L 10/05/2026 - 03:20:55: World triggered "meta_data" (matchid "261005032055eb81") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/05/2026 - 03:20:55: "typeface<102><[U:1:1016409258]>" changed role to "soldier" L 10/05/2026 - 03:20:55: "bailey<103><[U:1:1254132021]>" changed role to "demoman" L 10/05/2026 - 03:21:01: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:21:01: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "110") (weapon "quake_rl") L 10/05/2026 - 03:21:01: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:21:04: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "65") (realdamage "63") (weapon "market_gardener") L 10/05/2026 - 03:21:04: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "market_gardener" (attacker_position "-12982 11919 -4221") (victim_position "-12997 11937 -4303") L 10/05/2026 - 03:21:05: "bailey<103><[U:1:1254132021]>" spawned as "soldier" L 10/05/2026 - 03:21:08: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:21:08: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "96") (weapon "quake_rl") L 10/05/2026 - 03:21:08: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:21:12: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:21:12: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "70") (weapon "quake_rl") L 10/05/2026 - 03:21:12: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:21:13: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:21:14: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:21:14: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "112") (realdamage "38") (weapon "quake_rl") L 10/05/2026 - 03:21:14: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "quake_rl" (attacker_position "-12953 11262 -4303") (victim_position "-12956 11310 -4258") L 10/05/2026 - 03:21:14: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:21:14: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:21:16: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:21:17: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:21:18: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "world" (attacker_position "-13205 11489 -4299") (victim_position "-13752 11709 -4379") L 10/05/2026 - 03:21:18: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:21:18: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:21:24: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:21:24: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "101") (weapon "quake_rl") L 10/05/2026 - 03:21:24: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:21:24: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:21:25: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "195") (realdamage "142") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:21:25: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "market_gardener" (attacker_position "-13108 11018 -4075") (victim_position "-13057 11022 -3994") L 10/05/2026 - 03:21:25: "bailey<103><[U:1:1254132021]>" spawned as "soldier" L 10/05/2026 - 03:21:28: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:21:31: "bailey<103><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/05/2026 - 03:21:34: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "195") (realdamage "5") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:21:34: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "market_gardener" (attacker_position "-12972 11214 -4281") (victim_position "-13021 11161 -4234") L 10/05/2026 - 03:21:34: "bailey<103><[U:1:1254132021]>" spawned as "soldier" L 10/05/2026 - 03:21:40: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:21:40: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:21:40: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "238") L 10/05/2026 - 03:21:40: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:21:41: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "world" (attacker_position "-13265 11356 -4301") (victim_position "-13541 11198 -4567") L 10/05/2026 - 03:21:42: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:21:44: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:21:46: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:21:46: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "world" (attacker_position "-12978 10946 -4303") (victim_position "-12911 11083 -4295") L 10/05/2026 - 03:21:47: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:21:52: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:21:55: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "65") (weapon "market_gardener") L 10/05/2026 - 03:22:04: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "65") (realdamage "16") (weapon "market_gardener") L 10/05/2026 - 03:22:04: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "market_gardener" (attacker_position "-13340 11850 -4234") (victim_position "-13351 11800 -4258") L 10/05/2026 - 03:22:04: "bailey<103><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/05/2026 - 03:22:04: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:22:07: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:22:09: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:22:09: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:22:09: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "world" (attacker_position "-13106 11118 -4195") (victim_position "-13015 11631 -4292") L 10/05/2026 - 03:22:09: "bailey<103><[U:1:1254132021]>" spawned as "soldier" L 10/05/2026 - 03:22:15: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "195") (realdamage "171") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:22:15: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "market_gardener" (attacker_position "-13060 12331 -4089") (victim_position "-13057 12265 -4043") L 10/05/2026 - 03:22:15: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:22:18: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "65") (weapon "market_gardener") L 10/05/2026 - 03:22:19: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:22:19: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "73") (weapon "quake_rl") L 10/05/2026 - 03:22:19: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:22:19: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "56") (weapon "quake_rl") L 10/05/2026 - 03:22:19: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:22:19: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:22:21: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:22:21: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "110") (realdamage "80") (weapon "quake_rl") (airshot "1") (height "563") L 10/05/2026 - 03:22:21: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "quake_rl" (attacker_position "-13207 11726 -3786") (victim_position "-13353 11770 -3740") L 10/05/2026 - 03:22:21: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:22:21: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:22:25: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:22:25: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "65") (weapon "quake_rl") L 10/05/2026 - 03:22:25: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "65") (weapon "market_gardener") L 10/05/2026 - 03:22:25: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:22:26: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:22:26: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:22:26: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "101") (realdamage "83") (weapon "quake_rl") (airshot "1") (height "216") L 10/05/2026 - 03:22:26: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "quake_rl" (attacker_position "-13150 11508 -4254") (victim_position "-13351 11284 -4087") L 10/05/2026 - 03:22:27: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:22:30: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "65") (weapon "market_gardener") L 10/05/2026 - 03:22:35: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "65") (weapon "market_gardener") L 10/05/2026 - 03:22:37: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:22:37: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "80") (weapon "quake_rl") L 10/05/2026 - 03:22:37: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:22:40: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "195") (realdamage "32") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:22:40: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "market_gardener" (attacker_position "-12999 11526 -4245") (victim_position "-13045 11454 -4269") L 10/05/2026 - 03:22:40: "bailey<103><[U:1:1254132021]>" triggered "domination" against "typeface<102><[U:1:1016409258]>" L 10/05/2026 - 03:22:40: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:22:42: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:22:43: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:22:44: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:22:44: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "48") (realdamage "26") (weapon "quake_rl") (airshot "1") (height "971") L 10/05/2026 - 03:22:44: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "quake_rl" (attacker_position "-13037 10659 -4303") (victim_position "-12561 11392 -3540") L 10/05/2026 - 03:22:44: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:22:44: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:22:51: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:22:52: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:22:52: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:22:52: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:22:56: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "65") (weapon "market_gardener") L 10/05/2026 - 03:22:57: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "65") (weapon "market_gardener") L 10/05/2026 - 03:22:57: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "65") (realdamage "5") (weapon "market_gardener") L 10/05/2026 - 03:22:57: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "market_gardener" (attacker_position "-13157 11417 -4297") (victim_position "-13159 11382 -4297") L 10/05/2026 - 03:22:57: "typeface<102><[U:1:1016409258]>" triggered "revenge" against "bailey<103><[U:1:1254132021]>" L 10/05/2026 - 03:22:57: "bailey<103><[U:1:1254132021]>" spawned as "soldier" L 10/05/2026 - 03:23:00: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:23:01: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:23:02: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:23:03: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:23:04: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "65") (realdamage "6") (weapon "market_gardener") L 10/05/2026 - 03:23:04: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "market_gardener" (attacker_position "-12981 11655 -4303") (victim_position "-12929 11661 -4303") L 10/05/2026 - 03:23:04: "bailey<103><[U:1:1254132021]>" spawned as "soldier" L 10/05/2026 - 03:23:07: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:23:07: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:23:07: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "247") L 10/05/2026 - 03:23:09: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:23:10: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "65") (realdamage "41") (weapon "market_gardener") L 10/05/2026 - 03:23:10: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "market_gardener" (attacker_position "-13303 11399 -4234") (victim_position "-13255 11384 -4268") L 10/05/2026 - 03:23:11: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:23:14: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:23:14: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:23:14: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "97") (weapon "quake_rl") L 10/05/2026 - 03:23:16: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:23:18: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "65") (weapon "market_gardener") L 10/05/2026 - 03:23:18: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "market_gardener" (attacker_position "-12661 11323 -4472") (victim_position "-12685 11398 -4494") L 10/05/2026 - 03:23:18: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:23:21: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:23:24: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:23:24: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "66") (weapon "quake_rl") L 10/05/2026 - 03:23:24: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "world" (attacker_position "-13259 11397 -4282") (victim_position "-13165 11320 -4277") L 10/05/2026 - 03:23:24: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:23:24: "bailey<103><[U:1:1254132021]>" spawned as "soldier" L 10/05/2026 - 03:23:26: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:23:26: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "world" (attacker_position "-12751 11449 -3927") (victim_position "-13207 11650 -4252") L 10/05/2026 - 03:23:27: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:23:31: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "65") (weapon "market_gardener") L 10/05/2026 - 03:23:37: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "65") (realdamage "57") (weapon "market_gardener") L 10/05/2026 - 03:23:37: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "market_gardener" (attacker_position "-13305 11236 -4244") (victim_position "-13324 11222 -4140") L 10/05/2026 - 03:23:37: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:23:39: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:23:40: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:23:40: "typeface<102><[U:1:1016409258]>" committed suicide with "quake_rl" (attacker_position "-13071 12356 -4271") L 10/05/2026 - 03:23:41: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:23:46: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "195") (realdamage "184") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:23:46: "typeface<102><[U:1:1016409258]>" killed "bailey<103><[U:1:1254132021]>" with "market_gardener" (attacker_position "-13104 11350 -4256") (victim_position "-13057 11333 -4270") L 10/05/2026 - 03:23:46: "bailey<103><[U:1:1254132021]>" spawned as "soldier" L 10/05/2026 - 03:23:50: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:23:50: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "55") (weapon "quake_rl") L 10/05/2026 - 03:23:50: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:23:54: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "65") (weapon "market_gardener") L 10/05/2026 - 03:23:54: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:23:54: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "62") (realdamage "54") (weapon "quake_rl") L 10/05/2026 - 03:23:54: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "quake_rl" (attacker_position "-13171 11501 -4233") (victim_position "-13229 11471 -4299") L 10/05/2026 - 03:23:55: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:23:55: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:23:57: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:23:57: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "111") (weapon "quake_rl") L 10/05/2026 - 03:23:57: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:24:01: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "195") (realdamage "78") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:24:01: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "market_gardener" (attacker_position "-13251 10491 -4238") (victim_position "-13259 10524 -4303") L 10/05/2026 - 03:24:01: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:24:04: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:24:04: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/05/2026 - 03:24:05: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "world" (attacker_position "-13111 10562 -4302") (victim_position "-13390 12010 -4291") L 10/05/2026 - 03:24:05: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:24:06: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:24:10: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:24:10: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "107") (weapon "quake_rl") L 10/05/2026 - 03:24:10: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:24:13: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "65") (weapon "market_gardener") L 10/05/2026 - 03:24:15: "typeface<102><[U:1:1016409258]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:24:15: "typeface<102><[U:1:1016409258]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:24:15: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "103") (weapon "quake_rl") L 10/05/2026 - 03:24:15: "bailey<103><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/05/2026 - 03:24:16: "bailey<103><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/05/2026 - 03:24:16: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "68") (realdamage "14") (weapon "quake_rl") L 10/05/2026 - 03:24:16: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "quake_rl" (attacker_position "-12737 11363 -4162") (victim_position "-13402 11425 -4303") L 10/05/2026 - 03:24:16: "bailey<103><[U:1:1254132021]>" triggered "domination" against "typeface<102><[U:1:1016409258]>" L 10/05/2026 - 03:24:16: "typeface<102><[U:1:1016409258]>" spawned as "soldier" L 10/05/2026 - 03:24:23: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "65") (weapon "market_gardener") L 10/05/2026 - 03:24:25: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "65") (weapon "market_gardener") L 10/05/2026 - 03:24:28: "typeface<102><[U:1:1016409258]>" triggered "damage" against "bailey<103><[U:1:1254132021]>" (damage "65") (weapon "market_gardener") L 10/05/2026 - 03:24:29: "bailey<103><[U:1:1254132021]>" triggered "damage" against "typeface<102><[U:1:1016409258]>" (damage "65") (realdamage "52") (weapon "market_gardener") L 10/05/2026 - 03:24:29: "bailey<103><[U:1:1254132021]>" killed "typeface<102><[U:1:1016409258]>" with "market_gardener" (attacker_position "-12959 11210 -4301") (victim_position "-12972 11153 -4303") L 10/05/2026 - 03:24:29: "bailey<103><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/05/2026 - 03:24:29: World triggered "mge_match_end" (winner "[U:1:1254132021]") (loser "[U:1:1016409258]") (winner_score "20") (loser_score "9")