L 10/05/2026 - 01:22:12: World triggered "meta_data" (matchid "2610050122123129") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/05/2026 - 01:22:12: "deez<24><[U:1:862706197]>" changed role to "soldier" L 10/05/2026 - 01:22:12: "skele<25><[U:1:996439394]>" changed role to "scout" L 10/05/2026 - 01:22:20: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:20: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:20: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:20: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "111") (weapon "quake_rl") L 10/05/2026 - 01:22:20: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:21: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:21: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "76") (weapon "quake_rl") L 10/05/2026 - 01:22:21: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:21: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "53") (weapon "quake_rl") L 10/05/2026 - 01:22:21: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:21: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:22: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:22: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:22: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "10") (realdamage "8") (weapon "shotgun_soldier") L 10/05/2026 - 01:22:22: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13131 12214 -3899") (victim_position "-13542 11911 -4322") L 10/05/2026 - 01:22:22: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:22:24: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:24: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:24: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:25: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:25: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "102") (weapon "quake_rl") L 10/05/2026 - 01:22:25: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:25: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:25: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "49") (weapon "quake_rl") L 10/05/2026 - 01:22:25: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:26: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:26: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:26: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:26: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "25") (weapon "shotgun_soldier") L 10/05/2026 - 01:22:26: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:26: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:26: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "58") (weapon "quake_rl") L 10/05/2026 - 01:22:27: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:27: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:27: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "86") (realdamage "39") (weapon "shotgun_soldier") L 10/05/2026 - 01:22:27: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13174 11835 -4139") (victim_position "-13295 11925 -4195") L 10/05/2026 - 01:22:27: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:22:28: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:29: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:29: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:29: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "284") L 10/05/2026 - 01:22:29: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:30: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:30: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:30: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "49") (weapon "quake_rl") L 10/05/2026 - 01:22:30: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:30: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:30: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "77") (weapon "quake_rl") L 10/05/2026 - 01:22:31: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:31: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:31: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:31: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:31: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "40") (weapon "shotgun_soldier") L 10/05/2026 - 01:22:31: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:31: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:31: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "34") (realdamage "17") (weapon "shotgun_soldier") L 10/05/2026 - 01:22:31: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13201 11965 -4187") (victim_position "-13261 12372 -4299") L 10/05/2026 - 01:22:31: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:22:33: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:34: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:34: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:34: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "62") (weapon "quake_rl") L 10/05/2026 - 01:22:34: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:35: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:35: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:35: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "69") (weapon "quake_rl") L 10/05/2026 - 01:22:35: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:35: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:35: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 10/05/2026 - 01:22:35: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:36: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:36: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:36: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:36: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "12") (weapon "shotgun_soldier") L 10/05/2026 - 01:22:36: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:36: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "74") (weapon "quake_rl") L 10/05/2026 - 01:22:36: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:36: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:36: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "41") (realdamage "39") (weapon "shotgun_soldier") L 10/05/2026 - 01:22:36: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13313 11640 -4152") (victim_position "-12968 11464 -4303") L 10/05/2026 - 01:22:36: "deez<24><[U:1:862706197]>" triggered "domination" against "skele<25><[U:1:996439394]>" L 10/05/2026 - 01:22:36: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:22:38: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:38: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:39: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:39: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:40: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:40: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:40: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "49") (weapon "quake_rl") L 10/05/2026 - 01:22:40: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:41: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:41: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "47") (weapon "quake_rl") L 10/05/2026 - 01:22:41: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:41: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:41: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:41: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "44") (weapon "shotgun_soldier") L 10/05/2026 - 01:22:41: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:41: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:41: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "11") (weapon "shotgun_soldier") L 10/05/2026 - 01:22:41: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:41: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:41: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "16") (weapon "shotgun_soldier") L 10/05/2026 - 01:22:42: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:42: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:42: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "26") (weapon "shotgun_soldier") L 10/05/2026 - 01:22:43: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:43: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:43: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "47") (weapon "quake_rl") L 10/05/2026 - 01:22:44: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:45: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:45: "deez<24><[U:1:862706197]>" picked up item "tf_ammo_pack" L 10/05/2026 - 01:22:46: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:46: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:46: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "9") (weapon "shotgun_soldier") (crit "mini") L 10/05/2026 - 01:22:46: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:46: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:46: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "13") (weapon "shotgun_soldier") L 10/05/2026 - 01:22:46: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:46: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:46: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "36") (realdamage "24") (weapon "shotgun_soldier") L 10/05/2026 - 01:22:46: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13405 11953 -4303") (victim_position "-13704 11569 -4440") L 10/05/2026 - 01:22:46: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:22:48: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:48: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:49: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:49: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "80") (weapon "quake_rl") L 10/05/2026 - 01:22:49: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:49: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:49: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "77") (weapon "quake_rl") L 10/05/2026 - 01:22:50: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:50: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:51: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:51: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:51: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:51: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "66") (weapon "quake_rl") L 10/05/2026 - 01:22:51: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:51: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:51: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "50") (weapon "shotgun_soldier") L 10/05/2026 - 01:22:51: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:52: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:52: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:22:52: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "49") (realdamage "6") (weapon "shotgun_soldier") L 10/05/2026 - 01:22:52: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13123 11960 -4195") (victim_position "-13433 11740 -4298") L 10/05/2026 - 01:22:52: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:22:54: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:54: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:55: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:55: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "61") (weapon "quake_rl") L 10/05/2026 - 01:22:55: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:55: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:55: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "48") (weapon "quake_rl") L 10/05/2026 - 01:22:56: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:56: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:56: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:56: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "69") (weapon "quake_rl") L 10/05/2026 - 01:22:57: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:57: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:57: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:22:57: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "82") (realdamage "54") (weapon "quake_rl") (airshot "1") (height "280") L 10/05/2026 - 01:22:57: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "quake_rl" (attacker_position "-13303 11997 -4303") (victim_position "-12915 11677 -4023") L 10/05/2026 - 01:22:57: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:22:59: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:22:59: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:00: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:00: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:00: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "79") (weapon "quake_rl") L 10/05/2026 - 01:23:00: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:01: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:01: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "71") (weapon "quake_rl") L 10/05/2026 - 01:23:01: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:01: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:01: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:01: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "52") (weapon "quake_rl") L 10/05/2026 - 01:23:02: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:02: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:02: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "44") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:02: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:02: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:02: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "53") (weapon "quake_rl") L 10/05/2026 - 01:23:02: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:02: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:02: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:02: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "19") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:03: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:03: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:03: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "13") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:03: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:03: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:03: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "25") (realdamage "21") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:03: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13295 12259 -4303") (victim_position "-13495 11814 -4346") L 10/05/2026 - 01:23:03: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:23:05: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:05: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:05: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:05: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "53") (weapon "quake_rl") L 10/05/2026 - 01:23:06: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:06: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:06: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "62") (weapon "quake_rl") L 10/05/2026 - 01:23:06: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:06: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:06: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "59") (weapon "quake_rl") L 10/05/2026 - 01:23:07: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:07: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:08: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:08: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:08: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:09: "skele<25><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/05/2026 - 01:23:09: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:10: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:10: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:10: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "56") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:10: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:11: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:11: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:11: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "14") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:12: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:12: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:12: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:12: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "14") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:12: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:12: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:12: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "52") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:13: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:13: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:13: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "43") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:13: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13172 11749 -4195") (victim_position "-13485 11738 -4387") L 10/05/2026 - 01:23:13: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:23:15: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:16: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:16: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:16: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "64") (weapon "quake_rl") L 10/05/2026 - 01:23:16: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:16: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:16: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "50") (weapon "quake_rl") L 10/05/2026 - 01:23:17: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:17: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:17: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "75") (weapon "quake_rl") L 10/05/2026 - 01:23:17: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:18: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:18: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:18: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:18: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:18: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "35") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:19: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:19: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:19: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "19") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:19: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:19: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:19: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "47") (realdamage "33") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:19: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13290 12037 -4271") (victim_position "-13060 11749 -4045") L 10/05/2026 - 01:23:19: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:23:21: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:21: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:22: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:22: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "48") (weapon "quake_rl") L 10/05/2026 - 01:23:22: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:22: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:22: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 10/05/2026 - 01:23:22: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:22: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:22: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "46") (weapon "quake_rl") L 10/05/2026 - 01:23:23: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:23: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:23: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "42") (weapon "quake_rl") L 10/05/2026 - 01:23:24: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:24: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:25: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:25: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "71") (weapon "quake_rl") L 10/05/2026 - 01:23:25: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:25: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:25: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:25: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "16") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:25: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:26: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:26: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:26: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:26: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:26: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "68") (realdamage "56") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:26: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13244 11842 -4239") (victim_position "-13260 11658 -4240") L 10/05/2026 - 01:23:27: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:23:28: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:29: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:29: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:29: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:29: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "70") (weapon "quake_rl") L 10/05/2026 - 01:23:30: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:30: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:30: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "81") (weapon "quake_rl") L 10/05/2026 - 01:23:30: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:30: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "108") (weapon "quake_rl") L 10/05/2026 - 01:23:30: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:31: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:31: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:31: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:31: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "63") (weapon "quake_rl") (airshot "1") (height "372") L 10/05/2026 - 01:23:31: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:32: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:32: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:32: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "18") (realdamage "15") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:32: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-12666 11938 -4507") (victim_position "-13242 12035 -4137") L 10/05/2026 - 01:23:32: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:23:34: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:35: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:35: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:35: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "70") (weapon "quake_rl") L 10/05/2026 - 01:23:35: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:35: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:35: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "83") (weapon "quake_rl") L 10/05/2026 - 01:23:36: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:36: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:37: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:37: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:37: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "13") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:37: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:37: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:37: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "16") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:37: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:38: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:38: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "28") (weapon "quake_rl") L 10/05/2026 - 01:23:40: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:40: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:40: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "21") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:40: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:40: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:40: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:40: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "14") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:40: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:41: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:41: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:41: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:41: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "74") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:41: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:41: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:41: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "52") (realdamage "15") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:41: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13177 12095 -4128") (victim_position "-13248 11811 -4303") L 10/05/2026 - 01:23:42: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:23:45: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:45: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:46: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:46: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:46: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "61") (weapon "quake_rl") L 10/05/2026 - 01:23:46: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:46: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "71") (weapon "quake_rl") L 10/05/2026 - 01:23:46: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:46: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:47: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:47: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:48: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:48: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "95") (realdamage "91") (weapon "quake_rl") L 10/05/2026 - 01:23:48: "skele<25><[U:1:996439394]>" killed "deez<24><[U:1:862706197]>" with "quake_rl" (attacker_position "-13159 12126 -4258") (victim_position "-13162 11694 -4179") L 10/05/2026 - 01:23:48: "skele<25><[U:1:996439394]>" triggered "revenge" against "deez<24><[U:1:862706197]>" L 10/05/2026 - 01:23:48: "deez<24><[U:1:862706197]>" spawned as "soldier" L 10/05/2026 - 01:23:48: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:50: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:51: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:51: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:51: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "71") (weapon "quake_rl") L 10/05/2026 - 01:23:51: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:51: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "388") L 10/05/2026 - 01:23:51: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:51: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:52: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:53: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:53: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:53: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "3") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:53: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:53: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:53: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:53: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:54: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "world" (attacker_position "-13105 11937 -4156") (victim_position "-13007 11184 -4290") L 10/05/2026 - 01:23:54: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:54: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:23:56: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:56: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:56: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:57: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:57: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "85") (weapon "quake_rl") L 10/05/2026 - 01:23:57: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:57: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:58: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:58: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:23:58: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:58: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "50") (weapon "quake_rl") L 10/05/2026 - 01:23:58: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:23:58: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "65") (weapon "quake_rl") L 10/05/2026 - 01:23:58: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:59: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:59: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:59: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:59: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "15") (weapon "shotgun_soldier") L 10/05/2026 - 01:23:59: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:59: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:23:59: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "67") (weapon "shotgun_soldier") L 10/05/2026 - 01:24:00: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:00: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:00: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:00: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "71") (weapon "shotgun_soldier") L 10/05/2026 - 01:24:00: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:00: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:00: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "36") (weapon "shotgun_soldier") L 10/05/2026 - 01:24:01: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:01: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:01: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "24") (realdamage "12") (weapon "shotgun_soldier") L 10/05/2026 - 01:24:01: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13010 11614 -4303") (victim_position "-13500 11742 -4245") L 10/05/2026 - 01:24:01: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:24:03: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:04: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:04: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:24:04: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "68") (weapon "quake_rl") L 10/05/2026 - 01:24:04: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:04: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:24:04: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "49") (weapon "quake_rl") L 10/05/2026 - 01:24:05: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:05: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:05: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:24:05: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "81") (weapon "quake_rl") L 10/05/2026 - 01:24:06: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:06: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:06: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:06: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:06: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "27") (weapon "shotgun_soldier") L 10/05/2026 - 01:24:06: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:06: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:06: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "28") (weapon "shotgun_soldier") L 10/05/2026 - 01:24:07: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:07: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:07: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "5") (weapon "shotgun_soldier") L 10/05/2026 - 01:24:08: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "world" (attacker_position "-13189 11935 -4195") (victim_position "-13755 11393 -4496") L 10/05/2026 - 01:24:08: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:24:09: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:10: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:10: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:24:10: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "49") (weapon "quake_rl") L 10/05/2026 - 01:24:10: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:11: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:11: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:11: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:24:11: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "102") (weapon "quake_rl") L 10/05/2026 - 01:24:12: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:12: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:13: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:13: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:13: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "36") (weapon "shotgun_soldier") L 10/05/2026 - 01:24:13: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:13: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:13: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "41") (weapon "shotgun_soldier") L 10/05/2026 - 01:24:13: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "world" (attacker_position "-13146 12042 -4195") (victim_position "-12904 11712 -4296") L 10/05/2026 - 01:24:13: "deez<24><[U:1:862706197]>" triggered "domination" against "skele<25><[U:1:996439394]>" L 10/05/2026 - 01:24:13: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:24:15: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:16: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:16: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:16: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:24:16: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "85") (weapon "quake_rl") L 10/05/2026 - 01:24:17: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:17: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:24:17: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "76") (weapon "quake_rl") L 10/05/2026 - 01:24:17: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:24:17: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "105") (weapon "quake_rl") L 10/05/2026 - 01:24:17: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:18: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:18: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:18: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:18: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:18: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "14") (weapon "shotgun_soldier") L 10/05/2026 - 01:24:18: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:18: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:24:18: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "34") (weapon "quake_rl") L 10/05/2026 - 01:24:19: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:19: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:19: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "38") (weapon "shotgun_soldier") L 10/05/2026 - 01:24:19: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:20: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:20: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:20: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "5") (weapon "shotgun_soldier") L 10/05/2026 - 01:24:20: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:20: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:20: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "39") (realdamage "15") (weapon "shotgun_soldier") L 10/05/2026 - 01:24:20: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13304 12138 -4231") (victim_position "-13716 11755 -4277") L 10/05/2026 - 01:24:20: "skele<25><[U:1:996439394]>" spawned as "soldier" L 10/05/2026 - 01:24:22: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:22: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:24:22: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "89") (weapon "quake_rl") L 10/05/2026 - 01:24:22: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:23: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:24:23: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "63") (weapon "quake_rl") L 10/05/2026 - 01:24:23: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:24: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:24: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:25: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:25: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:25: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "16") (weapon "shotgun_soldier") L 10/05/2026 - 01:24:25: "skele<25><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:24:25: "skele<25><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:24:25: "skele<25><[U:1:996439394]>" triggered "damage" against "deez<24><[U:1:862706197]>" (damage "50") (weapon "quake_rl") L 10/05/2026 - 01:24:25: "deez<24><[U:1:862706197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:25: "deez<24><[U:1:862706197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 01:24:25: "deez<24><[U:1:862706197]>" triggered "damage" against "skele<25><[U:1:996439394]>" (damage "47") (realdamage "30") (weapon "shotgun_soldier") L 10/05/2026 - 01:24:26: "deez<24><[U:1:862706197]>" killed "skele<25><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13661 11726 -4372") (victim_position "-13531 11893 -3992") L 10/05/2026 - 01:24:26: World triggered "mge_match_end" (winner "[U:1:862706197]") (loser "[U:1:996439394]") (winner_score "20") (loser_score "1")