L 10/06/2026 - 02:20:25: World triggered "meta_data" (matchid "2610060220250839") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/06/2026 - 02:20:25: "Rn<33><[U:1:36942040]>" changed role to "soldier" L 10/06/2026 - 02:20:25: "pokke<35><[U:1:258926968]>" changed role to "soldier" L 10/06/2026 - 02:20:28: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:28: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:28: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "75") (weapon "quake_rl") L 10/06/2026 - 02:20:28: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 02:20:28: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "275") L 10/06/2026 - 02:20:28: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 02:20:29: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:29: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 02:20:29: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:29: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "91") (weapon "quake_rl") L 10/06/2026 - 02:20:29: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:30: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 02:20:30: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "55") (realdamage "44") (weapon "tf_projectile_rocket") L 10/06/2026 - 02:20:30: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8475 11747 5893") (victim_position "-8443 11729 5587") L 10/06/2026 - 02:20:30: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 02:20:30: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:20:31: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:32: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:32: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:32: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:32: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "66") (weapon "quake_rl") (airshot "1") (height "206") L 10/06/2026 - 02:20:33: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:33: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:33: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:33: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 02:20:34: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:34: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "78") (weapon "quake_rl") L 10/06/2026 - 02:20:34: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:34: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "67") (weapon "quake_rl") L 10/06/2026 - 02:20:34: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:34: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:37: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:37: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "50") (weapon "quake_rl") L 10/06/2026 - 02:20:37: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:37: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:37: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:37: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "94") (weapon "quake_rl") L 10/06/2026 - 02:20:38: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:38: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:38: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:38: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "97") (realdamage "25") (weapon "quake_rl") L 10/06/2026 - 02:20:38: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8415 11455 5505") (victim_position "-8419 11856 5589") L 10/06/2026 - 02:20:38: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:20:41: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:41: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:41: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:41: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 02:20:41: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:41: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "59") (weapon "quake_rl") L 10/06/2026 - 02:20:41: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:41: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:41: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "78") (weapon "quake_rl") L 10/06/2026 - 02:20:41: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:42: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:42: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:42: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "101") (weapon "quake_rl") L 10/06/2026 - 02:20:43: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:43: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:43: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "51") (weapon "quake_rl") L 10/06/2026 - 02:20:44: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:44: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:44: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "107") (realdamage "78") (weapon "quake_rl") L 10/06/2026 - 02:20:44: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8627 11969 5806") (victim_position "-8546 11870 5623") L 10/06/2026 - 02:20:44: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:20:46: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:46: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "284") L 10/06/2026 - 02:20:46: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:47: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:48: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:49: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:50: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:50: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "110") (realdamage "106") (weapon "quake_rl") L 10/06/2026 - 02:20:50: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8786 11819 5803") (victim_position "-8754 11942 5855") L 10/06/2026 - 02:20:50: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:50: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:20:52: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:53: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:53: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:53: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 02:20:53: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:54: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:54: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "410") L 10/06/2026 - 02:20:54: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:54: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:56: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:56: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:56: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:56: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "64") (realdamage "60") (weapon "quake_rl") L 10/06/2026 - 02:20:56: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8150 11576 5540") (victim_position "-8183 11476 5381") L 10/06/2026 - 02:20:56: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:20:59: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:59: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:20:59: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "255") L 10/06/2026 - 02:20:59: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:20:59: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:00: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:00: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:00: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "51") (weapon "quake_rl") L 10/06/2026 - 02:21:00: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:00: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "108") (weapon "quake_rl") L 10/06/2026 - 02:21:00: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:00: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:00: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:00: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "62") (weapon "quake_rl") L 10/06/2026 - 02:21:02: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:02: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:02: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "51") (realdamage "27") (weapon "quake_rl") L 10/06/2026 - 02:21:02: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8443 11736 5655") (victim_position "-8170 11846 5488") L 10/06/2026 - 02:21:02: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:02: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:21:05: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:05: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:05: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:05: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 02:21:05: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:05: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 02:21:05: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:06: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:06: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 02:21:06: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:06: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:06: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "94") (weapon "quake_rl") L 10/06/2026 - 02:21:06: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:06: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:08: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:08: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:08: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "89") (realdamage "51") (weapon "quake_rl") L 10/06/2026 - 02:21:08: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8558 11692 5736") (victim_position "-8384 11652 5603") L 10/06/2026 - 02:21:08: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:08: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:21:10: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:10: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "613") L 10/06/2026 - 02:21:10: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:10: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:13: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:13: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:13: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:13: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "76") (weapon "quake_rl") L 10/06/2026 - 02:21:14: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:14: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "218") L 10/06/2026 - 02:21:14: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:14: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:15: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:15: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:15: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 02:21:16: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:16: "pokke<35><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:21:16: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "world" (attacker_position "-8687 11688 5736") (victim_position "-8169 11895 5385") L 10/06/2026 - 02:21:16: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:21:18: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:18: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:19: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:19: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "67") (weapon "quake_rl") L 10/06/2026 - 02:21:19: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:19: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "107") (weapon "quake_rl") L 10/06/2026 - 02:21:19: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:19: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:19: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "199") L 10/06/2026 - 02:21:20: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:20: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:20: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:20: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:20: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "79") (realdamage "64") (weapon "quake_rl") L 10/06/2026 - 02:21:20: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8735 11613 5736") (victim_position "-8616 11729 5794") L 10/06/2026 - 02:21:21: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:21: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "97") (weapon "quake_rl") L 10/06/2026 - 02:21:21: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:21: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:21:23: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:23: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:23: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "95") (weapon "quake_rl") L 10/06/2026 - 02:21:23: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:24: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:24: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:24: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "70") (weapon "quake_rl") L 10/06/2026 - 02:21:24: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:25: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:25: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "88") (realdamage "19") (weapon "quake_rl") L 10/06/2026 - 02:21:25: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8504 11727 5763") (victim_position "-8367 11650 5591") L 10/06/2026 - 02:21:25: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:25: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:25: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:21:27: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:27: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:27: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "105") (weapon "quake_rl") L 10/06/2026 - 02:21:27: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:28: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:28: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "51") (weapon "quake_rl") L 10/06/2026 - 02:21:28: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:29: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:29: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:29: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:29: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "58") (weapon "quake_rl") L 10/06/2026 - 02:21:30: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:30: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:31: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:31: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "93") (weapon "quake_rl") L 10/06/2026 - 02:21:31: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:32: "pokke<35><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:21:32: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:32: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "106") (weapon "quake_rl") L 10/06/2026 - 02:21:32: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:34: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:35: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:35: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:35: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "75") (realdamage "71") (weapon "quake_rl") L 10/06/2026 - 02:21:35: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8448 11809 5762") (victim_position "-8481 11924 5656") L 10/06/2026 - 02:21:35: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:21:37: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:37: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:38: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:38: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:21:38: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:38: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "80") (weapon "quake_rl") L 10/06/2026 - 02:21:38: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:38: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:39: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:40: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:40: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:40: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "71") (weapon "quake_rl") L 10/06/2026 - 02:21:41: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:41: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:41: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "65") (realdamage "13") (weapon "quake_rl") L 10/06/2026 - 02:21:41: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8806 11839 5736") (victim_position "-8630 11755 5799") L 10/06/2026 - 02:21:41: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:41: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "107") (weapon "quake_rl") L 10/06/2026 - 02:21:41: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:41: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:21:43: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:43: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:43: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:43: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "64") (weapon "quake_rl") L 10/06/2026 - 02:21:44: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:44: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:44: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 02:21:45: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:45: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "187") L 10/06/2026 - 02:21:45: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:46: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:46: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:46: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "105") (realdamage "104") (weapon "quake_rl") L 10/06/2026 - 02:21:46: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8813 11700 5961") (victim_position "-8670 11773 5764") L 10/06/2026 - 02:21:46: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:46: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "108") (weapon "quake_rl") L 10/06/2026 - 02:21:46: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:46: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:21:48: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:48: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:48: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:48: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 02:21:49: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:49: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:21:49: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:49: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:50: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:50: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:50: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "76") (weapon "quake_rl") L 10/06/2026 - 02:21:50: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:51: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:51: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "world" (attacker_position "-8738 11703 6066") (victim_position "-8285 11453 5354") L 10/06/2026 - 02:21:51: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:21:52: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:53: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:53: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:53: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:53: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 02:21:54: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:54: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:54: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "80") (weapon "quake_rl") L 10/06/2026 - 02:21:54: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:55: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:55: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "357") L 10/06/2026 - 02:21:55: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:57: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "world" (attacker_position "-8477 11858 5587") (victim_position "-8558 11267 5310") L 10/06/2026 - 02:21:57: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:21:59: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:21:59: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:21:59: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "69") (weapon "quake_rl") L 10/06/2026 - 02:21:59: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:00: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:00: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:00: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "62") (weapon "quake_rl") L 10/06/2026 - 02:22:01: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:01: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:02: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:02: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:02: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "60") (weapon "quake_rl") L 10/06/2026 - 02:22:03: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:03: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:03: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "66") (weapon "quake_rl") L 10/06/2026 - 02:22:04: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:04: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:22:04: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:05: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:05: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:05: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "29") (weapon "quake_rl") L 10/06/2026 - 02:22:06: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "world" (attacker_position "-8174 11966 5518") (victim_position "-8979 11297 5345") L 10/06/2026 - 02:22:06: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:22:08: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:09: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:09: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:09: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "84") (weapon "quake_rl") L 10/06/2026 - 02:22:09: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:09: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:09: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "70") (weapon "quake_rl") L 10/06/2026 - 02:22:10: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:10: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:10: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "505") L 10/06/2026 - 02:22:10: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:10: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:12: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:13: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "world" (attacker_position "-8221 11576 5429") (victim_position "-8611 11843 5744") L 10/06/2026 - 02:22:13: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:22:17: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:17: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "204") L 10/06/2026 - 02:22:17: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:17: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:17: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:17: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 02:22:18: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:18: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:18: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:18: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "81") (weapon "quake_rl") L 10/06/2026 - 02:22:19: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:19: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:19: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "57") (realdamage "15") (weapon "quake_rl") L 10/06/2026 - 02:22:19: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8490 11626 5776") (victim_position "-8328 11505 5560") L 10/06/2026 - 02:22:19: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:19: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:22:20: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:21: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:21: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:21: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "59") (weapon "quake_rl") L 10/06/2026 - 02:22:22: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:22: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:24: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:25: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:25: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:25: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "87") (weapon "quake_rl") L 10/06/2026 - 02:22:25: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:25: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "88") (weapon "quake_rl") L 10/06/2026 - 02:22:25: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:27: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:27: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:27: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:22:27: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:27: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "66") (weapon "quake_rl") L 10/06/2026 - 02:22:27: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:27: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "world" (attacker_position "-8183 11505 5510") (victim_position "-8372 11500 5411") L 10/06/2026 - 02:22:27: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:22:29: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:30: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:30: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:30: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:30: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "60") (weapon "quake_rl") L 10/06/2026 - 02:22:30: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:30: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "86") (weapon "quake_rl") L 10/06/2026 - 02:22:30: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:31: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:32: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:32: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:32: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 02:22:33: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:33: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "66") (weapon "quake_rl") L 10/06/2026 - 02:22:33: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:33: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:35: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:35: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:35: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 02:22:35: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:36: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:36: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 02:22:36: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:37: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:37: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "66") (realdamage "57") (weapon "quake_rl") L 10/06/2026 - 02:22:37: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8223 11984 5589") (victim_position "-8134 12008 5413") L 10/06/2026 - 02:22:37: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:22:39: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:39: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "171") L 10/06/2026 - 02:22:39: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:39: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:40: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:40: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:40: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:40: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 02:22:41: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:42: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:42: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:42: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "108") (weapon "quake_rl") L 10/06/2026 - 02:22:43: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:43: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 02:22:43: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:43: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:43: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "94") (realdamage "14") (weapon "quake_rl") L 10/06/2026 - 02:22:43: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8604 11648 5828") (victim_position "-8570 11609 5683") L 10/06/2026 - 02:22:43: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:43: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:22:45: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:46: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:46: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:46: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 02:22:46: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:47: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:47: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:47: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "57") (weapon "quake_rl") L 10/06/2026 - 02:22:47: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:48: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:48: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "107") (weapon "quake_rl") L 10/06/2026 - 02:22:48: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:50: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:50: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:50: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "51") (weapon "quake_rl") L 10/06/2026 - 02:22:50: "pokke<35><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:22:51: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:51: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:51: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "97") (weapon "quake_rl") L 10/06/2026 - 02:22:51: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:51: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:51: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "111") (realdamage "11") (weapon "quake_rl") L 10/06/2026 - 02:22:51: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8660 11575 5647") (victim_position "-8651 11597 5751") L 10/06/2026 - 02:22:51: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:51: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:22:51: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:22:51: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:51: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:54: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:54: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:54: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 02:22:54: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:57: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "world" (attacker_position "-8518 11627 5805") (victim_position "-8591 11714 5748") L 10/06/2026 - 02:22:57: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:57: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:22:58: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:59: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:59: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "183") L 10/06/2026 - 02:22:59: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:59: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:22:59: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:22:59: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "81") (weapon "quake_rl") L 10/06/2026 - 02:23:00: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:00: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:00: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:00: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "91") (weapon "quake_rl") L 10/06/2026 - 02:23:01: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:01: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:01: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:01: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "69") (realdamage "44") (weapon "quake_rl") L 10/06/2026 - 02:23:01: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8550 11757 5722") (victim_position "-8650 11864 5574") L 10/06/2026 - 02:23:01: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:23:02: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:03: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:04: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:04: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:04: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "58") (weapon "quake_rl") L 10/06/2026 - 02:23:04: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:04: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:04: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:04: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:23:06: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:07: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:07: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:07: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "64") (weapon "quake_rl") L 10/06/2026 - 02:23:08: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:08: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:08: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "71") (weapon "quake_rl") L 10/06/2026 - 02:23:08: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:09: "pokke<35><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:23:09: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:09: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "70") (weapon "quake_rl") L 10/06/2026 - 02:23:09: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:09: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:09: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "112") (realdamage "83") (weapon "quake_rl") L 10/06/2026 - 02:23:09: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8657 11917 5627") (victim_position "-8606 11882 5610") L 10/06/2026 - 02:23:10: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:23:10: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:13: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:13: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "107") (weapon "quake_rl") L 10/06/2026 - 02:23:13: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:14: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:14: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:14: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "177") L 10/06/2026 - 02:23:16: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:16: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:16: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "108") (realdamage "35") (weapon "quake_rl") L 10/06/2026 - 02:23:16: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8729 11747 5808") (victim_position "-8712 11551 5725") L 10/06/2026 - 02:23:16: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:16: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:23:18: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:19: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:19: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:19: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "73") (weapon "quake_rl") L 10/06/2026 - 02:23:19: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:20: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:20: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:20: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:21: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:21: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "85") (weapon "quake_rl") L 10/06/2026 - 02:23:22: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:22: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "96") (weapon "quake_rl") L 10/06/2026 - 02:23:22: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:22: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "89") (weapon "quake_rl") L 10/06/2026 - 02:23:22: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:22: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:23: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:23: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:23: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "84") (weapon "quake_rl") L 10/06/2026 - 02:23:24: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:24: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "world" (attacker_position "-8310 11815 5502") (victim_position "-8261 11792 5451") L 10/06/2026 - 02:23:24: "Rn<33><[U:1:36942040]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:23:24: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:23:27: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:27: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:28: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:28: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:28: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:23:28: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:28: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:29: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:29: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:29: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "264") L 10/06/2026 - 02:23:33: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:33: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:33: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:33: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "50") (realdamage "26") (weapon "quake_rl") L 10/06/2026 - 02:23:33: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8690 11318 5854") (victim_position "-8733 11649 5784") L 10/06/2026 - 02:23:33: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:23:35: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:35: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "181") L 10/06/2026 - 02:23:35: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:35: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:36: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:36: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:36: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "225") L 10/06/2026 - 02:23:36: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:36: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:36: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "85") (realdamage "71") (weapon "quake_rl") L 10/06/2026 - 02:23:36: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8527 11631 5929") (victim_position "-8695 11668 5778") L 10/06/2026 - 02:23:36: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:23:39: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:39: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:39: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "92") (weapon "quake_rl") L 10/06/2026 - 02:23:39: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:39: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:39: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "70") (weapon "quake_rl") L 10/06/2026 - 02:23:40: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:40: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:40: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "493") L 10/06/2026 - 02:23:40: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:40: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:40: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "70") (weapon "quake_rl") L 10/06/2026 - 02:23:41: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:43: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:44: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:44: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:44: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "86") (weapon "quake_rl") L 10/06/2026 - 02:23:45: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:45: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "106") (realdamage "12") (weapon "quake_rl") L 10/06/2026 - 02:23:45: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8111 11794 5704") (victim_position "-8229 11802 5484") L 10/06/2026 - 02:23:45: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:45: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:23:47: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:47: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:48: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:48: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:23:48: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:48: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:48: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "73") (weapon "quake_rl") L 10/06/2026 - 02:23:48: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:49: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:49: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "108") (realdamage "75") (weapon "quake_rl") (airshot "1") (height "246") L 10/06/2026 - 02:23:49: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8573 11796 5793") (victim_position "-8488 11691 5951") L 10/06/2026 - 02:23:49: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:49: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:23:51: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:51: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:51: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:51: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 02:23:52: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:52: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:52: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "300") L 10/06/2026 - 02:23:52: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:53: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:53: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:53: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "104") (weapon "quake_rl") L 10/06/2026 - 02:23:53: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:53: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:23:53: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:54: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:54: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:54: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "57") (realdamage "9") (weapon "quake_rl") L 10/06/2026 - 02:23:54: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8235 12207 5327") (victim_position "-8625 12192 5321") L 10/06/2026 - 02:23:54: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:54: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:23:57: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:57: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:57: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:57: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 02:23:58: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:58: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:58: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "52") (weapon "quake_rl") L 10/06/2026 - 02:23:58: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:23:58: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "110") (weapon "quake_rl") L 10/06/2026 - 02:23:58: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:23:59: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:01: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:01: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:24:01: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:01: "pokke<35><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:24:01: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:01: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:01: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "67") (realdamage "31") (weapon "quake_rl") L 10/06/2026 - 02:24:01: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8667 11936 5872") (victim_position "-8459 11778 5587") L 10/06/2026 - 02:24:01: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:24:03: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:03: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:03: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "521") L 10/06/2026 - 02:24:05: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:05: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:05: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "364") L 10/06/2026 - 02:24:06: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:06: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:06: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 02:24:06: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:07: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:07: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "48") (realdamage "2") (weapon "quake_rl") L 10/06/2026 - 02:24:07: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8535 11777 5723") (victim_position "-8524 10852 5584") L 10/06/2026 - 02:24:07: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:24:09: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:09: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:09: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:09: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 02:24:10: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:10: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:10: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:10: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "289") L 10/06/2026 - 02:24:11: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:12: "Rn<33><[U:1:36942040]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:24:13: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:13: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:13: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "82") (weapon "quake_rl") L 10/06/2026 - 02:24:14: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:14: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:15: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:15: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "71") (realdamage "70") (weapon "quake_rl") L 10/06/2026 - 02:24:15: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8719 11951 5736") (victim_position "-8389 11893 5511") L 10/06/2026 - 02:24:15: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:24:17: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:17: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:17: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:17: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "88") (weapon "quake_rl") L 10/06/2026 - 02:24:17: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:18: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:18: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "46") (weapon "quake_rl") L 10/06/2026 - 02:24:18: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:18: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:19: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:19: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "90") (weapon "quake_rl") L 10/06/2026 - 02:24:19: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:19: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:19: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "69") (weapon "quake_rl") L 10/06/2026 - 02:24:20: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:20: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:20: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "75") (weapon "quake_rl") L 10/06/2026 - 02:24:21: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:21: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:21: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "50") (weapon "quake_rl") L 10/06/2026 - 02:24:22: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:22: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:22: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "62") (realdamage "46") (weapon "quake_rl") L 10/06/2026 - 02:24:22: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8546 11899 5744") (victim_position "-8703 11865 5804") L 10/06/2026 - 02:24:22: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:24:24: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:24: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:25: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:25: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:25: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "85") (weapon "quake_rl") L 10/06/2026 - 02:24:25: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:25: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 02:24:25: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:26: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:26: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:26: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "106") (weapon "quake_rl") L 10/06/2026 - 02:24:26: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:27: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:27: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "100") (weapon "quake_rl") L 10/06/2026 - 02:24:27: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:28: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:28: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:28: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "75") (realdamage "72") (weapon "quake_rl") L 10/06/2026 - 02:24:28: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8429 11820 5890") (victim_position "-8660 11797 5736") L 10/06/2026 - 02:24:28: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:24:31: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:31: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:31: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:31: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "79") (weapon "quake_rl") L 10/06/2026 - 02:24:31: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:32: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:32: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 02:24:32: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:33: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:33: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:24:33: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:33: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "76") (weapon "quake_rl") L 10/06/2026 - 02:24:33: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:33: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:34: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:35: "Rn<33><[U:1:36942040]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:24:36: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:37: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "world" (attacker_position "-8588 11912 5806") (victim_position "-8681 11881 5566") L 10/06/2026 - 02:24:37: World triggered "mge_match_end" (winner "[U:1:36942040]") (loser "[U:1:258926968]") (winner_score "20") (loser_score "18")