L 10/06/2026 - 03:02:53: World triggered "meta_data" (matchid "261006030253c8db") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/06/2026 - 03:02:53: "plsjoin<49><[U:1:360363680]>" changed role to "soldier" L 10/06/2026 - 03:02:53: "j<46><[U:1:314421534]>" changed role to "soldier" L 10/06/2026 - 03:03:03: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:03: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:03: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 03:03:03: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:04: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:04: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:04: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "46") (weapon "quake_rl") L 10/06/2026 - 03:03:05: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:05: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:05: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "64") (weapon "quake_rl") L 10/06/2026 - 03:03:05: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:06: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:06: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:06: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "59") (realdamage "32") (weapon "quake_rl") L 10/06/2026 - 03:03:06: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13353 11077 740") (victim_position "-13196 10664 740") L 10/06/2026 - 03:03:07: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:03:08: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:09: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:09: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:09: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:09: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "73") (weapon "quake_rl") L 10/06/2026 - 03:03:10: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:10: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:10: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "80") (weapon "quake_rl") L 10/06/2026 - 03:03:10: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:10: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:10: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "58") (weapon "quake_rl") L 10/06/2026 - 03:03:11: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:11: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:11: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "102") (realdamage "47") (weapon "quake_rl") (airshot "1") (height "277") L 10/06/2026 - 03:03:11: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-12974 11343 696") (victim_position "-12973 11161 973") L 10/06/2026 - 03:03:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:11: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:11: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "101") (weapon "quake_rl") L 10/06/2026 - 03:03:11: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:03:14: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:14: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:14: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "102") (weapon "quake_rl") L 10/06/2026 - 03:03:14: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:15: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:15: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "98") (weapon "quake_rl") L 10/06/2026 - 03:03:15: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:15: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:15: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "61") (realdamage "46") (weapon "quake_rl") L 10/06/2026 - 03:03:15: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "quake_rl" (attacker_position "-13093 11256 770") (victim_position "-12901 10794 696") L 10/06/2026 - 03:03:15: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 03:03:18: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:18: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:18: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:18: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 03:03:19: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:19: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:19: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:19: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 03:03:20: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:20: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "84") (weapon "quake_rl") L 10/06/2026 - 03:03:20: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:20: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:20: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 03:03:20: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:20: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:20: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:20: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "23") (weapon "shotgun_soldier") L 10/06/2026 - 03:03:21: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:21: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:21: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:21: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "18") (weapon "shotgun_soldier") L 10/06/2026 - 03:03:21: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:21: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:21: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "9") (weapon "shotgun_soldier") L 10/06/2026 - 03:03:22: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:22: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:22: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "24") (weapon "shotgun_soldier") L 10/06/2026 - 03:03:22: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:22: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:22: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "44") (weapon "shotgun_soldier") L 10/06/2026 - 03:03:22: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:22: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:22: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "19") (realdamage "4") (weapon "shotgun_soldier") L 10/06/2026 - 03:03:22: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13327 11206 696") (victim_position "-13170 10785 804") L 10/06/2026 - 03:03:23: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:03:24: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:25: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:25: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:25: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:25: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 03:03:26: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:26: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:26: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 03:03:26: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:27: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:27: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "89") (realdamage "60") (weapon "quake_rl") L 10/06/2026 - 03:03:27: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13145 11338 850") (victim_position "-13006 11296 696") L 10/06/2026 - 03:03:27: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:27: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:03:30: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:30: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:30: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "58") (weapon "quake_rl") L 10/06/2026 - 03:03:30: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:30: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:30: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "70") (weapon "quake_rl") L 10/06/2026 - 03:03:31: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:31: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:31: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "78") (realdamage "45") (weapon "quake_rl") L 10/06/2026 - 03:03:31: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13372 11343 696") (victim_position "-13420 11516 756") L 10/06/2026 - 03:03:31: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:31: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:03:33: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:33: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:33: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "529") L 10/06/2026 - 03:03:35: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:35: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:35: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "435") L 10/06/2026 - 03:03:35: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:35: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:35: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "62") (weapon "quake_rl") L 10/06/2026 - 03:03:36: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:36: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:36: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-13298 11350 971") (victim_position "-12869 11065 609") L 10/06/2026 - 03:03:36: "j<46><[U:1:314421534]>" triggered "domination" against "plsjoin<49><[U:1:360363680]>" L 10/06/2026 - 03:03:36: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:03:36: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:38: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:39: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:39: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:39: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 03:03:39: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:39: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "73") (weapon "quake_rl") L 10/06/2026 - 03:03:39: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:39: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:39: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "77") (weapon "quake_rl") L 10/06/2026 - 03:03:39: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:40: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:40: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:40: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:41: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:41: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "57") (realdamage "21") (weapon "shotgun_soldier") L 10/06/2026 - 03:03:41: "plsjoin<49><[U:1:360363680]>" killed "j<46><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "-13268 11277 696") (victim_position "-13085 11118 740") L 10/06/2026 - 03:03:41: "plsjoin<49><[U:1:360363680]>" triggered "revenge" against "j<46><[U:1:314421534]>" L 10/06/2026 - 03:03:41: "j<46><[U:1:314421534]>" spawned as "soldier" L 10/06/2026 - 03:03:44: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:44: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:44: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 03:03:44: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:45: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:45: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "107") (weapon "quake_rl") L 10/06/2026 - 03:03:45: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:45: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:45: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 03:03:45: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:46: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:46: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:46: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "51") (weapon "quake_rl") L 10/06/2026 - 03:03:46: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:46: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:46: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "6") (realdamage "1") (weapon "shotgun_soldier") L 10/06/2026 - 03:03:46: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-12989 11293 696") (victim_position "-13050 10868 853") L 10/06/2026 - 03:03:47: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:03:48: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:48: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:48: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "592") L 10/06/2026 - 03:03:49: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:49: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:50: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:50: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:50: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:50: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "52") (weapon "quake_rl") L 10/06/2026 - 03:03:51: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:51: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:03:51: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "25") (weapon "shotgun_soldier") L 10/06/2026 - 03:03:51: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13158 11050 804") (victim_position "-13104 11228 738") L 10/06/2026 - 03:03:51: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:03:52: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:53: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:53: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:53: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:53: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "62") (weapon "quake_rl") L 10/06/2026 - 03:03:54: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:54: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:54: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "94") (weapon "quake_rl") L 10/06/2026 - 03:03:57: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:03:57: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:03:57: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "39") (realdamage "24") (weapon "quake_rl") L 10/06/2026 - 03:03:57: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13251 11419 700") (victim_position "-13490 10874 774") L 10/06/2026 - 03:03:57: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:03:59: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:00: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:00: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:00: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "77") (weapon "quake_rl") L 10/06/2026 - 03:04:00: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:01: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:01: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "424") L 10/06/2026 - 03:04:02: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:02: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:02: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "52") (weapon "quake_rl") L 10/06/2026 - 03:04:03: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:03: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:04: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:04: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "59") (weapon "quake_rl") L 10/06/2026 - 03:04:04: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:04:04: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:04:04: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "54") (realdamage "46") (weapon "shotgun_soldier") L 10/06/2026 - 03:04:04: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13045 11964 760") (victim_position "-13183 11688 782") L 10/06/2026 - 03:04:04: "j<46><[U:1:314421534]>" triggered "domination" against "plsjoin<49><[U:1:360363680]>" L 10/06/2026 - 03:04:04: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:04:05: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:06: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:07: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:07: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 03:04:07: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:07: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "88") (weapon "quake_rl") L 10/06/2026 - 03:04:07: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:08: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:08: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:10: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:10: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:10: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 03:04:10: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:10: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "74") (realdamage "67") (weapon "quake_rl") L 10/06/2026 - 03:04:10: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13406 11719 779") (victim_position "-13186 11739 804") L 10/06/2026 - 03:04:10: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:10: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:04:12: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:12: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:14: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:14: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:14: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "75") (weapon "quake_rl") L 10/06/2026 - 03:04:14: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:14: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:14: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "89") (weapon "quake_rl") L 10/06/2026 - 03:04:15: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:15: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:16: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:04:16: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:16: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "85") (realdamage "62") (weapon "quake_rl") L 10/06/2026 - 03:04:16: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-12800 11282 894") (victim_position "-13137 11412 702") L 10/06/2026 - 03:04:16: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:04:18: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:18: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:18: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "281") L 10/06/2026 - 03:04:19: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:19: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:19: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 03:04:19: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:20: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:20: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:20: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "61") (weapon "quake_rl") L 10/06/2026 - 03:04:21: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "world" (attacker_position "-13201 11772 804") (victim_position "-13377 11642 544") L 10/06/2026 - 03:04:21: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:04:22: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:24: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:25: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:25: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:25: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "70") (weapon "quake_rl") L 10/06/2026 - 03:04:25: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:25: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:25: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 03:04:26: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:26: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:26: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 03:04:26: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:28: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:04:28: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:04:28: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "15") (weapon "shotgun_soldier") L 10/06/2026 - 03:04:28: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:28: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:04:28: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:04:28: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "80") (realdamage "40") (weapon "shotgun_soldier") L 10/06/2026 - 03:04:28: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13543 11853 662") (victim_position "-13323 11994 696") L 10/06/2026 - 03:04:28: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:04:31: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:31: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:31: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "104") (weapon "quake_rl") L 10/06/2026 - 03:04:31: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:31: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "58") (weapon "quake_rl") L 10/06/2026 - 03:04:32: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:32: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:32: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:32: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 03:04:33: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:33: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:33: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:04:33: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:04:33: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "7") (weapon "shotgun_soldier") L 10/06/2026 - 03:04:33: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:33: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "63") (weapon "quake_rl") L 10/06/2026 - 03:04:34: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 03:04:34: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 03:04:34: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "61") (realdamage "26") (weapon "shotgun_soldier") L 10/06/2026 - 03:04:34: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13099 11512 698") (victim_position "-13144 11204 740") L 10/06/2026 - 03:04:34: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:04:36: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:36: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 03:04:36: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:36: "plsjoin<49><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:36: "plsjoin<49><[U:1:360363680]>" triggered "damage" against "j<46><[U:1:314421534]>" (damage "110") (weapon "quake_rl") L 10/06/2026 - 03:04:36: "plsjoin<49><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:37: "j<46><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 03:04:37: "j<46><[U:1:314421534]>" triggered "damage" against "plsjoin<49><[U:1:360363680]>" (damage "94") (realdamage "65") (weapon "quake_rl") L 10/06/2026 - 03:04:37: "j<46><[U:1:314421534]>" killed "plsjoin<49><[U:1:360363680]>" with "quake_rl" (attacker_position "-13119 10982 867") (victim_position "-13079 10855 789") L 10/06/2026 - 03:04:37: "j<46><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 03:04:37: "plsjoin<49><[U:1:360363680]>" spawned as "soldier" L 10/06/2026 - 03:04:39: "plsjoin<49><[U:1:360363680]>" joined team "Spectator" L 10/06/2026 - 03:04:39: World triggered "mge_match_end" (winner "[U:1:314421534]") (loser "[U:1:360363680]") (winner_score "16") (loser_score "2")