L 10/06/2026 - 23:48:45: World triggered "meta_data" (matchid "261006234845891d") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/06/2026 - 23:48:45: "exp<56><[U:1:489486623]>" changed role to "soldier" L 10/06/2026 - 23:48:45: "skele<55><[U:1:996439394]>" changed role to "soldier" L 10/06/2026 - 23:48:47: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:47: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:48:47: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:47: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "88") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:47: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:47: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:48:47: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "108") (weapon "quake_rl") L 10/06/2026 - 23:48:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:48:48: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:48: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:48: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "103") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:48:48: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:48:48: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "103") (realdamage "44") (weapon "quake_rl") (airshot "1") (height "178") L 10/06/2026 - 23:48:48: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "quake_rl" (attacker_position "-13099 11768 -4170") (victim_position "-13195 12012 -4017") L 10/06/2026 - 23:48:49: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:48:50: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:48:50: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:48:50: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "78") (weapon "quake_rl") L 10/06/2026 - 23:48:50: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:51: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:51: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:48:51: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:48:51: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "93") (weapon "quake_rl") L 10/06/2026 - 23:48:52: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:52: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:48:53: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:48:53: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:53: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "59") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:53: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:53: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:53: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 10/06/2026 - 23:48:54: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:54: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:54: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "30") (weapon "shotgun_soldier") L 10/06/2026 - 23:48:54: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:54: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:54: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:54: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/06/2026 - 23:48:54: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:54: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:48:54: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "43") (realdamage "33") (weapon "shotgun_soldier") L 10/06/2026 - 23:48:54: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13224 11255 -4303") (victim_position "-13141 10894 -4195") L 10/06/2026 - 23:48:54: "skele<55><[U:1:996439394]>" triggered "domination" against "exp<56><[U:1:489486623]>" L 10/06/2026 - 23:48:54: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:48:57: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:48:57: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:58: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:58: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "66") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:58: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:48:58: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:59: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:59: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "84") (weapon "tf_projectile_rocket") (airshot "1") (height "351") L 10/06/2026 - 23:48:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:48:59: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:48:59: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:48:59: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "25") (weapon "quake_rl") L 10/06/2026 - 23:49:00: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:00: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:00: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:00: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:01: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:01: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:01: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "13") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:02: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:02: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "44") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:03: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:04: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:04: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:04: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:05: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:05: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:05: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "11") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:05: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:05: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "66") (realdamage "3") (weapon "tf_projectile_rocket") (crit "mini") L 10/06/2026 - 23:49:05: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "-13166 10693 -4259") (victim_position "-13115 11291 -4253") L 10/06/2026 - 23:49:05: "exp<56><[U:1:489486623]>" triggered "revenge" against "skele<55><[U:1:996439394]>" L 10/06/2026 - 23:49:05: "skele<55><[U:1:996439394]>" spawned as "soldier" L 10/06/2026 - 23:49:07: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:07: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:49:07: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "70") (weapon "quake_rl") L 10/06/2026 - 23:49:08: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:08: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:09: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:09: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:09: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "67") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:10: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:10: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:11: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:11: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:11: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:11: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:12: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:13: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:13: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:13: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:13: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "15") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:14: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:14: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:14: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:14: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "15") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:15: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:15: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:15: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:15: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:15: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:15: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:15: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "61") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:16: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:17: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:17: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:17: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "27") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:17: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:19: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:19: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:19: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "60") (realdamage "59") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:19: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13260 11316 -4238") (victim_position "-13384 11205 -4303") L 10/06/2026 - 23:49:19: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:49:19: "skele<55><[U:1:996439394]>" say "[Sunday 12:54 AM]luigi:sos un asco igual btw" L 10/06/2026 - 23:49:22: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:22: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:22: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:22: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "53") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:23: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:23: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:23: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:49:23: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "49") (weapon "quake_rl") L 10/06/2026 - 23:49:24: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:24: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:24: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:49:24: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "47") (weapon "quake_rl") L 10/06/2026 - 23:49:24: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:24: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:24: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "40") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:25: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:26: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:26: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:27: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:27: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:49:27: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "70") (weapon "quake_rl") L 10/06/2026 - 23:49:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:27: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:27: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "33") (realdamage "8") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:27: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13024 11139 -4249") (victim_position "-13091 10720 -4113") L 10/06/2026 - 23:49:28: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:49:31: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:31: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:31: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:31: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "50") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:32: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:32: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:32: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:32: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:32: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:49:32: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "48") (weapon "quake_rl") L 10/06/2026 - 23:49:33: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:33: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:33: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "13") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:33: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:33: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:49:33: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "45") (weapon "quake_rl") L 10/06/2026 - 23:49:33: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:34: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:34: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:34: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "20") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:34: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:34: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:34: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "5") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:35: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:35: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:35: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "25") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:36: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:49:36: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "81") (realdamage "53") (weapon "quake_rl") L 10/06/2026 - 23:49:36: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "quake_rl" (attacker_position "-13114 11118 -4208") (victim_position "-13139 10745 -4195") L 10/06/2026 - 23:49:36: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:49:39: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:39: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:39: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:49:39: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "426") L 10/06/2026 - 23:49:39: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:39: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "48") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:40: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:49:40: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "313") L 10/06/2026 - 23:49:40: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:41: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:41: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:41: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "world" (attacker_position "-13425 11481 -4303") (victim_position "-12816 11274 -4376") L 10/06/2026 - 23:49:41: "skele<55><[U:1:996439394]>" triggered "domination" against "exp<56><[U:1:489486623]>" L 10/06/2026 - 23:49:41: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:49:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:43: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:43: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:43: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "53") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:45: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:45: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:45: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:49:45: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 23:49:46: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:46: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:46: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "25") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:46: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:46: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:46: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "52") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:46: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:47: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:47: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "77") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:47: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:47: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:47: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "56") (realdamage "42") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:47: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13207 12379 -4246") (victim_position "-12962 12274 -4303") L 10/06/2026 - 23:49:47: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:47: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "96") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:47: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:49:47: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:49: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:49:49: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "48") (weapon "quake_rl") (airshot "1") (height "247") L 10/06/2026 - 23:49:49: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:50: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:50: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "54") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:50: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:50: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:51: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:52: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:49:52: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "49") (weapon "quake_rl") L 10/06/2026 - 23:49:52: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:52: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:53: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:53: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "29") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:53: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:54: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:54: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:54: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "25") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:54: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:54: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:54: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "10") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:55: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:55: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:49:55: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "46") (weapon "quake_rl") L 10/06/2026 - 23:49:56: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:56: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:49:56: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "33") (realdamage "7") (weapon "shotgun_soldier") L 10/06/2026 - 23:49:56: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13105 12139 -4231") (victim_position "-13237 11709 -4195") L 10/06/2026 - 23:49:56: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:49:58: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:58: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:58: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:49:58: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "178") L 10/06/2026 - 23:49:58: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:58: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "57") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:49:59: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:49:59: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:49:59: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "66") (weapon "quake_rl") L 10/06/2026 - 23:50:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:00: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:00: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:00: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:00: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "74") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:00: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:00: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "16") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:01: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:01: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:01: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "72") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:01: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:50:01: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "88") (realdamage "20") (weapon "quake_rl") L 10/06/2026 - 23:50:01: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "quake_rl" (attacker_position "-13226 11155 -4196") (victim_position "-13025 11004 -4299") L 10/06/2026 - 23:50:01: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:01: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:50:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:03: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:03: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:03: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "57") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:04: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:04: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:05: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:50:05: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "56") (weapon "quake_rl") L 10/06/2026 - 23:50:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:06: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:50:06: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "209") L 10/06/2026 - 23:50:06: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:06: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:06: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "17") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:06: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:06: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "36") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:07: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:09: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:10: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:11: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:11: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:11: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:11: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:12: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:12: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:12: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "18") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:12: "exp<56><[U:1:489486623]>" committed suicide with "world" (attacker_position "-13605 10937 -4558") L 10/06/2026 - 23:50:12: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:12: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:50:16: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:16: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:16: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:16: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "50") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:17: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:17: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:18: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:50:18: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "90") (weapon "quake_rl") L 10/06/2026 - 23:50:18: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:18: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:18: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "110") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:18: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:18: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:18: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:18: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "12") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:19: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:19: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:19: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:19: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "4") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:19: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:19: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:20: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:20: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:20: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "8") (realdamage "2") (weapon "shotgun_soldier") (crit "mini") L 10/06/2026 - 23:50:20: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13045 11778 -3675") (victim_position "-13000 12019 -4303") L 10/06/2026 - 23:50:20: "exp<56><[U:1:489486623]>" triggered "revenge" against "skele<55><[U:1:996439394]>" L 10/06/2026 - 23:50:20: "skele<55><[U:1:996439394]>" spawned as "soldier" L 10/06/2026 - 23:50:22: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:22: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:23: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:23: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "77") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:23: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:24: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:24: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:50:24: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "61") (weapon "quake_rl") L 10/06/2026 - 23:50:24: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:24: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:24: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "73") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:25: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:25: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:25: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "52") (realdamage "48") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:25: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "-13113 12140 -4183") (victim_position "-13293 11725 -4244") L 10/06/2026 - 23:50:25: "skele<55><[U:1:996439394]>" spawned as "soldier" L 10/06/2026 - 23:50:27: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:27: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:50:27: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "83") (weapon "quake_rl") L 10/06/2026 - 23:50:28: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:28: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:28: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "57") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:29: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:29: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:30: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:30: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:30: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "76") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:30: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:30: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:50:30: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "57") (weapon "quake_rl") L 10/06/2026 - 23:50:30: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:31: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:31: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:31: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:31: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "18") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:31: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:31: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:31: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "5") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:31: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:31: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:31: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "11") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:32: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:32: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:32: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "11") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:32: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:32: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:32: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:32: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:32: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:32: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "30") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:33: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:33: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:33: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "18") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:33: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:33: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:33: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "35") (realdamage "21") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:33: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13170 11346 -4298") (victim_position "-13178 11872 -4195") L 10/06/2026 - 23:50:33: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:50:36: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:37: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:37: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "74") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:37: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:37: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:38: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:38: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:38: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "97") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:38: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:39: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:39: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:50:39: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 23:50:39: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:39: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:39: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "13") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:39: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:40: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:40: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:40: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:40: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:40: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "22") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:41: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:41: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:41: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "41") (realdamage "20") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:41: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13183 10795 -4195") (victim_position "-13037 10967 -4303") L 10/06/2026 - 23:50:41: "skele<55><[U:1:996439394]>" spawned as "soldier" L 10/06/2026 - 23:50:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:43: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:43: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:50:43: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "59") (weapon "quake_rl") L 10/06/2026 - 23:50:44: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:44: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "105") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:44: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:44: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:44: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:44: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "85") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:45: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:45: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:46: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:46: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:46: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "11") (realdamage "9") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:46: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13264 10804 -4303") (victim_position "-13173 10909 -3718") L 10/06/2026 - 23:50:46: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:50:46: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "60") (weapon "quake_rl") L 10/06/2026 - 23:50:46: "skele<55><[U:1:996439394]>" spawned as "soldier" L 10/06/2026 - 23:50:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:48: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:49: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:49: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "111") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:49: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:49: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:50:49: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "66") (weapon "quake_rl") L 10/06/2026 - 23:50:49: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:50: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:50: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:50: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:50:50: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 23:50:50: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:51: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:51: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "47") (realdamage "34") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:51: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "-12824 11552 -4340") (victim_position "-13336 11155 -4303") L 10/06/2026 - 23:50:51: "skele<55><[U:1:996439394]>" spawned as "soldier" L 10/06/2026 - 23:50:51: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:53: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:50:53: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "242") L 10/06/2026 - 23:50:54: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:54: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:55: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:55: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "49") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:55: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:55: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:55: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "102") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:56: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:56: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:50:57: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:57: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:57: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "29") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:58: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:58: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:58: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:58: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:50:58: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:58: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:58: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:58: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:59: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:59: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:50:59: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/06/2026 - 23:50:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:00: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:00: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:00: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "46") (weapon "shotgun_soldier") L 10/06/2026 - 23:51:01: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:01: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:01: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "55") (realdamage "18") (weapon "shotgun_soldier") L 10/06/2026 - 23:51:01: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13349 11482 -4303") (victim_position "-13547 11837 -4342") L 10/06/2026 - 23:51:01: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:51:04: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:04: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:04: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:51:04: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "410") L 10/06/2026 - 23:51:04: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:04: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "98") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:06: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:06: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:07: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:07: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:07: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:07: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "14") (weapon "shotgun_soldier") L 10/06/2026 - 23:51:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:07: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:07: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "19") (weapon "shotgun_soldier") L 10/06/2026 - 23:51:08: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:08: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:08: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "12") (weapon "shotgun_soldier") L 10/06/2026 - 23:51:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:09: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:09: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "11") (weapon "shotgun_soldier") L 10/06/2026 - 23:51:09: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:09: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:09: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "15") (weapon "shotgun_soldier") L 10/06/2026 - 23:51:09: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:09: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:09: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/06/2026 - 23:51:10: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:10: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:10: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "14") (realdamage "13") (weapon "shotgun_soldier") L 10/06/2026 - 23:51:10: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13131 10892 -4193") (victim_position "-13125 11729 -4195") L 10/06/2026 - 23:51:10: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:51:12: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:12: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:13: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:51:13: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "80") (weapon "quake_rl") L 10/06/2026 - 23:51:13: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:13: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:13: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "64") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:13: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:15: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:51:15: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "64") (realdamage "29") (weapon "quake_rl") L 10/06/2026 - 23:51:15: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "quake_rl" (attacker_position "-13079 11102 -4191") (victim_position "-13263 10951 -4228") L 10/06/2026 - 23:51:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:15: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:51:15: "skele<55><[U:1:996439394]>" say "[admin] nodis : dame teta" L 10/06/2026 - 23:51:18: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:18: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:19: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:19: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "68") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:19: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:19: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:20: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:22: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:22: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:22: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:22: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:22: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "37") (weapon "shotgun_soldier") L 10/06/2026 - 23:51:22: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:51:22: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "35") (weapon "quake_rl") L 10/06/2026 - 23:51:23: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:23: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:23: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "12") (weapon "shotgun_soldier") L 10/06/2026 - 23:51:24: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:24: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:24: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/06/2026 - 23:51:24: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "world" (attacker_position "-13173 10737 -4195") (victim_position "-12702 11401 -4489") L 10/06/2026 - 23:51:24: "skele<55><[U:1:996439394]>" spawned as "soldier" L 10/06/2026 - 23:51:26: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:26: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:26: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:51:26: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "66") (weapon "quake_rl") L 10/06/2026 - 23:51:27: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:27: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "105") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:27: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:28: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:28: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "88") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:28: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:28: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:51:28: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "71") (weapon "quake_rl") L 10/06/2026 - 23:51:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:28: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:28: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:28: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "100") (realdamage "7") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:28: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "tf_projectile_rocket" (attacker_position "-13103 11026 -4130") (victim_position "-13051 10717 -4303") L 10/06/2026 - 23:51:29: "skele<55><[U:1:996439394]>" spawned as "soldier" L 10/06/2026 - 23:51:32: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:32: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:32: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:51:32: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "66") (weapon "quake_rl") L 10/06/2026 - 23:51:33: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:33: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:33: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "50") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:33: "skele<55><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/06/2026 - 23:51:34: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:34: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:34: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "56") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:34: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:34: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:51:34: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "80") (weapon "quake_rl") L 10/06/2026 - 23:51:34: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:35: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:35: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:35: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:35: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "49") (realdamage "31") (weapon "shotgun_soldier") L 10/06/2026 - 23:51:35: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13123 11211 -3921") (victim_position "-12990 11409 -4247") L 10/06/2026 - 23:51:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:36: "skele<55><[U:1:996439394]>" spawned as "soldier" L 10/06/2026 - 23:51:39: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:40: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:51:40: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "79") (weapon "quake_rl") L 10/06/2026 - 23:51:40: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:40: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "71") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:40: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:41: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:41: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:42: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:42: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:42: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:42: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "61") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:43: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:43: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:43: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:43: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") (crit "mini") L 10/06/2026 - 23:51:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:44: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:44: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "28") (weapon "shotgun_soldier") L 10/06/2026 - 23:51:44: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:44: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:44: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "49") (realdamage "6") (weapon "shotgun_soldier") (crit "mini") L 10/06/2026 - 23:51:44: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13299 10483 -4303") (victim_position "-12804 10811 -4317") L 10/06/2026 - 23:51:44: "exp<56><[U:1:489486623]>" triggered "domination" against "skele<55><[U:1:996439394]>" L 10/06/2026 - 23:51:44: "skele<55><[U:1:996439394]>" spawned as "soldier" L 10/06/2026 - 23:51:46: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:46: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:46: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:51:46: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 23:51:47: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:48: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:50: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:51:50: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "64") (weapon "quake_rl") L 10/06/2026 - 23:51:51: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:51: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:51: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "91") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:51: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:51: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:52: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:52: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:51:52: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "43") (weapon "quake_rl") L 10/06/2026 - 23:51:52: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:52: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:53: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:53: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:53: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "9") (weapon "shotgun_soldier") L 10/06/2026 - 23:51:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:54: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:51:55: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:57: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:57: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:51:57: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "92") (realdamage "72") (weapon "quake_rl") L 10/06/2026 - 23:51:57: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "quake_rl" (attacker_position "-13134 10737 -4195") (victim_position "-12820 11057 -4378") L 10/06/2026 - 23:51:57: "skele<55><[U:1:996439394]>" triggered "revenge" against "exp<56><[U:1:489486623]>" L 10/06/2026 - 23:51:57: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:51:58: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:51:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:51:59: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:00: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:00: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "79") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:01: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:01: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:01: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:52:01: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "69") (weapon "quake_rl") L 10/06/2026 - 23:52:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:02: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:02: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "62") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:02: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:02: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "39") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:02: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:02: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "15") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:03: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:03: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:03: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "12") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:03: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:03: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:03: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "9") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:04: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:04: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:04: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "12") (realdamage "8") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:04: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13150 10770 -4195") (victim_position "-13037 11272 -4303") L 10/06/2026 - 23:52:04: "skele<55><[U:1:996439394]>" spawned as "soldier" L 10/06/2026 - 23:52:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:08: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:08: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:52:08: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "81") (weapon "quake_rl") L 10/06/2026 - 23:52:09: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:09: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:09: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "56") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:10: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:10: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:10: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "61") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:11: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:11: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:11: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:52:11: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "44") (weapon "quake_rl") L 10/06/2026 - 23:52:11: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:11: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:11: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "35") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:12: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:12: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:12: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "29") (realdamage "18") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:12: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13140 11108 -4194") (victim_position "-12935 10625 -4303") L 10/06/2026 - 23:52:12: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:12: "skele<55><[U:1:996439394]>" spawned as "soldier" L 10/06/2026 - 23:52:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:15: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:15: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:52:15: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "68") (weapon "quake_rl") L 10/06/2026 - 23:52:16: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:16: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:16: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:52:16: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "81") (weapon "quake_rl") L 10/06/2026 - 23:52:17: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:17: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "84") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:17: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:17: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:52:17: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "49") (weapon "quake_rl") L 10/06/2026 - 23:52:17: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:18: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:18: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:18: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:52:18: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "49") (realdamage "28") (weapon "quake_rl") L 10/06/2026 - 23:52:18: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "quake_rl" (attacker_position "-12854 10852 -4316") (victim_position "-13118 11416 -4262") L 10/06/2026 - 23:52:18: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:19: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:52:21: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:21: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:21: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:21: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "80") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:22: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:22: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:22: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:52:22: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "48") (weapon "quake_rl") L 10/06/2026 - 23:52:22: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:23: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:23: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:24: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:27: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:27: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:27: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "57") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:27: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:52:27: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "50") (weapon "quake_rl") L 10/06/2026 - 23:52:27: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:28: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:28: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:28: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "21") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:28: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:28: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "29") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:29: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:29: "exp<56><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/06/2026 - 23:52:29: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:29: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:29: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "8") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:30: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:30: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:30: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "3") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:30: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:30: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:30: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "4") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:30: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:30: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:30: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "18") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:30: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:30: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:30: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "28") (realdamage "18") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:30: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13125 11769 -4195") (victim_position "-13083 11104 -4189") L 10/06/2026 - 23:52:31: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:52:33: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:33: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:33: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "52") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:33: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:34: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:34: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:52:34: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "80") (weapon "quake_rl") L 10/06/2026 - 23:52:34: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:34: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "69") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:34: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:35: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:35: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:35: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "56") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:35: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:35: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:35: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "4") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:37: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:39: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:39: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:39: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "22") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:39: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:39: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:39: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:39: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:39: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "55") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:40: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:40: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:40: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:40: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:40: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "25") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:40: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:40: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:40: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "28") (realdamage "20") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:40: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13010 11883 -4234") (victim_position "-12989 12292 -4225") L 10/06/2026 - 23:52:41: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:52:42: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:43: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:43: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:43: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "54") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:43: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:52:43: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "111") (weapon "quake_rl") L 10/06/2026 - 23:52:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:44: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:47: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:47: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:47: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "28") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:47: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:47: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:52:47: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "51") (realdamage "25") (weapon "quake_rl") L 10/06/2026 - 23:52:47: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "quake_rl" (attacker_position "-13271 11038 -4152") (victim_position "-13049 11270 -4253") L 10/06/2026 - 23:52:47: "skele<55><[U:1:996439394]>" triggered "domination" against "exp<56><[U:1:489486623]>" L 10/06/2026 - 23:52:48: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:52:49: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:50: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:50: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "59") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:50: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:50: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:52:50: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "49") (weapon "quake_rl") L 10/06/2026 - 23:52:51: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:51: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:52: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:52: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:52: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "85") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:52: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:53: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:53: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:53: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "81") (realdamage "66") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:53: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13182 11063 -4195") (victim_position "-13190 11312 -4173") L 10/06/2026 - 23:52:53: "exp<56><[U:1:489486623]>" triggered "revenge" against "skele<55><[U:1:996439394]>" L 10/06/2026 - 23:52:53: "skele<55><[U:1:996439394]>" spawned as "soldier" L 10/06/2026 - 23:52:55: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:55: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:55: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:52:55: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "105") (weapon "quake_rl") L 10/06/2026 - 23:52:57: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:57: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:57: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:57: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "38") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:57: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:57: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:57: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "11") (weapon "shotgun_soldier") L 10/06/2026 - 23:52:58: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:59: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:52:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:52:59: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:59: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:52:59: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "44") (weapon "shotgun_soldier") L 10/06/2026 - 23:53:00: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:53:01: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:01: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:01: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 10/06/2026 - 23:53:01: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:53:02: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:53:02: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "39") (weapon "tf_projectile_rocket") L 10/06/2026 - 23:53:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:02: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:02: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "10") (weapon "shotgun_soldier") L 10/06/2026 - 23:53:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:02: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:02: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "10") (weapon "shotgun_soldier") L 10/06/2026 - 23:53:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:02: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:02: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "3") (weapon "shotgun_soldier") L 10/06/2026 - 23:53:03: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:03: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:03: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/06/2026 - 23:53:04: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:53:04: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:04: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:04: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "9") (weapon "shotgun_soldier") L 10/06/2026 - 23:53:04: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:53:06: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:53:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:07: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:07: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "18") (weapon "shotgun_soldier") L 10/06/2026 - 23:53:07: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:53:07: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "40") (weapon "quake_rl") L 10/06/2026 - 23:53:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:08: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/06/2026 - 23:53:10: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:10: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:10: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "4") (weapon "shotgun_soldier") L 10/06/2026 - 23:53:10: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:12: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:12: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:12: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "5") (weapon "shotgun_soldier") L 10/06/2026 - 23:53:12: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:12: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:53:12: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "24") (realdamage "7") (weapon "shotgun_soldier") L 10/06/2026 - 23:53:12: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-12682 11030 -4350") (victim_position "-13229 10717 -4190") L 10/06/2026 - 23:53:12: World triggered "mge_match_end" (winner "[U:1:996439394]") (loser "[U:1:489486623]") (winner_score "20") (loser_score "13")