L 10/05/2026 - 03:17:57: World triggered "meta_data" (matchid "26100503175740da") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/05/2026 - 03:17:57: "typeface<102><[U:1:1016409258]>" changed role to "soldier" L 10/05/2026 - 03:17:57: "bailey<103><[U:1:1254132021]>" changed role to "demoman" L 10/05/2026 - 03:17:59: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:17:59: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:17:59: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "42") (weapon "quake_rl") L 10/05/2026 - 03:17:59: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:00: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:18:00: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:02: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:02: "bailey<103><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/05/2026 - 03:18:02: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:03: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:03: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "81") (weapon "quake_rl") L 10/05/2026 - 03:18:03: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:03: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:18:03: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:18:03: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:03: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:03: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "109") (realdamage "64") (weapon "quake_rl") L 10/05/2026 - 03:18:03: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "quake_rl" (attacker_position "-13076 11954 -4195") (victim_position "-12954 12047 -4283") L 10/05/2026 - 03:18:03: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:18:07: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:07: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:07: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:07: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "80") (weapon "quake_rl") L 10/05/2026 - 03:18:07: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:07: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:07: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:07: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "60") (weapon "quake_rl") L 10/05/2026 - 03:18:08: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:08: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:08: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:08: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "94") (realdamage "59") (weapon "quake_rl") L 10/05/2026 - 03:18:08: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "quake_rl" (attacker_position "-13074 10429 -4303") (victim_position "-13337 10439 -4301") L 10/05/2026 - 03:18:08: "typeface<102><[U:1:1016409258]>" triggered "domination" against "bailey<103><[U:1:1254132021]>" L 10/05/2026 - 03:18:08: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:18:08: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:18:11: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:18:11: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:11: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:12: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:12: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:12: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "41") (weapon "quake_rl") L 10/05/2026 - 03:18:12: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:13: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:13: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:18:13: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:18:14: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:14: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:15: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:15: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:18:15: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (realdamage "67") (weapon "iron_bomber") L 10/05/2026 - 03:18:15: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-12995 12078 -4303") (victim_position "-13233 11732 -4083") L 10/05/2026 - 03:18:15: "bailey<103><[U:1:1254132021]>" triggered "revenge" against "typeface<102><[U:1:1016409258]>" L 10/05/2026 - 03:18:15: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:18:17: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:18: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:18:18: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:18: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:18: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:18:18: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:18:19: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:19: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:20: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:20: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:20: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:20: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "89") (weapon "shotgun_soldier") L 10/05/2026 - 03:18:20: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:20: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:20: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:20: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "88") (realdamage "70") (weapon "shotgun_soldier") L 10/05/2026 - 03:18:20: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13369 11998 -4303") (victim_position "-13271 12001 -4303") L 10/05/2026 - 03:18:21: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:18:23: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:23: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:23: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:23: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:23: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "106") (weapon "quake_rl") L 10/05/2026 - 03:18:24: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:24: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:24: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "102") (realdamage "97") (weapon "quake_rl") (airshot "1") (height "241") L 10/05/2026 - 03:18:24: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "quake_rl" (attacker_position "-13121 10592 -4291") (victim_position "-12936 10472 -4062") L 10/05/2026 - 03:18:24: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:18:25: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:18:28: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:29: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:29: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:29: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "47") (weapon "quake_rl") L 10/05/2026 - 03:18:30: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:30: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "75") (weapon "quake_rl") L 10/05/2026 - 03:18:30: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:30: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:30: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:30: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:30: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "90") (realdamage "71") (weapon "shotgun_soldier") L 10/05/2026 - 03:18:30: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-12952 12218 -4303") (victim_position "-12971 12266 -4303") L 10/05/2026 - 03:18:30: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:18:30: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:18:30: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:18:32: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:32: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:18:33: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:34: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:35: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:18:35: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:35: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:18:35: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:18:35: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:35: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:35: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "63") (weapon "quake_rl") L 10/05/2026 - 03:18:36: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:36: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:36: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:18:36: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (realdamage "82") (weapon "iron_bomber") L 10/05/2026 - 03:18:36: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-13325 10542 -4303") (victim_position "-13358 10760 -4303") L 10/05/2026 - 03:18:37: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:18:39: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:39: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:39: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:39: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "57") (weapon "quake_rl") L 10/05/2026 - 03:18:39: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:40: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:40: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:40: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "69") (weapon "quake_rl") L 10/05/2026 - 03:18:40: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:40: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:18:40: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:18:41: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:41: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:41: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "86") (realdamage "76") (weapon "quake_rl") L 10/05/2026 - 03:18:41: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "quake_rl" (attacker_position "-13170 10682 -4231") (victim_position "-13318 10428 -4303") L 10/05/2026 - 03:18:41: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:18:41: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:18:43: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:43: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:44: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:44: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "54") (weapon "quake_rl") L 10/05/2026 - 03:18:44: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:46: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:46: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:47: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:47: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "60") (weapon "quake_rl") L 10/05/2026 - 03:18:47: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:18:47: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:18:47: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:47: "bailey<103><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/05/2026 - 03:18:48: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:49: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:49: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:49: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:49: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "84") (weapon "shotgun_soldier") L 10/05/2026 - 03:18:49: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:50: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:50: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:50: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:50: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:50: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "39") (realdamage "5") (weapon "shotgun_soldier") L 10/05/2026 - 03:18:50: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13039 12222 -4303") (victim_position "-13326 12283 -4303") L 10/05/2026 - 03:18:50: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:18:53: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "42") (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:18:53: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:18:53: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:18:54: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:55: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:55: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:56: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:56: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:18:57: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:18:57: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:18:57: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "57") (weapon "quake_rl") L 10/05/2026 - 03:18:57: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:57: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:57: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "43") (weapon "shotgun_soldier") L 10/05/2026 - 03:18:58: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:58: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:58: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "7") (weapon "shotgun_soldier") L 10/05/2026 - 03:18:58: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:58: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:58: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "57") (weapon "shotgun_soldier") L 10/05/2026 - 03:18:59: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:59: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:18:59: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "20") (realdamage "19") (weapon "shotgun_soldier") L 10/05/2026 - 03:18:59: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13464 11584 -4187") (victim_position "-13491 12011 -4310") L 10/05/2026 - 03:18:59: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:19:03: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:03: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:04: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:04: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "73") (weapon "quake_rl") L 10/05/2026 - 03:19:04: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:04: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:04: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:04: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "75") (weapon "quake_rl") L 10/05/2026 - 03:19:05: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:05: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:19:05: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:19:05: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "77") (realdamage "43") (weapon "shotgun_soldier") L 10/05/2026 - 03:19:05: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13124 10681 -4223") (victim_position "-13278 10425 -4259") L 10/05/2026 - 03:19:05: "typeface<102><[U:1:1016409258]>" triggered "domination" against "bailey<103><[U:1:1254132021]>" L 10/05/2026 - 03:19:05: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:05: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:05: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:19:07: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:07: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:07: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:08: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:08: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "72") (weapon "quake_rl") L 10/05/2026 - 03:19:08: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:08: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:08: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:19:08: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:19:08: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "84") (weapon "shotgun_soldier") L 10/05/2026 - 03:19:08: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:09: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:19:09: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:19:09: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:09: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:19:09: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:19:09: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-13903 11494 -4506") (victim_position "-13899 11588 -4466") L 10/05/2026 - 03:19:09: "bailey<103><[U:1:1254132021]>" triggered "revenge" against "typeface<102><[U:1:1016409258]>" L 10/05/2026 - 03:19:09: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:09: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:09: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "62") (weapon "quake_rl") L 10/05/2026 - 03:19:09: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:19:12: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:12: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:12: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:12: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "68") (weapon "quake_rl") L 10/05/2026 - 03:19:13: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:13: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:13: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:13: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "74") (realdamage "45") (weapon "quake_rl") L 10/05/2026 - 03:19:13: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "quake_rl" (attacker_position "-13240 11766 -4254") (victim_position "-13240 12034 -4244") L 10/05/2026 - 03:19:14: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:19:16: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "44") (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:16: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:16: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:16: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:16: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:17: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:17: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:17: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "61") (weapon "quake_rl") L 10/05/2026 - 03:19:17: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:17: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:19:17: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "261") L 10/05/2026 - 03:19:17: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:17: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "48") (weapon "quake_rl") L 10/05/2026 - 03:19:18: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:18: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:18: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:18: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "68") (weapon "quake_rl") L 10/05/2026 - 03:19:18: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:18: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:19:18: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:19:18: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "30") (realdamage "24") (weapon "shotgun_soldier") L 10/05/2026 - 03:19:18: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13311 10756 -4303") (victim_position "-13367 10425 -4303") L 10/05/2026 - 03:19:18: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:19:19: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:20: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:21: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:21: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:21: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "59") (weapon "quake_rl") L 10/05/2026 - 03:19:21: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:22: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:22: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:22: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:22: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "70") (weapon "quake_rl") L 10/05/2026 - 03:19:23: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:19:23: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:19:23: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "25") (weapon "shotgun_soldier") L 10/05/2026 - 03:19:23: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:23: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:19:23: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:19:23: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:19:23: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:19:23: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "85") (realdamage "49") (weapon "shotgun_soldier") L 10/05/2026 - 03:19:23: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13354 12207 -4303") (victim_position "-13208 12316 -4302") L 10/05/2026 - 03:19:23: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:24: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:19:26: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:26: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "39") (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:26: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:26: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:26: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:26: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "63") (weapon "quake_rl") L 10/05/2026 - 03:19:26: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:27: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:27: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:27: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "110") (weapon "quake_rl") L 10/05/2026 - 03:19:27: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:27: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:28: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:19:28: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:19:28: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "25") (realdamage "5") (weapon "shotgun_soldier") L 10/05/2026 - 03:19:28: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-13316 11102 -4254") (victim_position "-13248 10879 -4303") L 10/05/2026 - 03:19:28: "typeface<102><[U:1:1016409258]>" triggered "domination" against "bailey<103><[U:1:1254132021]>" L 10/05/2026 - 03:19:28: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:19:30: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:30: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:30: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:30: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "64") (weapon "quake_rl") L 10/05/2026 - 03:19:30: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:30: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:19:30: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:19:31: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:31: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "80") (weapon "quake_rl") L 10/05/2026 - 03:19:31: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:31: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:32: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:19:32: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:33: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/05/2026 - 03:19:33: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/05/2026 - 03:19:33: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "9") (realdamage "3") (weapon "shotgun_soldier") L 10/05/2026 - 03:19:33: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "shotgun_soldier" (attacker_position "-12483 10984 -4350") (victim_position "-12637 11015 -4345") L 10/05/2026 - 03:19:33: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:33: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:19:35: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:35: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:35: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:35: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:35: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "73") (weapon "quake_rl") L 10/05/2026 - 03:19:35: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:36: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:38: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:38: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:38: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "84") (weapon "quake_rl") L 10/05/2026 - 03:19:38: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:39: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:41: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:41: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:41: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "80") (realdamage "47") (weapon "quake_rl") L 10/05/2026 - 03:19:41: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "quake_rl" (attacker_position "-12907 11694 -4303") (victim_position "-12998 11982 -4303") L 10/05/2026 - 03:19:41: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:19:44: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "34") (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:44: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:44: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:45: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:46: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:46: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:47: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:47: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:47: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "73") (weapon "quake_rl") L 10/05/2026 - 03:19:47: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:47: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:48: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:48: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:48: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:48: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "56") (weapon "quake_rl") L 10/05/2026 - 03:19:48: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:19:48: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:19:50: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:50: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:50: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "52") (realdamage "20") (weapon "quake_rl") L 10/05/2026 - 03:19:50: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "quake_rl" (attacker_position "-13244 11119 -4208") (victim_position "-13155 11398 -4278") L 10/05/2026 - 03:19:50: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:19:53: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:53: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:54: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:54: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:19:54: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:19:55: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:55: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:19:55: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (realdamage "35") (weapon "iron_bomber") L 10/05/2026 - 03:19:55: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-12952 12358 -4303") (victim_position "-13132 12249 -4302") L 10/05/2026 - 03:19:55: "bailey<103><[U:1:1254132021]>" triggered "revenge" against "typeface<102><[U:1:1016409258]>" L 10/05/2026 - 03:19:55: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:55: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:19:58: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:59: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:19:59: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:19:59: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:19:59: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:19:59: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "88") (weapon "quake_rl") L 10/05/2026 - 03:19:59: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:00: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:00: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:20:00: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:20:00: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "66") (weapon "quake_rl") L 10/05/2026 - 03:20:01: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:01: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:20:01: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:20:02: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:20:02: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:20:02: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "52") (realdamage "39") (weapon "quake_rl") L 10/05/2026 - 03:20:02: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "quake_rl" (attacker_position "-13338 12019 -4258") (victim_position "-13089 12169 -4236") L 10/05/2026 - 03:20:02: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:20:03: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:05: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:20:06: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:06: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:07: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:08: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:20:08: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "63") (weapon "quake_rl") L 10/05/2026 - 03:20:08: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:20:09: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:20:09: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:20:09: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "70") (weapon "quake_rl") L 10/05/2026 - 03:20:09: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:10: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:20:10: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:20:10: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "68") (realdamage "55") (weapon "quake_rl") L 10/05/2026 - 03:20:10: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "quake_rl" (attacker_position "-12900 10848 -4303") (victim_position "-12688 10934 -4311") L 10/05/2026 - 03:20:10: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:20:13: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "55") (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:20:13: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:20:13: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:20:13: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:14: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:15: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:15: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:20:15: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (realdamage "30") (weapon "iron_bomber") L 10/05/2026 - 03:20:15: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-13308 12312 -4303") (victim_position "-13288 12098 -4303") L 10/05/2026 - 03:20:15: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:20:18: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:18: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:20:18: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:20:19: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:19: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:20:19: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (realdamage "97") (weapon "iron_bomber") L 10/05/2026 - 03:20:19: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-13383 12033 -4303") (victim_position "-13247 12095 -4218") L 10/05/2026 - 03:20:19: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:20:19: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:20:22: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:22: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "65") (weapon "market_gardener") L 10/05/2026 - 03:20:23: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:24: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:24: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:24: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:20:24: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "172") L 10/05/2026 - 03:20:25: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:20:26: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:20:26: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "60") (weapon "quake_rl") L 10/05/2026 - 03:20:26: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:26: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:20:28: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:20:28: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:20:28: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "100") (realdamage "12") (weapon "quake_rl") L 10/05/2026 - 03:20:28: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "quake_rl" (attacker_position "-13147 11627 -4259") (victim_position "-13005 11858 -4293") L 10/05/2026 - 03:20:28: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:20:28: "bailey<103><[U:1:1254132021]>" spawned as "demoman" L 10/05/2026 - 03:20:31: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:31: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:20:31: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:20:32: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:33: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "world" (attacker_position "-13203 11331 -4299") (victim_position "-12928 10508 -4271") L 10/05/2026 - 03:20:33: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:20:35: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:36: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:37: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:37: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:20:37: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:20:38: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:40: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:40: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:20:40: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (realdamage "26") (weapon "iron_bomber") L 10/05/2026 - 03:20:40: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-13382 12232 -4303") (victim_position "-13359 12068 -4299") L 10/05/2026 - 03:20:40: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:20:42: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:43: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:20:43: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:43: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:20:44: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:20:44: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:45: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:45: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:20:45: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (realdamage "38") (weapon "iron_bomber") (airshot "1") (height "221") L 10/05/2026 - 03:20:45: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-13391 12238 -4303") (victim_position "-13289 12165 -4082") L 10/05/2026 - 03:20:45: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:20:46: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:48: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:20:48: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/05/2026 - 03:20:49: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/05/2026 - 03:20:49: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/05/2026 - 03:20:49: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "100") (weapon "iron_bomber") L 10/05/2026 - 03:20:49: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:20:49: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "75") (realdamage "7") (weapon "quake_rl") L 10/05/2026 - 03:20:49: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "quake_rl" (attacker_position "-13122 12306 -4302") (victim_position "-13391 12270 -4303") L 10/05/2026 - 03:20:49: World triggered "mge_match_end" (winner "[U:1:1016409258]") (loser "[U:1:1254132021]") (winner_score "20") (loser_score "9")