L 10/04/2026 - 23:09:17: World triggered "meta_data" (matchid "2610042309174f15") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/04/2026 - 23:09:17: "stasis<77><[U:1:1189692050]>" changed role to "soldier" L 10/04/2026 - 23:09:17: "lipe<52><[U:1:1220052820]>" changed role to "demoman" L 10/04/2026 - 23:09:19: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "48") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:19: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:19: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:19: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:19: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:19: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:19: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "56") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:19: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "95") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:19: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:19: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:20: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:21: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:09:21: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:21: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:21: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "11") (weapon "shotgun_soldier") L 10/04/2026 - 23:09:22: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "49") (realdamage "37") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:22: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "tf_projectile_pipe_remote" (attacker_position "-13166 10831 5855") (victim_position "-13539 11786 5641") L 10/04/2026 - 23:09:22: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:22: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:22: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:22: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:09:23: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:24: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:24: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:24: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:24: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "71") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:24: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:25: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:25: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:26: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:26: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:26: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:26: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:26: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:27: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:27: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:27: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:27: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "104") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:28: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "83") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:28: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:28: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:28: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:29: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:29: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:29: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "11") (realdamage "3") (weapon "shotgun_soldier") L 10/04/2026 - 23:09:29: "stasis<77><[U:1:1189692050]>" killed "lipe<52><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-13286 11584 5788") (victim_position "-13304 12384 5696") L 10/04/2026 - 23:09:29: "lipe<52><[U:1:1220052820]>" spawned as "demoman" L 10/04/2026 - 23:09:30: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:09:31: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:31: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:32: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:32: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:32: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "103") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:33: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "69") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:33: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:33: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:33: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:33: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:33: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "83") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:33: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:33: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:34: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:34: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:34: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "40") (weapon "shotgun_soldier") L 10/04/2026 - 23:09:34: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:34: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:34: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "50") (weapon "shotgun_soldier") L 10/04/2026 - 23:09:34: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "99") (realdamage "48") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:34: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "tf_projectile_pipe_remote" (attacker_position "-13240 10857 5872") (victim_position "-13124 10561 5697") L 10/04/2026 - 23:09:34: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:34: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:34: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:34: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:09:36: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "33") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:36: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:36: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:37: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:37: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "46") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:37: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:37: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:37: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:38: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:39: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:39: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "57") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:39: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:39: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:39: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:39: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:09:40: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:40: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:09:40: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:40: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:40: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "25") (weapon "shotgun_soldier") L 10/04/2026 - 23:09:41: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:09:41: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/04/2026 - 23:09:41: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "100") (realdamage "96") (weapon "iron_bomber") L 10/04/2026 - 23:09:41: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "iron_bomber" (attacker_position "-13273 10671 5696") (victim_position "-13139 10495 5697") L 10/04/2026 - 23:09:41: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:09:43: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:44: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:09:44: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:44: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:44: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:45: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:45: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:46: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:46: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:47: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:48: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:48: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:48: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "68") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:48: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:48: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:48: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "72") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:48: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:48: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:49: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:49: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:49: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "72") (weapon "shotgun_soldier") L 10/04/2026 - 23:09:49: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:09:49: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:49: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:49: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "21") (weapon "shotgun_soldier") L 10/04/2026 - 23:09:49: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:09:50: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:09:50: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:50: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:50: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "51") (realdamage "21") (weapon "shotgun_soldier") L 10/04/2026 - 23:09:50: "stasis<77><[U:1:1189692050]>" killed "lipe<52><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-13212 11472 5701") (victim_position "-13124 11799 5804") L 10/04/2026 - 23:09:50: "lipe<52><[U:1:1220052820]>" spawned as "demoman" L 10/04/2026 - 23:09:52: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:52: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:53: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:53: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "51") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:53: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "94") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:53: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:53: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:53: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:54: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:54: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:54: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "34") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:54: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "49") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:54: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:54: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:55: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:55: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:55: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:55: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:55: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "16") (weapon "shotgun_soldier") L 10/04/2026 - 23:09:56: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:09:56: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:56: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:09:56: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 23:09:56: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "world" (attacker_position "-13246 10552 5696") (victim_position "-13205 10935 5813") L 10/04/2026 - 23:09:56: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:56: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:09:57: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:09:58: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:09:59: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:09:59: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:59: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:59: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "108") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:09:59: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:00: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "86") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:00: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:00: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:00: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:01: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "51") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:01: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:01: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:01: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:01: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:01: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:01: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "12") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:02: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:02: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:02: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "8") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:02: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:02: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:03: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "42") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:03: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:03: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:03: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:03: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:03: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "4") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:04: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:04: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:04: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "11") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:04: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:04: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:04: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "10") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:05: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:05: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:05: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:05: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "world" (attacker_position "-12737 10928 5675") (victim_position "-12677 11687 5406") L 10/04/2026 - 23:10:06: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:10:06: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:08: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:09: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:09: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:09: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "101") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:10: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "89") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:10: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:10: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:10: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:10: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:11: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:11: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:11: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "73") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:11: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:11: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:11: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:11: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:11: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:12: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:12: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:12: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "14") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:12: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "50") (realdamage "49") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:12: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "tf_projectile_pipe_remote" (attacker_position "-13125 10550 5751") (victim_position "-12768 11071 5726") L 10/04/2026 - 23:10:12: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:12: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:12: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:12: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:10:14: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:14: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:16: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:16: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/04/2026 - 23:10:16: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "100") (weapon "iron_bomber") L 10/04/2026 - 23:10:17: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:18: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:18: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:18: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "10") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:18: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:18: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:18: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:19: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:19: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:19: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "20") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:19: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "92") (realdamage "45") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:19: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "tf_projectile_pipe_remote" (attacker_position "-13264 10612 5744") (victim_position "-12964 10765 5696") L 10/04/2026 - 23:10:19: "lipe<52><[U:1:1220052820]>" triggered "domination" against "stasis<77><[U:1:1189692050]>" L 10/04/2026 - 23:10:19: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:19: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:19: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:19: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:10:21: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:22: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:23: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:23: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:23: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:23: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:23: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "55") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:23: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:23: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:24: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:24: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "69") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:24: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:24: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:24: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:24: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "24") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:24: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:24: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/04/2026 - 23:10:24: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "100") (weapon "iron_bomber") L 10/04/2026 - 23:10:25: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:25: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:25: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "30") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:25: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:25: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:25: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:25: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "52") (realdamage "21") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:25: "stasis<77><[U:1:1189692050]>" killed "lipe<52><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-13271 11265 5724") (victim_position "-13120 11688 5740") L 10/04/2026 - 23:10:25: "stasis<77><[U:1:1189692050]>" triggered "revenge" against "lipe<52><[U:1:1220052820]>" L 10/04/2026 - 23:10:25: "lipe<52><[U:1:1220052820]>" spawned as "demoman" L 10/04/2026 - 23:10:27: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:27: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:27: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:27: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:27: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "41") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:27: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:28: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:29: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "40") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:29: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:29: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:30: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:31: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:33: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:33: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:33: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:34: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:34: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "65") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:34: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:34: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:34: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:34: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:34: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "7") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:35: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:35: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/04/2026 - 23:10:35: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "100") (realdamage "86") (weapon "iron_bomber") L 10/04/2026 - 23:10:35: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "iron_bomber" (attacker_position "-12562 11239 5803") (victim_position "-12532 11372 5495") L 10/04/2026 - 23:10:35: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:10:37: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:38: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "55") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:38: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:38: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:38: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:38: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:38: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:38: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "50") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:39: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:39: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:40: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:40: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "55") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:40: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/04/2026 - 23:10:40: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "32") (weapon "iron_bomber") L 10/04/2026 - 23:10:41: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:41: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:42: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:42: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:42: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:43: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:43: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:43: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:43: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:43: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "33") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:44: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:44: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:44: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "82") (realdamage "39") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:44: "stasis<77><[U:1:1189692050]>" killed "lipe<52><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-13103 11334 5770") (victim_position "-13305 11419 5696") L 10/04/2026 - 23:10:44: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:44: "lipe<52><[U:1:1220052820]>" spawned as "demoman" L 10/04/2026 - 23:10:46: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:47: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:47: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:47: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:47: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "72") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:47: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:48: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:48: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:49: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:10:49: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:49: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:49: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "9") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:50: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:50: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:50: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:50: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "9") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:50: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "51") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:50: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:50: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:51: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:51: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:51: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "23") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:51: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:10:52: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:52: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "52") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:52: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:52: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:53: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/04/2026 - 23:10:53: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "30") (weapon "iron_bomber") L 10/04/2026 - 23:10:54: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:54: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:54: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "26") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:54: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:54: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:54: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:55: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:55: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:55: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "25") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:56: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:57: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:57: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:10:57: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "26") (weapon "shotgun_soldier") L 10/04/2026 - 23:10:57: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "70") (realdamage "39") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:57: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "tf_projectile_pipe_remote" (attacker_position "-13192 10600 5768") (victim_position "-13167 10490 5697") L 10/04/2026 - 23:10:58: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:58: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:10:58: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:11:00: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:02: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:02: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:02: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:02: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:02: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "73") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:03: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:03: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:03: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:03: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:03: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:04: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:04: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:05: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:05: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:05: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "5") (weapon "shotgun_soldier") L 10/04/2026 - 23:11:05: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "5") (weapon "shotgun_soldier") L 10/04/2026 - 23:11:05: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:05: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:05: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "89") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:05: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:05: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:05: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/04/2026 - 23:11:05: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "100") (realdamage "35") (weapon "iron_bomber") L 10/04/2026 - 23:11:05: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "iron_bomber" (attacker_position "-12964 11325 5696") (victim_position "-12539 11259 5548") L 10/04/2026 - 23:11:06: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:11:06: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:08: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:08: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "56") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:08: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:08: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:08: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:09: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:09: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "68") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:09: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:09: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:10: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:10: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:10: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "86") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:10: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:10: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:11: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:11: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:11: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "86") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:11: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:12: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:12: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:12: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:12: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "44") (weapon "shotgun_soldier") L 10/04/2026 - 23:11:13: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:13: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:13: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:13: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "12") (realdamage "3") (weapon "shotgun_soldier") L 10/04/2026 - 23:11:13: "stasis<77><[U:1:1189692050]>" killed "lipe<52><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-13141 11548 5739") (victim_position "-13213 11904 6108") L 10/04/2026 - 23:11:13: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:13: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:13: "lipe<52><[U:1:1220052820]>" spawned as "demoman" L 10/04/2026 - 23:11:15: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:16: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:16: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:16: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:17: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:17: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:18: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:18: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:18: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "51") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:18: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:19: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:19: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:19: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "72") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:19: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:19: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:22: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:22: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:22: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "51") (weapon "shotgun_soldier") L 10/04/2026 - 23:11:22: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:22: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/04/2026 - 23:11:22: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "100") (realdamage "99") (weapon "iron_bomber") L 10/04/2026 - 23:11:22: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "iron_bomber" (attacker_position "-13335 11173 5784") (victim_position "-13194 11101 5867") L 10/04/2026 - 23:11:22: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:22: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:22: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:11:25: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:27: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:27: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:27: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:27: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:27: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:27: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:27: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "48") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:28: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:28: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:28: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "7") (weapon "shotgun_soldier") L 10/04/2026 - 23:11:28: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:28: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:28: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:28: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "36") (weapon "shotgun_soldier") L 10/04/2026 - 23:11:28: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:29: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/04/2026 - 23:11:29: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "100") (weapon "iron_bomber") L 10/04/2026 - 23:11:29: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:31: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:31: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:33: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:33: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:33: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:33: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:34: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:34: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:34: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "24") (realdamage "10") (weapon "shotgun_soldier") L 10/04/2026 - 23:11:34: "stasis<77><[U:1:1189692050]>" killed "lipe<52><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-12991 10765 5696") (victim_position "-13236 10745 5809") L 10/04/2026 - 23:11:34: "lipe<52><[U:1:1220052820]>" spawned as "demoman" L 10/04/2026 - 23:11:37: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:37: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:38: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:38: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:39: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:39: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "100") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:39: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:39: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "92") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:39: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:39: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:40: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:41: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:42: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:43: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:43: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:43: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:43: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "20") (weapon "shotgun_soldier") L 10/04/2026 - 23:11:43: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:44: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:44: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:44: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "14") (weapon "shotgun_soldier") L 10/04/2026 - 23:11:44: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/04/2026 - 23:11:44: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "33") (weapon "iron_bomber") L 10/04/2026 - 23:11:44: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:44: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:44: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "4") (weapon "shotgun_soldier") L 10/04/2026 - 23:11:45: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:45: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:45: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "42") (realdamage "14") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:45: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "tf_projectile_pipe_remote" (attacker_position "-13474 11926 5687") (victim_position "-13164 11262 5696") L 10/04/2026 - 23:11:45: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:45: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:45: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:11:48: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:48: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:48: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:48: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:48: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "59") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:49: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:49: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:49: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:50: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:50: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/04/2026 - 23:11:50: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "100") (weapon "iron_bomber") L 10/04/2026 - 23:11:50: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:51: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:51: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:51: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:51: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "14") (weapon "shotgun_soldier") L 10/04/2026 - 23:11:52: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:52: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:52: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:11:52: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "56") (weapon "shotgun_soldier") L 10/04/2026 - 23:11:52: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "94") (realdamage "47") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:52: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "tf_projectile_pipe_remote" (attacker_position "-13104 11623 5748") (victim_position "-13365 11644 5696") L 10/04/2026 - 23:11:52: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:52: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:52: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:11:54: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:54: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:54: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:54: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "52") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:54: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:54: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:55: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:55: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "59") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:55: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "59") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:56: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:56: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:56: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:11:56: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:56: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "96") (realdamage "92") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:56: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "tf_projectile_pipe_remote" (attacker_position "-13360 11341 5883") (victim_position "-12996 11202 5741") L 10/04/2026 - 23:11:56: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:56: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:11:56: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:11:58: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:11:59: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:00: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:00: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:01: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:01: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "51") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:02: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:02: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:02: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:02: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "79") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:02: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:02: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:03: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:04: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "40") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:04: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:04: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:05: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:05: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:06: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:06: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:06: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "67") (realdamage "58") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:06: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "tf_projectile_pipe_remote" (attacker_position "-13252 11099 5741") (victim_position "-13012 11718 5731") L 10/04/2026 - 23:12:06: "lipe<52><[U:1:1220052820]>" triggered "domination" against "stasis<77><[U:1:1189692050]>" L 10/04/2026 - 23:12:06: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:06: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:06: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:06: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:12:09: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "34") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:09: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:09: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:09: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:10: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:10: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:10: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "68") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:10: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:11: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:11: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:11: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:11: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:12: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:12: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:12: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:12: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:13: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:13: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:13: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "75") (weapon "shotgun_soldier") L 10/04/2026 - 23:12:13: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:13: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:14: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:14: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:14: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "24") (weapon "shotgun_soldier") L 10/04/2026 - 23:12:14: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:14: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:14: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:14: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "84") (realdamage "13") (weapon "shotgun_soldier") L 10/04/2026 - 23:12:14: "stasis<77><[U:1:1189692050]>" killed "lipe<52><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-12981 10744 5696") (victim_position "-13101 10769 5864") L 10/04/2026 - 23:12:14: "stasis<77><[U:1:1189692050]>" triggered "revenge" against "lipe<52><[U:1:1220052820]>" L 10/04/2026 - 23:12:15: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:15: "lipe<52><[U:1:1220052820]>" spawned as "demoman" L 10/04/2026 - 23:12:17: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:17: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:18: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:19: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "53") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:19: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:19: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:19: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:19: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:20: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/04/2026 - 23:12:20: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "100") (realdamage "78") (weapon "iron_bomber") (airshot "1") (height "367") L 10/04/2026 - 23:12:20: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "iron_bomber" (attacker_position "-13367 11496 5741") (victim_position "-13456 11657 5938") L 10/04/2026 - 23:12:20: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:12:21: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:21: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "67") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:22: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:22: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:22: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:22: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:22: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:22: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "69") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:23: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:23: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:23: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:23: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "33") (weapon "shotgun_soldier") L 10/04/2026 - 23:12:23: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "73") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:24: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:24: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:24: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:24: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:24: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "20") (weapon "shotgun_soldier") L 10/04/2026 - 23:12:24: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:25: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:25: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:25: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:25: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:25: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "69") (realdamage "65") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:25: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "tf_projectile_pipe_remote" (attacker_position "-13171 10587 5765") (victim_position "-12718 10960 5733") L 10/04/2026 - 23:12:26: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:26: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:26: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:12:28: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "37") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:28: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:28: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:28: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:29: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:29: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:29: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "60") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:29: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:30: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:30: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:30: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:30: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:31: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:33: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "41") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:33: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:33: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:33: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:34: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:35: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:36: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:36: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "56") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:36: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:36: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:37: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:37: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "39") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:37: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:37: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:37: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "11") (weapon "shotgun_soldier") L 10/04/2026 - 23:12:38: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:38: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:38: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "29") (realdamage "11") (weapon "shotgun_soldier") L 10/04/2026 - 23:12:38: "stasis<77><[U:1:1189692050]>" killed "lipe<52><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-12416 11940 5464") (victim_position "-12462 12448 5596") L 10/04/2026 - 23:12:38: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:38: "lipe<52><[U:1:1220052820]>" spawned as "demoman" L 10/04/2026 - 23:12:42: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:42: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "40") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:42: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:42: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:42: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:42: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:43: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:44: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:44: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:44: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:44: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "52") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:44: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:45: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:45: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:45: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:45: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "28") (weapon "shotgun_soldier") L 10/04/2026 - 23:12:45: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:46: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:46: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:46: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "10") (weapon "shotgun_soldier") L 10/04/2026 - 23:12:47: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "41") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:47: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:47: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:47: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:48: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:49: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "59") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:49: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:49: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:49: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:49: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:49: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "35") (weapon "shotgun_soldier") L 10/04/2026 - 23:12:50: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:50: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:50: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "11") (weapon "shotgun_soldier") L 10/04/2026 - 23:12:51: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "68") (realdamage "18") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:51: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "tf_projectile_pipe_remote" (attacker_position "-13054 12166 5696") (victim_position "-13521 11905 5715") L 10/04/2026 - 23:12:51: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:51: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:51: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:12:53: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:53: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "42") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:53: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:53: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:53: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:54: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:54: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/04/2026 - 23:12:54: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "100") (weapon "iron_bomber") L 10/04/2026 - 23:12:54: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:54: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:54: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "58") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:55: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:55: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:55: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "52") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:55: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:55: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "39") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:55: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:55: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:56: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:12:56: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:12:56: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:56: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:56: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "23") (weapon "shotgun_soldier") L 10/04/2026 - 23:12:57: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:57: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:57: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "66") (weapon "shotgun_soldier") L 10/04/2026 - 23:12:58: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:58: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:12:58: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "46") (realdamage "14") (weapon "shotgun_soldier") L 10/04/2026 - 23:12:58: "stasis<77><[U:1:1189692050]>" killed "lipe<52><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-13295 12201 5696") (victim_position "-13120 11848 5892") L 10/04/2026 - 23:12:58: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:12:58: "lipe<52><[U:1:1220052820]>" spawned as "demoman" L 10/04/2026 - 23:13:00: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:00: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:01: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:01: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "51") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:01: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:01: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:01: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "106") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:01: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:01: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:02: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:13:02: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:02: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:02: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "55") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:02: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "76") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:02: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:02: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:02: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:02: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:02: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "47") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:03: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:03: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:03: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "10") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:03: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:04: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:04: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:04: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "33") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:04: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "61") (realdamage "11") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:04: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "tf_projectile_pipe_remote" (attacker_position "-13149 11784 5804") (victim_position "-13458 11426 5693") L 10/04/2026 - 23:13:04: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:04: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:04: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:04: "stasis<77><[U:1:1189692050]>" spawned as "soldier" L 10/04/2026 - 23:13:06: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:06: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:13:07: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "47") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:07: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:07: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:07: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:07: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:07: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "69") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:08: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:08: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "82") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:08: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:08: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:09: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:09: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:13:09: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:09: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:09: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "23") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:09: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:09: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:10: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:13:10: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:10: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:10: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "28") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:11: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:12: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:12: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:12: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:12: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:12: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:12: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:13: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:13: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:15: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:17: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:19: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:19: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:19: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:19: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "71") (realdamage "51") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:19: "stasis<77><[U:1:1189692050]>" killed "lipe<52><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-13294 10692 5696") (victim_position "-13009 10652 5700") L 10/04/2026 - 23:13:19: "lipe<52><[U:1:1220052820]>" spawned as "demoman" L 10/04/2026 - 23:13:22: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:22: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:22: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:23: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:23: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "65") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:23: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:13:23: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:13:25: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:25: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:26: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:26: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "66") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:26: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:26: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:26: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:27: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:27: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "23") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:27: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "65") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:27: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:27: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:27: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:28: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:28: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:28: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "28") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:28: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:28: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:28: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:28: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "19") (realdamage "2") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:28: "stasis<77><[U:1:1189692050]>" killed "lipe<52><[U:1:1220052820]>" with "shotgun_soldier" (attacker_position "-12764 11142 5608") (victim_position "-13208 11219 5747") L 10/04/2026 - 23:13:28: "lipe<52><[U:1:1220052820]>" spawned as "demoman" L 10/04/2026 - 23:13:30: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:13:30: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "47") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:31: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:31: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:31: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:31: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:31: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "66") (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:32: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:32: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:13:32: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:33: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:13:33: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/04/2026 - 23:13:33: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:33: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:33: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "19") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:33: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "iron_bomber") L 10/04/2026 - 23:13:34: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "iron_bomber") L 10/04/2026 - 23:13:34: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "30") (weapon "iron_bomber") L 10/04/2026 - 23:13:34: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:34: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:34: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:34: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "19") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:34: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "12") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:35: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "92") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:35: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:35: "lipe<52><[U:1:1220052820]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:35: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:36: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:36: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:36: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "14") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:36: "stasis<77><[U:1:1189692050]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:36: "stasis<77><[U:1:1189692050]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:13:36: "stasis<77><[U:1:1189692050]>" triggered "damage" against "lipe<52><[U:1:1220052820]>" (damage "7") (weapon "shotgun_soldier") L 10/04/2026 - 23:13:37: "lipe<52><[U:1:1220052820]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:38: "lipe<52><[U:1:1220052820]>" triggered "damage" against "stasis<77><[U:1:1189692050]>" (damage "36") (realdamage "1") (weapon "tf_projectile_pipe_remote") L 10/04/2026 - 23:13:38: "lipe<52><[U:1:1220052820]>" killed "stasis<77><[U:1:1189692050]>" with "tf_projectile_pipe_remote" (attacker_position "-13157 11479 5701") (victim_position "-13099 10472 5696") L 10/04/2026 - 23:13:38: World triggered "mge_match_end" (winner "[U:1:1220052820]") (loser "[U:1:1189692050]") (winner_score "20") (loser_score "11")