L 10/04/2026 - 23:14:38: World triggered "meta_data" (matchid "2610042314382778") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/04/2026 - 23:14:38: "b Zg<56><[U:1:365179893]>" changed role to "soldier" L 10/04/2026 - 23:14:38: "<3_<3<57><[U:1:1073712167]>" changed role to "soldier" L 10/04/2026 - 23:14:40: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:41: "b Zg<56><[U:1:365179893]>" picked up item "tf_ammo_pack" L 10/04/2026 - 23:14:41: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:41: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:41: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:14:41: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "50") (weapon "quake_rl") L 10/04/2026 - 23:14:42: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:14:42: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "36") (weapon "quake_rl") L 10/04/2026 - 23:14:42: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:42: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:43: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:43: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:43: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "3") (weapon "shotgun_soldier") L 10/04/2026 - 23:14:43: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:14:43: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "30") (weapon "quake_rl") L 10/04/2026 - 23:14:43: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:43: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:43: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "12") (weapon "shotgun_soldier") L 10/04/2026 - 23:14:43: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:14:43: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "28") (weapon "quake_rl") L 10/04/2026 - 23:14:43: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:44: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:44: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:14:44: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "66") (weapon "quake_rl") L 10/04/2026 - 23:14:44: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:44: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:44: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "28") (realdamage "25") (weapon "shotgun_soldier") L 10/04/2026 - 23:14:44: "b Zg<56><[U:1:365179893]>" killed "<3_<3<57><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-13020 11523 696") (victim_position "-12913 11130 696") L 10/04/2026 - 23:14:44: "<3_<3<57><[U:1:1073712167]>" spawned as "soldier" L 10/04/2026 - 23:14:46: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:46: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:14:46: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "96") (weapon "quake_rl") L 10/04/2026 - 23:14:47: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:47: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:50: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:50: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:50: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 23:14:50: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:50: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:14:50: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "49") (weapon "quake_rl") L 10/04/2026 - 23:14:50: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:50: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:50: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "41") (weapon "shotgun_soldier") L 10/04/2026 - 23:14:51: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:51: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:51: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "57") (weapon "shotgun_soldier") L 10/04/2026 - 23:14:51: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:51: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:51: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "8") (weapon "shotgun_soldier") L 10/04/2026 - 23:14:51: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:14:51: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "88") (weapon "quake_rl") L 10/04/2026 - 23:14:51: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:52: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:52: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:52: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "45") (realdamage "23") (weapon "shotgun_soldier") L 10/04/2026 - 23:14:52: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "shotgun_soldier" (attacker_position "-12920 10845 903") (victim_position "-13057 11118 765") L 10/04/2026 - 23:14:52: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:14:53: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:54: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:54: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:54: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "10") (weapon "shotgun_soldier") L 10/04/2026 - 23:14:55: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:55: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:58: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:58: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:14:59: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:59: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:14:59: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/04/2026 - 23:14:59: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:59: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:14:59: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "84") (weapon "shotgun_soldier") L 10/04/2026 - 23:14:59: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:00: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:00: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:00: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:00: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "15") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:00: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:00: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "67") (realdamage "62") (weapon "quake_rl") L 10/04/2026 - 23:15:00: "b Zg<56><[U:1:365179893]>" killed "<3_<3<57><[U:1:1073712167]>" with "quake_rl" (attacker_position "-12975 11174 811") (victim_position "-12907 10887 696") L 10/04/2026 - 23:15:00: "<3_<3<57><[U:1:1073712167]>" spawned as "soldier" L 10/04/2026 - 23:15:00: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:02: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:03: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:03: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:04: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:04: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "61") (weapon "quake_rl") L 10/04/2026 - 23:15:04: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:04: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:04: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "44") (weapon "quake_rl") L 10/04/2026 - 23:15:05: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:05: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:05: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:05: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "85") (weapon "quake_rl") L 10/04/2026 - 23:15:06: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:07: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:07: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:07: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:07: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:07: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "18") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:08: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:09: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:09: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:09: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:09: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "54") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:10: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:10: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:10: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:10: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:10: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "16") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:10: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:10: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:10: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "66") (realdamage "6") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:10: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "shotgun_soldier" (attacker_position "-12986 11232 696") (victim_position "-13210 11279 697") L 10/04/2026 - 23:15:11: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:15:12: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:13: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:13: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:13: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "24") (weapon "quake_rl") L 10/04/2026 - 23:15:14: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:14: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:14: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:14: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:15: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:15: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:15: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "3") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:15: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:16: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:19: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:20: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:20: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:20: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/04/2026 - 23:15:20: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:20: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:20: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "105") (weapon "quake_rl") L 10/04/2026 - 23:15:21: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:21: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:21: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:21: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:21: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "27") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:22: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:22: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:22: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "49") (weapon "quake_rl") L 10/04/2026 - 23:15:22: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:22: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:22: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "45") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:22: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:23: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:23: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "56") (realdamage "26") (weapon "quake_rl") L 10/04/2026 - 23:15:23: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13044 11028 748") (victim_position "-13263 11420 699") L 10/04/2026 - 23:15:23: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:15:25: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:25: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:25: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:25: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/04/2026 - 23:15:25: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:25: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:25: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "65") (weapon "quake_rl") L 10/04/2026 - 23:15:26: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:26: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:26: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:26: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "70") (weapon "quake_rl") L 10/04/2026 - 23:15:27: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:27: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:28: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:28: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:28: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "3") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:28: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:28: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:28: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "8") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:29: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:29: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:29: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:29: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:29: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "13") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:30: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:30: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:30: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "10") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:30: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:30: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:30: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "4") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:32: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:32: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:32: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "23") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:32: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:33: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:33: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:33: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:33: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "22") (realdamage "14") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:33: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "shotgun_soldier" (attacker_position "-13236 11771 809") (victim_position "-13191 12123 740") L 10/04/2026 - 23:15:34: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:15:37: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:37: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:37: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:37: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "59") (weapon "quake_rl") L 10/04/2026 - 23:15:38: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:38: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:38: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "60") (weapon "quake_rl") L 10/04/2026 - 23:15:39: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:39: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:39: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:39: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/04/2026 - 23:15:40: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:40: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:40: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "69") (weapon "quake_rl") L 10/04/2026 - 23:15:40: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:40: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:40: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "58") (weapon "quake_rl") L 10/04/2026 - 23:15:40: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:40: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:40: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "45") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:40: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:41: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:41: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:41: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "14") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:41: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:41: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:41: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:41: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "17") (realdamage "5") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:41: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "shotgun_soldier" (attacker_position "-12989 11803 696") (victim_position "-13289 12134 1008") L 10/04/2026 - 23:15:41: "<3_<3<57><[U:1:1073712167]>" triggered "domination" against "b Zg<56><[U:1:365179893]>" L 10/04/2026 - 23:15:41: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:15:44: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:44: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:45: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:45: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "66") (weapon "quake_rl") L 10/04/2026 - 23:15:45: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:45: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:45: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "53") (weapon "quake_rl") L 10/04/2026 - 23:15:46: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:46: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:46: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "305") L 10/04/2026 - 23:15:46: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:46: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:47: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:47: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:47: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "4") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:47: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:47: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:47: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:47: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "16") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:47: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:47: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "53") (weapon "quake_rl") L 10/04/2026 - 23:15:47: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:47: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:47: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:48: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:48: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:48: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "52") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:48: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:48: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:48: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "47") (realdamage "24") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:48: "b Zg<56><[U:1:365179893]>" killed "<3_<3<57><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-13142 11810 823") (victim_position "-13194 12091 740") L 10/04/2026 - 23:15:48: "b Zg<56><[U:1:365179893]>" triggered "revenge" against "<3_<3<57><[U:1:1073712167]>" L 10/04/2026 - 23:15:48: "<3_<3<57><[U:1:1073712167]>" spawned as "soldier" L 10/04/2026 - 23:15:50: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:50: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:51: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:51: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:51: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "75") (weapon "quake_rl") L 10/04/2026 - 23:15:51: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:51: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "58") (weapon "quake_rl") L 10/04/2026 - 23:15:51: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:52: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:52: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:52: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "58") (weapon "quake_rl") L 10/04/2026 - 23:15:52: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:53: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:53: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "65") (weapon "quake_rl") L 10/04/2026 - 23:15:53: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:53: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:53: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "37") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:53: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:53: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:53: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:53: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "20") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:53: "b Zg<56><[U:1:365179893]>" killed "<3_<3<57><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-13281 12171 696") (victim_position "-13120 11567 845") L 10/04/2026 - 23:15:53: "<3_<3<57><[U:1:1073712167]>" spawned as "soldier" L 10/04/2026 - 23:15:56: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:57: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:57: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:58: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:15:58: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "80") (weapon "quake_rl") L 10/04/2026 - 23:15:58: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:59: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:15:59: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:59: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:59: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "37") (weapon "shotgun_soldier") L 10/04/2026 - 23:15:59: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:59: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:15:59: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "43") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:00: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:00: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "106") (realdamage "105") (weapon "quake_rl") L 10/04/2026 - 23:16:00: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13359 12095 696") (victim_position "-13177 11974 804") L 10/04/2026 - 23:16:00: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:00: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:16:02: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:02: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:02: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:02: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "535") L 10/04/2026 - 23:16:03: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:03: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "56") (weapon "quake_rl") L 10/04/2026 - 23:16:03: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:04: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:04: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:05: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:05: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:05: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "71") (weapon "quake_rl") L 10/04/2026 - 23:16:05: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:05: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:05: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "70") (weapon "quake_rl") L 10/04/2026 - 23:16:05: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:05: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:05: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "8") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:05: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:05: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:05: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:06: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:06: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:06: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:06: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:06: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "7") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:07: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:07: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:07: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "51") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:07: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:07: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:07: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "35") (realdamage "7") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:07: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "shotgun_soldier" (attacker_position "-13329 12092 696") (victim_position "-13159 11764 804") L 10/04/2026 - 23:16:07: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:16:09: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:09: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:10: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:10: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "50") (weapon "quake_rl") L 10/04/2026 - 23:16:10: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:10: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "58") (weapon "quake_rl") L 10/04/2026 - 23:16:10: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:10: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:11: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:11: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:11: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "61") (weapon "quake_rl") L 10/04/2026 - 23:16:11: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:12: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:12: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "30") (weapon "quake_rl") L 10/04/2026 - 23:16:12: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:12: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:13: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:13: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:13: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "41") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:13: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:15: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:15: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:15: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "8") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:16: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:16: "b Zg<56><[U:1:365179893]>" picked up item "tf_ammo_pack" L 10/04/2026 - 23:16:16: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:16: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:16: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "53") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:17: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:17: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:17: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "64") (realdamage "40") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:17: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "shotgun_soldier" (attacker_position "-13395 12050 696") (victim_position "-13157 12149 740") L 10/04/2026 - 23:16:17: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:16:21: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:22: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:22: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:22: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/04/2026 - 23:16:22: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:22: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "71") (weapon "quake_rl") L 10/04/2026 - 23:16:22: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:23: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:23: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:24: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:24: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "111") (weapon "quake_rl") L 10/04/2026 - 23:16:24: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:24: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:24: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:24: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:24: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "16") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:24: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:24: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:24: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "10") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:25: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:25: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:25: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "39") (realdamage "33") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:25: "b Zg<56><[U:1:365179893]>" killed "<3_<3<57><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-13029 10958 698") (victim_position "-13224 11481 700") L 10/04/2026 - 23:16:25: "<3_<3<57><[U:1:1073712167]>" spawned as "soldier" L 10/04/2026 - 23:16:26: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:28: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:28: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:28: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:28: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "76") (weapon "quake_rl") L 10/04/2026 - 23:16:28: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:30: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:30: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:31: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:31: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:31: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "39") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:32: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:32: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:32: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "68") (weapon "quake_rl") L 10/04/2026 - 23:16:32: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:32: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:32: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "89") (weapon "quake_rl") L 10/04/2026 - 23:16:32: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:32: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:32: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "25") (realdamage "16") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:32: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "shotgun_soldier" (attacker_position "-13127 10516 785") (victim_position "-12951 10614 696") L 10/04/2026 - 23:16:32: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:16:35: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:35: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:35: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "224") L 10/04/2026 - 23:16:35: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:35: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:35: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/04/2026 - 23:16:35: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:36: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:36: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "68") (weapon "quake_rl") L 10/04/2026 - 23:16:36: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:36: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:36: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "51") (realdamage "6") (weapon "quake_rl") L 10/04/2026 - 23:16:36: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13003 11053 696") (victim_position "-13298 11242 696") L 10/04/2026 - 23:16:36: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:36: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:16:38: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:39: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:39: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:39: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/04/2026 - 23:16:39: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:39: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:39: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:39: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "69") (weapon "quake_rl") L 10/04/2026 - 23:16:40: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:40: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "108") (weapon "quake_rl") L 10/04/2026 - 23:16:40: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:40: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:40: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:40: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:40: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "42") (weapon "shotgun_soldier") L 10/04/2026 - 23:16:41: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:41: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:41: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "61") (realdamage "23") (weapon "quake_rl") L 10/04/2026 - 23:16:41: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13339 11407 696") (victim_position "-13296 11128 701") L 10/04/2026 - 23:16:41: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:16:44: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:45: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:45: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:45: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/04/2026 - 23:16:46: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:46: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:46: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:46: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "52") (weapon "quake_rl") L 10/04/2026 - 23:16:48: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:48: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:48: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "85") (weapon "quake_rl") L 10/04/2026 - 23:16:49: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:51: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:51: "b Zg<56><[U:1:365179893]>" picked up item "tf_ammo_pack" L 10/04/2026 - 23:16:52: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:52: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:52: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:52: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "52") (realdamage "23") (weapon "quake_rl") L 10/04/2026 - 23:16:52: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13129 11995 874") (victim_position "-13337 11897 696") L 10/04/2026 - 23:16:52: "<3_<3<57><[U:1:1073712167]>" triggered "domination" against "b Zg<56><[U:1:365179893]>" L 10/04/2026 - 23:16:52: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:16:53: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:16:56: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:57: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:57: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:57: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "69") (weapon "quake_rl") L 10/04/2026 - 23:16:57: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:57: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "76") (weapon "quake_rl") L 10/04/2026 - 23:16:57: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:58: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:58: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:58: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:58: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "82") (weapon "quake_rl") L 10/04/2026 - 23:16:59: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:59: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:16:59: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:59: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "48") (weapon "quake_rl") L 10/04/2026 - 23:16:59: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:16:59: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "52") (realdamage "26") (weapon "quake_rl") L 10/04/2026 - 23:16:59: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13274 11457 696") (victim_position "-12856 11480 674") L 10/04/2026 - 23:16:59: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:17:03: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:03: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:03: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:03: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "66") (weapon "quake_rl") L 10/04/2026 - 23:17:03: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:03: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:03: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "81") (weapon "quake_rl") L 10/04/2026 - 23:17:04: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:04: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:04: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:04: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "80") (weapon "quake_rl") L 10/04/2026 - 23:17:05: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:05: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:05: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "71") (weapon "quake_rl") L 10/04/2026 - 23:17:05: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:05: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:05: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "47") (realdamage "24") (weapon "quake_rl") L 10/04/2026 - 23:17:05: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13217 11066 859") (victim_position "-12836 10977 657") L 10/04/2026 - 23:17:05: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:17:09: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:09: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:10: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:10: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/04/2026 - 23:17:10: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:11: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:11: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:11: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:11: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "54") (weapon "quake_rl") L 10/04/2026 - 23:17:11: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:12: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:12: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:12: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "66") (weapon "quake_rl") L 10/04/2026 - 23:17:12: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:12: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "93") (weapon "quake_rl") L 10/04/2026 - 23:17:12: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:12: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:13: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:13: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:13: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:13: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "74") (realdamage "16") (weapon "shotgun_soldier") L 10/04/2026 - 23:17:13: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "shotgun_soldier" (attacker_position "-12957 10973 696") (victim_position "-12941 11292 822") L 10/04/2026 - 23:17:13: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:17:16: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:16: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:16: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:16: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/04/2026 - 23:17:17: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:17: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "109") (weapon "quake_rl") L 10/04/2026 - 23:17:17: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:17: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:17: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:18: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:18: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "85") (weapon "quake_rl") L 10/04/2026 - 23:17:18: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:19: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:19: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:19: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 23:17:19: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:20: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:20: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:20: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "31") (realdamage "4") (weapon "shotgun_soldier") L 10/04/2026 - 23:17:20: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "shotgun_soldier" (attacker_position "-12819 11225 685") (victim_position "-13289 11155 768") L 10/04/2026 - 23:17:20: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:17:22: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:23: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:25: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:25: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:25: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "70") (weapon "quake_rl") L 10/04/2026 - 23:17:25: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:25: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:25: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "55") (weapon "quake_rl") L 10/04/2026 - 23:17:26: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:26: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:26: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "54") (weapon "quake_rl") L 10/04/2026 - 23:17:26: "b Zg<56><[U:1:365179893]>" picked up item "tf_ammo_pack" L 10/04/2026 - 23:17:27: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:27: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:27: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "110") (realdamage "80") (weapon "quake_rl") L 10/04/2026 - 23:17:27: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13129 11085 804") (victim_position "-13223 11202 766") L 10/04/2026 - 23:17:27: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:27: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:17:30: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:30: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:31: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:31: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "66") (weapon "quake_rl") L 10/04/2026 - 23:17:31: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:31: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "106") (weapon "quake_rl") L 10/04/2026 - 23:17:31: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:32: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:32: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:32: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:32: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:32: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "12") (weapon "shotgun_soldier") L 10/04/2026 - 23:17:33: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:33: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "107") (realdamage "81") (weapon "quake_rl") L 10/04/2026 - 23:17:33: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13141 11192 740") (victim_position "-13331 11072 696") L 10/04/2026 - 23:17:33: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:33: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:17:36: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:36: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:37: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:37: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "66") (weapon "quake_rl") L 10/04/2026 - 23:17:37: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:37: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:37: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "89") (weapon "shotgun_soldier") L 10/04/2026 - 23:17:37: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:38: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:38: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:38: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:38: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "94") (weapon "quake_rl") L 10/04/2026 - 23:17:38: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:38: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:38: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 23:17:38: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:38: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:38: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "39") (weapon "shotgun_soldier") L 10/04/2026 - 23:17:39: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:39: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:39: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "51") (realdamage "45") (weapon "shotgun_soldier") L 10/04/2026 - 23:17:39: "b Zg<56><[U:1:365179893]>" killed "<3_<3<57><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-13025 11168 696") (victim_position "-13126 10838 804") L 10/04/2026 - 23:17:39: "b Zg<56><[U:1:365179893]>" triggered "revenge" against "<3_<3<57><[U:1:1073712167]>" L 10/04/2026 - 23:17:39: "<3_<3<57><[U:1:1073712167]>" spawned as "soldier" L 10/04/2026 - 23:17:39: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:41: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:42: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:43: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:44: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:45: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:45: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:46: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:46: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:47: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:47: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:47: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 23:17:47: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:47: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:47: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:47: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "64") (weapon "shotgun_soldier") L 10/04/2026 - 23:17:48: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:48: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:48: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "95") (weapon "quake_rl") L 10/04/2026 - 23:17:48: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:49: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:49: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:49: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/04/2026 - 23:17:50: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:50: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:50: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:50: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "39") (weapon "shotgun_soldier") L 10/04/2026 - 23:17:50: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:50: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:50: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "12") (weapon "shotgun_soldier") L 10/04/2026 - 23:17:50: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:50: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:50: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "17") (realdamage "6") (weapon "shotgun_soldier") L 10/04/2026 - 23:17:50: "b Zg<56><[U:1:365179893]>" killed "<3_<3<57><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-13205 10734 804") (victim_position "-12805 11063 622") L 10/04/2026 - 23:17:50: "<3_<3<57><[U:1:1073712167]>" spawned as "soldier" L 10/04/2026 - 23:17:52: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:53: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:53: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:53: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:53: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "55") (weapon "quake_rl") L 10/04/2026 - 23:17:54: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:54: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:54: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/04/2026 - 23:17:54: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:54: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "104") (weapon "quake_rl") L 10/04/2026 - 23:17:54: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:55: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:55: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:55: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:55: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "72") (realdamage "27") (weapon "quake_rl") L 10/04/2026 - 23:17:55: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13322 11059 696") (victim_position "-13139 10433 697") L 10/04/2026 - 23:17:55: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:17:57: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:57: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:57: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "3") (weapon "shotgun_soldier") L 10/04/2026 - 23:17:58: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:58: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:59: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:17:59: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:17:59: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:17:59: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "50") (weapon "quake_rl") L 10/04/2026 - 23:18:00: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:18:00: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:18:00: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "22") (weapon "shotgun_soldier") L 10/04/2026 - 23:18:00: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:18:00: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:18:01: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:18:01: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:18:01: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "44") (weapon "shotgun_soldier") L 10/04/2026 - 23:18:01: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:18:01: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:18:01: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "15") (weapon "shotgun_soldier") L 10/04/2026 - 23:18:01: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:18:02: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:18:02: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "69") (weapon "quake_rl") L 10/04/2026 - 23:18:02: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:18:02: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:18:02: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:18:02: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "22") (weapon "shotgun_soldier") L 10/04/2026 - 23:18:03: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:18:03: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:18:03: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "19") (weapon "shotgun_soldier") L 10/04/2026 - 23:18:03: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:18:03: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:18:03: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "100") (weapon "quake_rl") L 10/04/2026 - 23:18:04: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:18:04: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:18:04: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "53") (realdamage "16") (weapon "shotgun_soldier") L 10/04/2026 - 23:18:04: "b Zg<56><[U:1:365179893]>" killed "<3_<3<57><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-13047 11060 894") (victim_position "-13101 11302 698") L 10/04/2026 - 23:18:04: "<3_<3<57><[U:1:1073712167]>" spawned as "soldier" L 10/04/2026 - 23:18:06: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:18:08: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:18:09: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:18:09: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:18:09: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:18:09: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "61") (weapon "quake_rl") L 10/04/2026 - 23:18:10: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:18:10: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:18:10: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "110") (weapon "quake_rl") L 10/04/2026 - 23:18:10: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:18:11: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:18:11: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "87") (weapon "quake_rl") L 10/04/2026 - 23:18:11: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:18:11: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:18:11: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:18:11: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "60") (realdamage "42") (weapon "shotgun_soldier") L 10/04/2026 - 23:18:11: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "shotgun_soldier" (attacker_position "-12972 11088 1074") (victim_position "-13168 11038 804") L 10/04/2026 - 23:18:11: World triggered "mge_match_end" (winner "[U:1:1073712167]") (loser "[U:1:365179893]") (winner_score "20") (loser_score "8")