L 10/06/2026 - 02:59:07: World triggered "meta_data" (matchid "2610060259078ba4") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/06/2026 - 02:59:07: "plsjoin<49><[U:1:360363680]>" changed role to "soldier" L 10/06/2026 - 02:59:07: "j<46><[U:1:314421534]>" changed role to "soldier" L 10/06/2026 - 02:59:09: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:09: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:09: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "106") (weapon "quake_rl") L 10/06/2026 - 02:59:09: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:10: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:10: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "112") (weapon "quake_rl") L 10/06/2026 - 02:59:10: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:10: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:11: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:11: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:11: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:11: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "12") (weapon "shotgun_soldier") L 10/06/2026 - 02:59:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:12: "plsjoin<49><[U:1:360363680]>" committed suicide with "quake_rl" (attacker_position "-12824 11915 473") L 10/06/2026 - 02:59:12: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:59:16: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:16: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:16: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "92") (weapon "quake_rl") L 10/06/2026 - 02:59:16: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:16: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:17: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:17: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "49") (weapon "quake_rl") L 10/06/2026 - 02:59:18: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:18: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:18: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "112") (realdamage "86") (weapon "quake_rl") L 10/06/2026 - 02:59:18: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-12992 11301 826") (victim_position "-12994 11273 744") L 10/06/2026 - 02:59:18: "j<46><[U:1:314421534]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:59:18: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:59:18: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:20: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:21: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:21: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:21: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "110") (weapon "quake_rl") L 10/06/2026 - 02:59:21: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:22: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:22: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "110") (weapon "quake_rl") L 10/06/2026 - 02:59:22: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:22: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:23: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:23: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:23: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:23: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "57") (weapon "shotgun_soldier") L 10/06/2026 - 02:59:23: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:23: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:23: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "75") (realdamage "62") (weapon "quake_rl") L 10/06/2026 - 02:59:23: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "quake_rl" (attacker_position "-13377 11577 705") (victim_position "-12949 11615 696") L 10/06/2026 - 02:59:24: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 02:59:26: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:26: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:26: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:26: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "67") (weapon "quake_rl") L 10/06/2026 - 02:59:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:27: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "71") (weapon "quake_rl") L 10/06/2026 - 02:59:27: "j<46><[U:1:314421534]>" picked up item "tf_ammo_pack" L 10/06/2026 - 02:59:27: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:28: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:28: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "104") (weapon "quake_rl") L 10/06/2026 - 02:59:28: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:28: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:28: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "88") (weapon "quake_rl") L 10/06/2026 - 02:59:28: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:29: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:29: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:29: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "21") (weapon "shotgun_soldier") L 10/06/2026 - 02:59:29: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:30: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:30: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:30: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "11") (realdamage "1") (weapon "shotgun_soldier") L 10/06/2026 - 02:59:30: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-12719 11105 614") (victim_position "-13525 11238 444") L 10/06/2026 - 02:59:30: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:59:33: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:34: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:34: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "256") L 10/06/2026 - 02:59:34: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:34: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:34: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 02:59:35: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:35: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "104") (realdamage "92") (weapon "quake_rl") L 10/06/2026 - 02:59:35: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-12971 10794 696") (victim_position "-13059 11026 845") L 10/06/2026 - 02:59:35: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:35: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:35: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:59:36: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:37: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:38: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:38: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "87") (weapon "quake_rl") L 10/06/2026 - 02:59:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:38: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "58") (weapon "quake_rl") L 10/06/2026 - 02:59:38: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:39: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:39: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:39: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "12") (weapon "shotgun_soldier") L 10/06/2026 - 02:59:39: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:39: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:39: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:39: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "19") (weapon "shotgun_soldier") L 10/06/2026 - 02:59:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:40: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "51") (weapon "quake_rl") L 10/06/2026 - 02:59:40: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:40: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:40: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "17") (weapon "shotgun_soldier") L 10/06/2026 - 02:59:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:41: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:41: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:41: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "22") (weapon "shotgun_soldier") L 10/06/2026 - 02:59:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:41: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:41: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:41: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "23") (realdamage "16") (weapon "shotgun_soldier") L 10/06/2026 - 02:59:41: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13076 11305 696") (victim_position "-13267 11058 702") L 10/06/2026 - 02:59:42: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:59:45: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:45: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:45: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "187") L 10/06/2026 - 02:59:45: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:45: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:45: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 02:59:45: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:48: "plsjoin<49><[U:1:360363680]>" committed suicide with "quake_rl" (attacker_position "-13031 11072 597") L 10/06/2026 - 02:59:48: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:59:51: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:51: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:52: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:52: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "98") (weapon "quake_rl") L 10/06/2026 - 02:59:52: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:52: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 02:59:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:52: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:53: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:54: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 02:59:54: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:56: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:56: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "74") (realdamage "29") (weapon "quake_rl") L 10/06/2026 - 02:59:56: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13245 10707 811") (victim_position "-13240 10888 740") L 10/06/2026 - 02:59:56: "j<46><[U:1:314421534]>" triggered "domination" against "plsjoin<49><[U:1:360363680]>" L 10/06/2026 - 02:59:56: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:56: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 02:59:57: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:58: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "61") (weapon "quake_rl") L 10/06/2026 - 02:59:58: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:58: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 02:59:58: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:59: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 02:59:59: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 02:59:59: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 02:59:59: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:00: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:01: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:00:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:01: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "49") (weapon "quake_rl") L 10/06/2026 - 03:00:01: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:00:02: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:02: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "105") (realdamage "70") (weapon "quake_rl") L 10/06/2026 - 03:00:02: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "quake_rl" (attacker_position "-13204 10920 804") (victim_position "-13293 11151 725") L 10/06/2026 - 03:00:02: "plsjoin<49><[U:1:360363680]>" triggered "revenge" against "j<46><[U:1:314421534]>" L 10/06/2026 - 03:00:02: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:02: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 03:00:03: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:03: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:03: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "48") (weapon "quake_rl") L 10/06/2026 - 03:00:09: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:09: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:09: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:09: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 03:00:10: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:10: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 03:00:10: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:10: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:10: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:10: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "77") (weapon "quake_rl") L 10/06/2026 - 03:00:11: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:11: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:11: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "51") (weapon "quake_rl") L 10/06/2026 - 03:00:12: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:00:12: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:00:12: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "26") (realdamage "18") (weapon "shotgun_soldier") L 10/06/2026 - 03:00:12: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13586 11221 474") (victim_position "-13347 10730 706") L 10/06/2026 - 03:00:12: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:00:14: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:14: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:14: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:15: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:15: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:15: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "103") (weapon "quake_rl") L 10/06/2026 - 03:00:16: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:18: "plsjoin<49><[U:1:360363680]>" committed suicide with "quake_rl" (attacker_position "-13079 11771 785") L 10/06/2026 - 03:00:18: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:00:20: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:20: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "324") L 10/06/2026 - 03:00:20: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:20: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:21: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:21: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "42") (weapon "quake_rl") L 10/06/2026 - 03:00:21: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:22: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:22: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:22: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "102") (realdamage "93") (weapon "quake_rl") L 10/06/2026 - 03:00:22: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "quake_rl" (attacker_position "-13003 11828 757") (victim_position "-13258 11620 765") L 10/06/2026 - 03:00:22: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 03:00:24: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:25: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:25: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "66") (weapon "quake_rl") L 10/06/2026 - 03:00:25: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:26: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:26: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:26: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:26: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "46") (weapon "quake_rl") L 10/06/2026 - 03:00:27: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:27: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 03:00:27: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:27: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "66") (realdamage "52") (weapon "quake_rl") L 10/06/2026 - 03:00:27: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13475 11531 757") (victim_position "-13480 11781 709") L 10/06/2026 - 03:00:27: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:00:30: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:30: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:30: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "231") L 10/06/2026 - 03:00:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:31: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:31: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:31: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "80") (weapon "quake_rl") L 10/06/2026 - 03:00:32: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:32: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "59") (weapon "quake_rl") L 10/06/2026 - 03:00:32: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:32: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:33: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:33: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:00:33: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:00:33: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "11") (weapon "shotgun_soldier") L 10/06/2026 - 03:00:34: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:34: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:34: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "34") (realdamage "8") (weapon "quake_rl") L 10/06/2026 - 03:00:34: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "quake_rl" (attacker_position "-13379 11607 696") (victim_position "-13272 12283 737") L 10/06/2026 - 03:00:34: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 03:00:34: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:00:37: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:37: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:37: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 03:00:37: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:38: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:39: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:39: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "79") (weapon "quake_rl") L 10/06/2026 - 03:00:39: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:40: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "90") (weapon "quake_rl") L 10/06/2026 - 03:00:40: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:00:40: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:00:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:41: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "64") (realdamage "19") (weapon "quake_rl") L 10/06/2026 - 03:00:41: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "quake_rl" (attacker_position "-13127 11770 804") (victim_position "-13305 11553 696") L 10/06/2026 - 03:00:41: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 03:00:44: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:45: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:45: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "91") (weapon "quake_rl") L 10/06/2026 - 03:00:45: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:46: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:47: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:47: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:49: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:49: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:49: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "46") (weapon "quake_rl") L 10/06/2026 - 03:00:49: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:51: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:51: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:51: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "74") (realdamage "54") (weapon "quake_rl") L 10/06/2026 - 03:00:51: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13071 11658 787") (victim_position "-13081 11897 873") L 10/06/2026 - 03:00:51: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:51: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:00:52: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:54: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:54: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:54: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "82") (weapon "quake_rl") L 10/06/2026 - 03:00:54: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:55: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "98") (weapon "quake_rl") L 10/06/2026 - 03:00:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:55: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:55: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:55: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "57") (weapon "quake_rl") L 10/06/2026 - 03:00:56: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:00:56: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:56: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "39") (realdamage "34") (weapon "quake_rl") L 10/06/2026 - 03:00:56: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13121 12036 1074") (victim_position "-13203 11516 742") L 10/06/2026 - 03:00:56: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:00:56: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "251") L 10/06/2026 - 03:00:56: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:01:00: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:00: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "346") L 10/06/2026 - 03:01:00: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:00: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:00: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:00: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "62") (weapon "quake_rl") L 10/06/2026 - 03:01:01: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:03: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:03: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:03: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "61") (weapon "quake_rl") L 10/06/2026 - 03:01:03: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:03: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "106") (realdamage "34") (weapon "quake_rl") (airshot "1") (height "213") L 10/06/2026 - 03:01:03: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "quake_rl" (attacker_position "-13178 11872 804") (victim_position "-13333 11710 909") L 10/06/2026 - 03:01:03: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:03: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 03:01:06: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:06: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:06: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:06: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "249") L 10/06/2026 - 03:01:06: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:07: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:07: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "107") (weapon "quake_rl") L 10/06/2026 - 03:01:07: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:07: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:07: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 03:01:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:07: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "111") (realdamage "55") (weapon "quake_rl") L 10/06/2026 - 03:01:07: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "quake_rl" (attacker_position "-13062 11575 715") (victim_position "-12975 11502 741") L 10/06/2026 - 03:01:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:07: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:07: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 03:01:10: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:11: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "104") (weapon "quake_rl") L 10/06/2026 - 03:01:11: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:11: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "88") (weapon "quake_rl") L 10/06/2026 - 03:01:11: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:11: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "79") (weapon "quake_rl") L 10/06/2026 - 03:01:12: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:12: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:12: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "66") (weapon "quake_rl") L 10/06/2026 - 03:01:13: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:13: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:13: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "world" (attacker_position "-12685 11710 552") (victim_position "-12923 11706 705") L 10/06/2026 - 03:01:13: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 03:01:16: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:16: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:16: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:16: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 03:01:16: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:16: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:17: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:19: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:19: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:19: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "18") (weapon "shotgun_soldier") L 10/06/2026 - 03:01:19: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:21: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:21: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-13299 11280 696") (victim_position "-13301 11884 742") L 10/06/2026 - 03:01:21: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:01:23: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:24: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:24: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "81") (weapon "quake_rl") L 10/06/2026 - 03:01:24: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:24: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:24: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:24: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "64") (weapon "quake_rl") L 10/06/2026 - 03:01:25: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:25: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:26: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:26: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:26: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:26: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "61") (weapon "quake_rl") L 10/06/2026 - 03:01:26: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:26: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:26: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "15") (weapon "shotgun_soldier") L 10/06/2026 - 03:01:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:27: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "31") (weapon "shotgun_soldier") L 10/06/2026 - 03:01:27: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:27: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:27: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "76") (weapon "shotgun_soldier") L 10/06/2026 - 03:01:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:27: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "44") (realdamage "2") (weapon "shotgun_soldier") L 10/06/2026 - 03:01:27: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "-13069 12016 696") (victim_position "-12949 11682 696") L 10/06/2026 - 03:01:27: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 03:01:29: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:29: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "298") L 10/06/2026 - 03:01:29: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:29: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:29: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:29: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "105") (weapon "quake_rl") L 10/06/2026 - 03:01:30: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:30: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:31: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:31: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "50") (weapon "quake_rl") L 10/06/2026 - 03:01:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:31: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "107") (realdamage "68") (weapon "quake_rl") L 10/06/2026 - 03:01:31: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "quake_rl" (attacker_position "-12946 11624 731") (victim_position "-13074 11439 747") L 10/06/2026 - 03:01:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:31: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:31: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 03:01:34: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:34: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:34: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "85") (weapon "quake_rl") L 10/06/2026 - 03:01:35: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:35: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:35: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 03:01:35: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:35: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:35: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "106") (weapon "quake_rl") L 10/06/2026 - 03:01:35: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:35: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:35: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "107") (weapon "quake_rl") L 10/06/2026 - 03:01:36: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:36: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:36: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:36: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "47") (realdamage "13") (weapon "quake_rl") L 10/06/2026 - 03:01:36: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13421 11102 1010") (victim_position "-13308 11609 789") L 10/06/2026 - 03:01:37: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:01:37: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:39: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:39: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:39: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:39: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "81") (weapon "quake_rl") L 10/06/2026 - 03:01:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:40: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "77") (weapon "quake_rl") L 10/06/2026 - 03:01:40: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:41: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:41: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:41: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "46") (weapon "quake_rl") L 10/06/2026 - 03:01:41: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:41: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:41: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "15") (weapon "shotgun_soldier") L 10/06/2026 - 03:01:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:42: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-13321 11349 987") (victim_position "-13579 10850 479") L 10/06/2026 - 03:01:42: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:01:43: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:44: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:44: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:44: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "57") (weapon "quake_rl") L 10/06/2026 - 03:01:44: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:44: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "110") (weapon "quake_rl") L 10/06/2026 - 03:01:44: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:45: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:46: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:46: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:46: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:46: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "13") (weapon "shotgun_soldier") L 10/06/2026 - 03:01:46: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:46: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:46: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "9") (weapon "shotgun_soldier") L 10/06/2026 - 03:01:47: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:47: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:47: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "22") (weapon "shotgun_soldier") L 10/06/2026 - 03:01:48: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:48: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:48: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "20") (weapon "shotgun_soldier") L 10/06/2026 - 03:01:48: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:48: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:48: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "46") (weapon "quake_rl") L 10/06/2026 - 03:01:48: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:48: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:48: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "17") (weapon "shotgun_soldier") L 10/06/2026 - 03:01:48: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:48: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:48: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "34") (realdamage "26") (weapon "shotgun_soldier") L 10/06/2026 - 03:01:48: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13385 11995 696") (victim_position "-13177 11486 700") L 10/06/2026 - 03:01:49: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:01:50: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:51: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:51: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "58") (weapon "quake_rl") L 10/06/2026 - 03:01:51: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:51: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:51: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "60") (weapon "quake_rl") L 10/06/2026 - 03:01:51: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:52: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:52: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:52: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:52: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "52") (weapon "quake_rl") L 10/06/2026 - 03:01:53: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:54: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:54: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "42") (weapon "quake_rl") L 10/06/2026 - 03:01:54: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:55: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:55: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:01:55: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "24") (realdamage "19") (weapon "shotgun_soldier") L 10/06/2026 - 03:01:55: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13237 12161 748") (victim_position "-13219 11653 740") L 10/06/2026 - 03:01:55: "j<46><[U:1:314421534]>" triggered "domination" against "plsjoin<49><[U:1:360363680]>" L 10/06/2026 - 03:01:55: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:55: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:01:57: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:57: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:58: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:58: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "101") (weapon "quake_rl") L 10/06/2026 - 03:01:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:58: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:58: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 03:01:58: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:01:58: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:01:58: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "103") (realdamage "99") (weapon "quake_rl") L 10/06/2026 - 03:01:58: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13114 11621 740") (victim_position "-13143 11326 836") L 10/06/2026 - 03:01:59: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:02:00: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:00: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "110") (weapon "quake_rl") L 10/06/2026 - 03:02:01: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:02: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:02: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:02: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "50") (weapon "quake_rl") L 10/06/2026 - 03:02:03: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:03: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:03: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:03: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "52") (weapon "shotgun_soldier") L 10/06/2026 - 03:02:04: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:04: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:04: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:04: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "20") (realdamage "19") (weapon "shotgun_soldier") L 10/06/2026 - 03:02:04: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-12953 11277 696") (victim_position "-12996 10850 748") L 10/06/2026 - 03:02:04: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:04: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "94") (weapon "quake_rl") L 10/06/2026 - 03:02:04: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:02:06: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:07: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "42") (weapon "quake_rl") L 10/06/2026 - 03:02:07: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:08: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:08: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:08: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "33") (weapon "quake_rl") L 10/06/2026 - 03:02:09: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:10: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:10: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:11: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "109") (realdamage "79") (weapon "quake_rl") L 10/06/2026 - 03:02:11: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "quake_rl" (attacker_position "-13135 11086 804") (victim_position "-13006 11046 696") L 10/06/2026 - 03:02:11: "plsjoin<49><[U:1:360363680]>" triggered "revenge" against "j<46><[U:1:314421534]>" L 10/06/2026 - 03:02:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:11: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 03:02:14: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:14: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:14: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:14: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 03:02:15: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:16: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:16: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:16: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 03:02:16: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:17: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:17: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:17: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:18: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:18: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:18: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "74") (weapon "shotgun_soldier") L 10/06/2026 - 03:02:18: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:18: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:18: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "25") (weapon "shotgun_soldier") L 10/06/2026 - 03:02:18: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:18: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:18: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "57") (realdamage "31") (weapon "shotgun_soldier") L 10/06/2026 - 03:02:18: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "-12937 11268 696") (victim_position "-12940 11501 696") L 10/06/2026 - 03:02:19: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 03:02:21: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:22: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:22: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 03:02:22: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:23: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:23: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:26: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:27: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:27: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "83") (weapon "quake_rl") L 10/06/2026 - 03:02:27: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:27: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:27: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "44") (weapon "quake_rl") L 10/06/2026 - 03:02:28: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:28: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:28: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:28: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "94") (realdamage "86") (weapon "quake_rl") L 10/06/2026 - 03:02:28: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "quake_rl" (attacker_position "-13203 11344 745") (victim_position "-12841 11085 721") L 10/06/2026 - 03:02:28: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 03:02:31: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:32: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:32: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "75") (weapon "quake_rl") L 10/06/2026 - 03:02:32: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:32: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:32: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "104") (weapon "quake_rl") L 10/06/2026 - 03:02:33: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:33: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:33: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:33: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "69") (weapon "quake_rl") L 10/06/2026 - 03:02:34: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:34: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:34: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:34: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "100") (weapon "quake_rl") L 10/06/2026 - 03:02:34: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:34: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:34: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "21") (realdamage "18") (weapon "shotgun_soldier") L 10/06/2026 - 03:02:34: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "-13139 11317 700") (victim_position "-13514 11240 805") L 10/06/2026 - 03:02:34: "plsjoin<49><[U:1:360363680]>" triggered "domination" against "j<46><[U:1:314421534]>" L 10/06/2026 - 03:02:34: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 03:02:37: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:37: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:37: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "45") (weapon "quake_rl") L 10/06/2026 - 03:02:38: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:38: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:38: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 03:02:38: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:39: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:39: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "41") (weapon "quake_rl") L 10/06/2026 - 03:02:39: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:39: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:02:39: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "36") (weapon "quake_rl") L 10/06/2026 - 03:02:39: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:39: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:39: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "12") (weapon "shotgun_soldier") L 10/06/2026 - 03:02:39: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:43: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:43: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:02:44: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:44: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:44: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "25") (weapon "shotgun_soldier") L 10/06/2026 - 03:02:46: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:46: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:02:46: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "67") (realdamage "55") (weapon "shotgun_soldier") L 10/06/2026 - 03:02:46: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13409 11135 750") (victim_position "-13079 11058 789") L 10/06/2026 - 03:02:46: "j<46><[U:1:314421534]>" triggered "revenge" against "plsjoin<49><[U:1:360363680]>" L 10/06/2026 - 03:02:46: World triggered "mge_match_end" (winner "[U:1:314421534]") (loser "[U:1:360363680]") (winner_score "20") (loser_score "14")