L 10/04/2026 - 16:59:57: World triggered "meta_data" (matchid "261004165957c73b") (map "mge_triumph_beta7_rc1") (arena "Gullywash Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/04/2026 - 16:59:57: "julien<10><[U:1:160632301]>" changed role to "soldier" L 10/04/2026 - 16:59:57: "chance<11><[U:1:136637624]>" changed role to "soldier" L 10/04/2026 - 16:59:59: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 16:59:59: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:00: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:00: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "52") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:00: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:00: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "195") (realdamage "148") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 17:00:00: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "market_gardener" (attacker_position "8997 10835 592") (victim_position "9017 10759 548") L 10/04/2026 - 17:00:00: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:00:02: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:03: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:03: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "180") L 10/04/2026 - 17:00:03: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:04: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:06: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:08: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:08: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:08: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "53") (realdamage "36") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:08: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8843 11082 527") (victim_position "8974 10983 357") L 10/04/2026 - 17:00:08: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:00:10: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:10: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:10: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "69") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:10: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:11: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:11: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:11: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:11: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "86") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:12: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:12: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:12: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "62") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:12: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:13: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:13: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "112") (realdamage "103") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:13: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8817 11009 559") (victim_position "8902 11023 559") L 10/04/2026 - 17:00:13: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:13: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "57") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:13: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:13: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:00:13: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:17: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:17: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:17: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "279") L 10/04/2026 - 17:00:18: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:18: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:18: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "64") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:18: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:19: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:19: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "100") (realdamage "6") (weapon "tf_projectile_rocket") (airshot "1") (height "213") L 10/04/2026 - 17:00:19: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "9059 10943 418") (victim_position "8942 11030 741") L 10/04/2026 - 17:00:19: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:19: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:00:20: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:22: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:24: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:24: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:24: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "79") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:24: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:25: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:25: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:25: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "499") L 10/04/2026 - 17:00:26: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:26: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:26: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:26: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "58") (realdamage "5") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:26: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "9126 10934 391") (victim_position "9150 10490 352") L 10/04/2026 - 17:00:27: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:00:29: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:29: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:29: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "56") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:29: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:30: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:30: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:30: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "63") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:31: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:31: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:31: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:31: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "70") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:32: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:32: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "99") (realdamage "79") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:32: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8835 11168 588") (victim_position "8898 11060 527") L 10/04/2026 - 17:00:32: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:32: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:00:33: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:34: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:34: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "53") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:34: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:36: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:36: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:36: "chance<11><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/04/2026 - 17:00:37: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:37: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:37: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "69") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:37: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:40: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:40: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:41: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:41: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "54") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:41: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:42: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:44: "chance<11><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/04/2026 - 17:00:45: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:45: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "109") (realdamage "43") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:45: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8958 10940 596") (victim_position "8983 11105 631") L 10/04/2026 - 17:00:45: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:45: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:00:47: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:47: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:47: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "102") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:47: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:48: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:48: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:49: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:49: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "80") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:49: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:49: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:49: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "75") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:49: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:50: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:50: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "world" (attacker_position "9461 10606 352") (victim_position "8989 10820 358") L 10/04/2026 - 17:00:51: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:00:53: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:53: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "111") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:54: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:54: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:55: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:55: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:57: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:57: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:57: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:57: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "78") (realdamage "77") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:57: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8840 11007 541") (victim_position "8914 11201 581") L 10/04/2026 - 17:00:57: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:57: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "63") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:57: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:00:57: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:00:59: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "195") (realdamage "168") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 17:00:59: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "market_gardener" (attacker_position "8889 10895 748") (victim_position "8897 10943 760") L 10/04/2026 - 17:01:00: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:00: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:01:01: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:02: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:02: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "102") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:02: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:02: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:03: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:05: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:05: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:05: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "97") (realdamage "84") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:05: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "9083 11090 405") (victim_position "9375 10947 165") L 10/04/2026 - 17:01:05: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:01:07: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:08: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:08: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "66") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:08: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:09: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:09: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:09: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "58") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:09: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:09: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:09: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "105") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:09: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:09: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:09: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "103") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:10: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:10: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:10: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "63") (realdamage "22") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:10: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8829 11112 527") (victim_position "8708 10839 394") L 10/04/2026 - 17:01:10: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:01:12: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:12: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:12: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "78") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:12: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:12: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:12: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "413") L 10/04/2026 - 17:01:13: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:14: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:14: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "47") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:14: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:14: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:14: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:14: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "85") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:15: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:15: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "70") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:15: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:15: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:17: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "world" (attacker_position "9113 11109 143") (victim_position "9135 10932 154") L 10/04/2026 - 17:01:17: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:01:17: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:26: "chance<11><[U:1:136637624]>" picked up item "tf_ammo_pack" L 10/04/2026 - 17:01:28: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:28: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:28: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:28: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "67") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:29: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:29: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:31: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:31: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:33: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:33: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "109") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:33: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:35: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:36: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "195") (realdamage "76") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 17:01:36: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "market_gardener" (attacker_position "9198 11772 384") (victim_position "9211 11843 420") L 10/04/2026 - 17:01:36: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:01:39: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:39: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:39: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:39: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "50") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:39: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:40: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:40: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "96") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:40: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:40: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:40: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "60") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:40: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:42: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:42: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:44: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:44: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:44: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "32") (realdamage "7") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:44: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8808 10783 352") (victim_position "8889 11583 484") L 10/04/2026 - 17:01:44: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:01:46: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:47: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:47: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:47: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "74") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:47: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:47: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "213") L 10/04/2026 - 17:01:47: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:48: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:48: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:48: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "62") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:48: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:50: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:50: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:50: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "41") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:50: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:51: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:51: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "38") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:52: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:53: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:53: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "91") (realdamage "25") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:53: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8987 11684 396") (victim_position "8894 11678 443") L 10/04/2026 - 17:01:53: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:53: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:01:55: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:55: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:56: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:56: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "87") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:56: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:56: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:57: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:57: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:57: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "182") L 10/04/2026 - 17:01:57: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:01:58: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "world" (attacker_position "8934 11180 527") (victim_position "9268 11560 148") L 10/04/2026 - 17:01:58: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:02:02: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:02: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:02: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:02: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "77") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:03: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:03: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "112") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:03: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:03: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:04: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:04: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:05: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:05: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:05: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "93") (realdamage "89") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:05: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "9395 11156 164") (victim_position "9094 11389 434") L 10/04/2026 - 17:02:05: "julien<10><[U:1:160632301]>" triggered "domination" against "chance<11><[U:1:136637624]>" L 10/04/2026 - 17:02:05: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:02:07: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:09: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:09: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:09: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "70") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:09: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:10: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:10: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:10: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:10: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "90") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:11: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:11: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:11: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "64") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:12: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:12: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:12: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "67") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:13: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:13: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:13: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "54") (realdamage "20") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:13: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8792 10982 527") (victim_position "8990 10678 352") L 10/04/2026 - 17:02:13: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:02:15: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:15: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "282") L 10/04/2026 - 17:02:15: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:15: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:16: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:18: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:18: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:18: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "56") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:18: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:18: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:18: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:18: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "56") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:19: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:20: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:20: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "28") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:20: "julien<10><[U:1:160632301]>" picked up item "tf_ammo_pack" L 10/04/2026 - 17:02:21: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:21: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:21: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "103") (realdamage "59") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:21: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "9163 10993 288") (victim_position "9277 11266 212") L 10/04/2026 - 17:02:21: "chance<11><[U:1:136637624]>" triggered "revenge" against "julien<10><[U:1:160632301]>" L 10/04/2026 - 17:02:21: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:02:23: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:24: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:24: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:24: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:24: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "89") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:24: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:24: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "73") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:24: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:25: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:25: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:25: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "106") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:25: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:25: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "246") L 10/04/2026 - 17:02:25: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:27: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:27: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "108") (realdamage "5") (weapon "tf_projectile_rocket") (airshot "1") (height "437") L 10/04/2026 - 17:02:27: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "9205 11087 681") (victim_position "9068 10974 794") L 10/04/2026 - 17:02:27: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:27: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:02:29: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:30: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:30: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:30: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:30: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "88") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:30: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:31: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:32: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:32: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:32: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "54") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:33: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:33: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:33: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "52") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:34: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:34: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:34: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "48") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:34: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:35: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:36: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:37: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:37: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "60") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:37: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:37: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:37: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "104") (realdamage "17") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:37: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8385 10802 324") (victim_position "8447 11050 196") L 10/04/2026 - 17:02:37: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:02:39: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:39: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:40: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:40: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:40: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:40: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "53") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:41: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:41: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:41: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "62") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:41: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:45: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:45: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "195") (realdamage "188") (weapon "market_gardener") (crit "crit") L 10/04/2026 - 17:02:45: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "market_gardener" (attacker_position "8836 11090 588") (victim_position "8893 11165 527") L 10/04/2026 - 17:02:45: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:02:47: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:47: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:47: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:47: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "80") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:48: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:48: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:48: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:48: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "67") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:48: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:48: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "451") L 10/04/2026 - 17:02:49: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:49: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:49: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "53") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:49: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:50: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:50: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:50: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "67") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:51: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:51: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:51: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "55") (realdamage "29") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:51: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8980 11614 637") (victim_position "8951 11237 590") L 10/04/2026 - 17:02:51: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:02:54: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:54: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:54: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:54: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "65") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:54: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:55: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:55: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:55: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "76") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:55: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:55: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "174") L 10/04/2026 - 17:02:56: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:56: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "world" (attacker_position "8794 11099 527") (victim_position "8609 10827 146") L 10/04/2026 - 17:02:56: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:02:58: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:58: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:58: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:58: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "75") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:59: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:59: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:59: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:02:59: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "82") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:00: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:01: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:01: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:03: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:03: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:03: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "62") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:04: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:04: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:04: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "83") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:04: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:05: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:05: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:05: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "50") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:06: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "world" (attacker_position "9057 11456 409") (victim_position "9012 10847 362") L 10/04/2026 - 17:03:06: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:03:08: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:08: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:08: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:08: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "68") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:09: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:09: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:09: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "410") L 10/04/2026 - 17:03:09: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:10: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:10: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:11: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:11: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "44") (realdamage "41") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:11: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8836 10639 364") (victim_position "8376 10412 753") L 10/04/2026 - 17:03:11: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:03:13: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:13: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "402") L 10/04/2026 - 17:03:13: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:14: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:15: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:15: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:15: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "108") (realdamage "68") (weapon "tf_projectile_rocket") (airshot "1") (height "234") L 10/04/2026 - 17:03:15: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8977 10939 400") (victim_position "8876 10966 591") L 10/04/2026 - 17:03:15: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:15: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "107") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:15: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:15: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:03:17: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:17: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "475") L 10/04/2026 - 17:03:17: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:17: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:18: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:18: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:18: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:18: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "74") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:19: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:19: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:21: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:21: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:21: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "50") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:21: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:21: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:21: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "53") (realdamage "50") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:21: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8648 11012 248") (victim_position "8683 11234 368") L 10/04/2026 - 17:03:21: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:03:24: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:24: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:24: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "108") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:24: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:24: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:24: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:24: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "97") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:27: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:27: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:27: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:27: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "75") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:27: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:28: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:28: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "57") (realdamage "53") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:28: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "9278 10718 418") (victim_position "9213 10712 412") L 10/04/2026 - 17:03:28: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:28: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:03:30: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:30: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:31: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:31: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "94") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:31: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:31: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:32: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:32: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:32: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "91") (realdamage "76") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:32: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "8869 11416 441") (victim_position "8614 11021 274") L 10/04/2026 - 17:03:32: "chance<11><[U:1:136637624]>" spawned as "soldier" L 10/04/2026 - 17:03:34: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:34: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "260") L 10/04/2026 - 17:03:34: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:34: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:35: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:35: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:37: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:38: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:38: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:39: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:39: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "51") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:40: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:40: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "88") (realdamage "60") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:40: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8753 10851 352") (victim_position "8751 10976 413") L 10/04/2026 - 17:03:40: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:40: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:03:42: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:42: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "110") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:43: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:43: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:44: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:44: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "204") L 10/04/2026 - 17:03:44: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "8841 10864 579") (victim_position "8993 10961 561") L 10/04/2026 - 17:03:44: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:44: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:03:46: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:47: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:47: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:47: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "64") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:47: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:47: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "280") L 10/04/2026 - 17:03:47: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:48: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:48: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:48: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "90") (weapon "tf_projectile_rocket") (airshot "1") (height "437") L 10/04/2026 - 17:03:48: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:49: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "world" (attacker_position "8992 10879 356") (victim_position "8636 11609 360") L 10/04/2026 - 17:03:49: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:03:51: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:51: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:51: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:51: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "74") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:52: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:52: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:52: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "89") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:52: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:53: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:53: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:54: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:55: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:56: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:03:56: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:01: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:01: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:01: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "69") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:01: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:01: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:01: "chance<11><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:01: "chance<11><[U:1:136637624]>" triggered "damage" against "julien<10><[U:1:160632301]>" (damage "56") (realdamage "24") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:01: "chance<11><[U:1:136637624]>" killed "julien<10><[U:1:160632301]>" with "tf_projectile_rocket" (attacker_position "9355 10750 369") (victim_position "9388 10560 436") L 10/04/2026 - 17:04:01: "chance<11><[U:1:136637624]>" triggered "domination" against "julien<10><[U:1:160632301]>" L 10/04/2026 - 17:04:02: "julien<10><[U:1:160632301]>" spawned as "soldier" L 10/04/2026 - 17:04:04: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:04: "chance<11><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:04: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:04: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "52") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:05: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:06: "julien<10><[U:1:160632301]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:06: "julien<10><[U:1:160632301]>" triggered "damage" against "chance<11><[U:1:136637624]>" (damage "109") (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:06: "julien<10><[U:1:160632301]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 17:04:07: "julien<10><[U:1:160632301]>" killed "chance<11><[U:1:136637624]>" with "world" (attacker_position "9001 10756 352") (victim_position "8479 11174 159") L 10/04/2026 - 17:04:07: "julien<10><[U:1:160632301]>" triggered "revenge" against "chance<11><[U:1:136637624]>" L 10/04/2026 - 17:04:07: World triggered "mge_match_end" (winner "[U:1:160632301]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "16")