L 10/05/2026 - 01:54:50: World triggered "meta_data" (matchid "261005015450794f") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/05/2026 - 01:54:50: "spooky, scary<12><[U:1:1057967644]>" changed role to "soldier" L 10/05/2026 - 01:54:50: "Quack<11><[U:1:1053148389]>" changed role to "soldier" L 10/05/2026 - 01:54:51: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:54:51: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:54:51: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "424") L 10/05/2026 - 01:54:51: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:54:52: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:54:52: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "80") (weapon "quake_rl") L 10/05/2026 - 01:54:52: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:54:54: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:54:54: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:54:54: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "67") (weapon "quake_rl") L 10/05/2026 - 01:54:55: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:54:55: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:54:55: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:54:55: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "48") (weapon "quake_rl") L 10/05/2026 - 01:54:56: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:54:57: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:54:57: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:54:57: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "38") (realdamage "37") (weapon "quake_rl") L 10/05/2026 - 01:54:57: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13140 10783 5804") (victim_position "-13069 11879 5744") L 10/05/2026 - 01:54:57: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:54:59: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:54:59: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:54:59: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "77") (weapon "quake_rl") (airshot "1") (height "288") L 10/05/2026 - 01:54:59: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:54:59: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:54:59: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "81") (weapon "quake_rl") L 10/05/2026 - 01:55:00: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:00: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:00: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "46") (weapon "quake_rl") L 10/05/2026 - 01:55:00: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:00: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:00: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "379") L 10/05/2026 - 01:55:01: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:01: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:01: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "55") (weapon "quake_rl") L 10/05/2026 - 01:55:01: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:02: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:02: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:02: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "72") (realdamage "21") (weapon "quake_rl") L 10/05/2026 - 01:55:02: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13062 10834 5802") (victim_position "-12934 11364 5701") L 10/05/2026 - 01:55:02: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:55:06: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:06: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:06: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:06: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "66") (weapon "quake_rl") L 10/05/2026 - 01:55:07: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:07: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:07: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "75") (weapon "quake_rl") L 10/05/2026 - 01:55:07: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:08: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:08: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "65") (weapon "quake_rl") L 10/05/2026 - 01:55:08: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:08: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:08: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "92") (weapon "quake_rl") L 10/05/2026 - 01:55:08: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:09: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:10: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:10: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:10: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "62") (realdamage "15") (weapon "quake_rl") L 10/05/2026 - 01:55:10: "spooky, scary<12><[U:1:1057967644]>" killed "Quack<11><[U:1:1053148389]>" with "quake_rl" (attacker_position "-13063 11071 5741") (victim_position "-13141 10679 5740") L 10/05/2026 - 01:55:10: "Quack<11><[U:1:1053148389]>" spawned as "soldier" L 10/05/2026 - 01:55:12: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:13: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:15: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:16: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:16: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:17: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:17: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "48") (weapon "quake_rl") L 10/05/2026 - 01:55:17: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:17: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:17: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "90") (weapon "quake_rl") L 10/05/2026 - 01:55:18: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:18: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:18: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "64") (weapon "quake_rl") L 10/05/2026 - 01:55:19: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:19: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:19: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:19: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "65") (weapon "quake_rl") L 10/05/2026 - 01:55:21: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:21: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:21: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "74") (realdamage "31") (weapon "quake_rl") L 10/05/2026 - 01:55:21: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-12995 10768 5823") (victim_position "-12997 10605 5727") L 10/05/2026 - 01:55:21: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:21: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:55:23: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:23: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:23: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "342") L 10/05/2026 - 01:55:23: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:23: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:24: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:24: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "59") (weapon "quake_rl") L 10/05/2026 - 01:55:24: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:24: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:24: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "73") (weapon "quake_rl") L 10/05/2026 - 01:55:24: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:25: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:25: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "92") (realdamage "68") (weapon "quake_rl") L 10/05/2026 - 01:55:25: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13134 11037 6136") (victim_position "-13121 11346 5749") L 10/05/2026 - 01:55:25: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:55:27: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:27: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:28: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:28: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "76") (weapon "quake_rl") L 10/05/2026 - 01:55:28: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:28: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:29: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:29: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:30: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:30: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:30: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "82") (weapon "quake_rl") L 10/05/2026 - 01:55:31: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:32: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:32: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:32: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "47") (weapon "quake_rl") L 10/05/2026 - 01:55:35: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:35: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:35: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "95") (realdamage "41") (weapon "quake_rl") (airshot "1") (height "329") L 10/05/2026 - 01:55:35: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13158 10921 5804") (victim_position "-13265 11285 6025") L 10/05/2026 - 01:55:36: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:55:36: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:37: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:38: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:39: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:39: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "74") (weapon "quake_rl") L 10/05/2026 - 01:55:39: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:39: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:39: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:39: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "75") (weapon "quake_rl") L 10/05/2026 - 01:55:39: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:40: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:40: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "66") (weapon "quake_rl") L 10/05/2026 - 01:55:40: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:40: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:43: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:43: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:43: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "62") (realdamage "56") (weapon "quake_rl") L 10/05/2026 - 01:55:43: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13188 11009 5804") (victim_position "-13254 11455 5783") L 10/05/2026 - 01:55:43: "Quack<11><[U:1:1053148389]>" triggered "domination" against "spooky, scary<12><[U:1:1057967644]>" L 10/05/2026 - 01:55:43: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:55:47: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:47: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:48: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:48: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "66") (weapon "quake_rl") L 10/05/2026 - 01:55:48: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:48: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:49: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:49: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:49: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "91") (weapon "quake_rl") L 10/05/2026 - 01:55:49: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:49: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "108") (weapon "quake_rl") L 10/05/2026 - 01:55:49: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:50: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:50: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:50: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "53") (weapon "quake_rl") L 10/05/2026 - 01:55:51: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:51: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:51: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "94") (realdamage "44") (weapon "quake_rl") L 10/05/2026 - 01:55:51: "spooky, scary<12><[U:1:1057967644]>" killed "Quack<11><[U:1:1053148389]>" with "quake_rl" (attacker_position "-12976 10810 5805") (victim_position "-13030 11252 5700") L 10/05/2026 - 01:55:51: "spooky, scary<12><[U:1:1057967644]>" triggered "revenge" against "Quack<11><[U:1:1053148389]>" L 10/05/2026 - 01:55:51: "Quack<11><[U:1:1053148389]>" spawned as "soldier" L 10/05/2026 - 01:55:53: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:53: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:53: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:53: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "292") L 10/05/2026 - 01:55:54: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:54: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "46") (weapon "quake_rl") L 10/05/2026 - 01:55:54: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:56: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:56: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:56: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "107") (weapon "quake_rl") L 10/05/2026 - 01:55:56: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:56: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "70") (weapon "quake_rl") L 10/05/2026 - 01:55:56: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:57: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:55:57: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:55:57: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "39") (realdamage "30") (weapon "quake_rl") L 10/05/2026 - 01:55:57: "spooky, scary<12><[U:1:1057967644]>" killed "Quack<11><[U:1:1053148389]>" with "quake_rl" (attacker_position "-13228 10425 5696") (victim_position "-13209 11017 5808") L 10/05/2026 - 01:55:57: "Quack<11><[U:1:1053148389]>" spawned as "soldier" L 10/05/2026 - 01:55:59: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:00: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:00: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:00: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "51") (weapon "quake_rl") L 10/05/2026 - 01:56:00: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:00: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:00: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "106") (weapon "quake_rl") L 10/05/2026 - 01:56:01: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:01: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "95") (weapon "quake_rl") L 10/05/2026 - 01:56:01: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:01: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:02: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:02: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "51") (weapon "quake_rl") L 10/05/2026 - 01:56:02: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:02: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:04: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:05: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:06: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:06: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:07: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:07: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "61") (realdamage "32") (weapon "quake_rl") L 10/05/2026 - 01:56:07: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13122 11756 5804") (victim_position "-13176 11006 5804") L 10/05/2026 - 01:56:07: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:56:10: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:11: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:11: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:11: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "78") (weapon "quake_rl") (airshot "1") (height "508") L 10/05/2026 - 01:56:11: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:11: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "44") (weapon "quake_rl") L 10/05/2026 - 01:56:12: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:12: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:12: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:12: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "81") (weapon "quake_rl") L 10/05/2026 - 01:56:12: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:12: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "97") (weapon "quake_rl") L 10/05/2026 - 01:56:12: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:12: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:12: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:12: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "65") (realdamage "8") (weapon "quake_rl") L 10/05/2026 - 01:56:12: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13240 11719 5746") (victim_position "-13349 11489 5731") L 10/05/2026 - 01:56:13: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:56:16: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:16: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:17: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:17: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "74") (weapon "quake_rl") L 10/05/2026 - 01:56:17: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:17: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:17: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "51") (weapon "quake_rl") L 10/05/2026 - 01:56:18: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:18: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:19: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:19: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:19: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "56") (weapon "quake_rl") L 10/05/2026 - 01:56:19: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:19: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "56") (weapon "quake_rl") L 10/05/2026 - 01:56:19: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:20: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:20: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:20: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "52") (weapon "quake_rl") L 10/05/2026 - 01:56:20: "spooky, scary<12><[U:1:1057967644]>" picked up item "tf_ammo_pack" L 10/05/2026 - 01:56:21: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:23: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:24: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:25: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:25: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:25: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "76") (realdamage "60") (weapon "quake_rl") L 10/05/2026 - 01:56:25: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13162 12111 5740") (victim_position "-13093 11800 5804") L 10/05/2026 - 01:56:25: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:56:27: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:27: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:27: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "595") L 10/05/2026 - 01:56:28: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:28: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:28: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "57") (weapon "quake_rl") L 10/05/2026 - 01:56:28: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:29: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:29: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:29: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "99") (weapon "quake_rl") L 10/05/2026 - 01:56:29: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:29: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "108") (realdamage "94") (weapon "quake_rl") L 10/05/2026 - 01:56:30: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13284 11765 5934") (victim_position "-13204 11654 5794") L 10/05/2026 - 01:56:30: "Quack<11><[U:1:1053148389]>" triggered "domination" against "spooky, scary<12><[U:1:1057967644]>" L 10/05/2026 - 01:56:30: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:30: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:56:32: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:32: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:33: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:33: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "89") (weapon "quake_rl") L 10/05/2026 - 01:56:33: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:34: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:34: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:34: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:34: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "220") L 10/05/2026 - 01:56:34: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:34: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "74") (weapon "quake_rl") L 10/05/2026 - 01:56:35: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:35: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:35: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:35: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "39") (realdamage "12") (weapon "quake_rl") L 10/05/2026 - 01:56:35: "spooky, scary<12><[U:1:1057967644]>" killed "Quack<11><[U:1:1053148389]>" with "quake_rl" (attacker_position "-13123 11557 5739") (victim_position "-13227 12146 5740") L 10/05/2026 - 01:56:35: "spooky, scary<12><[U:1:1057967644]>" triggered "revenge" against "Quack<11><[U:1:1053148389]>" L 10/05/2026 - 01:56:36: "Quack<11><[U:1:1053148389]>" spawned as "soldier" L 10/05/2026 - 01:56:38: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:41: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:41: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:41: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:41: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "48") (weapon "quake_rl") L 10/05/2026 - 01:56:42: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:42: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:42: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "99") (weapon "quake_rl") L 10/05/2026 - 01:56:43: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:43: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:43: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "60") (weapon "quake_rl") L 10/05/2026 - 01:56:43: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:43: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:44: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:44: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "83") (weapon "quake_rl") L 10/05/2026 - 01:56:44: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:44: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:44: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "54") (weapon "quake_rl") L 10/05/2026 - 01:56:45: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:45: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "64") (realdamage "19") (weapon "quake_rl") L 10/05/2026 - 01:56:45: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13071 11571 5746") (victim_position "-13210 11603 5823") L 10/05/2026 - 01:56:45: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:45: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:56:45: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:47: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:47: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:47: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "109") (weapon "quake_rl") L 10/05/2026 - 01:56:48: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:48: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "88") (weapon "quake_rl") L 10/05/2026 - 01:56:48: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:48: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:49: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:49: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:50: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:50: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "75") (weapon "quake_rl") L 10/05/2026 - 01:56:50: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:50: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "90") (realdamage "8") (weapon "quake_rl") L 10/05/2026 - 01:56:50: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13215 10855 5808") (victim_position "-12958 10427 5697") L 10/05/2026 - 01:56:50: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:56:54: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:54: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:55: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:55: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:55: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "51") (weapon "quake_rl") L 10/05/2026 - 01:56:56: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:56: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:56: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "62") (weapon "quake_rl") L 10/05/2026 - 01:56:56: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:57: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:57: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "88") (weapon "quake_rl") L 10/05/2026 - 01:56:57: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:58: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:58: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:58: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "45") (weapon "quake_rl") L 10/05/2026 - 01:56:59: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:56:59: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:56:59: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "102") (realdamage "26") (weapon "quake_rl") L 10/05/2026 - 01:56:59: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13137 11036 5874") (victim_position "-13221 11342 5825") L 10/05/2026 - 01:56:59: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:57:03: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:04: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:04: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:04: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "79") (weapon "quake_rl") L 10/05/2026 - 01:57:04: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:05: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:05: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "82") (weapon "quake_rl") L 10/05/2026 - 01:57:06: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:06: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:06: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:06: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "67") (weapon "quake_rl") L 10/05/2026 - 01:57:07: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:07: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:07: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:07: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "82") (realdamage "17") (weapon "quake_rl") L 10/05/2026 - 01:57:07: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13147 10925 5849") (victim_position "-13469 10801 5924") L 10/05/2026 - 01:57:07: "Quack<11><[U:1:1053148389]>" triggered "domination" against "spooky, scary<12><[U:1:1057967644]>" L 10/05/2026 - 01:57:07: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:57:09: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:09: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:10: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:10: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "84") (weapon "quake_rl") L 10/05/2026 - 01:57:10: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:10: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:10: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "107") (weapon "quake_rl") L 10/05/2026 - 01:57:11: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:11: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:12: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:12: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "104") (weapon "quake_rl") L 10/05/2026 - 01:57:12: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:12: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:12: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:12: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "94") (weapon "quake_rl") L 10/05/2026 - 01:57:13: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:13: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:13: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "50") (realdamage "17") (weapon "quake_rl") L 10/05/2026 - 01:57:13: "spooky, scary<12><[U:1:1057967644]>" killed "Quack<11><[U:1:1053148389]>" with "quake_rl" (attacker_position "-13101 11669 5740") (victim_position "-13214 10804 5804") L 10/05/2026 - 01:57:13: "spooky, scary<12><[U:1:1057967644]>" triggered "revenge" against "Quack<11><[U:1:1053148389]>" L 10/05/2026 - 01:57:14: "Quack<11><[U:1:1053148389]>" spawned as "soldier" L 10/05/2026 - 01:57:18: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:18: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:18: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:18: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "50") (weapon "quake_rl") L 10/05/2026 - 01:57:19: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:19: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:19: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "50") (weapon "quake_rl") L 10/05/2026 - 01:57:19: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:19: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:19: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "49") (weapon "quake_rl") L 10/05/2026 - 01:57:21: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:21: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "89") (weapon "quake_rl") L 10/05/2026 - 01:57:21: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:21: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:21: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:21: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:21: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "82") (weapon "quake_rl") L 10/05/2026 - 01:57:22: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:22: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:22: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "43") (realdamage "28") (weapon "quake_rl") L 10/05/2026 - 01:57:22: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-12982 11808 5696") (victim_position "-13253 12270 5731") L 10/05/2026 - 01:57:23: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:57:26: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:27: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:27: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "48") (weapon "quake_rl") L 10/05/2026 - 01:57:28: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:28: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:29: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:29: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "67") (weapon "quake_rl") L 10/05/2026 - 01:57:29: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:29: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "109") (weapon "quake_rl") L 10/05/2026 - 01:57:29: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:29: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:30: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:30: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:30: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "63") (realdamage "44") (weapon "quake_rl") L 10/05/2026 - 01:57:30: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13237 11871 5873") (victim_position "-13220 11664 5746") L 10/05/2026 - 01:57:30: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:30: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:57:33: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:33: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:34: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:34: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:34: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "56") (weapon "quake_rl") L 10/05/2026 - 01:57:34: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:35: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:35: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:35: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "42") (weapon "quake_rl") L 10/05/2026 - 01:57:36: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:37: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:37: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "92") (weapon "quake_rl") L 10/05/2026 - 01:57:37: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:37: "spooky, scary<12><[U:1:1057967644]>" picked up item "tf_ammo_pack" L 10/05/2026 - 01:57:38: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:38: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "112") (weapon "quake_rl") L 10/05/2026 - 01:57:39: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:39: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:39: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:39: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "53") (realdamage "22") (weapon "quake_rl") L 10/05/2026 - 01:57:39: "spooky, scary<12><[U:1:1057967644]>" killed "Quack<11><[U:1:1053148389]>" with "quake_rl" (attacker_position "-13091 11740 5934") (victim_position "-13257 11561 5831") L 10/05/2026 - 01:57:39: "Quack<11><[U:1:1053148389]>" spawned as "soldier" L 10/05/2026 - 01:57:41: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:42: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:42: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "46") (weapon "quake_rl") L 10/05/2026 - 01:57:42: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:44: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:44: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:45: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:45: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "58") (weapon "quake_rl") L 10/05/2026 - 01:57:45: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:45: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:45: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "77") (weapon "quake_rl") L 10/05/2026 - 01:57:46: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:46: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "112") (weapon "quake_rl") L 10/05/2026 - 01:57:46: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:46: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:46: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:46: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "67") (realdamage "46") (weapon "quake_rl") L 10/05/2026 - 01:57:46: "spooky, scary<12><[U:1:1057967644]>" killed "Quack<11><[U:1:1053148389]>" with "quake_rl" (attacker_position "-13139 12224 5907") (victim_position "-13062 12044 5743") L 10/05/2026 - 01:57:46: "Quack<11><[U:1:1053148389]>" spawned as "soldier" L 10/05/2026 - 01:57:49: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:49: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:49: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:49: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "55") (weapon "quake_rl") L 10/05/2026 - 01:57:50: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:50: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:50: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "61") (weapon "quake_rl") L 10/05/2026 - 01:57:50: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:51: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:51: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "48") (weapon "quake_rl") L 10/05/2026 - 01:57:51: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:51: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:51: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "55") (weapon "quake_rl") L 10/05/2026 - 01:57:54: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:54: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:57:54: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:57:54: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "81") (realdamage "69") (weapon "quake_rl") L 10/05/2026 - 01:57:54: "spooky, scary<12><[U:1:1057967644]>" killed "Quack<11><[U:1:1053148389]>" with "quake_rl" (attacker_position "-13409 11310 5772") (victim_position "-13211 11854 5808") L 10/05/2026 - 01:57:54: "Quack<11><[U:1:1053148389]>" spawned as "soldier" L 10/05/2026 - 01:58:00: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:00: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:00: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "37") (weapon "quake_rl") L 10/05/2026 - 01:58:01: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:01: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:01: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "48") (weapon "quake_rl") L 10/05/2026 - 01:58:03: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:03: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:03: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:03: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "79") (weapon "quake_rl") L 10/05/2026 - 01:58:04: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:04: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:05: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:05: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "97") (weapon "quake_rl") L 10/05/2026 - 01:58:05: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:06: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:06: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:06: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:06: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "55") (weapon "quake_rl") L 10/05/2026 - 01:58:06: "spooky, scary<12><[U:1:1057967644]>" killed "Quack<11><[U:1:1053148389]>" with "world" (attacker_position "-13071 10806 5696") (victim_position "-13146 10738 5810") L 10/05/2026 - 01:58:06: "spooky, scary<12><[U:1:1057967644]>" triggered "domination" against "Quack<11><[U:1:1053148389]>" L 10/05/2026 - 01:58:07: "Quack<11><[U:1:1053148389]>" spawned as "soldier" L 10/05/2026 - 01:58:09: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:09: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:09: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "382") L 10/05/2026 - 01:58:09: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:09: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:09: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "49") (weapon "quake_rl") L 10/05/2026 - 01:58:10: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:10: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:10: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "42") (weapon "quake_rl") L 10/05/2026 - 01:58:13: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:13: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "195") (realdamage "168") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 01:58:13: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "market_gardener" (attacker_position "-13101 11030 5927") (victim_position "-13154 10975 5894") L 10/05/2026 - 01:58:13: "Quack<11><[U:1:1053148389]>" triggered "revenge" against "spooky, scary<12><[U:1:1057967644]>" L 10/05/2026 - 01:58:13: "Quack<11><[U:1:1053148389]>" picked up item "tf_ammo_pack" L 10/05/2026 - 01:58:13: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:58:15: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:17: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:18: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:18: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:18: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "59") (weapon "quake_rl") L 10/05/2026 - 01:58:19: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:19: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:19: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "90") (weapon "quake_rl") L 10/05/2026 - 01:58:19: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:19: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:19: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:19: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "61") (weapon "quake_rl") L 10/05/2026 - 01:58:20: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:21: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:21: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:21: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "86") (realdamage "49") (weapon "quake_rl") L 10/05/2026 - 01:58:21: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13103 11040 5875") (victim_position "-13157 11346 5709") L 10/05/2026 - 01:58:21: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:58:25: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:25: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:26: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:26: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "75") (weapon "quake_rl") L 10/05/2026 - 01:58:26: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:26: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:27: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:27: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "73") (weapon "quake_rl") L 10/05/2026 - 01:58:27: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:28: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:28: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:28: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "68") (weapon "quake_rl") L 10/05/2026 - 01:58:29: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:29: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:29: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "60") (realdamage "38") (weapon "quake_rl") L 10/05/2026 - 01:58:29: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-13180 10790 5843") (victim_position "-13138 10549 5705") L 10/05/2026 - 01:58:29: "spooky, scary<12><[U:1:1057967644]>" spawned as "soldier" L 10/05/2026 - 01:58:31: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:31: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:31: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:31: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "366") L 10/05/2026 - 01:58:32: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:32: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "40") (weapon "quake_rl") L 10/05/2026 - 01:58:32: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:32: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:32: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:32: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "95") (weapon "quake_rl") L 10/05/2026 - 01:58:32: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:32: "spooky, scary<12><[U:1:1057967644]>" triggered "damage" against "Quack<11><[U:1:1053148389]>" (damage "73") (weapon "quake_rl") L 10/05/2026 - 01:58:33: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:34: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:35: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:36: "spooky, scary<12><[U:1:1057967644]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:36: "Quack<11><[U:1:1053148389]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 01:58:36: "Quack<11><[U:1:1053148389]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 01:58:36: "Quack<11><[U:1:1053148389]>" triggered "damage" against "spooky, scary<12><[U:1:1057967644]>" (damage "67") (realdamage "7") (weapon "quake_rl") L 10/05/2026 - 01:58:36: "Quack<11><[U:1:1053148389]>" killed "spooky, scary<12><[U:1:1057967644]>" with "quake_rl" (attacker_position "-12764 11199 5744") (victim_position "-12612 11258 5555") L 10/05/2026 - 01:58:36: "Quack<11><[U:1:1053148389]>" triggered "domination" against "spooky, scary<12><[U:1:1057967644]>" L 10/05/2026 - 01:58:36: World triggered "mge_match_end" (winner "[U:1:1053148389]") (loser "[U:1:1057967644]") (winner_score "20") (loser_score "9")