L 10/04/2026 - 05:24:31: World triggered "meta_data" (matchid "261004052431ca24") (map "mge_triumph_beta7_rc1") (arena "Process Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/04/2026 - 05:24:31: "issao.<181><[U:1:884381399]>" changed role to "soldier" L 10/04/2026 - 05:24:31: "que miseria<182><[U:1:429058178]>" changed role to "soldier" L 10/04/2026 - 05:24:33: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:34: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:24:34: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "56") (weapon "quake_rl") L 10/04/2026 - 05:24:34: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:34: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "65") (weapon "market_gardener") L 10/04/2026 - 05:24:35: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:36: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:36: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:38: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:38: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:39: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:40: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:41: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:41: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:24:41: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "62") (weapon "quake_rl") L 10/04/2026 - 05:24:42: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:45: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:24:45: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "109") (realdamage "64") (weapon "quake_rl") L 10/04/2026 - 05:24:45: "que miseria<182><[U:1:429058178]>" killed "issao.<181><[U:1:884381399]>" with "quake_rl" (attacker_position "-8514 5658 595") (victim_position "-8588 5704 741") L 10/04/2026 - 05:24:45: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:45: "issao.<181><[U:1:884381399]>" spawned as "soldier" L 10/04/2026 - 05:24:48: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:48: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:48: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:24:48: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "88") (weapon "quake_rl") L 10/04/2026 - 05:24:48: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:48: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:48: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:24:48: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "91") (weapon "quake_rl") L 10/04/2026 - 05:24:49: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:24:49: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "49") (weapon "quake_rl") L 10/04/2026 - 05:24:49: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:49: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:51: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:24:51: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "108") (realdamage "27") (weapon "quake_rl") (airshot "1") (height "300") L 10/04/2026 - 05:24:51: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "quake_rl" (attacker_position "-8274 5591 743") (victim_position "-8280 5727 895") L 10/04/2026 - 05:24:51: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:51: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:24:56: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:57: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:24:58: "que miseria<182><[U:1:429058178]>" picked up item "tf_ammo_pack" L 10/04/2026 - 05:24:59: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:24:59: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "54") (weapon "quake_rl") L 10/04/2026 - 05:24:59: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:00: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:00: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:01: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "195") (realdamage "124") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 05:25:01: "que miseria<182><[U:1:429058178]>" killed "issao.<181><[U:1:884381399]>" with "market_gardener" (attacker_position "-8674 5831 608") (victim_position "-8649 5840 506") L 10/04/2026 - 05:25:01: "issao.<181><[U:1:884381399]>" spawned as "soldier" L 10/04/2026 - 05:25:04: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:05: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:06: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:06: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "90") (weapon "quake_rl") L 10/04/2026 - 05:25:06: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:06: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:07: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:08: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:08: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:08: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "82") (realdamage "76") (weapon "quake_rl") L 10/04/2026 - 05:25:08: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "quake_rl" (attacker_position "-7709 5138 743") (victim_position "-7978 5132 743") L 10/04/2026 - 05:25:08: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:25:10: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:10: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "77") (weapon "quake_rl") L 10/04/2026 - 05:25:10: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:11: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:12: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:12: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "111") (weapon "quake_rl") L 10/04/2026 - 05:25:12: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:12: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:13: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:16: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:17: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:17: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "51") (weapon "quake_rl") L 10/04/2026 - 05:25:17: "que miseria<182><[U:1:429058178]>" committed suicide with "quake_rl" (attacker_position "-7489 5142 645") L 10/04/2026 - 05:25:17: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:17: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:25:20: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:22: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:22: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:23: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:24: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:26: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:26: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "109") (weapon "quake_rl") L 10/04/2026 - 05:25:26: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:28: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:28: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:28: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "69") (weapon "quake_rl") L 10/04/2026 - 05:25:28: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:29: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:30: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:30: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "105") (realdamage "104") (weapon "quake_rl") L 10/04/2026 - 05:25:30: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "quake_rl" (attacker_position "-8464 5350 541") (victim_position "-8541 5099 476") L 10/04/2026 - 05:25:30: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:30: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:25:37: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:37: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:38: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:38: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "73") (weapon "quake_rl") L 10/04/2026 - 05:25:38: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:38: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "111") (weapon "quake_rl") L 10/04/2026 - 05:25:38: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:38: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:39: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:42: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:43: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:43: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "104") (realdamage "25") (weapon "quake_rl") L 10/04/2026 - 05:25:43: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "quake_rl" (attacker_position "-8808 5580 635") (victim_position "-8536 5665 595") L 10/04/2026 - 05:25:43: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:25:45: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:45: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "490") L 10/04/2026 - 05:25:45: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:46: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:46: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:46: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:46: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "43") (weapon "quake_rl") L 10/04/2026 - 05:25:47: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:47: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:47: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "61") (weapon "quake_rl") L 10/04/2026 - 05:25:47: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:48: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:49: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:49: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "58") (weapon "quake_rl") L 10/04/2026 - 05:25:49: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:49: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:49: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:49: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "46") (weapon "quake_rl") L 10/04/2026 - 05:25:50: "que miseria<182><[U:1:429058178]>" killed "issao.<181><[U:1:884381399]>" with "world" (attacker_position "-7874 5164 828") (victim_position "-8005 4660 473") L 10/04/2026 - 05:25:50: "issao.<181><[U:1:884381399]>" spawned as "soldier" L 10/04/2026 - 05:25:51: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:54: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:54: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "357") L 10/04/2026 - 05:25:54: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:56: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "195") (realdamage "54") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 05:25:56: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "market_gardener" (attacker_position "-7923 5290 831") (victim_position "-7910 5340 897") L 10/04/2026 - 05:25:56: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:25:58: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:58: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:58: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:58: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "71") (weapon "quake_rl") L 10/04/2026 - 05:25:59: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:59: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:25:59: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:59: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "106") (weapon "quake_rl") L 10/04/2026 - 05:25:59: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:25:59: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "75") (weapon "quake_rl") L 10/04/2026 - 05:26:00: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:26:00: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "86") (weapon "quake_rl") L 10/04/2026 - 05:26:00: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:00: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:26:00: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "53") (weapon "quake_rl") L 10/04/2026 - 05:26:00: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "world" (attacker_position "-8167 5776 736") (victim_position "-8147 5544 826") L 10/04/2026 - 05:26:00: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:00: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:26:02: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:03: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:03: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:26:03: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "111") (weapon "quake_rl") L 10/04/2026 - 05:26:03: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:26:03: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "67") (weapon "quake_rl") L 10/04/2026 - 05:26:03: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:04: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:04: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:05: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:05: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:06: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "world" (attacker_position "-8570 4442 544") (victim_position "-8135 5736 753") L 10/04/2026 - 05:26:06: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:26:10: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:10: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:11: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:11: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:14: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:17: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "195") (realdamage "187") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 05:26:17: "que miseria<182><[U:1:429058178]>" killed "issao.<181><[U:1:884381399]>" with "market_gardener" (attacker_position "-8069 5108 811") (victim_position "-8088 5060 736") L 10/04/2026 - 05:26:17: "que miseria<182><[U:1:429058178]>" picked up item "tf_ammo_pack" L 10/04/2026 - 05:26:17: "issao.<181><[U:1:884381399]>" spawned as "soldier" L 10/04/2026 - 05:26:20: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:22: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:23: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:26: "issao.<181><[U:1:884381399]>" picked up item "tf_ammo_pack" L 10/04/2026 - 05:26:26: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:26: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:26:26: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "207") L 10/04/2026 - 05:26:27: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:27: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:26:27: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "69") (realdamage "3") (weapon "quake_rl") L 10/04/2026 - 05:26:27: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "quake_rl" (attacker_position "-7648 5499 480") (victim_position "-7836 5630 452") L 10/04/2026 - 05:26:27: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:26:29: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 05:26:31: "que miseria<182><[U:1:429058178]>" committed suicide with "quake_rl" (attacker_position "-7819 5371 528") L 10/04/2026 - 05:26:31: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:26:33: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:34: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:26:34: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "79") (weapon "quake_rl") L 10/04/2026 - 05:26:34: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:35: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:35: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:36: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:37: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:26:37: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "63") (weapon "quake_rl") L 10/04/2026 - 05:26:37: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:37: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:38: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:39: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:26:39: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "48") (weapon "quake_rl") L 10/04/2026 - 05:26:39: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:39: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:26:39: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "69") (weapon "quake_rl") L 10/04/2026 - 05:26:40: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:41: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:41: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:26:41: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "59") (realdamage "16") (weapon "quake_rl") L 10/04/2026 - 05:26:41: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "quake_rl" (attacker_position "-7288 6102 544") (victim_position "-7384 5846 605") L 10/04/2026 - 05:26:41: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:26:44: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:44: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:44: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:46: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "195") (realdamage "160") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 05:26:46: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "market_gardener" (attacker_position "-8094 5628 1001") (victim_position "-8087 5676 1010") L 10/04/2026 - 05:26:46: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:26:48: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:49: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:50: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:51: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:26:51: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "46") (weapon "quake_rl") L 10/04/2026 - 05:26:51: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:53: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:53: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:53: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:26:53: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "52") (weapon "quake_rl") L 10/04/2026 - 05:26:55: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "195") (realdamage "145") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 05:26:55: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "market_gardener" (attacker_position "-7671 5171 785") (victim_position "-7610 5230 743") L 10/04/2026 - 05:26:55: "issao.<181><[U:1:884381399]>" triggered "domination" against "que miseria<182><[U:1:429058178]>" L 10/04/2026 - 05:26:55: "issao.<181><[U:1:884381399]>" picked up item "tf_ammo_pack" L 10/04/2026 - 05:26:55: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:26:55: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:27:01: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:03: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:03: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:03: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "308") L 10/04/2026 - 05:27:04: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:05: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "world" (attacker_position "-8460 5557 743") (victim_position "-8199 4448 518") L 10/04/2026 - 05:27:05: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:27:08: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:09: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:09: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "81") (weapon "quake_rl") L 10/04/2026 - 05:27:09: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:09: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "83") (weapon "quake_rl") L 10/04/2026 - 05:27:09: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:09: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:10: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:10: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:11: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:11: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:12: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:12: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "32") (weapon "quake_rl") L 10/04/2026 - 05:27:13: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "195") (realdamage "48") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 05:27:13: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "market_gardener" (attacker_position "-8098 5132 778") (victim_position "-8041 5080 736") L 10/04/2026 - 05:27:13: "issao.<181><[U:1:884381399]>" picked up item "tf_ammo_pack" L 10/04/2026 - 05:27:13: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:13: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:27:16: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:16: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:17: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:17: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "89") (weapon "quake_rl") L 10/04/2026 - 05:27:17: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:17: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:18: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:18: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:18: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:18: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "72") (weapon "quake_rl") L 10/04/2026 - 05:27:22: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:22: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:22: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:22: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "77") (realdamage "55") (weapon "quake_rl") L 10/04/2026 - 05:27:22: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "quake_rl" (attacker_position "-8415 5803 868") (victim_position "-8462 5535 743") L 10/04/2026 - 05:27:22: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:27:25: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:25: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "110") (weapon "quake_rl") L 10/04/2026 - 05:27:25: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:25: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:26: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:26: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:26: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "58") (weapon "quake_rl") L 10/04/2026 - 05:27:26: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:26: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:27: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:27: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "75") (weapon "quake_rl") L 10/04/2026 - 05:27:28: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:29: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:29: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:31: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:31: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:31: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "48") (weapon "quake_rl") L 10/04/2026 - 05:27:33: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:34: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:34: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:34: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:34: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "51") (realdamage "5") (weapon "quake_rl") L 10/04/2026 - 05:27:34: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "quake_rl" (attacker_position "-7972 5708 889") (victim_position "-8200 5850 703") L 10/04/2026 - 05:27:34: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:27:36: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 05:27:37: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:37: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:38: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:38: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "45") (weapon "quake_rl") L 10/04/2026 - 05:27:38: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:38: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:39: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:39: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:39: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:39: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "59") (weapon "quake_rl") L 10/04/2026 - 05:27:41: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:41: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:41: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:41: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "49") (realdamage "2") (weapon "quake_rl") L 10/04/2026 - 05:27:41: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "quake_rl" (attacker_position "-8223 4995 522") (victim_position "-8826 5028 576") L 10/04/2026 - 05:27:41: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:41: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "51") (weapon "quake_rl") L 10/04/2026 - 05:27:41: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:27:44: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:46: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:46: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "111") (weapon "quake_rl") L 10/04/2026 - 05:27:46: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:47: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:47: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "53") (weapon "quake_rl") L 10/04/2026 - 05:27:47: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:47: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:48: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:48: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "37") (weapon "quake_rl") L 10/04/2026 - 05:27:48: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:48: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:48: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "98") (weapon "quake_rl") L 10/04/2026 - 05:27:49: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "world" (attacker_position "-8141 5026 732") (victim_position "-7765 5146 753") L 10/04/2026 - 05:27:49: "que miseria<182><[U:1:429058178]>" spawned as "soldier" L 10/04/2026 - 05:27:51: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:53: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 05:27:54: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:54: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:54: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "79") (weapon "quake_rl") L 10/04/2026 - 05:27:55: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:55: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:55: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "48") (realdamage "3") (weapon "quake_rl") L 10/04/2026 - 05:27:55: "que miseria<182><[U:1:429058178]>" killed "issao.<181><[U:1:884381399]>" with "quake_rl" (attacker_position "-8553 4862 673") (victim_position "-8762 5203 576") L 10/04/2026 - 05:27:55: "que miseria<182><[U:1:429058178]>" triggered "revenge" against "issao.<181><[U:1:884381399]>" L 10/04/2026 - 05:27:55: "issao.<181><[U:1:884381399]>" spawned as "soldier" L 10/04/2026 - 05:27:57: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:58: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:59: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:27:59: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:59: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "109") (weapon "quake_rl") L 10/04/2026 - 05:27:59: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:27:59: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "77") (weapon "quake_rl") L 10/04/2026 - 05:27:59: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:28:00: "que miseria<182><[U:1:429058178]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:28:00: "que miseria<182><[U:1:429058178]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:28:00: "que miseria<182><[U:1:429058178]>" triggered "damage" against "issao.<181><[U:1:884381399]>" (damage "71") (weapon "quake_rl") L 10/04/2026 - 05:28:00: "issao.<181><[U:1:884381399]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 05:28:00: "issao.<181><[U:1:884381399]>" triggered "damage" against "que miseria<182><[U:1:429058178]>" (damage "91") (weapon "quake_rl") L 10/04/2026 - 05:28:00: "issao.<181><[U:1:884381399]>" killed "que miseria<182><[U:1:429058178]>" with "quake_rl" (attacker_position "-8084 5508 736") (victim_position "-8239 5579 743") L 10/04/2026 - 05:28:00: "issao.<181><[U:1:884381399]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 05:28:00: World triggered "mge_match_end" (winner "[U:1:884381399]") (loser "[U:1:429058178]") (winner_score "20") (loser_score "5")