L 10/06/2026 - 02:24:44: World triggered "meta_data" (matchid "261006022444468e") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/06/2026 - 02:24:44: "Rn<33><[U:1:36942040]>" changed role to "soldier" L 10/06/2026 - 02:24:44: "pokke<35><[U:1:258926968]>" changed role to "soldier" L 10/06/2026 - 02:24:48: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:48: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:48: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:48: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "107") (weapon "quake_rl") L 10/06/2026 - 02:24:49: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:49: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "77") (weapon "quake_rl") L 10/06/2026 - 02:24:49: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:49: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:49: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 02:24:49: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:50: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:52: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:53: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:54: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "195") (realdamage "147") (weapon "market_gardener") (crit "crit") L 10/06/2026 - 02:24:54: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "market_gardener" (attacker_position "-8778 11821 5791") (victim_position "-8751 11772 5764") L 10/06/2026 - 02:24:54: "pokke<35><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:24:54: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:54: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "110") (weapon "quake_rl") L 10/06/2026 - 02:24:54: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:24:54: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:56: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:56: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:57: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:57: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "83") (weapon "quake_rl") L 10/06/2026 - 02:24:57: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:57: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:57: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "87") (weapon "quake_rl") L 10/06/2026 - 02:24:58: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:58: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:58: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "65") (weapon "quake_rl") L 10/06/2026 - 02:24:58: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:24:58: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "110") (realdamage "50") (weapon "quake_rl") L 10/06/2026 - 02:24:58: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8338 11647 5742") (victim_position "-8443 11557 5738") L 10/06/2026 - 02:24:58: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:24:59: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:25:00: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:00: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:00: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "284") L 10/06/2026 - 02:25:01: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:02: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:02: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:02: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "84") (weapon "quake_rl") L 10/06/2026 - 02:25:03: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:03: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:03: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "76") (weapon "quake_rl") L 10/06/2026 - 02:25:03: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:03: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:03: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "106") (weapon "quake_rl") L 10/06/2026 - 02:25:03: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:03: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "107") (weapon "quake_rl") L 10/06/2026 - 02:25:03: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:04: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:04: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:04: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "76") (realdamage "59") (weapon "quake_rl") L 10/06/2026 - 02:25:04: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8245 11420 5500") (victim_position "-8062 11758 5393") L 10/06/2026 - 02:25:04: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:25:05: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:08: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:08: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:08: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "61") (weapon "quake_rl") L 10/06/2026 - 02:25:08: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:08: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:08: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:25:08: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:09: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:09: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "52") (weapon "quake_rl") L 10/06/2026 - 02:25:09: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:09: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:09: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:09: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "103") (weapon "quake_rl") L 10/06/2026 - 02:25:10: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:10: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:10: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "109") (realdamage "2") (weapon "quake_rl") L 10/06/2026 - 02:25:10: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8338 11821 5589") (victim_position "-8266 11758 5438") L 10/06/2026 - 02:25:10: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:10: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:25:13: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:13: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:13: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:13: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 02:25:13: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:13: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:25:13: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:13: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 02:25:13: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:14: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:14: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:14: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:15: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:15: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "45") (weapon "quake_rl") L 10/06/2026 - 02:25:16: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:16: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:17: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:17: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "77") (weapon "quake_rl") L 10/06/2026 - 02:25:17: "pokke<35><[U:1:258926968]>" committed suicide with "quake_rl" (attacker_position "-8402 11828 5595") L 10/06/2026 - 02:25:18: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:18: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:25:18: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:20: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:20: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:20: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "62") (weapon "quake_rl") L 10/06/2026 - 02:25:20: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:20: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:20: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "202") L 10/06/2026 - 02:25:21: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:21: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:21: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:21: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "94") (weapon "quake_rl") L 10/06/2026 - 02:25:23: "Rn<33><[U:1:36942040]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:25:23: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:23: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:23: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "216") L 10/06/2026 - 02:25:24: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:25: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "world" (attacker_position "-8447 11603 5661") (victim_position "-8859 11797 5745") L 10/06/2026 - 02:25:25: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:25:25: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:26: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:26: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:26: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "252") L 10/06/2026 - 02:25:27: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:27: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:28: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:29: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:29: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:29: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "107") (weapon "quake_rl") L 10/06/2026 - 02:25:29: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:32: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:32: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:32: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "57") (weapon "quake_rl") L 10/06/2026 - 02:25:32: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:33: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:33: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:33: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:33: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "61") (realdamage "60") (weapon "quake_rl") L 10/06/2026 - 02:25:33: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8372 11686 5605") (victim_position "-8256 11711 5484") L 10/06/2026 - 02:25:34: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:25:36: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:36: "Rn<33><[U:1:36942040]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:25:36: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:36: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 02:25:36: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:37: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:37: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:37: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 02:25:37: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:37: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:25:37: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:37: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:38: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:38: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "78") (weapon "quake_rl") L 10/06/2026 - 02:25:38: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:39: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:39: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:39: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "80") (realdamage "79") (weapon "quake_rl") L 10/06/2026 - 02:25:39: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8566 11761 6039") (victim_position "-8614 11724 5740") L 10/06/2026 - 02:25:39: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:25:41: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:41: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:41: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "104") (weapon "quake_rl") L 10/06/2026 - 02:25:41: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:41: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:41: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "62") (weapon "quake_rl") L 10/06/2026 - 02:25:42: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:42: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "101") (weapon "quake_rl") L 10/06/2026 - 02:25:42: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:43: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:44: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:45: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:45: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "50") (weapon "quake_rl") L 10/06/2026 - 02:25:45: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:45: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:45: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "60") (weapon "quake_rl") L 10/06/2026 - 02:25:46: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:47: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:49: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:49: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:49: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "57") (weapon "quake_rl") L 10/06/2026 - 02:25:49: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:51: "pokke<35><[U:1:258926968]>" committed suicide with "quake_rl" (attacker_position "-8442 11724 5587") L 10/06/2026 - 02:25:51: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:25:54: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:54: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:54: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:54: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "79") (weapon "quake_rl") L 10/06/2026 - 02:25:55: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:56: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:56: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:25:56: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:56: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 02:25:56: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:56: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:57: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:57: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:57: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "63") (realdamage "27") (weapon "quake_rl") L 10/06/2026 - 02:25:57: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8578 12008 6151") (victim_position "-8568 11796 5781") L 10/06/2026 - 02:25:58: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:58: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:25:58: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:25:59: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:25:59: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "75") (weapon "quake_rl") L 10/06/2026 - 02:25:59: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:01: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:01: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:01: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:01: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "76") (weapon "quake_rl") L 10/06/2026 - 02:26:01: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:01: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:26:02: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:02: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:02: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:02: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "78") (weapon "quake_rl") L 10/06/2026 - 02:26:02: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:02: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "76") (realdamage "50") (weapon "quake_rl") L 10/06/2026 - 02:26:02: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8553 11676 5769") (victim_position "-8681 11609 5797") L 10/06/2026 - 02:26:02: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:02: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:02: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:26:04: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:04: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:05: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:05: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "78") (weapon "quake_rl") L 10/06/2026 - 02:26:05: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:05: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:05: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "385") L 10/06/2026 - 02:26:05: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:07: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:08: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:08: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:08: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "60") (weapon "quake_rl") L 10/06/2026 - 02:26:09: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:09: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "51") (realdamage "41") (weapon "quake_rl") L 10/06/2026 - 02:26:09: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8495 11583 5908") (victim_position "-8506 11867 5730") L 10/06/2026 - 02:26:09: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:09: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:26:11: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:11: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:11: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "297") L 10/06/2026 - 02:26:11: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:11: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "200") L 10/06/2026 - 02:26:11: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:12: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:12: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:12: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:12: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "76") (weapon "quake_rl") L 10/06/2026 - 02:26:13: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:13: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "99") (realdamage "82") (weapon "quake_rl") (airshot "1") (height "350") L 10/06/2026 - 02:26:13: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8514 11754 5717") (victim_position "-8633 11721 6086") L 10/06/2026 - 02:26:13: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:13: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:26:13: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:15: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:15: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:15: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:15: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "83") (weapon "quake_rl") L 10/06/2026 - 02:26:16: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:16: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:16: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:26:16: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:16: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:26:16: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:17: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:19: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:19: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 02:26:19: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:19: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:19: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 02:26:19: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:20: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:20: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:20: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:20: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "28") (realdamage "14") (weapon "quake_rl") L 10/06/2026 - 02:26:20: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8581 12575 5319") (victim_position "-8102 11947 5363") L 10/06/2026 - 02:26:21: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:26:23: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:23: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:23: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "71") (weapon "quake_rl") L 10/06/2026 - 02:26:24: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:24: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:25: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:25: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:26:25: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:25: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:25: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:25: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "83") (weapon "quake_rl") L 10/06/2026 - 02:26:26: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:28: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:29: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:29: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "79") (weapon "quake_rl") L 10/06/2026 - 02:26:29: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:29: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:30: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:30: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:31: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:31: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "67") (realdamage "65") (weapon "quake_rl") L 10/06/2026 - 02:26:31: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8504 11492 5599") (victim_position "-8216 11698 5396") L 10/06/2026 - 02:26:31: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:26:33: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:33: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:33: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "386") L 10/06/2026 - 02:26:33: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:34: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:34: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:34: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:34: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "563") L 10/06/2026 - 02:26:35: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:35: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:35: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:35: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "71") (weapon "quake_rl") L 10/06/2026 - 02:26:36: "pokke<35><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:26:37: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:37: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:26:37: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:37: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:37: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:37: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "53") (realdamage "6") (weapon "quake_rl") L 10/06/2026 - 02:26:37: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8735 12039 5736") (victim_position "-8560 11981 5574") L 10/06/2026 - 02:26:37: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:26:38: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:41: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:41: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:41: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:26:41: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:41: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:42: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:42: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:42: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "59") (weapon "quake_rl") L 10/06/2026 - 02:26:42: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:42: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:42: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:42: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "215") L 10/06/2026 - 02:26:43: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:43: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "85") (weapon "quake_rl") L 10/06/2026 - 02:26:43: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:43: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "64") (realdamage "52") (weapon "quake_rl") L 10/06/2026 - 02:26:43: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8769 11711 5765") (victim_position "-8589 11866 5674") L 10/06/2026 - 02:26:43: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:43: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:26:45: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:45: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:45: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "71") (weapon "quake_rl") L 10/06/2026 - 02:26:45: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:46: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:46: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:47: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:47: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:26:47: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:48: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:49: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:49: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:49: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "106") (weapon "quake_rl") L 10/06/2026 - 02:26:50: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:50: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:50: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "110") (realdamage "55") (weapon "quake_rl") L 10/06/2026 - 02:26:50: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8616 11603 5808") (victim_position "-8665 11491 5738") L 10/06/2026 - 02:26:50: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:50: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:26:52: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:52: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:52: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:52: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 02:26:53: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:53: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:53: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:53: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "66") (weapon "quake_rl") L 10/06/2026 - 02:26:54: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:54: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:54: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:26:54: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:54: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "87") (weapon "quake_rl") L 10/06/2026 - 02:26:54: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:55: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "world" (attacker_position "-8602 11807 5736") (victim_position "-8311 11638 5419") L 10/06/2026 - 02:26:55: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:26:57: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:57: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "271") L 10/06/2026 - 02:26:57: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:57: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:57: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:57: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 02:26:58: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:58: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:26:58: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "328") L 10/06/2026 - 02:26:59: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:26:59: "Rn<33><[U:1:36942040]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:27:00: "Rn<33><[U:1:36942040]>" committed suicide with "world" (attacker_position "-8822 12196 5236") L 10/06/2026 - 02:27:00: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:27:03: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:03: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:03: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:27:03: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:03: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:03: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:03: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "62") (weapon "quake_rl") L 10/06/2026 - 02:27:04: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:04: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "104") (weapon "quake_rl") L 10/06/2026 - 02:27:04: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:04: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:05: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:06: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:06: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 02:27:06: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:06: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:06: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:06: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "109") (realdamage "23") (weapon "quake_rl") L 10/06/2026 - 02:27:06: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8590 11685 5854") (victim_position "-8496 11702 5708") L 10/06/2026 - 02:27:06: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:27:09: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:09: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:09: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "64") (weapon "quake_rl") L 10/06/2026 - 02:27:09: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:09: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:11: "Rn<33><[U:1:36942040]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:27:11: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:12: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:12: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:12: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 02:27:12: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:15: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:16: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:16: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "249") L 10/06/2026 - 02:27:16: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:16: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:16: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:16: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "41") (weapon "quake_rl") L 10/06/2026 - 02:27:17: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "world" (attacker_position "-8603 11648 5736") (victim_position "-8099 11432 5361") L 10/06/2026 - 02:27:17: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:27:18: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:19: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:19: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:19: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "74") (weapon "quake_rl") L 10/06/2026 - 02:27:19: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:20: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:20: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:20: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "93") (weapon "quake_rl") L 10/06/2026 - 02:27:20: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:20: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "79") (weapon "quake_rl") L 10/06/2026 - 02:27:20: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:21: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:21: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:25: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:25: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:25: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:25: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "65") (realdamage "42") (weapon "quake_rl") L 10/06/2026 - 02:27:25: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8791 11685 5885") (victim_position "-8499 11520 5660") L 10/06/2026 - 02:27:25: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:27:27: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:27: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:27: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "211") L 10/06/2026 - 02:27:27: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:28: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:28: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:28: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "59") (weapon "quake_rl") L 10/06/2026 - 02:27:30: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:30: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:30: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:30: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "81") (weapon "quake_rl") L 10/06/2026 - 02:27:31: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:31: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:31: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:31: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "107") (weapon "quake_rl") L 10/06/2026 - 02:27:32: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:33: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:33: "pokke<35><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:27:33: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:33: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "53") (realdamage "47") (weapon "quake_rl") L 10/06/2026 - 02:27:33: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8559 11838 5724") (victim_position "-8089 11531 5366") L 10/06/2026 - 02:27:33: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:27:34: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:35: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:35: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:36: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:36: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:36: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:36: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "79") (weapon "quake_rl") L 10/06/2026 - 02:27:37: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:37: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "252") L 10/06/2026 - 02:27:37: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:37: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "243") L 10/06/2026 - 02:27:37: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:37: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:42: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:42: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:42: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:42: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "56") (realdamage "6") (weapon "quake_rl") L 10/06/2026 - 02:27:42: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8602 11852 5910") (victim_position "-8809 11760 5858") L 10/06/2026 - 02:27:42: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:27:44: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:44: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:44: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "50") (weapon "quake_rl") L 10/06/2026 - 02:27:45: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:45: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:45: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "51") (weapon "quake_rl") L 10/06/2026 - 02:27:46: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:46: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:46: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "61") (weapon "quake_rl") L 10/06/2026 - 02:27:48: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:49: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:49: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:49: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:27:49: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:51: "Rn<33><[U:1:36942040]>" committed suicide with "quake_rl" (attacker_position "-8983 12139 5290") L 10/06/2026 - 02:27:51: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:27:52: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:52: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:27:53: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:53: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:53: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:53: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "33") (weapon "quake_rl") L 10/06/2026 - 02:27:55: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:55: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:55: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:55: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 02:27:56: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:56: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "65") (weapon "quake_rl") L 10/06/2026 - 02:27:56: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:56: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:56: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "181") L 10/06/2026 - 02:27:56: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:57: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:57: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:27:57: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:27:57: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "38") (realdamage "18") (weapon "quake_rl") L 10/06/2026 - 02:27:57: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8288 11867 6063") (victim_position "-8318 11757 5436") L 10/06/2026 - 02:27:58: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:28:00: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:00: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:00: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "341") L 10/06/2026 - 02:28:00: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:00: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:00: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:00: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "96") (weapon "quake_rl") L 10/06/2026 - 02:28:01: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:01: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:01: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:01: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "58") (weapon "quake_rl") L 10/06/2026 - 02:28:01: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:05: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:05: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "110") (realdamage "79") (weapon "quake_rl") L 10/06/2026 - 02:28:05: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8677 11708 5736") (victim_position "-8687 11632 5884") L 10/06/2026 - 02:28:05: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:05: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:28:06: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:07: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:07: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:07: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "71") (weapon "quake_rl") L 10/06/2026 - 02:28:07: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:08: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:08: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:08: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:08: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "83") (weapon "quake_rl") L 10/06/2026 - 02:28:09: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:09: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:09: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 02:28:11: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:12: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:12: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "57") (weapon "quake_rl") L 10/06/2026 - 02:28:13: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:13: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:14: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:14: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:15: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:15: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 02:28:15: "pokke<35><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:28:16: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:16: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:18: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:18: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "111") (realdamage "16") (weapon "quake_rl") L 10/06/2026 - 02:28:18: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8293 11702 5630") (victim_position "-8375 11768 5626") L 10/06/2026 - 02:28:18: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:18: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:28:20: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:20: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "566") L 10/06/2026 - 02:28:20: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:20: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:20: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:20: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "100") (weapon "quake_rl") L 10/06/2026 - 02:28:21: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:22: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:22: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:23: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:23: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:23: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "69") (weapon "quake_rl") L 10/06/2026 - 02:28:24: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:24: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "87") (weapon "quake_rl") L 10/06/2026 - 02:28:24: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:24: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "112") (realdamage "39") (weapon "quake_rl") (airshot "1") (height "175") L 10/06/2026 - 02:28:24: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8453 11712 5720") (victim_position "-8426 11662 5767") L 10/06/2026 - 02:28:24: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:24: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:28:24: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:26: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:26: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:26: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:26: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 02:28:27: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:28: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:28: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "78") (weapon "quake_rl") L 10/06/2026 - 02:28:28: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:28: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:29: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:29: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:29: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 02:28:29: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:29: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "107") (realdamage "95") (weapon "quake_rl") (airshot "1") (height "246") L 10/06/2026 - 02:28:29: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8417 11709 5795") (victim_position "-8535 11667 5977") L 10/06/2026 - 02:28:29: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:29: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:28:30: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:32: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:32: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:32: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "65") (weapon "quake_rl") L 10/06/2026 - 02:28:32: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:33: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:33: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:33: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "81") (weapon "quake_rl") L 10/06/2026 - 02:28:33: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:34: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:34: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:34: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "105") (weapon "quake_rl") L 10/06/2026 - 02:28:34: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:34: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:28:34: "Rn<33><[U:1:36942040]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:28:34: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:35: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:35: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "61") (realdamage "10") (weapon "quake_rl") L 10/06/2026 - 02:28:35: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8356 11552 5590") (victim_position "-8331 11741 5628") L 10/06/2026 - 02:28:35: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:35: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:28:37: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:37: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:38: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:38: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:38: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "80") (weapon "quake_rl") L 10/06/2026 - 02:28:38: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:40: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:40: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:40: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "67") (weapon "quake_rl") L 10/06/2026 - 02:28:40: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:40: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:40: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "79") (weapon "quake_rl") L 10/06/2026 - 02:28:40: "pokke<35><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:28:42: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:43: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:43: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:43: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "67") (realdamage "56") (weapon "quake_rl") L 10/06/2026 - 02:28:43: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8381 11646 5591") (victim_position "-8166 11491 5359") L 10/06/2026 - 02:28:43: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:28:45: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:45: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:45: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "522") L 10/06/2026 - 02:28:45: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:45: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:45: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "51") (weapon "quake_rl") L 10/06/2026 - 02:28:46: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:46: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:46: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:46: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "613") L 10/06/2026 - 02:28:46: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:46: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "88") (weapon "quake_rl") L 10/06/2026 - 02:28:47: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:47: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:49: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:49: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "109") (realdamage "32") (weapon "quake_rl") (airshot "1") (height "172") L 10/06/2026 - 02:28:49: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8371 11723 5590") (victim_position "-8368 11686 5763") L 10/06/2026 - 02:28:49: "Rn<33><[U:1:36942040]>" triggered "domination" against "pokke<35><[U:1:258926968]>" L 10/06/2026 - 02:28:49: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:49: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:28:52: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:53: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:53: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:53: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:53: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "67") (weapon "quake_rl") L 10/06/2026 - 02:28:54: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:54: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:54: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:54: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:28:55: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:55: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "111") (realdamage "35") (weapon "quake_rl") L 10/06/2026 - 02:28:55: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8436 11712 5710") (victim_position "-8404 11750 5589") L 10/06/2026 - 02:28:55: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:55: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:28:58: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:58: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:58: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "58") (weapon "quake_rl") L 10/06/2026 - 02:28:58: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:58: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:28:58: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:58: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:59: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:28:59: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "111") (realdamage "58") (weapon "quake_rl") L 10/06/2026 - 02:28:59: "Rn<33><[U:1:36942040]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-8558 11601 5782") (victim_position "-8534 11709 5788") L 10/06/2026 - 02:28:59: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:28:59: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:29:01: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:01: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:01: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:01: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "76") (weapon "quake_rl") L 10/06/2026 - 02:29:02: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:02: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:02: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "107") (weapon "quake_rl") L 10/06/2026 - 02:29:02: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:03: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:03: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "89") (weapon "quake_rl") L 10/06/2026 - 02:29:03: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:03: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:03: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 02:29:03: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:05: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:05: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "150") (realdamage "10") (weapon "quake_rl") (crit "mini") L 10/06/2026 - 02:29:05: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8428 11495 5631") (victim_position "-8450 11541 5729") L 10/06/2026 - 02:29:05: "pokke<35><[U:1:258926968]>" triggered "revenge" against "Rn<33><[U:1:36942040]>" L 10/06/2026 - 02:29:05: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:05: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:29:08: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:08: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:08: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:08: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "75") (weapon "quake_rl") L 10/06/2026 - 02:29:09: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:09: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:09: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "78") (weapon "quake_rl") L 10/06/2026 - 02:29:09: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:09: "Rn<33><[U:1:36942040]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "110") (weapon "quake_rl") L 10/06/2026 - 02:29:09: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:09: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:10: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:11: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:11: "pokke<35><[U:1:258926968]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "72") (realdamage "67") (weapon "quake_rl") L 10/06/2026 - 02:29:11: "pokke<35><[U:1:258926968]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8388 11771 5629") (victim_position "-8322 11820 5657") L 10/06/2026 - 02:29:11: "pokke<35><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:29:11: World triggered "mge_match_end" (winner "[U:1:258926968]") (loser "[U:1:36942040]") (winner_score "20") (loser_score "18")