L 10/06/2026 - 02:33:34: World triggered "meta_data" (matchid "2610060233349a94") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/06/2026 - 02:33:34: "plsjoin<49><[U:1:360363680]>" changed role to "soldier" L 10/06/2026 - 02:33:34: "Rn<33><[U:1:36942040]>" changed role to "soldier" L 10/06/2026 - 02:33:36: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:36: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:36: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:36: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "66") (weapon "quake_rl") L 10/06/2026 - 02:33:37: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:37: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:37: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "65") (weapon "quake_rl") L 10/06/2026 - 02:33:37: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:37: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:37: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "65") (weapon "quake_rl") L 10/06/2026 - 02:33:37: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:37: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "190") L 10/06/2026 - 02:33:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:38: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:38: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:38: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 02:33:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:33:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:33:38: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "39") (weapon "shotgun_soldier") L 10/06/2026 - 02:33:39: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:33:41: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "65") (realdamage "1") (weapon "unique_pickaxe_escape") L 10/06/2026 - 02:33:41: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "unique_pickaxe_escape" (attacker_position "-8607 11861 5666") (victim_position "-8661 11901 5571") L 10/06/2026 - 02:33:41: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:33:43: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:43: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:33:43: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:43: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:44: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:44: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:44: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "26") (weapon "quake_rl") L 10/06/2026 - 02:33:44: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:45: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:45: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "40") (weapon "quake_rl") L 10/06/2026 - 02:33:46: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:47: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-8692 11856 5736") (victim_position "-8326 12252 5278") L 10/06/2026 - 02:33:47: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:33:48: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:48: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:48: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "99") (weapon "quake_rl") L 10/06/2026 - 02:33:49: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:49: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:49: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:33:49: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:50: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:50: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:50: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 02:33:51: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:51: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:51: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "44") (weapon "quake_rl") L 10/06/2026 - 02:33:51: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:33:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:33:52: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "5") (weapon "shotgun_soldier") L 10/06/2026 - 02:33:53: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:33:53: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:33:53: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "39") (weapon "shotgun_soldier") L 10/06/2026 - 02:33:53: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:54: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:54: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "73") (realdamage "52") (weapon "quake_rl") L 10/06/2026 - 02:33:54: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8629 11440 5684") (victim_position "-8104 11668 5382") L 10/06/2026 - 02:33:54: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:33:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:56: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:57: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:57: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "78") (weapon "quake_rl") L 10/06/2026 - 02:33:57: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:57: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 02:33:57: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:57: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:58: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:33:59: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:33:59: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:33:59: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:00: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:00: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:00: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "108") (weapon "quake_rl") L 10/06/2026 - 02:34:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:34:01: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:01: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:01: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "43") (weapon "quake_rl") L 10/06/2026 - 02:34:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:34:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:34:01: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "34") (realdamage "19") (weapon "shotgun_soldier") L 10/06/2026 - 02:34:01: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "shotgun_soldier" (attacker_position "-8484 11718 5709") (victim_position "-8553 11538 6239") L 10/06/2026 - 02:34:02: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:34:04: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:04: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "71") (weapon "quake_rl") L 10/06/2026 - 02:34:04: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:04: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:04: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:34:04: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:05: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:05: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:05: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 02:34:06: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:07: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:07: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 02:34:07: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:08: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:08: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "82") (realdamage "75") (weapon "quake_rl") L 10/06/2026 - 02:34:08: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8235 11887 5853") (victim_position "-8358 11675 5623") L 10/06/2026 - 02:34:08: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:34:10: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:10: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:11: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:34:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:11: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:11: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:12: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "108") (realdamage "76") (weapon "quake_rl") L 10/06/2026 - 02:34:12: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8412 11838 5608") (victim_position "-8578 11824 5730") L 10/06/2026 - 02:34:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:12: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:34:15: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:15: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:15: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:15: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "108") (weapon "quake_rl") L 10/06/2026 - 02:34:16: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:17: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:17: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:34:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:17: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "80") (weapon "quake_rl") L 10/06/2026 - 02:34:17: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-8640 11642 5813") (victim_position "-8575 11666 5804") L 10/06/2026 - 02:34:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:17: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:34:17: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:19: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:20: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:24: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:25: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:26: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:26: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:34:26: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:26: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:28: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:29: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:29: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:29: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "74") (realdamage "60") (weapon "quake_rl") L 10/06/2026 - 02:34:29: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8439 11491 5807") (victim_position "-8369 11600 5591") L 10/06/2026 - 02:34:29: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:34:29: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:31: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:31: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:31: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "74") (weapon "quake_rl") L 10/06/2026 - 02:34:32: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:32: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:32: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 02:34:33: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:33: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:33: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:33: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "92") (weapon "quake_rl") L 10/06/2026 - 02:34:36: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:36: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:36: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "106") (realdamage "10") (weapon "quake_rl") L 10/06/2026 - 02:34:36: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8398 11604 5634") (victim_position "-8303 11537 5400") L 10/06/2026 - 02:34:36: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:36: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:34:39: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:39: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:39: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 02:34:39: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:39: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:39: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "78") (weapon "quake_rl") L 10/06/2026 - 02:34:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:41: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:41: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:41: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "110") (weapon "quake_rl") L 10/06/2026 - 02:34:41: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:34:42: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:34:42: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:34:42: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "5") (weapon "shotgun_soldier") L 10/06/2026 - 02:34:43: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:34:43: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:34:43: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "14") (weapon "shotgun_soldier") L 10/06/2026 - 02:34:43: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:43: "Rn<33><[U:1:36942040]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:34:43: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:43: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "100") (realdamage "30") (weapon "quake_rl") L 10/06/2026 - 02:34:43: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8248 11617 5410") (victim_position "-8473 11345 5458") L 10/06/2026 - 02:34:43: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:34:45: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:45: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "198") L 10/06/2026 - 02:34:45: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:45: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:46: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:47: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:47: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:47: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "174") L 10/06/2026 - 02:34:47: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:47: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:47: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 02:34:48: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:49: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:34:49: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:34:49: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "86") (weapon "shotgun_soldier") L 10/06/2026 - 02:34:49: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:49: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "110") (realdamage "26") (weapon "quake_rl") L 10/06/2026 - 02:34:49: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8355 11756 5642") (victim_position "-8419 11626 5592") L 10/06/2026 - 02:34:49: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:49: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:34:50: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:52: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "186") L 10/06/2026 - 02:34:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:52: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:52: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:52: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "65") (weapon "quake_rl") L 10/06/2026 - 02:34:53: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:56: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:57: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:57: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 02:34:57: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:57: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:57: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:57: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 02:34:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:34:58: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "68") (realdamage "33") (weapon "quake_rl") L 10/06/2026 - 02:34:58: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8654 11781 5790") (victim_position "-8702 11876 5806") L 10/06/2026 - 02:34:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:34:58: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:35:00: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:00: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:00: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:00: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 02:35:01: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:01: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "97") (weapon "quake_rl") L 10/06/2026 - 02:35:01: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:01: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 02:35:02: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:02: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "70") (weapon "quake_rl") L 10/06/2026 - 02:35:02: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:03: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:03: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:03: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "62") (weapon "quake_rl") L 10/06/2026 - 02:35:03: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:03: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:03: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:03: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "65") (weapon "quake_rl") L 10/06/2026 - 02:35:04: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:04: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:04: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "57") (weapon "shotgun_soldier") (crit "mini") L 10/06/2026 - 02:35:05: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:05: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-8569 11531 5717") (victim_position "-8301 11684 5423") L 10/06/2026 - 02:35:05: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:35:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:08: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:10: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:11: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "60") (weapon "quake_rl") L 10/06/2026 - 02:35:11: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:12: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:12: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "107") (weapon "quake_rl") L 10/06/2026 - 02:35:12: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:12: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "86") (weapon "quake_rl") L 10/06/2026 - 02:35:13: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:13: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:14: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:14: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:14: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "24") (weapon "shotgun_soldier") (crit "mini") L 10/06/2026 - 02:35:15: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:15: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:16: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:17: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "8") (weapon "shotgun_soldier") (crit "mini") L 10/06/2026 - 02:35:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:18: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:18: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:18: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "35") (weapon "shotgun_soldier") (crit "mini") L 10/06/2026 - 02:35:18: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:20: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:20: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:20: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "32") (realdamage "3") (weapon "shotgun_soldier") L 10/06/2026 - 02:35:20: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "shotgun_soldier" (attacker_position "-8498 12338 5239") (victim_position "-8414 12128 5373") L 10/06/2026 - 02:35:20: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:35:23: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:24: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:24: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:24: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "104") (weapon "quake_rl") L 10/06/2026 - 02:35:24: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:24: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "90") (weapon "quake_rl") L 10/06/2026 - 02:35:24: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:24: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:24: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "91") (weapon "quake_rl") L 10/06/2026 - 02:35:25: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:25: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "108") (weapon "quake_rl") L 10/06/2026 - 02:35:25: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:25: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:25: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:25: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "58") (realdamage "37") (weapon "quake_rl") L 10/06/2026 - 02:35:25: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8814 11980 6072") (victim_position "-8817 12075 5720") L 10/06/2026 - 02:35:25: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:25: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:35:28: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:28: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:28: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "77") (weapon "quake_rl") L 10/06/2026 - 02:35:28: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:28: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:29: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:29: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "77") (weapon "quake_rl") L 10/06/2026 - 02:35:29: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:29: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:29: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "198") L 10/06/2026 - 02:35:29: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:31: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:31: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:31: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "101") (weapon "quake_rl") L 10/06/2026 - 02:35:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:32: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:32: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "57") (realdamage "52") (weapon "quake_rl") L 10/06/2026 - 02:35:32: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8555 11678 5736") (victim_position "-8394 11916 5457") L 10/06/2026 - 02:35:32: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:35:33: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:33: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "107") (weapon "quake_rl") L 10/06/2026 - 02:35:33: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:34: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:34: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 02:35:34: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:34: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:36: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:36: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:36: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:36: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "259") L 10/06/2026 - 02:35:36: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:36: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "60") (weapon "quake_rl") L 10/06/2026 - 02:35:37: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:37: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:37: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:38: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "world" (attacker_position "-8458 11807 5762") (victim_position "-8539 11669 5762") L 10/06/2026 - 02:35:38: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:35:40: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:41: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:41: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "75") (weapon "quake_rl") L 10/06/2026 - 02:35:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:41: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:35:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:41: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:41: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:41: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 02:35:42: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:43: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:43: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:44: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:44: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "97") (realdamage "40") (weapon "quake_rl") L 10/06/2026 - 02:35:44: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8479 11657 5700") (victim_position "-8283 11486 5393") L 10/06/2026 - 02:35:44: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:35:45: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:46: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:46: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:46: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 02:35:46: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:47: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:47: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:47: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "73") (weapon "quake_rl") L 10/06/2026 - 02:35:47: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:47: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:35:47: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:48: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:48: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:50: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:50: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:51: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:51: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:51: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "33") (weapon "shotgun_soldier") L 10/06/2026 - 02:35:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:52: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:52: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "22") (weapon "shotgun_soldier") L 10/06/2026 - 02:35:53: "Rn<33><[U:1:36942040]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:35:53: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:54: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:35:54: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:55: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:55: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "80") (weapon "quake_rl") L 10/06/2026 - 02:35:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:55: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "147") (realdamage "41") (weapon "quake_rl") (crit "mini") L 10/06/2026 - 02:35:55: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8050 11170 5516") (victim_position "-8184 11198 5416") L 10/06/2026 - 02:35:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:56: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:35:58: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:58: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:58: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "61") (weapon "quake_rl") L 10/06/2026 - 02:35:59: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:59: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:35:59: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:35:59: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "62") (weapon "quake_rl") L 10/06/2026 - 02:36:00: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:00: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:00: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "105") (realdamage "91") (weapon "quake_rl") (airshot "1") (height "313") L 10/06/2026 - 02:36:00: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8514 11651 5801") (victim_position "-8561 11885 5895") L 10/06/2026 - 02:36:00: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:36:01: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:03: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:05: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:06: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:06: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:06: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "69") (weapon "quake_rl") L 10/06/2026 - 02:36:06: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:07: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:07: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:07: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 02:36:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:08: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:08: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "94") (weapon "quake_rl") L 10/06/2026 - 02:36:08: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-8534 11686 5734") (victim_position "-8543 11629 5693") L 10/06/2026 - 02:36:08: "Rn<33><[U:1:36942040]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:36:08: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:08: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:36:08: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:11: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:12: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:12: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:36:12: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:13: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:13: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:15: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:15: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "110") (realdamage "55") (weapon "quake_rl") L 10/06/2026 - 02:36:15: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8510 11758 5717") (victim_position "-8372 11762 5717") L 10/06/2026 - 02:36:15: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:15: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:36:17: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:18: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:18: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:18: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "65") (weapon "quake_rl") L 10/06/2026 - 02:36:18: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:18: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:19: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:19: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:19: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "61") (weapon "quake_rl") L 10/06/2026 - 02:36:20: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:20: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "104") (weapon "quake_rl") L 10/06/2026 - 02:36:20: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:20: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:20: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:20: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "49") (weapon "quake_rl") L 10/06/2026 - 02:36:22: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:22: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:22: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "99") (realdamage "69") (weapon "quake_rl") L 10/06/2026 - 02:36:22: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8446 11824 5604") (victim_position "-8759 11982 5736") L 10/06/2026 - 02:36:22: "Rn<33><[U:1:36942040]>" triggered "domination" against "plsjoin<49><[U:1:360363680]>" L 10/06/2026 - 02:36:22: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:36:22: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:24: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:24: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:24: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:24: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "76") (weapon "quake_rl") L 10/06/2026 - 02:36:25: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:25: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "89") (weapon "quake_rl") L 10/06/2026 - 02:36:25: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:25: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:26: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:26: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:26: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "66") (weapon "quake_rl") L 10/06/2026 - 02:36:26: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:26: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:26: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "324") L 10/06/2026 - 02:36:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:36:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:36:28: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:28: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:28: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "98") (realdamage "84") (weapon "quake_rl") L 10/06/2026 - 02:36:28: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8777 11852 5793") (victim_position "-8862 11924 5736") L 10/06/2026 - 02:36:28: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:36:29: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:30: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:30: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:30: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:30: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "88") (weapon "quake_rl") L 10/06/2026 - 02:36:30: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:30: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:36:31: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:31: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "65") (weapon "quake_rl") L 10/06/2026 - 02:36:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:31: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:32: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:32: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:32: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "49") (weapon "quake_rl") L 10/06/2026 - 02:36:33: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:36:33: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:34: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:35: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:36:35: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:36:35: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "32") (realdamage "11") (weapon "shotgun_soldier") (crit "mini") L 10/06/2026 - 02:36:35: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "shotgun_soldier" (attacker_position "-8872 12166 5242") (victim_position "-8869 11988 5736") L 10/06/2026 - 02:36:35: "plsjoin<49><[U:1:360363680]>" triggered "revenge" against "Rn<33><[U:1:36942040]>" L 10/06/2026 - 02:36:35: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:36:38: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:38: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "60") (weapon "quake_rl") L 10/06/2026 - 02:36:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:38: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:38: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:38: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "102") (weapon "quake_rl") L 10/06/2026 - 02:36:41: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:43: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:43: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:43: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "59") (weapon "quake_rl") L 10/06/2026 - 02:36:44: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:44: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:44: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:44: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "112") (realdamage "70") (weapon "quake_rl") L 10/06/2026 - 02:36:44: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8417 11717 5706") (victim_position "-8492 11718 5732") L 10/06/2026 - 02:36:44: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:36:44: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:47: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:47: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:47: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:47: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 02:36:47: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:47: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:36:48: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:48: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:48: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "52") (weapon "quake_rl") L 10/06/2026 - 02:36:48: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:49: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:50: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:50: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:50: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 02:36:51: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-8580 11672 5785") (victim_position "-8658 11967 5495") L 10/06/2026 - 02:36:51: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:36:53: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:53: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:53: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "71") (weapon "quake_rl") L 10/06/2026 - 02:36:53: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:54: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:54: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "64") (weapon "quake_rl") L 10/06/2026 - 02:36:54: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:54: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:55: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:55: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "80") (weapon "quake_rl") L 10/06/2026 - 02:36:55: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:55: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "84") (weapon "quake_rl") L 10/06/2026 - 02:36:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:56: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:36:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:36:56: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "39") (weapon "shotgun_soldier") L 10/06/2026 - 02:36:56: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:56: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "55") (realdamage "38") (weapon "quake_rl") L 10/06/2026 - 02:36:56: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8490 11654 6180") (victim_position "-8673 11906 5736") L 10/06/2026 - 02:36:56: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:36:58: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:58: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 02:36:59: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:59: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:36:59: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 02:36:59: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:36:59: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:01: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:01: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:01: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "109") (weapon "quake_rl") L 10/06/2026 - 02:37:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:01: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "74") (weapon "quake_rl") L 10/06/2026 - 02:37:02: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:02: "Rn<33><[U:1:36942040]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:37:03: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:04: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:04: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 02:37:04: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:04: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:04: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:04: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "106") (realdamage "26") (weapon "quake_rl") L 10/06/2026 - 02:37:04: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8377 11741 5590") (victim_position "-8170 11691 5490") L 10/06/2026 - 02:37:05: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:37:07: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:09: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:12: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:12: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:12: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 02:37:13: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:13: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:13: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:13: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "61") (weapon "quake_rl") L 10/06/2026 - 02:37:14: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:14: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:37:14: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:14: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "61") (weapon "quake_rl") L 10/06/2026 - 02:37:14: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:14: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:15: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:15: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:16: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:16: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "100") (realdamage "31") (weapon "quake_rl") L 10/06/2026 - 02:37:16: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8075 11698 5744") (victim_position "-8383 11588 5591") L 10/06/2026 - 02:37:16: World triggered "mge_match_end" (winner "[U:1:36942040]") (loser "[U:1:360363680]") (winner_score "20") (loser_score "10")