L 10/06/2026 - 02:37:22: World triggered "meta_data" (matchid "261006023722e94e") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/06/2026 - 02:37:22: "plsjoin<49><[U:1:360363680]>" changed role to "soldier" L 10/06/2026 - 02:37:22: "Rn<33><[U:1:36942040]>" changed role to "soldier" L 10/06/2026 - 02:37:24: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:25: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:25: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:25: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "76") (weapon "quake_rl") L 10/06/2026 - 02:37:25: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:25: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:25: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "65") (weapon "quake_rl") L 10/06/2026 - 02:37:26: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:26: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:28: "plsjoin<49><[U:1:360363680]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:37:29: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:29: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "111") (realdamage "60") (weapon "quake_rl") L 10/06/2026 - 02:37:29: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8502 11737 5713") (victim_position "-8452 11670 5770") L 10/06/2026 - 02:37:29: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:29: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:37:30: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:31: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:31: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "110") (weapon "quake_rl") L 10/06/2026 - 02:37:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:31: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:32: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:32: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:34: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:34: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:34: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "46") (weapon "quake_rl") L 10/06/2026 - 02:37:35: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-8534 11746 5722") (victim_position "-8201 11782 5420") L 10/06/2026 - 02:37:35: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:37:35: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:37: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:37: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:37: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:37: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 02:37:37: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:37: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:37: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 02:37:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:38: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:38: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:38: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "70") (weapon "quake_rl") L 10/06/2026 - 02:37:39: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:39: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:39: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "76") (weapon "quake_rl") L 10/06/2026 - 02:37:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:40: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "14") (weapon "shotgun_soldier") L 10/06/2026 - 02:37:41: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:41: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:41: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "79") (weapon "quake_rl") L 10/06/2026 - 02:37:42: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:42: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:42: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "21") (weapon "shotgun_soldier") L 10/06/2026 - 02:37:42: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:42: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:42: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:42: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "16") (weapon "shotgun_soldier") L 10/06/2026 - 02:37:43: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:43: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:43: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "11") (weapon "shotgun_soldier") L 10/06/2026 - 02:37:43: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:43: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:43: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:43: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "27") (weapon "shotgun_soldier") L 10/06/2026 - 02:37:44: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:44: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:44: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "11") (weapon "shotgun_soldier") L 10/06/2026 - 02:37:45: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:45: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:45: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "78") (realdamage "24") (weapon "quake_rl") L 10/06/2026 - 02:37:45: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8397 11738 5589") (victim_position "-8055 11821 5374") L 10/06/2026 - 02:37:45: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:37:48: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:48: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:48: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:48: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 02:37:48: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:48: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "49") (weapon "quake_rl") L 10/06/2026 - 02:37:48: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:49: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:50: "plsjoin<49><[U:1:360363680]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:37:50: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:50: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "84") (weapon "quake_rl") L 10/06/2026 - 02:37:50: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:50: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:51: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:51: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:52: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:54: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:54: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:37:55: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "71") (weapon "quake_rl") L 10/06/2026 - 02:37:56: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:37:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:56: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "85") (weapon "shotgun_soldier") L 10/06/2026 - 02:37:57: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:57: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:57: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "17") (weapon "shotgun_soldier") L 10/06/2026 - 02:37:57: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:57: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:37:57: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "17") (realdamage "8") (weapon "shotgun_soldier") L 10/06/2026 - 02:37:57: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "shotgun_soldier" (attacker_position "-8532 11540 5729") (victim_position "-9060 12014 5764") L 10/06/2026 - 02:37:57: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:38:00: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:00: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:00: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "108") (weapon "quake_rl") L 10/06/2026 - 02:38:00: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:00: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:00: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "60") (weapon "quake_rl") L 10/06/2026 - 02:38:00: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:01: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:05: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:05: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "106") (realdamage "72") (weapon "quake_rl") L 10/06/2026 - 02:38:05: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8581 11796 5789") (victim_position "-8513 11574 5828") L 10/06/2026 - 02:38:05: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:05: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:05: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:05: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "64") (weapon "quake_rl") L 10/06/2026 - 02:38:06: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:38:07: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:08: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:09: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:09: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:38:09: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:09: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "66") (weapon "quake_rl") L 10/06/2026 - 02:38:09: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:09: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:11: "plsjoin<49><[U:1:360363680]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:38:11: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:12: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "228") L 10/06/2026 - 02:38:12: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:12: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "55") (realdamage "31") (weapon "quake_rl") L 10/06/2026 - 02:38:12: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8750 11718 5848") (victim_position "-8389 11573 5638") L 10/06/2026 - 02:38:12: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:38:14: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:14: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "476") L 10/06/2026 - 02:38:14: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:14: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:17: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:18: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:18: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "92") (realdamage "56") (weapon "quake_rl") (airshot "1") (height "313") L 10/06/2026 - 02:38:18: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8890 11789 5736") (victim_position "-8919 11328 5630") L 10/06/2026 - 02:38:18: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:38:19: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:20: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:20: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "81") (weapon "quake_rl") L 10/06/2026 - 02:38:20: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:20: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:20: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:20: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "84") (weapon "quake_rl") L 10/06/2026 - 02:38:21: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:21: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:38:21: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:21: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:21: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "81") (weapon "quake_rl") L 10/06/2026 - 02:38:21: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:22: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:22: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:22: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "60") (realdamage "40") (weapon "quake_rl") L 10/06/2026 - 02:38:22: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8722 11988 6054") (victim_position "-8723 11764 5784") L 10/06/2026 - 02:38:22: "Rn<33><[U:1:36942040]>" triggered "domination" against "plsjoin<49><[U:1:360363680]>" L 10/06/2026 - 02:38:22: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:22: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:38:25: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:27: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:27: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:27: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "226") L 10/06/2026 - 02:38:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:27: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "65") (weapon "quake_rl") L 10/06/2026 - 02:38:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:27: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:27: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "70") (realdamage "7") (weapon "quake_rl") L 10/06/2026 - 02:38:27: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8600 11812 5793") (victim_position "-8829 11864 5778") L 10/06/2026 - 02:38:28: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:28: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:38:29: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:29: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:29: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "479") L 10/06/2026 - 02:38:30: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:31: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:31: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "60") (weapon "quake_rl") L 10/06/2026 - 02:38:31: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:31: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "111") (realdamage "90") (weapon "quake_rl") L 10/06/2026 - 02:38:31: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8527 11608 5821") (victim_position "-8579 11605 5736") L 10/06/2026 - 02:38:32: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:32: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:38:33: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:34: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:36: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:39: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:41: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "73") (weapon "quake_rl") L 10/06/2026 - 02:38:41: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:42: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:42: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:42: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "69") (weapon "quake_rl") L 10/06/2026 - 02:38:42: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:43: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:38:44: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:44: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:38:45: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-8707 11693 5736") (victim_position "-8512 11257 5328") L 10/06/2026 - 02:38:45: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:38:46: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:47: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:47: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:48: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:48: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "110") (weapon "quake_rl") L 10/06/2026 - 02:38:48: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:48: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:48: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "98") (weapon "quake_rl") L 10/06/2026 - 02:38:48: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:49: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:49: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:49: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "220") L 10/06/2026 - 02:38:49: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:49: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-8602 11785 5736") (victim_position "-8063 11599 5376") L 10/06/2026 - 02:38:49: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:38:51: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:51: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:51: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:51: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 02:38:51: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:51: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "108") (weapon "quake_rl") L 10/06/2026 - 02:38:51: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:52: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:53: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:55: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 02:38:55: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:55: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "85") (weapon "quake_rl") L 10/06/2026 - 02:38:56: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:38:56: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "220") L 10/06/2026 - 02:38:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:38:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:38:56: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "5") (weapon "shotgun_soldier") L 10/06/2026 - 02:38:57: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:38:57: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:38:57: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:38:57: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "4") (weapon "shotgun_soldier") L 10/06/2026 - 02:38:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:38:58: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "world" (attacker_position "-8509 11942 5472") (victim_position "-8373 11523 5593") L 10/06/2026 - 02:38:58: "plsjoin<49><[U:1:360363680]>" triggered "revenge" against "Rn<33><[U:1:36942040]>" L 10/06/2026 - 02:38:58: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:39:00: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:00: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:01: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:01: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "90") (weapon "quake_rl") L 10/06/2026 - 02:39:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:01: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "86") (weapon "quake_rl") L 10/06/2026 - 02:39:01: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:02: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:03: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:04: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:04: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:05: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:06: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:06: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:06: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "35") (weapon "shotgun_soldier") L 10/06/2026 - 02:39:06: "Rn<33><[U:1:36942040]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:39:06: "plsjoin<49><[U:1:360363680]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:39:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:07: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "13") (weapon "shotgun_soldier") L 10/06/2026 - 02:39:07: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:07: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:07: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "64") (weapon "quake_rl") L 10/06/2026 - 02:39:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:07: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "14") (weapon "shotgun_soldier") L 10/06/2026 - 02:39:07: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:08: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:08: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "74") (realdamage "9") (weapon "quake_rl") L 10/06/2026 - 02:39:08: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8378 11780 5590") (victim_position "-8113 11553 5369") L 10/06/2026 - 02:39:08: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:39:10: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:11: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:11: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:11: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "69") (weapon "quake_rl") L 10/06/2026 - 02:39:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:11: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:11: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:39:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:12: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "79") (weapon "quake_rl") L 10/06/2026 - 02:39:12: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:13: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:13: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "108") (realdamage "56") (weapon "quake_rl") (airshot "1") (height "308") L 10/06/2026 - 02:39:13: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8621 11871 5807") (victim_position "-8466 11793 5896") L 10/06/2026 - 02:39:13: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:13: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:39:15: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:15: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:15: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:15: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "86") (weapon "quake_rl") L 10/06/2026 - 02:39:16: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:16: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:39:16: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:16: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:16: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:16: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "110") (weapon "quake_rl") L 10/06/2026 - 02:39:16: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:16: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 02:39:17: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:17: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:17: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "15") (weapon "shotgun_soldier") L 10/06/2026 - 02:39:18: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:18: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:18: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "16") (weapon "shotgun_soldier") L 10/06/2026 - 02:39:19: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-8712 11541 5855") (victim_position "-8335 12117 5303") L 10/06/2026 - 02:39:19: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:39:21: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:21: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:21: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "74") (weapon "quake_rl") L 10/06/2026 - 02:39:22: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:22: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:22: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:39:22: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:22: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "95") (weapon "quake_rl") L 10/06/2026 - 02:39:22: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:22: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:22: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "92") (realdamage "74") (weapon "quake_rl") L 10/06/2026 - 02:39:22: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8671 11754 5768") (victim_position "-8718 11682 5787") L 10/06/2026 - 02:39:22: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:22: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "71") (weapon "quake_rl") L 10/06/2026 - 02:39:23: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:23: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:23: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:39:25: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:25: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:25: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:25: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "87") (weapon "quake_rl") L 10/06/2026 - 02:39:26: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:26: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:26: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "76") (weapon "quake_rl") L 10/06/2026 - 02:39:26: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:27: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:29: "plsjoin<49><[U:1:360363680]>" committed suicide with "quake_rl" (attacker_position "-8327 11624 5410") L 10/06/2026 - 02:39:29: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:39:31: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:31: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "79") (weapon "quake_rl") L 10/06/2026 - 02:39:31: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:33: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:33: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:33: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:39:33: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:34: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:34: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:39:34: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:34: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:35: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:35: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:35: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "95") (realdamage "37") (weapon "quake_rl") (airshot "1") (height "372") L 10/06/2026 - 02:39:35: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8734 11540 5795") (victim_position "-8457 11732 6078") L 10/06/2026 - 02:39:35: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:39:38: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:38: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:38: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "69") (weapon "quake_rl") L 10/06/2026 - 02:39:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:39: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:40: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "86") (weapon "quake_rl") L 10/06/2026 - 02:39:40: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:40: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "81") (weapon "quake_rl") L 10/06/2026 - 02:39:42: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:42: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:42: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:42: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:42: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "67") (weapon "shotgun_soldier") L 10/06/2026 - 02:39:43: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:44: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:44: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:44: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "22") (realdamage "19") (weapon "shotgun_soldier") L 10/06/2026 - 02:39:44: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "shotgun_soldier" (attacker_position "-8180 11714 5393") (victim_position "-8440 11623 5593") L 10/06/2026 - 02:39:44: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:39:47: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:47: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "106") (weapon "quake_rl") L 10/06/2026 - 02:39:47: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:47: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:47: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:47: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "93") (weapon "quake_rl") L 10/06/2026 - 02:39:48: "plsjoin<49><[U:1:360363680]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:39:49: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:49: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:50: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:50: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:50: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:50: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "85") (realdamage "46") (weapon "quake_rl") L 10/06/2026 - 02:39:50: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8711 11695 5805") (victim_position "-8490 11601 5691") L 10/06/2026 - 02:39:50: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:39:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:52: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:52: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "105") (weapon "quake_rl") L 10/06/2026 - 02:39:53: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:54: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:55: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "87") (weapon "quake_rl") L 10/06/2026 - 02:39:55: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:55: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "83") (weapon "quake_rl") L 10/06/2026 - 02:39:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:55: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:56: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:39:56: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "57") (realdamage "32") (weapon "shotgun_soldier") L 10/06/2026 - 02:39:56: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "shotgun_soldier" (attacker_position "-8756 11729 6402") (victim_position "-8398 11746 6516") L 10/06/2026 - 02:39:57: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:39:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:59: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:59: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:59: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "105") (weapon "quake_rl") L 10/06/2026 - 02:39:59: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:59: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:39:59: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:39:59: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "80") (weapon "quake_rl") L 10/06/2026 - 02:40:00: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:00: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:40:00: "plsjoin<49><[U:1:360363680]>" committed suicide with "quake_rl" (attacker_position "-8727 11761 5771") L 10/06/2026 - 02:40:00: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:00: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:40:00: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:01: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:02: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:04: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:04: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:04: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "47") (weapon "quake_rl") L 10/06/2026 - 02:40:05: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:06: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-8605 11830 5730") (victim_position "-8307 11856 5448") L 10/06/2026 - 02:40:06: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:40:08: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:08: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:08: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:08: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "92") (weapon "quake_rl") L 10/06/2026 - 02:40:09: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:09: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:09: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "78") (weapon "quake_rl") L 10/06/2026 - 02:40:09: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:09: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:10: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:10: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:10: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "70") (weapon "quake_rl") L 10/06/2026 - 02:40:11: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:11: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "90") (weapon "quake_rl") L 10/06/2026 - 02:40:11: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:40:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:40:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:40:12: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "15") (weapon "shotgun_soldier") L 10/06/2026 - 02:40:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:40:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:40:12: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "82") (realdamage "47") (weapon "shotgun_soldier") L 10/06/2026 - 02:40:12: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "shotgun_soldier" (attacker_position "-8723 11776 5736") (victim_position "-8681 11687 5963") L 10/06/2026 - 02:40:13: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:40:15: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:15: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:15: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "613") L 10/06/2026 - 02:40:15: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:15: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:15: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 02:40:18: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:18: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:40:18: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:18: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:19: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:19: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:19: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:19: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "65") (weapon "quake_rl") L 10/06/2026 - 02:40:19: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:19: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "101") (realdamage "80") (weapon "quake_rl") (airshot "1") (height "371") L 10/06/2026 - 02:40:19: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8606 11789 5812") (victim_position "-8442 11525 5968") L 10/06/2026 - 02:40:19: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:40:21: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:21: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:40:21: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:22: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:22: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:22: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "92") (weapon "quake_rl") L 10/06/2026 - 02:40:23: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:23: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:23: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "77") (weapon "quake_rl") L 10/06/2026 - 02:40:24: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:24: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:24: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "98") (weapon "quake_rl") L 10/06/2026 - 02:40:25: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:25: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-8488 11652 5708") (victim_position "-8620 12178 5242") L 10/06/2026 - 02:40:25: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:40:26: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:27: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:28: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:28: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:28: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "82") (weapon "quake_rl") L 10/06/2026 - 02:40:28: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:29: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:29: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:29: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:29: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "103") (weapon "quake_rl") L 10/06/2026 - 02:40:29: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:29: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "103") (weapon "quake_rl") L 10/06/2026 - 02:40:31: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:32: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:33: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:33: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "45") (weapon "quake_rl") L 10/06/2026 - 02:40:35: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:35: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "109") (realdamage "40") (weapon "quake_rl") (airshot "1") (height "172") L 10/06/2026 - 02:40:35: "plsjoin<49><[U:1:360363680]>" killed "Rn<33><[U:1:36942040]>" with "quake_rl" (attacker_position "-8583 11648 5764") (victim_position "-8457 11542 5771") L 10/06/2026 - 02:40:35: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:35: "Rn<33><[U:1:36942040]>" spawned as "soldier" L 10/06/2026 - 02:40:35: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:37: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:37: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:37: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "74") (weapon "quake_rl") L 10/06/2026 - 02:40:37: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:38: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:38: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "48") (weapon "quake_rl") L 10/06/2026 - 02:40:39: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:39: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:39: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "Rn<33><[U:1:36942040]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 02:40:39: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:39: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 02:40:40: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:40: "Rn<33><[U:1:36942040]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:40:41: "Rn<33><[U:1:36942040]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:40:41: "Rn<33><[U:1:36942040]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "65") (realdamage "45") (weapon "quake_rl") L 10/06/2026 - 02:40:41: "plsjoin<49><[U:1:360363680]>" joined team "Spectator" L 10/06/2026 - 02:40:41: "Rn<33><[U:1:36942040]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-8404 11785 5983") (victim_position "-8378 11561 5659") L 10/06/2026 - 02:40:41: World triggered "mge_match_end" (winner "[U:1:36942040]") (loser "[U:1:360363680]") (winner_score "20") (loser_score "9")