L 10/06/2026 - 23:44:52: World triggered "meta_data" (matchid "261006234452aa68") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/06/2026 - 23:44:52: "exp<56><[U:1:489486623]>" changed role to "soldier" L 10/06/2026 - 23:44:52: "skele<55><[U:1:996439394]>" changed role to "scout" L 10/06/2026 - 23:44:53: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:44:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:44:53: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:44:53: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "77") (weapon "scattergun") L 10/06/2026 - 23:44:54: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:44:54: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:44:54: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "79") (weapon "scattergun") L 10/06/2026 - 23:44:54: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:44:54: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "72") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:44:54: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:44:54: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:44:54: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:44:54: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "23") (weapon "scattergun") L 10/06/2026 - 23:44:55: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:44:55: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:44:55: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "49") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:44:55: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:44:55: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:44:55: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "30") (weapon "scattergun") L 10/06/2026 - 23:44:56: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:44:56: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:44:56: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:44:56: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "42") (realdamage "15") (weapon "scattergun") L 10/06/2026 - 23:44:56: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "scattergun" (attacker_position "-12653 11038 -4194") (victim_position "-13161 10983 -4195") L 10/06/2026 - 23:44:56: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:44:57: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:44:58: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:44:58: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:44:58: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "11") (weapon "scattergun") L 10/06/2026 - 23:44:59: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:44:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:44:59: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:44:59: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "22") (weapon "scattergun") L 10/06/2026 - 23:45:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:00: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:00: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "39") (weapon "scattergun") L 10/06/2026 - 23:45:01: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:01: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:02: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:02: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "59") (weapon "scattergun") L 10/06/2026 - 23:45:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:02: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:02: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "15") (weapon "scattergun") L 10/06/2026 - 23:45:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:03: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:03: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:03: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "17") (weapon "maxgun") L 10/06/2026 - 23:45:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:03: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:03: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "17") (weapon "maxgun") L 10/06/2026 - 23:45:04: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:04: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:04: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "18") (weapon "maxgun") L 10/06/2026 - 23:45:04: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:04: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:04: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:04: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "17") (weapon "maxgun") L 10/06/2026 - 23:45:04: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:04: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:04: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:04: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:04: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "14") (weapon "maxgun") L 10/06/2026 - 23:45:04: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "maxgun" (attacker_position "-13359 11211 -4238") (victim_position "-13447 11746 -4395") L 10/06/2026 - 23:45:04: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:45:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:05: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:05: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "18") (weapon "scattergun") L 10/06/2026 - 23:45:06: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:06: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:06: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "18") (weapon "scattergun") L 10/06/2026 - 23:45:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:07: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:07: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:07: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "29") (weapon "scattergun") L 10/06/2026 - 23:45:08: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:08: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:08: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "17") (weapon "scattergun") L 10/06/2026 - 23:45:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:09: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:09: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "17") (weapon "scattergun") L 10/06/2026 - 23:45:09: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:10: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:10: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:11: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:11: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:11: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:11: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "27") (weapon "scattergun") L 10/06/2026 - 23:45:11: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:11: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:11: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "30") (weapon "shotgun_soldier") L 10/06/2026 - 23:45:12: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:13: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:13: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:13: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "24") (weapon "shotgun_soldier") L 10/06/2026 - 23:45:13: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:13: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:13: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "19") (weapon "scattergun") L 10/06/2026 - 23:45:14: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:14: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:14: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "47") (weapon "shotgun_soldier") L 10/06/2026 - 23:45:14: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:14: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:14: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "8") (weapon "scattergun") L 10/06/2026 - 23:45:14: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:14: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:14: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "43") (realdamage "26") (weapon "shotgun_soldier") L 10/06/2026 - 23:45:14: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-12509 11752 -4600") (victim_position "-12875 11826 -4552") L 10/06/2026 - 23:45:14: "skele<55><[U:1:996439394]>" spawned as "scout" L 10/06/2026 - 23:45:16: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:16: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:16: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "53") (weapon "scattergun") L 10/06/2026 - 23:45:17: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:17: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:17: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:17: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "30") (weapon "scattergun") L 10/06/2026 - 23:45:17: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:18: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:18: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:18: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "12") (weapon "scattergun") L 10/06/2026 - 23:45:18: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:18: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:18: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "55") (weapon "scattergun") L 10/06/2026 - 23:45:19: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:19: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:19: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "19") (weapon "scattergun") L 10/06/2026 - 23:45:19: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:19: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:19: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "46") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:19: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:19: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:19: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "13") (weapon "shotgun_soldier") L 10/06/2026 - 23:45:19: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:19: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:19: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "38") (realdamage "29") (weapon "scattergun") L 10/06/2026 - 23:45:19: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "scattergun" (attacker_position "-13310 11299 -4243") (victim_position "-13048 11709 -4303") L 10/06/2026 - 23:45:20: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:45:20: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:20: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:20: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "11") (weapon "scattergun") L 10/06/2026 - 23:45:21: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:21: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:21: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:21: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "36") (weapon "scattergun") L 10/06/2026 - 23:45:21: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:21: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "46") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:22: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:22: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:22: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "36") (weapon "scattergun") L 10/06/2026 - 23:45:22: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:22: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:22: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:22: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "16") (weapon "scattergun") L 10/06/2026 - 23:45:23: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:23: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:23: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:23: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "42") (weapon "scattergun") L 10/06/2026 - 23:45:23: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:24: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:24: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:24: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "11") (weapon "scattergun") L 10/06/2026 - 23:45:24: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:24: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:24: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "16") (weapon "shotgun_soldier") L 10/06/2026 - 23:45:24: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:24: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:24: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:24: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "14") (weapon "maxgun") L 10/06/2026 - 23:45:24: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:24: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:24: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "14") (weapon "maxgun") L 10/06/2026 - 23:45:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:25: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:25: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "14") (weapon "maxgun") L 10/06/2026 - 23:45:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:25: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:25: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "13") (weapon "maxgun") L 10/06/2026 - 23:45:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:25: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:25: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "13") (weapon "maxgun") L 10/06/2026 - 23:45:25: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:26: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:26: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:26: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:26: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:26: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "5") (weapon "shotgun_soldier") L 10/06/2026 - 23:45:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:28: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:28: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:28: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "41") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:28: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:28: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:28: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "16") (weapon "maxgun") L 10/06/2026 - 23:45:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:28: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:28: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "16") (realdamage "4") (weapon "maxgun") L 10/06/2026 - 23:45:28: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "maxgun" (attacker_position "-12939 11451 -4207") (victim_position "-12557 11318 -4475") L 10/06/2026 - 23:45:29: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:45:29: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:29: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:30: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:30: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:30: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:30: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "24") (weapon "scattergun") L 10/06/2026 - 23:45:30: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:31: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:31: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:31: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:31: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "8") (weapon "scattergun") L 10/06/2026 - 23:45:32: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:32: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:32: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "23") (weapon "scattergun") L 10/06/2026 - 23:45:32: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:32: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:32: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "38") (weapon "scattergun") L 10/06/2026 - 23:45:32: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:32: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:32: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "53") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:33: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:33: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:33: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "31") (weapon "scattergun") L 10/06/2026 - 23:45:33: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:33: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:33: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "49") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:34: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:34: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:34: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "29") (weapon "shotgun_soldier") L 10/06/2026 - 23:45:34: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:34: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:34: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/06/2026 - 23:45:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:35: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:35: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "14") (weapon "scattergun") L 10/06/2026 - 23:45:35: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:35: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:35: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:35: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "12") (weapon "maxgun") L 10/06/2026 - 23:45:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:36: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:37: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:37: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:37: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:37: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "35") (weapon "scattergun") L 10/06/2026 - 23:45:38: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:38: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:38: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "6") (realdamage "1") (weapon "shotgun_soldier") L 10/06/2026 - 23:45:38: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13528 11873 -4325") (victim_position "-13899 11606 -4459") L 10/06/2026 - 23:45:38: "skele<55><[U:1:996439394]>" spawned as "scout" L 10/06/2026 - 23:45:39: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:39: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:39: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:39: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "16") (weapon "scattergun") L 10/06/2026 - 23:45:40: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:40: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:40: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "48") (weapon "scattergun") L 10/06/2026 - 23:45:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:40: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:40: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "26") (weapon "scattergun") L 10/06/2026 - 23:45:41: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:41: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:41: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "35") (weapon "scattergun") L 10/06/2026 - 23:45:41: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:41: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:42: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:42: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:42: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:42: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:42: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "20") (weapon "scattergun") L 10/06/2026 - 23:45:43: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:43: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:43: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "16") (weapon "maxgun") L 10/06/2026 - 23:45:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:43: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:43: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "16") (weapon "maxgun") L 10/06/2026 - 23:45:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:44: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:44: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "18") (weapon "maxgun") L 10/06/2026 - 23:45:44: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:44: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:44: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:44: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "23") (weapon "shotgun_soldier") L 10/06/2026 - 23:45:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:45: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:45: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:45: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:45: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/06/2026 - 23:45:46: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:46: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:46: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "11") (weapon "scattergun") L 10/06/2026 - 23:45:47: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:48: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:48: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "17") (weapon "scattergun") L 10/06/2026 - 23:45:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:48: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:48: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "86") (realdamage "14") (weapon "scattergun") L 10/06/2026 - 23:45:48: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "scattergun" (attacker_position "-13223 11201 -4200") (victim_position "-12969 11340 -4303") L 10/06/2026 - 23:45:49: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:45:50: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:50: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:50: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:50: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "17") (weapon "scattergun") L 10/06/2026 - 23:45:51: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:51: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:51: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:51: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "65") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:51: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:51: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:52: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "45") (weapon "scattergun") L 10/06/2026 - 23:45:52: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:52: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:52: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:52: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "17") (weapon "scattergun") L 10/06/2026 - 23:45:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:53: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:53: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "7") (weapon "scattergun") L 10/06/2026 - 23:45:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:53: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:53: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "96") (weapon "scattergun") L 10/06/2026 - 23:45:54: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:54: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:54: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "80") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:54: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "-13131 11956 -4117") (victim_position "-13271 12091 -4275") L 10/06/2026 - 23:45:54: "skele<55><[U:1:996439394]>" spawned as "scout" L 10/06/2026 - 23:45:55: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:55: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:55: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:55: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:55: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:55: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "10") (weapon "maxgun") L 10/06/2026 - 23:45:55: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:55: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:45:55: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "10") (weapon "maxgun") L 10/06/2026 - 23:45:55: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:56: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:56: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:56: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:45:56: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:56: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:57: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:57: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:58: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:58: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:58: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "29") (weapon "scattergun") L 10/06/2026 - 23:45:58: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:45:58: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:59: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:45:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:45:59: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:45:59: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "101") (weapon "scattergun") L 10/06/2026 - 23:45:59: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:00: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:00: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "89") (realdamage "71") (weapon "scattergun") L 10/06/2026 - 23:46:00: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "scattergun" (attacker_position "-13303 11681 -4303") (victim_position "-13219 11550 -4259") L 10/06/2026 - 23:46:00: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:46:01: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:01: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:01: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "15") (weapon "scattergun") L 10/06/2026 - 23:46:01: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:02: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:02: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "28") (weapon "scattergun") L 10/06/2026 - 23:46:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:02: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:02: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "15") (weapon "scattergun") L 10/06/2026 - 23:46:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:03: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:03: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "50") (weapon "scattergun") L 10/06/2026 - 23:46:04: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:04: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:04: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "29") (weapon "scattergun") L 10/06/2026 - 23:46:04: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:05: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:05: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "58") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:05: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:05: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:05: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "15") (weapon "maxgun") L 10/06/2026 - 23:46:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "13") (weapon "maxgun") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "13") (weapon "maxgun") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "13") (weapon "maxgun") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "13") (weapon "maxgun") L 10/06/2026 - 23:46:06: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "13") (weapon "maxgun") L 10/06/2026 - 23:46:06: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:07: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:07: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "13") (weapon "maxgun") L 10/06/2026 - 23:46:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:08: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:08: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:08: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:08: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:08: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "13") (realdamage "9") (weapon "maxgun") L 10/06/2026 - 23:46:08: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "maxgun" (attacker_position "-12805 11761 -4230") (victim_position "-12959 11176 -4303") L 10/06/2026 - 23:46:08: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:08: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:46:08: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:09: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:09: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:09: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "14") (weapon "scattergun") L 10/06/2026 - 23:46:10: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:10: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "60") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:10: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:10: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:10: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "11") (weapon "scattergun") L 10/06/2026 - 23:46:10: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:11: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:11: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:11: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "5") (weapon "scattergun") L 10/06/2026 - 23:46:11: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:11: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:11: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:11: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:11: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "6") (weapon "scattergun") L 10/06/2026 - 23:46:12: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:12: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:12: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "14") (weapon "shotgun_soldier") L 10/06/2026 - 23:46:12: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:12: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:12: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "51") (weapon "scattergun") L 10/06/2026 - 23:46:13: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:13: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:13: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "22") (weapon "scattergun") L 10/06/2026 - 23:46:13: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:13: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:13: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "59") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:13: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:13: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:13: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "48") (realdamage "16") (weapon "shotgun_soldier") L 10/06/2026 - 23:46:13: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-12989 10981 -4303") (victim_position "-12726 10980 -4341") L 10/06/2026 - 23:46:13: "skele<55><[U:1:996439394]>" spawned as "scout" L 10/06/2026 - 23:46:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:15: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:17: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:17: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:17: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "57") (weapon "scattergun") L 10/06/2026 - 23:46:17: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:17: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:18: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:18: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:18: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:18: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "32") (weapon "scattergun") L 10/06/2026 - 23:46:18: "skele<55><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/06/2026 - 23:46:19: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:19: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:19: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "25") (weapon "scattergun") L 10/06/2026 - 23:46:19: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:19: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:19: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "69") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:19: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:19: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:19: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "51") (weapon "scattergun") L 10/06/2026 - 23:46:20: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:20: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:20: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "50") (weapon "scattergun") L 10/06/2026 - 23:46:21: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:21: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:21: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:21: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:21: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:21: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:21: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "16") (realdamage "12") (weapon "maxgun") L 10/06/2026 - 23:46:21: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "maxgun" (attacker_position "-13379 10878 -4303") (victim_position "-13192 11286 -4302") L 10/06/2026 - 23:46:21: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:21: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:46:21: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:23: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:23: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:23: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:23: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "21") (weapon "scattergun") L 10/06/2026 - 23:46:23: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:24: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:24: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:24: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "41") (weapon "scattergun") L 10/06/2026 - 23:46:24: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:25: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:25: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "16") (weapon "scattergun") L 10/06/2026 - 23:46:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:25: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:25: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "33") (weapon "scattergun") L 10/06/2026 - 23:46:26: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:26: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:27: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:27: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "60") (weapon "scattergun") L 10/06/2026 - 23:46:27: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:27: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "71") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:27: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:29: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:30: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:30: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:30: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:30: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "50") (realdamage "3") (weapon "scattergun") L 10/06/2026 - 23:46:30: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "scattergun" (attacker_position "-12889 11689 -4303") (victim_position "-12770 11416 -4441") L 10/06/2026 - 23:46:30: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:46:31: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:31: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:31: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "14") (weapon "scattergun") L 10/06/2026 - 23:46:32: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:32: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:32: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:32: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "36") (weapon "scattergun") L 10/06/2026 - 23:46:32: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:32: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "38") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:32: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:33: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:33: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:33: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "53") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:33: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:33: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:33: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "43") (weapon "scattergun") L 10/06/2026 - 23:46:34: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:34: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:34: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:34: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "54") (weapon "scattergun") L 10/06/2026 - 23:46:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:35: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:35: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "46") (weapon "scattergun") L 10/06/2026 - 23:46:35: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:35: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:35: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:35: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "24") (weapon "shotgun_soldier") L 10/06/2026 - 23:46:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:35: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:35: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "11") (weapon "maxgun") L 10/06/2026 - 23:46:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:35: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:35: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "12") (weapon "maxgun") L 10/06/2026 - 23:46:36: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:36: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:36: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "12") (weapon "maxgun") L 10/06/2026 - 23:46:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:36: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:37: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:37: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:37: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "11") (weapon "shotgun_soldier") L 10/06/2026 - 23:46:37: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:37: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:37: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "8") (weapon "maxgun") L 10/06/2026 - 23:46:37: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:37: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:37: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/06/2026 - 23:46:38: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:46:39: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:39: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:39: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "8") (realdamage "3") (weapon "maxgun") L 10/06/2026 - 23:46:39: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "maxgun" (attacker_position "-13879 10477 -4430") (victim_position "-13689 11378 -4501") L 10/06/2026 - 23:46:39: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:39: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:46:41: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:41: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "91") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:41: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:41: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:41: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "101") (weapon "scattergun") L 10/06/2026 - 23:46:41: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:42: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:42: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:42: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "70") (weapon "scattergun") L 10/06/2026 - 23:46:42: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:42: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:42: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "78") (realdamage "56") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:42: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "-12936 10921 -4303") (victim_position "-13024 10529 -4272") L 10/06/2026 - 23:46:42: "skele<55><[U:1:996439394]>" spawned as "scout" L 10/06/2026 - 23:46:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:43: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:43: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "8") (weapon "maxgun") L 10/06/2026 - 23:46:43: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:44: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:46:44: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "8") (weapon "maxgun") L 10/06/2026 - 23:46:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:44: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:44: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "26") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:45: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:45: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:45: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:45: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:46:45: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:45: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "31") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:46: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:46: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:46: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "12") (weapon "scattergun") L 10/06/2026 - 23:46:46: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:46: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:46: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:46: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "36") (weapon "scattergun") L 10/06/2026 - 23:46:47: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:47: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:47: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "26") (weapon "scattergun") L 10/06/2026 - 23:46:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:48: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:48: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:48: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "46") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:49: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:49: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:49: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "44") (weapon "scattergun") L 10/06/2026 - 23:46:49: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:49: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:49: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "61") (realdamage "45") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:49: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "-13169 11118 -4259") (victim_position "-13186 11526 -4248") L 10/06/2026 - 23:46:49: "skele<55><[U:1:996439394]>" spawned as "scout" L 10/06/2026 - 23:46:50: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:51: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:51: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:52: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:52: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:52: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "43") (weapon "scattergun") L 10/06/2026 - 23:46:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:53: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:53: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "87") (weapon "scattergun") L 10/06/2026 - 23:46:53: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:53: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:53: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "85") (weapon "scattergun") L 10/06/2026 - 23:46:54: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:54: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:54: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "55") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:54: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:54: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:54: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "29") (realdamage "17") (weapon "scattergun") L 10/06/2026 - 23:46:54: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "scattergun" (attacker_position "-13254 11296 -4161") (victim_position "-13022 11610 -4303") L 10/06/2026 - 23:46:54: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:46:55: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:56: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:56: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:56: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "18") (weapon "scattergun") L 10/06/2026 - 23:46:56: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:56: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:56: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "45") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:57: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:57: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:57: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "25") (weapon "scattergun") L 10/06/2026 - 23:46:58: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:58: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:58: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "29") (weapon "scattergun") L 10/06/2026 - 23:46:58: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:46:58: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:58: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:58: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "23") (weapon "scattergun") L 10/06/2026 - 23:46:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:46:59: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:46:59: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "22") (weapon "scattergun") L 10/06/2026 - 23:46:59: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:00: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:00: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "25") (weapon "scattergun") L 10/06/2026 - 23:47:00: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:00: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:00: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "79") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:00: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:00: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:00: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "36") (realdamage "22") (weapon "shotgun_soldier") L 10/06/2026 - 23:47:00: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13180 11701 -4195") (victim_position "-13654 11776 -4352") L 10/06/2026 - 23:47:00: "skele<55><[U:1:996439394]>" spawned as "scout" L 10/06/2026 - 23:47:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:02: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:47:02: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "8") (weapon "maxgun") L 10/06/2026 - 23:47:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:02: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:47:02: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "9") (weapon "maxgun") L 10/06/2026 - 23:47:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:02: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:02: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "33") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:03: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:03: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "41") (weapon "scattergun") L 10/06/2026 - 23:47:04: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:04: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:04: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:04: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "57") (weapon "scattergun") L 10/06/2026 - 23:47:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:05: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:05: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "36") (weapon "scattergun") L 10/06/2026 - 23:47:05: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:05: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:05: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:05: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "12") (weapon "shotgun_soldier") L 10/06/2026 - 23:47:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:05: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:05: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "29") (weapon "scattergun") L 10/06/2026 - 23:47:06: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:06: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:06: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "37") (weapon "shotgun_soldier") L 10/06/2026 - 23:47:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:06: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:06: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "22") (weapon "scattergun") L 10/06/2026 - 23:47:06: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:07: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:47:07: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "12") (weapon "maxgun") L 10/06/2026 - 23:47:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:07: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:07: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:07: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "38") (weapon "shotgun_soldier") L 10/06/2026 - 23:47:08: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:08: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:08: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:08: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:08: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "41") (realdamage "15") (weapon "scattergun") L 10/06/2026 - 23:47:08: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "scattergun" (attacker_position "-12855 10895 -4235") (victim_position "-12864 11414 -4293") L 10/06/2026 - 23:47:09: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:47:10: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:10: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:11: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:11: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:11: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "24") (weapon "scattergun") L 10/06/2026 - 23:47:12: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:12: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:12: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:12: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "5") (weapon "scattergun") L 10/06/2026 - 23:47:13: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:13: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:13: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "18") (weapon "scattergun") L 10/06/2026 - 23:47:13: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:13: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:13: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:13: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "16") (weapon "scattergun") L 10/06/2026 - 23:47:14: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:14: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:14: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:14: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "42") (weapon "scattergun") L 10/06/2026 - 23:47:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:15: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:15: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "41") (weapon "scattergun") L 10/06/2026 - 23:47:15: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:15: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:15: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "38") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:15: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:15: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:47:15: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "9") (weapon "maxgun") L 10/06/2026 - 23:47:16: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:16: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:16: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:16: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "13") (weapon "shotgun_soldier") L 10/06/2026 - 23:47:16: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:17: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:18: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:18: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:18: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "63") (weapon "scattergun") L 10/06/2026 - 23:47:18: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:18: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:18: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:18: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "62") (realdamage "9") (weapon "scattergun") L 10/06/2026 - 23:47:18: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "scattergun" (attacker_position "-12873 10983 -4347") (victim_position "-12978 11307 -4497") L 10/06/2026 - 23:47:19: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:47:20: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:20: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:20: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "14") (weapon "scattergun") L 10/06/2026 - 23:47:20: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:21: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:21: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:21: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "6") (weapon "scattergun") L 10/06/2026 - 23:47:22: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:22: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:22: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "17") (weapon "scattergun") L 10/06/2026 - 23:47:22: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:22: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:22: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "69") (weapon "scattergun") L 10/06/2026 - 23:47:23: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:23: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "60") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:23: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:23: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:23: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:23: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "44") (weapon "scattergun") L 10/06/2026 - 23:47:23: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:24: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:24: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:25: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:27: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:27: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "17") (weapon "scattergun") L 10/06/2026 - 23:47:27: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:27: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:27: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "17") (weapon "shotgun_soldier") L 10/06/2026 - 23:47:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:28: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:28: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "18") (weapon "scattergun") L 10/06/2026 - 23:47:28: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:28: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:28: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "51") (realdamage "44") (weapon "scattergun") L 10/06/2026 - 23:47:28: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "scattergun" (attacker_position "-13354 11034 -4303") (victim_position "-13690 11178 -4506") L 10/06/2026 - 23:47:29: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:47:30: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:30: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:30: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "55") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:31: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:31: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:31: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:31: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:31: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "59") (weapon "scattergun") L 10/06/2026 - 23:47:31: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:31: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "51") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:32: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:32: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:32: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "102") (weapon "scattergun") L 10/06/2026 - 23:47:32: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:32: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "87") (realdamage "43") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:32: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "-13228 12052 -4149") (victim_position "-13102 11965 -4179") L 10/06/2026 - 23:47:32: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:32: "skele<55><[U:1:996439394]>" spawned as "scout" L 10/06/2026 - 23:47:33: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:34: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:34: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:47:34: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "8") (weapon "maxgun") L 10/06/2026 - 23:47:34: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:34: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:34: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:34: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:35: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:35: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "46") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:35: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:35: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:35: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "256") L 10/06/2026 - 23:47:35: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "-13187 11789 -4195") (victim_position "-13214 11459 -4042") L 10/06/2026 - 23:47:35: "skele<55><[U:1:996439394]>" spawned as "scout" L 10/06/2026 - 23:47:36: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:36: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:47:36: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "8") (weapon "maxgun") L 10/06/2026 - 23:47:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:37: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:37: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:37: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "26") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:37: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:37: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:37: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:47:37: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "9") (weapon "maxgun") L 10/06/2026 - 23:47:37: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:37: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:37: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:37: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:37: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "47") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:38: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:38: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:38: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "28") (weapon "scattergun") L 10/06/2026 - 23:47:38: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:38: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:38: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "96") (realdamage "77") (weapon "tf_projectile_rocket") (airshot "1") (height "271") L 10/06/2026 - 23:47:38: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "-13126 11688 -4259") (victim_position "-13173 11331 -4026") L 10/06/2026 - 23:47:38: "skele<55><[U:1:996439394]>" spawned as "scout" L 10/06/2026 - 23:47:39: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:39: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:39: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:47:39: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "9") (weapon "maxgun") L 10/06/2026 - 23:47:39: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:39: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:39: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:47:39: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "12") (weapon "maxgun") L 10/06/2026 - 23:47:39: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:40: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "76") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:40: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:40: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:41: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:41: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:41: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:41: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/06/2026 - 23:47:41: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:41: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:41: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "60") (weapon "scattergun") L 10/06/2026 - 23:47:42: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:42: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:42: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "82") (realdamage "68") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:42: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "-13224 11417 -4298") (victim_position "-13419 11203 -4303") L 10/06/2026 - 23:47:42: "exp<56><[U:1:489486623]>" triggered "domination" against "skele<55><[U:1:996439394]>" L 10/06/2026 - 23:47:42: "skele<55><[U:1:996439394]>" spawned as "scout" L 10/06/2026 - 23:47:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:43: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:44: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:44: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:44: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "36") (weapon "scattergun") L 10/06/2026 - 23:47:45: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:45: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:45: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "75") (weapon "scattergun") L 10/06/2026 - 23:47:45: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:45: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:45: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "50") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:45: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:45: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:45: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "36") (weapon "scattergun") L 10/06/2026 - 23:47:45: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:46: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:46: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:46: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "18") (weapon "scattergun") L 10/06/2026 - 23:47:46: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:46: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:46: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:46: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "20") (weapon "scattergun") L 10/06/2026 - 23:47:46: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:46: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:46: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "16") (weapon "shotgun_soldier") L 10/06/2026 - 23:47:47: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:48: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:48: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "27") (weapon "scattergun") L 10/06/2026 - 23:47:48: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:48: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:47:48: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "14") (weapon "maxgun") L 10/06/2026 - 23:47:48: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:49: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:49: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:49: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:49: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:49: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:49: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:47:49: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "11") (weapon "shotgun_soldier") L 10/06/2026 - 23:47:49: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:49: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:47:51: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:52: "skele<55><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/06/2026 - 23:47:52: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:54: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:55: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:56: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:56: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:56: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "16") (realdamage "10") (weapon "scattergun") L 10/06/2026 - 23:47:56: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "scattergun" (attacker_position "-13382 11193 -4578") (victim_position "-12808 11909 -4532") L 10/06/2026 - 23:47:56: "skele<55><[U:1:996439394]>" triggered "revenge" against "exp<56><[U:1:489486623]>" L 10/06/2026 - 23:47:56: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:47:56: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:58: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:47:58: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:58: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:58: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "16") (weapon "scattergun") L 10/06/2026 - 23:47:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:47:59: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:47:59: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "18") (weapon "scattergun") L 10/06/2026 - 23:47:59: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:00: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:00: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "27") (weapon "scattergun") L 10/06/2026 - 23:48:00: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:00: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:00: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "57") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:00: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:00: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:00: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "48") (weapon "scattergun") L 10/06/2026 - 23:48:01: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:01: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:01: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:01: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "89") (weapon "scattergun") L 10/06/2026 - 23:48:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:48:02: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:48:02: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "11") (weapon "maxgun") L 10/06/2026 - 23:48:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:48:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:48:03: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:48:03: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "12") (weapon "maxgun") L 10/06/2026 - 23:48:03: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:03: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:03: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "15") (weapon "shotgun_soldier") L 10/06/2026 - 23:48:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:48:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:48:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:48:03: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:48:03: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "12") (realdamage "8") (weapon "maxgun") L 10/06/2026 - 23:48:03: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "maxgun" (attacker_position "-13296 11325 -4303") (victim_position "-13299 11964 -4303") L 10/06/2026 - 23:48:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:48:03: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:48:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:48:04: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:04: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:04: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "29") (weapon "scattergun") L 10/06/2026 - 23:48:05: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:05: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:05: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "15") (weapon "scattergun") L 10/06/2026 - 23:48:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:06: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:06: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "79") (weapon "scattergun") L 10/06/2026 - 23:48:06: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:07: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:08: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:08: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "54") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:08: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:08: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:08: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:08: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "27") (weapon "shotgun_soldier") L 10/06/2026 - 23:48:09: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:09: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:09: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "11") (weapon "shotgun_soldier") L 10/06/2026 - 23:48:10: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:10: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:10: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "34") (weapon "scattergun") L 10/06/2026 - 23:48:10: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:10: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:10: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "18") (weapon "shotgun_soldier") L 10/06/2026 - 23:48:10: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:10: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:10: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "17") (weapon "scattergun") L 10/06/2026 - 23:48:10: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:10: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:10: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "11") (weapon "shotgun_soldier") L 10/06/2026 - 23:48:11: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:11: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:11: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "26") (realdamage "19") (weapon "scattergun") L 10/06/2026 - 23:48:11: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "scattergun" (attacker_position "-12306 11648 -4547") (victim_position "-12743 11852 -4568") L 10/06/2026 - 23:48:11: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:48:13: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:13: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:13: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:13: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "9") (weapon "scattergun") L 10/06/2026 - 23:48:14: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:15: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:15: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:15: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "73") (weapon "scattergun") L 10/06/2026 - 23:48:16: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:16: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:16: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "68") (weapon "scattergun") L 10/06/2026 - 23:48:16: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:16: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:16: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "102") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:16: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:16: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:16: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "92") (realdamage "72") (weapon "scattergun") L 10/06/2026 - 23:48:16: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "scattergun" (attacker_position "-13121 11326 -4232") (victim_position "-13000 11114 -4293") L 10/06/2026 - 23:48:16: "skele<55><[U:1:996439394]>" triggered "domination" against "exp<56><[U:1:489486623]>" L 10/06/2026 - 23:48:17: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:48:18: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:19: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:19: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "52") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:19: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:19: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:19: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:19: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "26") (weapon "scattergun") L 10/06/2026 - 23:48:19: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:19: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:20: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:22: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:22: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:22: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "42") (weapon "scattergun") L 10/06/2026 - 23:48:23: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:23: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:23: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "49") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:23: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:23: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:23: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "25") (weapon "scattergun") L 10/06/2026 - 23:48:24: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:24: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:24: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:24: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "59") (weapon "scattergun") L 10/06/2026 - 23:48:24: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:24: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:24: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "8") (weapon "scattergun") L 10/06/2026 - 23:48:25: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:25: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:25: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:25: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "54") (realdamage "46") (weapon "shotgun_soldier") L 10/06/2026 - 23:48:25: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13184 11765 -4195") (victim_position "-13303 12056 -4186") L 10/06/2026 - 23:48:25: "exp<56><[U:1:489486623]>" triggered "revenge" against "skele<55><[U:1:996439394]>" L 10/06/2026 - 23:48:25: "skele<55><[U:1:996439394]>" spawned as "scout" L 10/06/2026 - 23:48:26: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:48:26: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:48:26: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "8") (weapon "maxgun") L 10/06/2026 - 23:48:27: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:48:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:48:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:48:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "maxgun") L 10/06/2026 - 23:48:27: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "maxgun") L 10/06/2026 - 23:48:27: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "8") (weapon "maxgun") L 10/06/2026 - 23:48:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:28: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:28: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "31") (weapon "scattergun") L 10/06/2026 - 23:48:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:28: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:28: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "13") (weapon "scattergun") L 10/06/2026 - 23:48:29: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:29: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:29: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:29: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "41") (weapon "scattergun") L 10/06/2026 - 23:48:30: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:30: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:31: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:31: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:31: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "49") (weapon "scattergun") L 10/06/2026 - 23:48:31: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:31: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:31: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:31: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "45") (weapon "scattergun") L 10/06/2026 - 23:48:32: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:32: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:32: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:32: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "15") (weapon "shotgun_soldier") L 10/06/2026 - 23:48:33: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:33: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:33: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/06/2026 - 23:48:33: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:33: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:33: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "49") (realdamage "37") (weapon "scattergun") L 10/06/2026 - 23:48:33: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "scattergun" (attacker_position "-12606 11336 -4430") (victim_position "-12934 11582 -4303") L 10/06/2026 - 23:48:33: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:48:34: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:35: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:35: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "10") (weapon "scattergun") L 10/06/2026 - 23:48:35: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:35: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "31") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:36: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:36: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:36: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "9") (weapon "scattergun") L 10/06/2026 - 23:48:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:36: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:36: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "59") (weapon "scattergun") L 10/06/2026 - 23:48:37: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:37: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:37: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "65") (weapon "scattergun") L 10/06/2026 - 23:48:38: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:38: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:38: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "60") (weapon "scattergun") L 10/06/2026 - 23:48:38: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:38: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:38: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "50") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:38: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "scattergun") L 10/06/2026 - 23:48:38: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "scattergun") L 10/06/2026 - 23:48:38: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "27") (realdamage "25") (weapon "scattergun") L 10/06/2026 - 23:48:38: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "scattergun" (attacker_position "-13663 11255 -4538") (victim_position "-13790 11496 -4476") L 10/06/2026 - 23:48:38: World triggered "mge_match_end" (winner "[U:1:996439394]") (loser "[U:1:489486623]") (winner_score "20") (loser_score "12")