L 10/04/2026 - 23:18:18: World triggered "meta_data" (matchid "2610042318184986") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/04/2026 - 23:18:18: "b Zg<56><[U:1:365179893]>" changed role to "soldier" L 10/04/2026 - 23:18:18: "<3_<3<57><[U:1:1073712167]>" changed role to "soldier" L 10/04/2026 - 23:18:29: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:18:29: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:18:29: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "87") (weapon "quake_rl") L 10/04/2026 - 23:18:31: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:18:31: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:18:31: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "73") (weapon "quake_rl") L 10/04/2026 - 23:18:56: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:18:57: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:18:57: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "99") (weapon "quake_rl") L 10/04/2026 - 23:18:57: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:19:05: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:19:05: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:19:05: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "69") (realdamage "39") (weapon "quake_rl") L 10/04/2026 - 23:19:05: "b Zg<56><[U:1:365179893]>" killed "<3_<3<57><[U:1:1073712167]>" with "quake_rl" (attacker_position "-13619 11558 734") (victim_position "-13229 11075 463") L 10/04/2026 - 23:19:05: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:19:05: "<3_<3<57><[U:1:1073712167]>" spawned as "soldier" L 10/04/2026 - 23:19:18: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:19:18: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:19:18: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "100") (weapon "quake_rl") L 10/04/2026 - 23:19:20: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:19:20: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:19:20: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "100") (weapon "quake_rl") L 10/04/2026 - 23:19:20: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13083 11837 804") (victim_position "-13211 12159 740") L 10/04/2026 - 23:19:20: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:19:20: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:19:44: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:19:44: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:19:44: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "105") (weapon "quake_rl") L 10/04/2026 - 23:19:44: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:19:44: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:19:44: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "63") (weapon "shotgun_soldier") L 10/04/2026 - 23:19:45: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:19:45: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:19:45: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "100") (realdamage "32") (weapon "quake_rl") L 10/04/2026 - 23:19:45: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13139 10772 804") (victim_position "-13164 10432 696") L 10/04/2026 - 23:19:45: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:20:01: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:01: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:01: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "42") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:02: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:02: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:02: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "102") (weapon "quake_rl") L 10/04/2026 - 23:20:03: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:04: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:04: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:04: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "67") (realdamage "56") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:04: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "shotgun_soldier" (attacker_position "-13030 11697 696") (victim_position "-13000 11900 696") L 10/04/2026 - 23:20:04: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:20:06: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:06: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:06: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:06: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "15") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:09: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:09: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:09: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:09: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "79") (weapon "quake_rl") L 10/04/2026 - 23:20:09: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:09: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:09: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "46") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:10: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:10: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:10: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "56") (weapon "quake_rl") L 10/04/2026 - 23:20:10: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:10: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:10: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "11") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:10: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:11: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:11: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:11: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "33") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:11: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:11: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:11: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "61") (weapon "quake_rl") L 10/04/2026 - 23:20:11: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:11: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:11: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "13") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:11: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:12: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:12: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "77") (realdamage "28") (weapon "quake_rl") L 10/04/2026 - 23:20:12: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13137 10868 804") (victim_position "-13120 11045 888") L 10/04/2026 - 23:20:12: "<3_<3<57><[U:1:1073712167]>" triggered "domination" against "b Zg<56><[U:1:365179893]>" L 10/04/2026 - 23:20:12: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:12: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:20:13: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:13: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:13: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:13: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "10") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:14: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:14: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "37") (weapon "quake_rl") L 10/04/2026 - 23:20:14: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:14: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:14: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:14: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "4") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:15: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:15: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:15: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:15: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "53") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:16: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:16: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:16: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "47") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:16: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:17: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:17: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "46") (weapon "quake_rl") L 10/04/2026 - 23:20:17: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:18: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:18: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "64") (weapon "quake_rl") L 10/04/2026 - 23:20:18: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:18: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:18: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:18: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "14") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:18: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:18: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "64") (weapon "quake_rl") L 10/04/2026 - 23:20:18: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:18: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:18: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "34") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:19: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:19: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:19: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "58") (realdamage "26") (weapon "quake_rl") L 10/04/2026 - 23:20:19: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-12931 10831 696") (victim_position "-12851 11357 737") L 10/04/2026 - 23:20:19: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:19: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:20:21: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:21: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:21: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:21: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "12") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:22: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:22: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "61") (weapon "quake_rl") L 10/04/2026 - 23:20:22: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:22: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:22: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:22: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "8") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:22: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:23: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:23: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:23: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:23: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "83") (weapon "quake_rl") L 10/04/2026 - 23:20:23: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:24: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:24: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:24: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "8") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:24: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:24: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:24: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:24: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/04/2026 - 23:20:25: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:25: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:25: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "33") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:25: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:25: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "79") (realdamage "39") (weapon "quake_rl") L 10/04/2026 - 23:20:25: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13031 11012 704") (victim_position "-12972 11604 696") L 10/04/2026 - 23:20:25: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:20:25: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:28: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:28: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:29: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:29: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "55") (weapon "quake_rl") L 10/04/2026 - 23:20:29: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:29: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:29: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "60") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:29: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:29: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:29: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "70") (weapon "quake_rl") L 10/04/2026 - 23:20:29: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:29: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:29: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "16") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:30: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:30: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:30: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "74") (weapon "quake_rl") L 10/04/2026 - 23:20:30: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:30: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:30: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:30: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "64") (weapon "quake_rl") L 10/04/2026 - 23:20:30: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:31: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:31: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:31: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "13") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:31: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:31: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:31: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "102") (realdamage "19") (weapon "quake_rl") L 10/04/2026 - 23:20:31: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13125 10933 804") (victim_position "-12974 11202 696") L 10/04/2026 - 23:20:31: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:20:34: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:35: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:35: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:35: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "29") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:35: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:35: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:35: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "57") (weapon "quake_rl") L 10/04/2026 - 23:20:35: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:35: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:35: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "59") (weapon "quake_rl") L 10/04/2026 - 23:20:35: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:36: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:36: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:36: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "79") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:36: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:36: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:36: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/04/2026 - 23:20:37: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:37: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:37: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "81") (realdamage "22") (weapon "quake_rl") L 10/04/2026 - 23:20:37: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-12988 11311 696") (victim_position "-13215 11389 701") L 10/04/2026 - 23:20:37: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:20:39: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:40: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:40: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:40: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "8") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:40: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:40: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:40: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "50") (weapon "quake_rl") L 10/04/2026 - 23:20:40: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:41: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:41: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:41: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "61") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:41: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:42: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:43: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:43: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:43: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "40") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:43: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:43: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:43: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "49") (weapon "quake_rl") L 10/04/2026 - 23:20:43: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:44: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:44: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "44") (weapon "quake_rl") L 10/04/2026 - 23:20:44: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:44: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:44: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "25") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:44: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:45: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:45: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "46") (weapon "quake_rl") L 10/04/2026 - 23:20:47: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:47: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:47: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:47: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "11") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:47: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:47: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "39") (realdamage "9") (weapon "quake_rl") L 10/04/2026 - 23:20:47: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-12856 11564 444") (victim_position "-12804 11041 734") L 10/04/2026 - 23:20:47: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:20:49: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:49: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:49: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "77") (weapon "quake_rl") L 10/04/2026 - 23:20:50: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:50: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:50: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "13") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:50: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:50: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:50: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:50: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "45") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:50: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:51: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:51: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:51: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "26") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:52: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:52: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:52: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:52: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "73") (weapon "quake_rl") L 10/04/2026 - 23:20:53: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:54: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:54: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:54: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "41") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:54: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:54: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:54: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "50") (realdamage "5") (weapon "quake_rl") L 10/04/2026 - 23:20:54: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13349 10880 696") (victim_position "-13612 10908 461") L 10/04/2026 - 23:20:54: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:20:55: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:56: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:56: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:56: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "10") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:57: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:57: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:57: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:57: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:57: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "14") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:57: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:57: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/04/2026 - 23:20:57: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:57: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:57: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "46") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:58: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:58: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:20:58: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "102") (weapon "quake_rl") L 10/04/2026 - 23:20:58: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:58: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:59: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:59: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:20:59: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "11") (weapon "shotgun_soldier") L 10/04/2026 - 23:20:59: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:20:59: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:00: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:00: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:00: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "17") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:00: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:00: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:00: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "5") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:00: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:00: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "38") (weapon "quake_rl") L 10/04/2026 - 23:21:00: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:01: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:01: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:01: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:01: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "7") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:01: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:02: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:02: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:02: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "46") (realdamage "42") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:02: "b Zg<56><[U:1:365179893]>" killed "<3_<3<57><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-12986 11244 696") (victim_position "-12992 10926 745") L 10/04/2026 - 23:21:02: "b Zg<56><[U:1:365179893]>" triggered "revenge" against "<3_<3<57><[U:1:1073712167]>" L 10/04/2026 - 23:21:02: "<3_<3<57><[U:1:1073712167]>" spawned as "soldier" L 10/04/2026 - 23:21:04: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:04: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:05: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:06: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:06: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:06: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "64") (weapon "quake_rl") L 10/04/2026 - 23:21:07: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:07: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:07: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:07: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:07: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "36") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:07: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:08: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:08: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "71") (weapon "quake_rl") L 10/04/2026 - 23:21:10: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:10: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:10: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "46") (weapon "quake_rl") L 10/04/2026 - 23:21:10: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:11: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:11: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:11: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "22") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:11: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:12: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:12: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "49") (weapon "quake_rl") L 10/04/2026 - 23:21:12: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:12: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:12: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:12: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "18") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:12: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:13: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:13: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:13: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:14: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:15: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:16: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:16: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:16: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "28") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:16: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:16: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:16: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "37") (realdamage "20") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:16: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "shotgun_soldier" (attacker_position "-12999 11030 696") (victim_position "-13070 10692 735") L 10/04/2026 - 23:21:17: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:21:18: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:19: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:19: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:19: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "3") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:19: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:19: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "27") (weapon "quake_rl") L 10/04/2026 - 23:21:20: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:20: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:20: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:20: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "10") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:21: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:22: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:22: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:22: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:22: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/04/2026 - 23:21:22: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:22: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:22: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "66") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:22: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:22: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:22: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "69") (weapon "quake_rl") L 10/04/2026 - 23:21:23: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:23: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:23: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "41") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:23: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:23: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:23: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "66") (weapon "quake_rl") L 10/04/2026 - 23:21:23: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:23: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:23: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:23: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "11") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:24: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:24: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:24: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "12") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:24: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:24: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "world" (attacker_position "-12614 10860 688") (victim_position "-13088 11471 705") L 10/04/2026 - 23:21:24: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:21:26: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:27: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:27: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:27: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:28: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:28: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:28: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "16") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:28: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:28: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "65") (weapon "quake_rl") L 10/04/2026 - 23:21:29: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:29: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:29: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:29: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:29: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "12") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:29: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:29: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:29: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "8") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:29: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:29: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "32") (weapon "quake_rl") L 10/04/2026 - 23:21:30: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:30: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:30: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:30: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "23") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:30: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:30: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "69") (weapon "quake_rl") L 10/04/2026 - 23:21:30: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:30: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:30: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:30: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "shotgun_soldier" (attacker_position "-13249 11037 743") (victim_position "-12994 11484 773") L 10/04/2026 - 23:21:30: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:21:31: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:32: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:32: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:32: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "3") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:32: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:32: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "45") (weapon "quake_rl") L 10/04/2026 - 23:21:33: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:33: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:33: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:33: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "18") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:34: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:34: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:34: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:34: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "11") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:34: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:34: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "46") (weapon "quake_rl") L 10/04/2026 - 23:21:34: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:34: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:34: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "47") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:34: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:34: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:34: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "50") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:35: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:35: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:35: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:35: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "89") (realdamage "77") (weapon "quake_rl") L 10/04/2026 - 23:21:35: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13031 10984 847") (victim_position "-13050 11177 756") L 10/04/2026 - 23:21:35: "<3_<3<57><[U:1:1073712167]>" triggered "domination" against "b Zg<56><[U:1:365179893]>" L 10/04/2026 - 23:21:35: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:21:37: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:37: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:37: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:37: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "7") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:38: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:38: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:38: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "15") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:39: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:39: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:39: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:39: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:39: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "56") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:40: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:40: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "90") (weapon "quake_rl") L 10/04/2026 - 23:21:40: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:40: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:40: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:40: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "67") (weapon "quake_rl") L 10/04/2026 - 23:21:40: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:41: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:41: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:41: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "71") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:41: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:42: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:42: "b Zg<56><[U:1:365179893]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:42: "b Zg<56><[U:1:365179893]>" triggered "damage" against "<3_<3<57><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:42: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:42: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:42: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "61") (realdamage "52") (weapon "quake_rl") L 10/04/2026 - 23:21:42: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13016 11247 696") (victim_position "-13280 11475 696") L 10/04/2026 - 23:21:42: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:21:46: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:46: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:46: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "14") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:47: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:47: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:47: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "99") (weapon "quake_rl") L 10/04/2026 - 23:21:47: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:47: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:47: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "43") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:48: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:48: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:48: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "97") (realdamage "63") (weapon "quake_rl") L 10/04/2026 - 23:21:48: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13185 12008 804") (victim_position "-13144 12390 697") L 10/04/2026 - 23:21:48: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:21:49: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:49: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:49: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "4") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:50: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:50: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:50: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "103") (weapon "quake_rl") L 10/04/2026 - 23:21:51: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:51: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:51: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "25") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:51: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:51: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:51: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "104") (realdamage "103") (weapon "quake_rl") L 10/04/2026 - 23:21:51: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13172 11049 804") (victim_position "-13331 10834 696") L 10/04/2026 - 23:21:52: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:21:53: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:53: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:53: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:54: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:54: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:54: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:54: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "67") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:54: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:54: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "101") (weapon "quake_rl") L 10/04/2026 - 23:21:55: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:55: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:55: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "100") (realdamage "61") (weapon "quake_rl") L 10/04/2026 - 23:21:55: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13136 12009 804") (victim_position "-13132 12344 697") L 10/04/2026 - 23:21:55: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:21:57: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:57: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:57: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:21:57: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "36") (weapon "shotgun_soldier") L 10/04/2026 - 23:21:57: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:57: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "99") (weapon "quake_rl") L 10/04/2026 - 23:21:58: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:21:58: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "107") (realdamage "101") (weapon "quake_rl") L 10/04/2026 - 23:21:58: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "quake_rl" (attacker_position "-13199 11042 804") (victim_position "-13305 10878 696") L 10/04/2026 - 23:21:58: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:21:58: "b Zg<56><[U:1:365179893]>" spawned as "soldier" L 10/04/2026 - 23:22:00: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:22:00: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:22:00: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "6") (weapon "shotgun_soldier") L 10/04/2026 - 23:22:00: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:22:01: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:22:01: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:22:01: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "69") (weapon "quake_rl") L 10/04/2026 - 23:22:02: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:22:02: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/04/2026 - 23:22:02: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "88") (weapon "quake_rl") L 10/04/2026 - 23:22:02: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:22:02: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:22:02: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "41") (weapon "shotgun_soldier") L 10/04/2026 - 23:22:03: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:22:03: "b Zg<56><[U:1:365179893]>" triggered "shot_fired" (weapon "quake_rl") L 10/04/2026 - 23:22:04: "<3_<3<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/04/2026 - 23:22:04: "<3_<3<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/04/2026 - 23:22:04: "<3_<3<57><[U:1:1073712167]>" triggered "damage" against "b Zg<56><[U:1:365179893]>" (damage "13") (realdamage "2") (weapon "shotgun_soldier") L 10/04/2026 - 23:22:04: "<3_<3<57><[U:1:1073712167]>" killed "b Zg<56><[U:1:365179893]>" with "shotgun_soldier" (attacker_position "-12824 11384 764") (victim_position "-12219 11475 377") L 10/04/2026 - 23:22:04: World triggered "mge_match_end" (winner "[U:1:1073712167]") (loser "[U:1:365179893]") (winner_score "20") (loser_score "2")