L 10/06/2026 - 02:29:39: World triggered "meta_data" (matchid "261006022939205d") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/06/2026 - 02:29:39: "pokke<35><[U:1:258926968]>" changed role to "soldier" L 10/06/2026 - 02:29:39: "plsjoin<49><[U:1:360363680]>" changed role to "soldier" L 10/06/2026 - 02:29:44: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:44: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:45: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:45: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:45: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:45: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 02:29:46: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:46: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:46: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:46: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "103") (weapon "quake_rl") L 10/06/2026 - 02:29:47: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:49: "plsjoin<49><[U:1:360363680]>" committed suicide with "quake_rl" (attacker_position "-12726 11654 5451") L 10/06/2026 - 02:29:49: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:29:52: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:52: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "108") (weapon "quake_rl") L 10/06/2026 - 02:29:53: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:54: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:54: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:54: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:54: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "66") (weapon "quake_rl") L 10/06/2026 - 02:29:55: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:55: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "110") (realdamage "102") (weapon "quake_rl") L 10/06/2026 - 02:29:55: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13213 11789 5842") (victim_position "-13132 11688 5775") L 10/06/2026 - 02:29:55: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:55: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:29:58: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:58: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:58: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "250") L 10/06/2026 - 02:29:59: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:59: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:59: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "64") (weapon "quake_rl") L 10/06/2026 - 02:29:59: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:29:59: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:29:59: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "63") (realdamage "58") (weapon "quake_rl") L 10/06/2026 - 02:29:59: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13196 11710 6018") (victim_position "-13071 11624 5741") L 10/06/2026 - 02:30:00: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:30:02: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:03: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:03: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:03: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "107") (weapon "quake_rl") L 10/06/2026 - 02:30:05: "plsjoin<49><[U:1:360363680]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:30:05: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:05: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:30:05: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:05: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:05: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "61") (realdamage "46") (weapon "quake_rl") L 10/06/2026 - 02:30:05: "plsjoin<49><[U:1:360363680]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-13096 11591 5900") (victim_position "-13275 11774 5812") L 10/06/2026 - 02:30:05: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:05: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:30:06: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:08: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:09: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:09: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "73") (weapon "quake_rl") L 10/06/2026 - 02:30:09: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:09: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:09: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:09: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "285") L 10/06/2026 - 02:30:10: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:10: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:10: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "48") (weapon "quake_rl") L 10/06/2026 - 02:30:11: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:11: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-13014 12112 5794") (victim_position "-13213 12376 5710") L 10/06/2026 - 02:30:11: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:30:13: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:13: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:13: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:13: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 02:30:14: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:14: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "85") (weapon "quake_rl") L 10/06/2026 - 02:30:14: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:14: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "69") (weapon "quake_rl") L 10/06/2026 - 02:30:14: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:14: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:15: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:15: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:16: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:16: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:16: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "11") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:16: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:16: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:16: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:16: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "6") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:16: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:16: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:16: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "18") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:17: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "53") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:17: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:17: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:17: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "41") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:17: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "20") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:18: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:18: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:18: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "33") (realdamage "3") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:18: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13143 11430 5702") (victim_position "-12934 11814 5696") L 10/06/2026 - 02:30:18: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:30:20: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:21: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:21: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "102") (weapon "quake_rl") L 10/06/2026 - 02:30:21: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:21: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:21: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "65") (weapon "quake_rl") L 10/06/2026 - 02:30:22: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:22: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:22: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "74") (weapon "quake_rl") L 10/06/2026 - 02:30:22: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:22: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:22: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "100") (weapon "quake_rl") L 10/06/2026 - 02:30:23: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:23: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:23: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "97") (realdamage "61") (weapon "quake_rl") (airshot "1") (height "360") L 10/06/2026 - 02:30:23: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13186 11300 5699") (victim_position "-12873 11175 5918") L 10/06/2026 - 02:30:23: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:30:23: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:25: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:26: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:26: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:26: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "77") (weapon "quake_rl") L 10/06/2026 - 02:30:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:27: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:27: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:27: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "74") (weapon "quake_rl") L 10/06/2026 - 02:30:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:28: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:29: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-12938 11458 5696") (victim_position "-12988 11346 5562") L 10/06/2026 - 02:30:29: "pokke<35><[U:1:258926968]>" triggered "domination" against "plsjoin<49><[U:1:360363680]>" L 10/06/2026 - 02:30:29: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:30:31: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:32: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:32: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:32: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "59") (weapon "quake_rl") L 10/06/2026 - 02:30:32: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:32: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:32: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 02:30:33: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:33: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:33: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 02:30:33: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:33: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "105") (weapon "quake_rl") L 10/06/2026 - 02:30:33: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:34: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:34: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:34: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:34: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "51") (realdamage "41") (weapon "quake_rl") L 10/06/2026 - 02:30:34: "plsjoin<49><[U:1:360363680]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-13369 11233 5791") (victim_position "-13173 11490 5715") L 10/06/2026 - 02:30:34: "plsjoin<49><[U:1:360363680]>" triggered "revenge" against "pokke<35><[U:1:258926968]>" L 10/06/2026 - 02:30:34: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:34: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "59") (weapon "quake_rl") L 10/06/2026 - 02:30:34: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:30:34: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:35: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:37: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:38: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:38: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:38: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:38: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "103") (weapon "quake_rl") L 10/06/2026 - 02:30:39: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:39: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:39: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 02:30:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:40: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:40: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:40: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "32") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:40: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "104") (weapon "quake_rl") L 10/06/2026 - 02:30:40: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:42: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:42: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:42: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "15") (realdamage "1") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:42: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13069 11255 5696") (victim_position "-12751 11348 5564") L 10/06/2026 - 02:30:42: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:30:44: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:45: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:45: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:45: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "86") (weapon "quake_rl") L 10/06/2026 - 02:30:45: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:45: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:45: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "100") (weapon "quake_rl") L 10/06/2026 - 02:30:46: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:46: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:46: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:47: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:47: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:47: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:47: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "8") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:47: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:47: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:48: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:48: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:48: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "14") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:48: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:48: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:48: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "14") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:50: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:50: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:51: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:51: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:51: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "73") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:52: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:52: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "42") (realdamage "29") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:52: "plsjoin<49><[U:1:360363680]>" killed "pokke<35><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-13254 11264 5696") (victim_position "-12923 11033 5725") L 10/06/2026 - 02:30:52: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:30:54: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:55: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:55: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "98") (weapon "quake_rl") L 10/06/2026 - 02:30:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:55: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:30:55: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:56: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:57: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:57: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:30:57: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:57: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:57: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:57: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "6") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:58: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:58: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:58: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "6") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:30:58: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "25") (weapon "quake_rl") L 10/06/2026 - 02:30:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:58: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "3") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:59: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:59: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:59: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "5") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:59: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:59: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:30:59: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "21") (realdamage "4") (weapon "shotgun_soldier") L 10/06/2026 - 02:30:59: "plsjoin<49><[U:1:360363680]>" killed "pokke<35><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-13218 11535 5782") (victim_position "-13547 11675 5595") L 10/06/2026 - 02:30:59: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:31:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:01: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "52") (weapon "quake_rl") L 10/06/2026 - 02:31:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:02: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:02: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:02: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "47") (weapon "quake_rl") L 10/06/2026 - 02:31:02: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:02: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:04: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:05: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:05: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "52") (weapon "quake_rl") L 10/06/2026 - 02:31:05: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:06: "pokke<35><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:31:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:07: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "58") (weapon "quake_rl") L 10/06/2026 - 02:31:07: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:07: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:07: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "80") (weapon "quake_rl") L 10/06/2026 - 02:31:08: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:08: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:08: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:08: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "46") (weapon "quake_rl") L 10/06/2026 - 02:31:08: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13310 11239 5748") (victim_position "-13048 11631 5696") L 10/06/2026 - 02:31:08: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:31:10: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:11: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:12: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:14: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:14: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:15: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:15: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "96") (weapon "quake_rl") L 10/06/2026 - 02:31:15: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:15: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:16: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:16: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:16: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "77") (weapon "quake_rl") L 10/06/2026 - 02:31:17: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:31:17: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:31:17: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "26") (weapon "shotgun_soldier") L 10/06/2026 - 02:31:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:17: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:31:17: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:31:17: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "37") (realdamage "15") (weapon "shotgun_soldier") L 10/06/2026 - 02:31:17: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13170 10931 5804") (victim_position "-12968 11029 6067") L 10/06/2026 - 02:31:18: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:31:20: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:20: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:20: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:20: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:20: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "79") (weapon "quake_rl") L 10/06/2026 - 02:31:21: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:21: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "90") (weapon "quake_rl") L 10/06/2026 - 02:31:21: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:21: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:21: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:21: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "51") (weapon "quake_rl") L 10/06/2026 - 02:31:22: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:23: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:31:23: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:31:23: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "31") (weapon "shotgun_soldier") L 10/06/2026 - 02:31:23: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:23: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:31:23: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:31:23: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "27") (weapon "shotgun_soldier") L 10/06/2026 - 02:31:23: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:31:23: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:31:23: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "20") (realdamage "16") (weapon "shotgun_soldier") L 10/06/2026 - 02:31:23: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-12925 11164 5696") (victim_position "-13000 10730 5696") L 10/06/2026 - 02:31:24: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:31:26: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:26: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:27: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:27: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "52") (weapon "quake_rl") L 10/06/2026 - 02:31:27: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:27: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:31:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:27: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 02:31:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:27: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:28: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:28: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:28: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:28: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "97") (weapon "quake_rl") L 10/06/2026 - 02:31:29: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:31:29: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:31:29: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "13") (realdamage "11") (weapon "shotgun_soldier") L 10/06/2026 - 02:31:29: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13101 11529 5696") (victim_position "-13455 11525 5983") L 10/06/2026 - 02:31:29: "pokke<35><[U:1:258926968]>" triggered "domination" against "plsjoin<49><[U:1:360363680]>" L 10/06/2026 - 02:31:29: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:31:31: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:31: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "82") (weapon "quake_rl") L 10/06/2026 - 02:31:31: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:31: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "110") (weapon "quake_rl") L 10/06/2026 - 02:31:31: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:32: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:32: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "77") (weapon "quake_rl") L 10/06/2026 - 02:31:32: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:32: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:33: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:33: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:31:33: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:33: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "94") (realdamage "13") (weapon "quake_rl") (airshot "1") (height "465") L 10/06/2026 - 02:31:33: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13155 11129 5783") (victim_position "-13595 11177 5887") L 10/06/2026 - 02:31:33: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:31:35: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:36: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:36: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:36: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:36: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "108") (weapon "quake_rl") L 10/06/2026 - 02:31:37: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:37: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 02:31:37: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:37: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:37: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:37: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "78") (weapon "quake_rl") L 10/06/2026 - 02:31:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:38: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "76") (weapon "quake_rl") L 10/06/2026 - 02:31:38: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-13176 11462 5733") (victim_position "-13281 11350 5711") L 10/06/2026 - 02:31:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:38: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:31:38: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:41: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:41: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:41: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "70") (weapon "quake_rl") L 10/06/2026 - 02:31:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:42: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:42: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "108") (realdamage "107") (weapon "quake_rl") (airshot "1") (height "201") L 10/06/2026 - 02:31:42: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13172 11634 5740") (victim_position "-13042 11580 5897") L 10/06/2026 - 02:31:42: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:42: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:42: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:42: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "79") (weapon "quake_rl") L 10/06/2026 - 02:31:42: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:31:45: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:45: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:45: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "70") (weapon "quake_rl") L 10/06/2026 - 02:31:45: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:45: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:45: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "69") (weapon "quake_rl") L 10/06/2026 - 02:31:46: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:46: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:46: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "59") (weapon "quake_rl") L 10/06/2026 - 02:31:47: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:48: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:48: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:49: "plsjoin<49><[U:1:360363680]>" committed suicide with "quake_rl" (attacker_position "-13705 10965 5421") L 10/06/2026 - 02:31:49: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:31:51: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:52: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "75") (weapon "quake_rl") L 10/06/2026 - 02:31:52: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:52: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:52: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "57") (weapon "quake_rl") L 10/06/2026 - 02:31:53: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:53: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:53: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "87") (weapon "quake_rl") L 10/06/2026 - 02:31:53: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:54: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:54: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:55: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "87") (weapon "quake_rl") L 10/06/2026 - 02:31:55: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:55: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:31:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:56: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "69") (realdamage "47") (weapon "quake_rl") L 10/06/2026 - 02:31:56: "plsjoin<49><[U:1:360363680]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-13673 11268 5486") (victim_position "-13322 11445 5696") L 10/06/2026 - 02:31:56: "plsjoin<49><[U:1:360363680]>" triggered "revenge" against "pokke<35><[U:1:258926968]>" L 10/06/2026 - 02:31:56: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:31:58: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:31:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:31:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:31:58: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "103") (weapon "quake_rl") L 10/06/2026 - 02:31:59: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:00: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:00: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "76") (weapon "quake_rl") L 10/06/2026 - 02:32:00: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:00: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:00: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "77") (weapon "quake_rl") L 10/06/2026 - 02:32:00: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:01: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:04: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:04: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:05: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:05: "pokke<35><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:32:05: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:05: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:05: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "72") (realdamage "26") (weapon "quake_rl") L 10/06/2026 - 02:32:05: "plsjoin<49><[U:1:360363680]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-13356 11757 5696") (victim_position "-13277 11487 5740") L 10/06/2026 - 02:32:05: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:32:08: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:08: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:08: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:08: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "49") (weapon "quake_rl") L 10/06/2026 - 02:32:09: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:09: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:11: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:12: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:13: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:13: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "98") (weapon "quake_rl") L 10/06/2026 - 02:32:13: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:13: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:13: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:13: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "49") (weapon "quake_rl") L 10/06/2026 - 02:32:14: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:32:14: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:32:14: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "8") (weapon "shotgun_soldier") L 10/06/2026 - 02:32:14: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:32:14: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:32:14: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "13") (weapon "shotgun_soldier") L 10/06/2026 - 02:32:15: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:32:15: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:32:15: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "5") (weapon "shotgun_soldier") L 10/06/2026 - 02:32:15: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:32:15: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:32:15: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "10") (realdamage "4") (weapon "shotgun_soldier") L 10/06/2026 - 02:32:15: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13058 11907 5785") (victim_position "-13145 11297 5739") L 10/06/2026 - 02:32:15: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:32:17: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:18: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:18: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "52") (weapon "quake_rl") L 10/06/2026 - 02:32:18: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:18: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:18: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "84") (weapon "quake_rl") L 10/06/2026 - 02:32:19: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:19: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "205") L 10/06/2026 - 02:32:19: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:19: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:19: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:19: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "57") (realdamage "49") (weapon "quake_rl") L 10/06/2026 - 02:32:19: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13256 11341 5978") (victim_position "-13299 11351 5728") L 10/06/2026 - 02:32:19: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:32:21: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:22: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:22: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:22: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:22: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "79") (weapon "quake_rl") L 10/06/2026 - 02:32:23: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:23: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:24: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:24: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:32:24: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:24: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "111") (realdamage "54") (weapon "quake_rl") L 10/06/2026 - 02:32:24: "plsjoin<49><[U:1:360363680]>" killed "pokke<35><[U:1:258926968]>" with "quake_rl" (attacker_position "-13100 11059 5867") (victim_position "-13185 11052 5804") L 10/06/2026 - 02:32:24: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:24: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:24: "pokke<35><[U:1:258926968]>" spawned as "soldier" L 10/06/2026 - 02:32:26: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:26: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:27: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:27: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "102") (weapon "quake_rl") L 10/06/2026 - 02:32:27: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:27: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:27: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 02:32:28: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:28: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:28: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:28: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "100") (weapon "quake_rl") L 10/06/2026 - 02:32:28: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:28: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "50") (realdamage "15") (weapon "quake_rl") L 10/06/2026 - 02:32:28: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13084 11232 5762") (victim_position "-12674 11129 5703") L 10/06/2026 - 02:32:28: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:32:29: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:32:30: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:31: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 02:32:31: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:31: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "110") (weapon "quake_rl") L 10/06/2026 - 02:32:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:32:31: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "pokke<35><[U:1:258926968]>" (damage "110") (weapon "quake_rl") L 10/06/2026 - 02:32:32: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:32: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:32: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:32: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:32:33: "pokke<35><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:32:33: "pokke<35><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:32:33: "pokke<35><[U:1:258926968]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "83") (realdamage "48") (weapon "shotgun_soldier") L 10/06/2026 - 02:32:33: "pokke<35><[U:1:258926968]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13184 11627 5750") (victim_position "-13309 11801 5696") L 10/06/2026 - 02:32:33: World triggered "mge_match_end" (winner "[U:1:258926968]") (loser "[U:1:360363680]") (winner_score "20") (loser_score "7")