L 10/05/2026 - 03:14:32: World triggered "meta_data" (matchid "2610050314324de9") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/05/2026 - 03:14:32: "typeface<102><[U:1:1016409258]>" changed role to "soldier" L 10/05/2026 - 03:14:32: "bailey<103><[U:1:1254132021]>" changed role to "demoman" L 10/05/2026 - 03:14:33: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:14:33: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "45") (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:14:34: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:14:34: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:14:34: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:14:34: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "52") (weapon "quake_rl") L 10/05/2026 - 03:14:34: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:35: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:14:35: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:35: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:14:35: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:14:36: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:36: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:14:36: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:14:36: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "43") (weapon "iron_bomber") L 10/05/2026 - 03:14:36: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:14:36: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "83") (weapon "quake_rl") L 10/05/2026 - 03:14:37: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:37: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:14:37: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:37: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:37: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "4") (weapon "shotgun_soldier") L 10/05/2026 - 03:14:38: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:38: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:38: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "29") (weapon "shotgun_soldier") L 10/05/2026 - 03:14:39: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:39: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:14:39: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:39: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:39: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "17") (weapon "shotgun_soldier") L 10/05/2026 - 03:14:40: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:14:40: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:40: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:40: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "6") (weapon "shotgun_soldier") L 10/05/2026 - 03:14:40: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:14:41: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:41: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:41: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "25") (realdamage "5") (weapon "shotgun_soldier") L 10/05/2026 - 03:14:41: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13304 11104 -4303") (victim_position "-13182 10490 -4302") L 10/05/2026 - 03:14:41: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:14:43: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:14:43: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "38") (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:14:43: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:14:43: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:14:44: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:45: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:45: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:14:45: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:14:45: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "47") (weapon "quake_rl") L 10/05/2026 - 03:14:45: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:46: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:14:46: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:14:46: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "51") (weapon "quake_rl") L 10/05/2026 - 03:14:46: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:46: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:14:46: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:14:46: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:46: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:46: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "67") (weapon "shotgun_soldier") L 10/05/2026 - 03:14:47: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:47: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:47: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "46") (realdamage "30") (weapon "shotgun_soldier") L 10/05/2026 - 03:14:47: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13076 11889 -4254") (victim_position "-12971 12178 -4303") L 10/05/2026 - 03:14:47: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:14:49: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:49: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:14:50: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:50: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:14:50: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "54") (weapon "quake_rl") L 10/05/2026 - 03:14:50: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:14:50: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:14:51: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:14:51: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:14:51: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "88") (weapon "quake_rl") L 10/05/2026 - 03:14:51: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:52: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:14:52: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "49") (weapon "quake_rl") L 10/05/2026 - 03:14:52: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:14:52: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:52: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:52: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:52: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "16") (realdamage "11") (weapon "shotgun_soldier") L 10/05/2026 - 03:14:52: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-12928 10425 -4303") (victim_position "-13037 10992 -4220") L 10/05/2026 - 03:14:52: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:14:52: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:14:54: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:14:54: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:57: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:14:57: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:14:57: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:14:57: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "70") (weapon "quake_rl") L 10/05/2026 - 03:14:58: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:58: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:58: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:58: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:58: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "23") (weapon "shotgun_soldier") L 10/05/2026 - 03:14:59: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:14:59: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:59: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:14:59: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "15") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:00: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:00: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:00: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "14") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:00: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:00: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:00: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "65") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:01: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:01: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:01: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:01: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "7") (realdamage "4") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:01: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13194 12034 -4195") (victim_position "-13156 12390 -4303") L 10/05/2026 - 03:15:01: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:15:01: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:15:01: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:01: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:15:03: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "46") (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:03: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:03: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:03: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:04: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:15:04: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "58") (weapon "quake_rl") L 10/05/2026 - 03:15:04: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:04: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:05: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:05: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:05: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:05: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:15:05: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "54") (weapon "quake_rl") L 10/05/2026 - 03:15:06: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:06: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:15:06: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:15:06: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:07: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:07: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:07: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "37") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:08: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:08: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:08: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "30") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:08: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "54") (realdamage "3") (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:08: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "tf_projectile_pipe_remote" (attacker_position "-13985 11293 -4578") (victim_position "-13594 11589 -4256") L 10/05/2026 - 03:15:08: "bailey<103><[U:1:1254132021]>" triggered "revenge" against "typeface<102><[U:1:1016409258]>" L 10/05/2026 - 03:15:08: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:08: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:08: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:15:11: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "36") (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:11: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:11: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:13: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:13: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:15:13: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "42") (weapon "quake_rl") L 10/05/2026 - 03:15:14: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:14: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:14: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:14: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:15: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:15: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:15:15: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "69") (weapon "quake_rl") L 10/05/2026 - 03:15:15: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:15: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:16: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:16: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:15:16: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:15:16: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:16: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:16: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:16: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "85") (realdamage "17") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:16: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-14117 10869 -4572") (victim_position "-14260 10781 -4530") L 10/05/2026 - 03:15:17: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:15:20: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:20: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:21: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:21: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:15:21: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:15:23: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "world" (attacker_position "-13316 12215 -4303") (victim_position "-13979 11383 -4279") L 10/05/2026 - 03:15:23: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:15:25: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:25: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:25: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:26: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:26: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:26: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:15:26: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "54") (weapon "quake_rl") L 10/05/2026 - 03:15:27: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:27: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:15:27: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "60") (weapon "quake_rl") L 10/05/2026 - 03:15:27: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:27: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:15:27: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:15:27: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:27: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:15:27: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "59") (weapon "quake_rl") L 10/05/2026 - 03:15:28: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:28: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:15:28: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (realdamage "66") (weapon "iron_bomber") L 10/05/2026 - 03:15:28: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-13299 12180 -4303") (victim_position "-13113 11898 -4195") L 10/05/2026 - 03:15:28: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:15:31: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:31: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:31: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:32: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:34: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:34: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:35: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:15:35: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "262") L 10/05/2026 - 03:15:35: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:35: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:15:35: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "66") (weapon "quake_rl") L 10/05/2026 - 03:15:35: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:36: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:36: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:36: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "9") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:36: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:36: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:36: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "70") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:37: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:37: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:37: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:37: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:37: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "8") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:38: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:38: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:38: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "37") (realdamage "27") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:38: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13459 11992 -4247") (victim_position "-13655 11741 -4365") L 10/05/2026 - 03:15:38: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:38: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:15:41: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:42: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:42: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:43: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:15:43: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "86") (weapon "quake_rl") L 10/05/2026 - 03:15:43: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:44: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:45: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:45: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:45: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:46: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:46: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:46: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "46") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:46: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:46: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:46: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:46: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "39") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:46: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:15:46: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (realdamage "82") (weapon "iron_bomber") L 10/05/2026 - 03:15:46: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-13212 10475 -4302") (victim_position "-12977 10629 -4303") L 10/05/2026 - 03:15:47: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:47: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:15:49: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:15:49: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:49: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:50: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:50: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:51: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:15:51: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "49") (weapon "quake_rl") L 10/05/2026 - 03:15:51: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:51: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:51: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:15:51: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:15:52: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:52: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:52: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "54") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:52: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:52: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:52: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:52: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "69") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:53: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:54: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:54: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:15:54: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "78") (realdamage "24") (weapon "shotgun_soldier") L 10/05/2026 - 03:15:54: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13162 10667 -4259") (victim_position "-12947 10469 -4303") L 10/05/2026 - 03:15:54: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:15:56: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:56: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:57: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:15:57: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:57: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:15:57: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "62") (weapon "quake_rl") L 10/05/2026 - 03:15:58: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:58: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:15:59: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:15:59: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "424") L 10/05/2026 - 03:16:00: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:00: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:00: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:00: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:00: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "56") (weapon "quake_rl") L 10/05/2026 - 03:16:01: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:01: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "world" (attacker_position "-12971 11994 -4303") (victim_position "-13026 12082 -4288") L 10/05/2026 - 03:16:01: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:16:03: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:04: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:04: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:04: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "39") (weapon "quake_rl") L 10/05/2026 - 03:16:04: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:04: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:05: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:05: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:05: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "49") (weapon "quake_rl") L 10/05/2026 - 03:16:05: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:05: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:06: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:06: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:07: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:07: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:07: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:07: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "87") (weapon "shotgun_soldier") L 10/05/2026 - 03:16:08: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:08: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:09: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:09: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:09: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "59") (realdamage "27") (weapon "shotgun_soldier") L 10/05/2026 - 03:16:09: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13141 12390 -4302") (victim_position "-13345 12371 -4303") L 10/05/2026 - 03:16:09: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:09: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:16:12: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:12: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:12: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:14: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:14: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:14: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:14: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:15: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:15: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:15: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:16:15: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:16:16: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:16: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:16: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "65") (weapon "shotgun_soldier") L 10/05/2026 - 03:16:16: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:16: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:16: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "16") (weapon "shotgun_soldier") L 10/05/2026 - 03:16:16: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:17: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:17: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:17: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "78") (weapon "shotgun_soldier") L 10/05/2026 - 03:16:17: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:18: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:18: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:18: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "53") (realdamage "21") (weapon "shotgun_soldier") L 10/05/2026 - 03:16:18: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13700 10995 -4591") (victim_position "-13600 11056 -4600") L 10/05/2026 - 03:16:18: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:16:19: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:21: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "46") (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:21: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:21: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:22: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:22: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:22: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:23: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:24: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:24: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:24: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "81") (weapon "shotgun_soldier") L 10/05/2026 - 03:16:24: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:25: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:25: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:25: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:25: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "34") (weapon "shotgun_soldier") L 10/05/2026 - 03:16:25: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:25: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:25: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "57") (weapon "shotgun_soldier") L 10/05/2026 - 03:16:26: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:26: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:26: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "49") (realdamage "13") (weapon "shotgun_soldier") L 10/05/2026 - 03:16:26: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-12978 11521 -4303") (victim_position "-12956 11749 -4303") L 10/05/2026 - 03:16:26: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:16:28: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:28: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:30: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:30: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:30: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:30: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "52") (weapon "quake_rl") L 10/05/2026 - 03:16:31: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:32: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:32: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:32: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:32: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "56") (weapon "quake_rl") L 10/05/2026 - 03:16:32: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:16:32: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:16:33: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:33: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:33: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "83") (weapon "quake_rl") L 10/05/2026 - 03:16:33: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:33: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:34: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:34: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "76") (realdamage "5") (weapon "quake_rl") L 10/05/2026 - 03:16:34: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "quake_rl" (attacker_position "-13506 11535 -4384") (victim_position "-13903 11494 -4506") L 10/05/2026 - 03:16:34: "typeface<102><[U:1:1016409258]>" triggered "domination" against "bailey<103><[U:1:1254132021]>" L 10/05/2026 - 03:16:34: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:16:36: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:36: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:36: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:36: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "47") (weapon "quake_rl") L 10/05/2026 - 03:16:37: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:37: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:16:37: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:16:37: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:37: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:37: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "65") (weapon "quake_rl") L 10/05/2026 - 03:16:37: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:38: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:16:38: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:16:38: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-13367 10570 -4303") (victim_position "-13071 10672 -4303") L 10/05/2026 - 03:16:38: "bailey<103><[U:1:1254132021]>" triggered "revenge" against "typeface<102><[U:1:1016409258]>" L 10/05/2026 - 03:16:38: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:16:40: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:40: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:41: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:41: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:41: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:16:41: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:16:41: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:41: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "70") (weapon "quake_rl") L 10/05/2026 - 03:16:42: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:42: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:42: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:42: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "70") (weapon "quake_rl") L 10/05/2026 - 03:16:42: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:16:42: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (realdamage "76") (weapon "iron_bomber") (airshot "1") (height "197") L 10/05/2026 - 03:16:42: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-13122 10495 -4302") (victim_position "-13052 10764 -4106") L 10/05/2026 - 03:16:42: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:42: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:16:45: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:45: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:16:45: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "174") L 10/05/2026 - 03:16:45: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:45: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:45: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:45: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "81") (weapon "quake_rl") L 10/05/2026 - 03:16:46: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:46: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:46: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:16:46: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (realdamage "78") (weapon "iron_bomber") L 10/05/2026 - 03:16:46: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-13197 10522 -4302") (victim_position "-12960 10698 -4255") L 10/05/2026 - 03:16:46: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:46: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "64") (weapon "quake_rl") L 10/05/2026 - 03:16:46: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:46: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:16:48: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:49: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:49: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:49: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:50: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:50: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "55") (weapon "quake_rl") L 10/05/2026 - 03:16:50: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:50: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:50: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "70") (weapon "quake_rl") L 10/05/2026 - 03:16:50: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:51: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:51: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:51: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "89") (realdamage "30") (weapon "shotgun_soldier") L 10/05/2026 - 03:16:51: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13203 10531 -4259") (victim_position "-13153 10532 -4303") L 10/05/2026 - 03:16:51: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:51: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:51: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:16:53: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:54: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:54: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:55: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:55: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "36") (weapon "quake_rl") L 10/05/2026 - 03:16:55: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:55: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:56: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:56: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "59") (weapon "quake_rl") L 10/05/2026 - 03:16:56: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:16:56: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:16:56: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "71") (weapon "quake_rl") L 10/05/2026 - 03:16:56: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:57: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:57: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:57: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "26") (weapon "shotgun_soldier") L 10/05/2026 - 03:16:57: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:16:57: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:57: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:16:57: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "80") (realdamage "4") (weapon "shotgun_soldier") L 10/05/2026 - 03:16:57: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13269 12120 -4303") (victim_position "-13360 12128 -4303") L 10/05/2026 - 03:16:57: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:16:57: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:16:59: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:00: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:00: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:00: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:00: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "52") (weapon "quake_rl") L 10/05/2026 - 03:17:00: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:01: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:01: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "71") (weapon "quake_rl") L 10/05/2026 - 03:17:01: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:01: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:01: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:03: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:17:03: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "42") (weapon "iron_bomber") L 10/05/2026 - 03:17:04: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:04: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:17:04: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:17:04: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:05: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:05: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:05: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:05: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "86") (realdamage "81") (weapon "shotgun_soldier") L 10/05/2026 - 03:17:05: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-12839 11276 -4343") (victim_position "-12932 11194 -4458") L 10/05/2026 - 03:17:05: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:17:05: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:17:05: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:17:08: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:08: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:09: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:09: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:10: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:10: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:10: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:10: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "69") (weapon "quake_rl") L 10/05/2026 - 03:17:10: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:10: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:10: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "46") (weapon "shotgun_soldier") L 10/05/2026 - 03:17:11: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:11: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:11: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:11: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "62") (weapon "shotgun_soldier") L 10/05/2026 - 03:17:12: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:12: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:12: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "70") (realdamage "13") (weapon "shotgun_soldier") L 10/05/2026 - 03:17:12: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13473 11611 -4236") (victim_position "-13286 11396 -4303") L 10/05/2026 - 03:17:12: "typeface<102><[U:1:1016409258]>" triggered "domination" against "bailey<103><[U:1:1254132021]>" L 10/05/2026 - 03:17:12: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:17:15: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:15: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:15: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:15: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "55") (weapon "quake_rl") L 10/05/2026 - 03:17:15: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:16: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:16: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:17:16: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:17:16: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:16: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:16: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "73") (weapon "quake_rl") L 10/05/2026 - 03:17:16: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:16: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:17: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:17:17: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (realdamage "91") (weapon "iron_bomber") L 10/05/2026 - 03:17:17: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-13222 10437 -4261") (victim_position "-13227 10745 -4195") L 10/05/2026 - 03:17:17: "bailey<103><[U:1:1254132021]>" triggered "revenge" against "typeface<102><[U:1:1016409258]>" L 10/05/2026 - 03:17:17: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:17:19: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "60") (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:19: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:19: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:19: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:20: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:20: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:20: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "79") (weapon "quake_rl") L 10/05/2026 - 03:17:20: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:21: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:21: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "74") (weapon "quake_rl") L 10/05/2026 - 03:17:21: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:21: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:21: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:21: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:21: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "35") (weapon "shotgun_soldier") L 10/05/2026 - 03:17:22: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:22: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:22: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:22: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "8") (weapon "shotgun_soldier") L 10/05/2026 - 03:17:23: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:23: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:23: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:23: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "15") (realdamage "5") (weapon "shotgun_soldier") L 10/05/2026 - 03:17:23: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13237 10764 -4195") (victim_position "-13299 10425 -4303") L 10/05/2026 - 03:17:23: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:17:25: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:26: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:26: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:17:26: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "415") L 10/05/2026 - 03:17:26: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:27: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:27: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:17:27: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (realdamage "96") (weapon "iron_bomber") L 10/05/2026 - 03:17:27: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-13248 12158 -4303") (victim_position "-13208 12087 -4095") L 10/05/2026 - 03:17:27: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:27: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:17:30: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:30: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:30: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:30: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "45") (weapon "quake_rl") L 10/05/2026 - 03:17:30: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:30: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:31: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:31: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "69") (weapon "quake_rl") L 10/05/2026 - 03:17:31: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:31: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:17:31: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:17:31: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:31: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "72") (realdamage "50") (weapon "quake_rl") L 10/05/2026 - 03:17:31: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "quake_rl" (attacker_position "-13148 11899 -4100") (victim_position "-13022 12196 -4303") L 10/05/2026 - 03:17:31: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:31: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:32: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:17:34: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "40") (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:34: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:34: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:34: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:34: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:35: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:35: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:35: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:17:35: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:17:36: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:36: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:36: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:36: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "102") (weapon "quake_rl") L 10/05/2026 - 03:17:36: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:36: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:36: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "71") (weapon "shotgun_soldier") L 10/05/2026 - 03:17:36: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:37: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:37: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:17:37: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "66") (realdamage "23") (weapon "shotgun_soldier") L 10/05/2026 - 03:17:37: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13155 10557 -4274") (victim_position "-12928 10508 -4303") L 10/05/2026 - 03:17:37: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:17:39: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:39: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:39: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:40: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:40: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:17:40: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:17:41: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:41: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:41: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "92") (weapon "quake_rl") L 10/05/2026 - 03:17:41: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:41: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:17:41: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (realdamage "51") (weapon "iron_bomber") L 10/05/2026 - 03:17:41: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-13364 12010 -4187") (victim_position "-13717 11764 -4355") L 10/05/2026 - 03:17:42: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:17:42: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:44: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:44: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:45: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:45: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "40") (weapon "quake_rl") L 10/05/2026 - 03:17:45: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:45: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:45: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "64") (weapon "quake_rl") L 10/05/2026 - 03:17:46: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:46: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:46: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:46: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "54") (weapon "quake_rl") L 10/05/2026 - 03:17:46: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:46: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:17:46: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:17:46: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "world" (attacker_position "-13018 11909 -4277") (victim_position "-13012 12020 -4198") L 10/05/2026 - 03:17:46: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:47: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:17:49: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "57") (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:49: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:49: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:17:49: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:49: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:49: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:49: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "46") (weapon "quake_rl") L 10/05/2026 - 03:17:50: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:50: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:50: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "101") (weapon "quake_rl") L 10/05/2026 - 03:17:50: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:51: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:51: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:17:51: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:51: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "77") (realdamage "57") (weapon "quake_rl") L 10/05/2026 - 03:17:51: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "quake_rl" (attacker_position "-13208 10889 -4149") (victim_position "-13361 11040 -4257") L 10/05/2026 - 03:17:51: World triggered "mge_match_end" (winner "[U:1:1016409258]") (loser "[U:1:1254132021]") (winner_score "20") (loser_score "11")