L 10/04/2026 - 16:56:14: World triggered "meta_data" (matchid "2610041656149d99") (map "mge_triumph_beta7_rc1") (arena "Gullywash Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/04/2026 - 16:56:14: "julien<10><[U:1:160632301]>" changed role to "soldier" L 10/04/2026 - 16:56:14: "chance<11><[U:1:136637624]>" changed role to "soldier" L 10/04/2026 - 16:56:18: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:18: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:18: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "63") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:18: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:19: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:19: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:19: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:19: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "49") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:20: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:20: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:21: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:21: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "79") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:21: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:21: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "107") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:21: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:23: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:23: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "107") (realdamage "9") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:23: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8604 10873 422") (victim_position "8816 10853 352") L 10/04/2026 - 16:56:23: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:23: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:56:25: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:25: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 16:56:26: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "world" (attacker_position "8904 11097 527") (victim_position "9574 11136 196") L 10/04/2026 - 16:56:26: "julien<10><[U:1:160632301]>" triggered "domination" against "chance<11><[U:1:136637624]>" L 10/04/2026 - 16:56:26: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:56:28: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:28: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:28: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "84") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:28: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:29: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:29: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:29: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:29: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "56") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:30: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:30: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:32: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:33: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:33: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:33: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "67") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:34: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:34: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:35: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:35: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:35: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "72") (realdamage "65") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:35: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "9001 11479 352") (victim_position "8634 11555 352") L 10/04/2026 - 16:56:35: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:56:37: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:37: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:38: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:39: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:39: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "74") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:39: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:39: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:40: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:40: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "54") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:40: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:41: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:46: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "65") (realdamage "43") (weapon "market_gardener") L 10/04/2026 - 16:56:46: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "market_gardener" (attacker_position "8883 11449 352") (victim_position "8931 11458 352") L 10/04/2026 - 16:56:46: "julien<10><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/04/2026 - 16:56:46: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:56:48: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:48: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "592") L 10/04/2026 - 16:56:48: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:50: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:51: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:51: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:51: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "66") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:51: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:51: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:51: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "72") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:52: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:52: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:52: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "43") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:53: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:53: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:53: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:53: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "42") (realdamage "10") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:53: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8774 11003 357") (victim_position "8746 11551 424") L 10/04/2026 - 16:56:53: "chance<11><[U:1:136637624]>" triggered "revenge" against "julien<10><[U:1:160632301]>" L 10/04/2026 - 16:56:53: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 16:56:56: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:56: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:56: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:56: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "104") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:56: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:56: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:57: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:57: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "76") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:57: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:57: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:57: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:57: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "90") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:59: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:59: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:59: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:59: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "102") (realdamage "1") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:56:59: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8825 11194 527") (victim_position "8986 11418 375") L 10/04/2026 - 16:56:59: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:57:01: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:01: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:01: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "75") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:02: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:02: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "280") L 10/04/2026 - 16:57:02: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:02: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:02: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "400") L 10/04/2026 - 16:57:02: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:02: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:02: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "416") L 10/04/2026 - 16:57:03: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:04: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:04: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "world" (attacker_position "8348 10495 177") (victim_position "8528 11160 242") L 10/04/2026 - 16:57:04: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:57:07: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:07: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:08: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:08: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:08: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "101") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:08: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:09: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:09: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:11: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:11: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:11: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "66") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:12: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:13: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:13: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "90") (realdamage "86") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:13: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8995 11365 352") (victim_position "8947 10860 352") L 10/04/2026 - 16:57:13: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 16:57:15: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:15: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:15: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:15: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "73") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:16: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:16: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:16: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:16: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "48") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:17: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:17: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:17: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "72") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:17: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:17: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:17: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "82") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:19: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:19: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:19: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "62") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:19: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "world" (attacker_position "8852 10359 442") (victim_position "9035 10858 363") L 10/04/2026 - 16:57:19: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:19: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:57:21: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:21: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:21: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:21: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "546") L 10/04/2026 - 16:57:22: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:23: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:23: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:25: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:25: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:25: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "59") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:25: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:25: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:25: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "57") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:26: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:26: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:26: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "40") (realdamage "17") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:26: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8825 11429 352") (victim_position "8908 10851 352") L 10/04/2026 - 16:57:26: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 16:57:28: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:28: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:28: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "64") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:29: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:29: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:29: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:30: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:31: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:31: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "106") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:31: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:31: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "world" (attacker_position "8790 11145 527") (victim_position "8745 11331 361") L 10/04/2026 - 16:57:31: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:57:33: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:33: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:33: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "80") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:33: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:33: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "227") L 10/04/2026 - 16:57:33: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:34: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:34: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:35: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:35: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:35: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "66") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:35: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:36: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:37: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:38: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:38: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:38: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "53") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:40: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:40: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:40: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "83") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:40: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:40: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "61") (realdamage "6") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:40: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8893 11024 539") (victim_position "8735 11209 581") L 10/04/2026 - 16:57:40: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:40: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:57:43: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:43: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:43: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "76") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:43: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:44: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "195") (realdamage "141") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 16:57:44: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "market_gardener" (attacker_position "8869 11225 678") (victim_position "8811 11267 706") L 10/04/2026 - 16:57:44: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:57:46: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:47: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:47: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "67") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:47: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:48: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:48: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:48: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:48: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:48: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "61") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:49: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:49: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:49: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "94") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:49: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:49: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:49: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "65") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:51: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:52: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "world" (attacker_position "8543 11637 352") (victim_position "8586 11445 148") L 10/04/2026 - 16:57:52: "julien<10><[U:1:160632301]>" triggered "domination" against "chance<11><[U:1:136637624]>" L 10/04/2026 - 16:57:52: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:57:54: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:54: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:55: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:55: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "60") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:55: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:55: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:55: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "108") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:55: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:56: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:56: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:57: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:58: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:58: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:58: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "37") (realdamage "36") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:57:58: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8766 11275 357") (victim_position "8773 10509 396") L 10/04/2026 - 16:57:58: "chance<11><[U:1:136637624]>" triggered "revenge" against "julien<10><[U:1:160632301]>" L 10/04/2026 - 16:57:58: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 16:58:00: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:00: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:00: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "63") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:00: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:01: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:01: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "284") L 10/04/2026 - 16:58:01: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:02: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:03: "chance<11><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/04/2026 - 16:58:04: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:05: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:05: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:05: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:05: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "91") (realdamage "89") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:05: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8805 11549 387") (victim_position "8943 11099 527") L 10/04/2026 - 16:58:06: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:58:08: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:08: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:09: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:09: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "112") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:09: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:09: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:09: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:10: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:11: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:13: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:13: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "81") (realdamage "50") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:13: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8723 11194 373") (victim_position "8893 11248 407") L 10/04/2026 - 16:58:13: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:14: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 16:58:16: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:16: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:16: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:16: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "71") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:17: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:17: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:17: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:18: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:18: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "81") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:18: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:18: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "86") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:18: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:20: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:20: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:20: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:20: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "57") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:21: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:21: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:23: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:26: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:27: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:27: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:27: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "91") (realdamage "18") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:27: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8551 10932 146") (victim_position "8857 11040 527") L 10/04/2026 - 16:58:27: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 16:58:29: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:30: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:31: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:31: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:31: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "53") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:31: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:31: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "258") L 10/04/2026 - 16:58:31: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:32: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:34: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:34: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "110") (realdamage "65") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:34: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8834 11281 396") (victim_position "8759 11393 356") L 10/04/2026 - 16:58:34: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:34: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 16:58:36: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:36: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:36: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:36: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "72") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:37: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:37: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:37: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "244") L 10/04/2026 - 16:58:37: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:37: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:39: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:39: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "world" (attacker_position "8854 11423 352") (victim_position "8836 11191 535") L 10/04/2026 - 16:58:39: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:58:42: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:42: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:42: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:42: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "82") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:42: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:42: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "106") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:42: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:43: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:43: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:44: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:44: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:44: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "78") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:45: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:49: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:49: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:49: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:49: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "89") (realdamage "59") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:49: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "9302 10926 247") (victim_position "8967 11215 520") L 10/04/2026 - 16:58:49: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:58:51: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:52: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:52: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:52: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "80") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:52: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:52: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:53: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:53: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "111") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:53: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:53: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:53: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "107") (realdamage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "322") L 10/04/2026 - 16:58:53: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "9044 11278 680") (victim_position "9100 11067 679") L 10/04/2026 - 16:58:53: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:54: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 16:58:56: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:56: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:56: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "199") L 10/04/2026 - 16:58:56: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:57: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:57: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:57: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "77") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:57: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:58: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:58: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:59: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:58:59: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "26") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:00: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:00: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:00: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:00: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "67") (realdamage "36") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:00: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8851 11345 424") (victim_position "8444 11299 155") L 10/04/2026 - 16:59:00: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 16:59:03: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:03: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:03: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:03: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "63") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:03: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:04: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:04: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:04: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:04: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "69") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:05: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:05: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:05: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "69") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:06: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:06: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:06: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "103") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:06: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "world" (attacker_position "8481 11479 352") (victim_position "8792 11498 352") L 10/04/2026 - 16:59:06: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 16:59:09: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:09: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "236") L 10/04/2026 - 16:59:09: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:09: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:09: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:09: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "61") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:10: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:10: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:11: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:11: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "65") (weapon "market_gardener") L 10/04/2026 - 16:59:12: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:12: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "66") (realdamage "61") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:12: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8930 11157 575") (victim_position "8860 10996 596") L 10/04/2026 - 16:59:12: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:12: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:59:14: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:14: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:14: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "58") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:15: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:15: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:15: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:15: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "50") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:16: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:16: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:16: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:16: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "72") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:18: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:18: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "109") (realdamage "76") (weapon "tf_projectile_rocket") (airshot "1") (height "322") L 10/04/2026 - 16:59:18: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8858 11054 691") (victim_position "8717 11151 679") L 10/04/2026 - 16:59:18: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:18: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 16:59:20: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:21: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:21: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:21: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "48") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:21: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:22: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "195") (realdamage "152") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 16:59:22: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "market_gardener" (attacker_position "8975 10802 422") (victim_position "9039 10754 352") L 10/04/2026 - 16:59:22: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:22: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "55") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:22: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:22: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:59:25: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:25: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "65") (weapon "market_gardener") L 10/04/2026 - 16:59:26: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:26: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "88") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:26: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:26: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:27: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:27: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:27: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "24") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:28: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:29: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "195") (realdamage "59") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 16:59:29: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "market_gardener" (attacker_position "8662 10763 627") (victim_position "8710 10739 581") L 10/04/2026 - 16:59:29: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:59:30: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:31: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:32: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:32: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:32: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:32: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "63") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:33: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:34: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:35: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:35: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "107") (realdamage "105") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:35: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8585 11613 400") (victim_position "8780 11710 460") L 10/04/2026 - 16:59:36: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:36: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:59:38: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:38: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:38: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:39: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:41: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:41: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "213") L 10/04/2026 - 16:59:41: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:42: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:43: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:43: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:43: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:43: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "74") (realdamage "33") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:43: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "9051 11396 352") (victim_position "9087 11383 203") L 10/04/2026 - 16:59:43: "julien<10><[U:1:160632301]>" triggered "domination" against "chance<11><[U:1:136637624]>" L 10/04/2026 - 16:59:44: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 16:59:45: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:46: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:46: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:46: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:46: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "74") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:46: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:46: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "111") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:47: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:47: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:47: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:47: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:47: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "102") (realdamage "67") (weapon "tf_projectile_rocket") (airshot "1") (height "202") L 10/04/2026 - 16:59:47: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8977 11300 498") (victim_position "8846 11109 730") L 10/04/2026 - 16:59:47: "chance<11><[U:1:136637624]>" triggered "revenge" against "julien<10><[U:1:160632301]>" L 10/04/2026 - 16:59:48: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 16:59:50: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:50: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:50: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:50: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "97") (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:50: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:51: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "195") (realdamage "122") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 16:59:51: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "market_gardener" (attacker_position "8857 11191 624") (victim_position "8910 11220 552") L 10/04/2026 - 16:59:51: World triggered "mge_match_end" (winner "[U:1:160632301]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "12")