13047 11093 5727") (victim_position "-13018 11307 5696") L 10/04/2026 - 04:31:43: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:43: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:31:44: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "88") (weapon "nonnonviolent_protest") (crit "mini") L 10/04/2026 - 04:31:45: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:45: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:45: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "33") (weapon "shotgun_soldier") L 10/04/2026 - 04:31:46: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:46: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:46: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:46: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "60") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:46: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:47: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:47: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:47: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "58") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:47: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-12994 11444 5696") (victim_position "-13031 11302 5696") L 10/04/2026 - 04:31:47: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:31:49: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:49: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:49: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "15") (weapon "shotgun_soldier") L 10/04/2026 - 04:31:50: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:50: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:50: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "34") (weapon "shotgun_soldier") L 10/04/2026 - 04:31:50: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:50: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:50: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:50: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:51: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:51: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:52: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:52: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "83") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:52: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:31:53: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:53: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:56: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:56: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:56: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:56: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "6") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:31:56: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-13261 11660 5696") (victim_position "-13357 11632 5705") L 10/04/2026 - 04:31:57: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:31:58: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:58: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:31:58: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "39") (weapon "shotgun_soldier") L 10/04/2026 - 04:32:00: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:00: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:00: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "48") (weapon "shotgun_soldier") L 10/04/2026 - 04:32:01: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:01: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:01: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:01: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:01: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "28") (weapon "shotgun_soldier") L 10/04/2026 - 04:32:02: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "46") (weapon "tide_turner") L 10/04/2026 - 04:32:02: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:02: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "46") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:02: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:03: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:03: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:03: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:03: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "26") (realdamage "14") (weapon "shotgun_soldier") L 10/04/2026 - 04:32:03: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "shotgun_soldier" (attacker_position "-13223 11418 5751") (victim_position "-13171 11557 5697") L 10/04/2026 - 04:32:03: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:03: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "30") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:03: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:32:09: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:09: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:09: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "21") (weapon "shotgun_soldier") L 10/04/2026 - 04:32:10: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:10: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:10: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "39") (weapon "shotgun_soldier") L 10/04/2026 - 04:32:10: "Soldier (real)<56><[U:1:1221695387]>" picked up item "tf_ammo_pack" L 10/04/2026 - 04:32:11: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:11: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:12: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:12: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:12: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "58") (weapon "shotgun_soldier") L 10/04/2026 - 04:32:12: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:12: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:12: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "44") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:12: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-13224 11347 5700") (victim_position "-13024 11264 5696") L 10/04/2026 - 04:32:12: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:32:15: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:16: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:16: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:16: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "44") (weapon "shotgun_soldier") L 10/04/2026 - 04:32:17: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:19: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:19: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:19: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:19: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:19: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:20: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:20: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "47") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:20: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "world" (attacker_position "-13243 11271 5696") (victim_position "-13118 11256 5739") L 10/04/2026 - 04:32:20: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:20: "Soldier (real)<56><[U:1:1221695387]>" spawned as "soldier" L 10/04/2026 - 04:32:23: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:23: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:23: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "47") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:24: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:24: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:24: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:24: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "70") (weapon "shotgun_soldier") L 10/04/2026 - 04:32:24: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:24: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:24: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "92") (realdamage "82") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:24: "Soldier (real)<56><[U:1:1221695387]>" killed "Demoman<55><[U:1:995155472]>" with "tf_projectile_rocket" (attacker_position "-13130 11368 5726") (victim_position "-13313 11430 5696") L 10/04/2026 - 04:32:25: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:25: "Demoman<55><[U:1:995155472]>" spawned as "demoman" L 10/04/2026 - 04:32:27: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:27: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:27: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:27: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "26") (weapon "shotgun_soldier") L 10/04/2026 - 04:32:28: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:29: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:29: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:29: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "19") (weapon "shotgun_soldier") L 10/04/2026 - 04:32:29: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:29: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:29: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "27") (weapon "shotgun_soldier") L 10/04/2026 - 04:32:30: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:30: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:30: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "43") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:30: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:31: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:31: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:32: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:32: "Soldier (real)<56><[U:1:1221695387]>" triggered "damage" against "Demoman<55><[U:1:995155472]>" (damage "72") (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:32: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 04:32:32: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "65") (weapon "nonnonviolent_protest") L 10/04/2026 - 04:32:32: "Soldier (real)<56><[U:1:1221695387]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 04:32:32: "Demoman<55><[U:1:995155472]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:32: "Demoman<55><[U:1:995155472]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:32: "Demoman<55><[U:1:995155472]>" triggered "damage" against "Soldier (real)<56><[U:1:1221695387]>" (damage "100") (realdamage "16") (weapon "tf_projectile_pipe") L 10/04/2026 - 04:32:32: "Demoman<55><[U:1:995155472]>" killed "Soldier (real)<56><[U:1:1221695387]>" with "tf_projectile_pipe" (attacker_position "-13133 10568 5697") (victim_position "-13119 10633 5697") L 10/04/2026 - 04:32:33: World triggered "mge_match_end" (winner "[U:1:995155472]") (loser "[U:1:1221695387]") (winner_score "20") (loser_score "16")