L 10/06/2026 - 23:57:37: World triggered "meta_data" (matchid "261006235737e1e5") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/06/2026 - 23:57:37: "exp<56><[U:1:489486623]>" changed role to "soldier" L 10/06/2026 - 23:57:37: "skele<55><[U:1:996439394]>" changed role to "soldier" L 10/06/2026 - 23:57:42: "skele<55><[U:1:996439394]>" say "aa sos vos el down" L 10/06/2026 - 23:57:45: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:57:46: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "58") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:57:46: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:57:46: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:57:46: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:57:47: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:57:47: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:57:48: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:57:48: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 10/06/2026 - 23:57:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:57:48: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "77") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:57:48: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:57:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:57:48: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:57:48: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:57:48: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:57:48: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "52") (weapon "shotgun_soldier") L 10/06/2026 - 23:57:49: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:57:49: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:57:49: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/06/2026 - 23:57:49: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (realdamage "25") (weapon "iron_bomber") L 10/06/2026 - 23:57:49: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "iron_bomber" (attacker_position "-13018 11854 -4303") (victim_position "-13176 11626 -4259") L 10/06/2026 - 23:57:49: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:57:49: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:57:51: "exp<56><[U:1:489486623]>" say "tu amigo" L 10/06/2026 - 23:57:51: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:57:53: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "68") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:57:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:57:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:57:53: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:57:53: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:57:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:57:54: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:57:55: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "38") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:57:55: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:57:55: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:57:56: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:57:56: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "65") (weapon "market_gardener") L 10/06/2026 - 23:57:57: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:57:57: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/06/2026 - 23:57:57: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (realdamage "10") (weapon "iron_bomber") L 10/06/2026 - 23:57:57: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "iron_bomber" (attacker_position "-13204 10989 -4195") (victim_position "-13100 11043 -4195") L 10/06/2026 - 23:57:57: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:57:59: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:57:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:57:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:00: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:00: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:58:00: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 23:58:01: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:01: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "73") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:01: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:01: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:01: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:03: "exp<56><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/06/2026 - 23:58:03: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:04: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:58:04: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "106") (weapon "quake_rl") L 10/06/2026 - 23:58:04: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:04: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:04: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:06: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:06: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:06: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:06: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "13") (weapon "shotgun_soldier") L 10/06/2026 - 23:58:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:07: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:08: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:08: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:08: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "33") (realdamage "3") (weapon "shotgun_soldier") L 10/06/2026 - 23:58:08: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13056 11135 -4260") (victim_position "-13085 10690 -4191") L 10/06/2026 - 23:58:08: "skele<55><[U:1:996439394]>" spawned as "demoman" L 10/06/2026 - 23:58:10: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:10: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:10: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:11: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:58:11: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "53") (weapon "quake_rl") L 10/06/2026 - 23:58:11: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:11: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:11: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/06/2026 - 23:58:11: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (weapon "iron_bomber") L 10/06/2026 - 23:58:12: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:58:12: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "42") (weapon "quake_rl") L 10/06/2026 - 23:58:13: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:13: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:13: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:58:13: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "66") (weapon "quake_rl") L 10/06/2026 - 23:58:13: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:13: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:13: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/06/2026 - 23:58:14: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:14: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:14: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:14: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/06/2026 - 23:58:14: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "80") (realdamage "72") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:14: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "tf_projectile_pipe_remote" (attacker_position "-13387 11278 -4135") (victim_position "-12974 11555 -4275") L 10/06/2026 - 23:58:14: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:14: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:14: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:14: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:14: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:58:16: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "68") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:16: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:16: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:17: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:17: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:17: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:17: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:18: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:58:18: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "57") (weapon "quake_rl") L 10/06/2026 - 23:58:19: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:19: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:19: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:58:19: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "61") (weapon "quake_rl") L 10/06/2026 - 23:58:20: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:20: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:20: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "24") (weapon "shotgun_soldier") L 10/06/2026 - 23:58:20: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:20: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:20: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:20: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "10") (weapon "shotgun_soldier") L 10/06/2026 - 23:58:21: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:22: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "47") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:22: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "47") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:22: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "tf_projectile_pipe_remote" (attacker_position "-13015 11761 -4303") (victim_position "-13285 11158 -4288") L 10/06/2026 - 23:58:22: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:22: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:22: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:22: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:22: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:22: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:58:23: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:24: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:26: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:26: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:27: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:28: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:58:28: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "72") (weapon "quake_rl") L 10/06/2026 - 23:58:28: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:29: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:29: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:58:29: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "67") (weapon "quake_rl") L 10/06/2026 - 23:58:30: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:30: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:32: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:32: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:32: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:32: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:58:32: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "105") (realdamage "47") (weapon "quake_rl") L 10/06/2026 - 23:58:32: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "quake_rl" (attacker_position "-13004 11426 -4303") (victim_position "-12997 11162 -4303") L 10/06/2026 - 23:58:32: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:32: "skele<55><[U:1:996439394]>" spawned as "demoman" L 10/06/2026 - 23:58:33: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:35: "exp<56><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/06/2026 - 23:58:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:36: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:37: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:38: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:38: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:38: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:39: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:40: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:40: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:40: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:41: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:41: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:41: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:58:41: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "65") (weapon "quake_rl") L 10/06/2026 - 23:58:41: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "66") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:41: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:41: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:41: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:41: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:41: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "25") (weapon "shotgun_soldier") L 10/06/2026 - 23:58:42: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:42: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:42: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "4") (weapon "shotgun_soldier") L 10/06/2026 - 23:58:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:43: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "80") (realdamage "72") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:43: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "tf_projectile_pipe_remote" (attacker_position "-12985 11676 -4303") (victim_position "-13248 11154 -4303") L 10/06/2026 - 23:58:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:43: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:43: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:58:46: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "58") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:46: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:46: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:46: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:46: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:47: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:47: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:48: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "65") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:48: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:58:48: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "58") (weapon "quake_rl") L 10/06/2026 - 23:58:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:48: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:48: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:49: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:49: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:49: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/06/2026 - 23:58:50: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:50: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:50: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:50: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "21") (weapon "shotgun_soldier") L 10/06/2026 - 23:58:51: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:51: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:51: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "4") (weapon "shotgun_soldier") L 10/06/2026 - 23:58:52: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "32") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:52: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:52: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:52: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:52: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:53: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "35") (realdamage "8") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:53: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "tf_projectile_pipe_remote" (attacker_position "-13122 10934 -4195") (victim_position "-12893 11930 -4303") L 10/06/2026 - 23:58:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:53: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:53: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:58:56: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:56: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:56: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:58:56: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:58: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:58: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:58: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/06/2026 - 23:58:58: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "374") L 10/06/2026 - 23:58:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:58:59: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:58:59: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:58:59: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "55") (weapon "quake_rl") L 10/06/2026 - 23:58:59: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:59: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:58:59: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "25") (weapon "shotgun_soldier") L 10/06/2026 - 23:58:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:00: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:03: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:03: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:03: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "13") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:03: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:03: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:03: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:03: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "31") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:04: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:05: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "41") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:05: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:06: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "48") (realdamage "10") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:06: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "tf_projectile_pipe_remote" (attacker_position "-13383 11700 -4303") (victim_position "-13714 11028 -4581") L 10/06/2026 - 23:59:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:06: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:06: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:59:09: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "34") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:09: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:10: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:10: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:10: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:11: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:11: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:59:11: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "57") (weapon "quake_rl") L 10/06/2026 - 23:59:11: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:12: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:12: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:12: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:12: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "21") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:12: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:13: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:13: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:13: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "40") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:13: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "60") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:13: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:13: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:13: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/06/2026 - 23:59:13: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "30") (weapon "iron_bomber") L 10/06/2026 - 23:59:14: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:14: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:14: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "9") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:14: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:14: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:14: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:16: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:16: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:18: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/06/2026 - 23:59:18: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "41") (weapon "iron_bomber") (crit "mini") L 10/06/2026 - 23:59:18: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "88") (realdamage "6") (weapon "tf_projectile_pipe_remote") (crit "mini") L 10/06/2026 - 23:59:18: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "tf_projectile_pipe_remote" (attacker_position "-13014 11647 -4258") (victim_position "-13376 11263 -4303") L 10/06/2026 - 23:59:18: "skele<55><[U:1:996439394]>" triggered "domination" against "exp<56><[U:1:489486623]>" L 10/06/2026 - 23:59:18: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:18: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:18: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:18: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:59:21: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "40") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:21: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:21: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:21: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:21: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:22: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:22: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:22: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:59:22: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 10/06/2026 - 23:59:23: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:23: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:23: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:59:23: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "102") (weapon "quake_rl") L 10/06/2026 - 23:59:24: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:24: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:24: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:24: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:24: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "4") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:25: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:25: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:25: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "11") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:25: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "36") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:25: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:25: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:26: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "world" (attacker_position "-13114 11918 -4195") (victim_position "-12623 10984 -4336") L 10/06/2026 - 23:59:26: "exp<56><[U:1:489486623]>" triggered "revenge" against "skele<55><[U:1:996439394]>" L 10/06/2026 - 23:59:26: "skele<55><[U:1:996439394]>" spawned as "demoman" L 10/06/2026 - 23:59:27: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:28: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:59:28: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "43") (weapon "quake_rl") L 10/06/2026 - 23:59:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:28: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:28: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:59:28: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 10/06/2026 - 23:59:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:29: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:29: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:29: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "55") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:29: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:29: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:30: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:30: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:30: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:30: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "20") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:30: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:31: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/06/2026 - 23:59:31: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (weapon "iron_bomber") L 10/06/2026 - 23:59:31: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:31: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:31: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:31: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:31: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "25") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:32: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:32: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:32: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "26") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:34: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:37: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:37: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:37: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "20") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:38: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:38: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:38: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "16") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:39: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:39: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:39: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "10") (realdamage "5") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:39: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-12516 11157 -4407") (victim_position "-12941 11615 -4258") L 10/06/2026 - 23:59:39: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:39: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:39: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:39: "skele<55><[U:1:996439394]>" spawned as "demoman" L 10/06/2026 - 23:59:40: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:41: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:41: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:41: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/06/2026 - 23:59:41: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (weapon "iron_bomber") L 10/06/2026 - 23:59:42: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:42: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:59:42: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "48") (weapon "quake_rl") L 10/06/2026 - 23:59:42: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:42: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:43: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:43: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:43: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "4") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:43: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "38") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:43: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:45: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:45: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "39") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:45: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:45: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:45: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:46: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:46: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:46: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "3") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:47: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "81") (realdamage "22") (weapon "tf_projectile_pipe_remote") (crit "mini") L 10/06/2026 - 23:59:47: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "tf_projectile_pipe_remote" (attacker_position "-13151 11118 -4259") (victim_position "-12914 11913 -4303") L 10/06/2026 - 23:59:47: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:47: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:47: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:47: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/06/2026 - 23:59:49: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:50: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "59") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:50: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:50: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:50: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:50: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:51: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:51: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:52: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/06/2026 - 23:59:52: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "51") (weapon "quake_rl") L 10/06/2026 - 23:59:52: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:52: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:52: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:52: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:52: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:53: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:53: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:53: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:53: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "19") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:54: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:54: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:54: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "11") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:54: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:54: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:54: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:54: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:54: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "18") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:55: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:55: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/06/2026 - 23:59:55: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "61") (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:55: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:55: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/06/2026 - 23:59:56: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:56: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/06/2026 - 23:59:56: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "25") (weapon "shotgun_soldier") L 10/06/2026 - 23:59:58: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/06/2026 - 23:59:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:01: "exp<56><[U:1:489486623]>" picked up item "tf_ammo_pack" L 10/07/2026 - 00:00:04: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:05: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:00:05: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "81") (realdamage "60") (weapon "quake_rl") L 10/07/2026 - 00:00:05: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "quake_rl" (attacker_position "-13137 11571 -4259") (victim_position "-13324 11025 -4303") L 10/07/2026 - 00:00:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:05: "skele<55><[U:1:996439394]>" spawned as "demoman" L 10/07/2026 - 00:00:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:07: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:00:07: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 00:00:07: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:07: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:07: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:08: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:09: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "94") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:09: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "75") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:09: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:09: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:09: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:10: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:10: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:10: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:10: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "82") (weapon "shotgun_soldier") L 10/07/2026 - 00:00:11: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:12: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:16: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:16: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:16: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:16: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "31") (weapon "shotgun_soldier") L 10/07/2026 - 00:00:17: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:00:17: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "135") (realdamage "12") (weapon "iron_bomber") (crit "mini") L 10/07/2026 - 00:00:17: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "iron_bomber" (attacker_position "-12802 11313 -4390") (victim_position "-13020 10741 -4303") L 10/07/2026 - 00:00:17: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:17: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/07/2026 - 00:00:17: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:19: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:19: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:00:19: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 00:00:20: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:20: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:20: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:20: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:20: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 00:00:20: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:00:20: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (weapon "iron_bomber") L 10/07/2026 - 00:00:20: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "86") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:20: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:20: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:20: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:21: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:21: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:21: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:21: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "5") (weapon "shotgun_soldier") L 10/07/2026 - 00:00:22: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:22: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:00:22: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (realdamage "12") (weapon "iron_bomber") L 10/07/2026 - 00:00:22: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "iron_bomber" (attacker_position "-12557 11152 -4403") (victim_position "-12714 10776 -4227") L 10/07/2026 - 00:00:22: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:22: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/07/2026 - 00:00:25: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "57") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:25: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:25: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:26: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:26: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:26: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:00:26: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 00:00:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:27: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:27: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:00:27: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "70") (weapon "quake_rl") L 10/07/2026 - 00:00:27: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:27: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:27: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "57") (weapon "shotgun_soldier") L 10/07/2026 - 00:00:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:28: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:28: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:28: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:28: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "8") (realdamage "5") (weapon "shotgun_soldier") L 10/07/2026 - 00:00:28: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-12942 11081 -4239") (victim_position "-12933 11346 -4258") L 10/07/2026 - 00:00:29: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:29: "skele<55><[U:1:996439394]>" spawned as "demoman" L 10/07/2026 - 00:00:30: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:31: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:31: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:00:31: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "254") L 10/07/2026 - 00:00:31: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:00:31: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "46") (weapon "quake_rl") L 10/07/2026 - 00:00:31: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:32: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:32: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:33: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:33: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:00:33: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (realdamage "70") (weapon "iron_bomber") L 10/07/2026 - 00:00:33: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "iron_bomber" (attacker_position "-13414 12000 -4303") (victim_position "-13110 11702 -4195") L 10/07/2026 - 00:00:33: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:00:33: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "60") (weapon "quake_rl") L 10/07/2026 - 00:00:33: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:33: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:33: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/07/2026 - 00:00:35: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:36: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:36: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:36: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:00:36: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "74") (weapon "quake_rl") L 10/07/2026 - 00:00:37: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:37: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "77") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:37: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:37: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:37: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:37: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:37: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:37: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:00:37: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 00:00:37: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:37: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:37: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "17") (weapon "shotgun_soldier") L 10/07/2026 - 00:00:38: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:38: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:38: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:00:38: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "12") (realdamage "1") (weapon "shotgun_soldier") L 10/07/2026 - 00:00:38: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13091 11907 -4008") (victim_position "-13499 11802 -4351") L 10/07/2026 - 00:00:38: "skele<55><[U:1:996439394]>" spawned as "demoman" L 10/07/2026 - 00:00:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:40: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:42: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:42: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:42: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:00:42: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (weapon "iron_bomber") L 10/07/2026 - 00:00:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:43: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:44: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:00:44: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "43") (weapon "quake_rl") L 10/07/2026 - 00:00:47: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:47: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:48: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:49: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:50: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "60") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:50: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:50: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:50: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:50: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:50: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:51: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:52: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:00:54: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:55: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:55: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "85") (realdamage "5") (weapon "tf_projectile_pipe_remote") (crit "mini") L 10/07/2026 - 00:00:55: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "tf_projectile_pipe_remote" (attacker_position "-13137 10819 -4195") (victim_position "-12759 10823 -4268") L 10/07/2026 - 00:00:55: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:55: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:55: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/07/2026 - 00:00:57: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:00:59: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "34") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:59: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "40") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:59: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:59: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:00:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:00: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:01:01: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:01:01: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "56") (weapon "quake_rl") L 10/07/2026 - 00:01:01: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:01:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:02: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:02: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "22") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:02: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "4") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:02: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "44") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:02: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:01:02: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 00:01:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:02: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:02: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:02: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "3") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:03: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:03: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:03: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "10") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:04: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:04: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:04: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "10") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:04: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:04: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:06: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "38") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:06: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:08: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:09: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:09: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:09: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "3") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:11: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:11: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:11: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:11: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "78") (realdamage "17") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:11: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13262 11553 -4303") (victim_position "-13364 11271 -4303") L 10/07/2026 - 00:01:11: "skele<55><[U:1:996439394]>" spawned as "demoman" L 10/07/2026 - 00:01:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:15: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "107") (weapon "tf_projectile_pipe_remote") (crit "mini") L 10/07/2026 - 00:01:15: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "133") (realdamage "118") (weapon "tf_projectile_pipe_remote") (crit "mini") L 10/07/2026 - 00:01:15: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "tf_projectile_pipe_remote" (attacker_position "-13245 11182 -4128") (victim_position "-13271 11647 -4303") L 10/07/2026 - 00:01:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:15: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:15: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:15: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/07/2026 - 00:01:17: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:18: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:18: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:19: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:19: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:01:19: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:01:19: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "74") (weapon "quake_rl") L 10/07/2026 - 00:01:20: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:20: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:01:21: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:01:21: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:22: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:01:22: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:01:22: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 00:01:23: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:23: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:23: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "34") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:23: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:23: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:23: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:23: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "73") (realdamage "32") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:23: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-13265 11011 -4303") (victim_position "-13243 11260 -4303") L 10/07/2026 - 00:01:23: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:23: "skele<55><[U:1:996439394]>" spawned as "demoman" L 10/07/2026 - 00:01:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:26: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:27: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:27: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:01:28: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:28: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:01:28: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:01:28: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 00:01:29: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:29: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:29: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:29: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:30: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:30: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:30: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:30: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "43") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:30: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:31: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:31: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:33: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:33: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:33: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:33: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:33: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:33: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:33: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:33: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "66") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:33: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:33: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:33: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:33: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:33: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "24") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:34: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:34: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:34: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:34: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "24") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:35: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:01:35: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (realdamage "42") (weapon "iron_bomber") L 10/07/2026 - 00:01:35: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "iron_bomber" (attacker_position "-12249 11776 -4643") (victim_position "-12913 11973 -4494") L 10/07/2026 - 00:01:35: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:35: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/07/2026 - 00:01:41: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:41: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:01:42: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "83") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:42: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:42: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:42: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:42: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:01:43: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:44: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:45: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:45: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "world" (attacker_position "-12765 11035 -4361") (victim_position "-13313 11116 -4263") L 10/07/2026 - 00:01:45: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:45: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/07/2026 - 00:01:47: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:47: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:01:48: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:48: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:01:49: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:49: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:01:50: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:50: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:01:50: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (weapon "iron_bomber") L 10/07/2026 - 00:01:50: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:50: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:50: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:50: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:50: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:50: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "77") (weapon "shotgun_soldier") L 10/07/2026 - 00:01:51: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:51: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:01:51: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (weapon "iron_bomber") L 10/07/2026 - 00:01:51: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "iron_bomber" (attacker_position "-13062 11416 -4299") (victim_position "-13103 11297 -4231") L 10/07/2026 - 00:01:51: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:51: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/07/2026 - 00:01:52: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:01:54: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:01:56: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:01:56: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:58: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:01:59: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:00: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:00: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:02:01: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:02:01: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "48") (weapon "quake_rl") L 10/07/2026 - 00:02:01: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:01: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:02:02: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:02:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:02: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:04: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:02:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:05: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:02:05: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:06: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:02:06: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "40") (weapon "quake_rl") L 10/07/2026 - 00:02:06: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:02:06: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:02:06: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "98") (realdamage "87") (weapon "quake_rl") L 10/07/2026 - 00:02:06: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "quake_rl" (attacker_position "-13180 11445 -4247") (victim_position "-13166 11055 -4191") L 10/07/2026 - 00:02:06: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:06: "skele<55><[U:1:996439394]>" spawned as "demoman" L 10/07/2026 - 00:02:08: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:02:08: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:08: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:02:08: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (weapon "iron_bomber") L 10/07/2026 - 00:02:09: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:02:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:09: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "65") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:09: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:09: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:09: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:02:09: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (realdamage "71") (weapon "iron_bomber") L 10/07/2026 - 00:02:09: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "iron_bomber" (attacker_position "-12556 11308 -4470") (victim_position "-12809 11370 -4326") L 10/07/2026 - 00:02:10: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/07/2026 - 00:02:12: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:12: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:13: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:02:13: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "86") (weapon "quake_rl") L 10/07/2026 - 00:02:13: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:02:13: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:13: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "55") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:13: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:13: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:13: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:14: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:02:14: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:02:14: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "67") (weapon "quake_rl") (airshot "1") (height "253") L 10/07/2026 - 00:02:14: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:02:14: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:02:14: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "22") (weapon "shotgun_soldier") L 10/07/2026 - 00:02:14: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:15: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:02:15: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:02:15: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "5") (weapon "shotgun_soldier") L 10/07/2026 - 00:02:15: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:15: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:02:15: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "53") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:16: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:16: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:16: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:02:16: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "30") (weapon "iron_bomber") L 10/07/2026 - 00:02:16: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:02:16: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:02:16: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "16") (weapon "shotgun_soldier") L 10/07/2026 - 00:02:17: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 00:02:17: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 00:02:17: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "8") (realdamage "3") (weapon "shotgun_soldier") L 10/07/2026 - 00:02:17: "exp<56><[U:1:489486623]>" killed "skele<55><[U:1:996439394]>" with "shotgun_soldier" (attacker_position "-12962 11937 -4303") (victim_position "-13024 11147 -4303") L 10/07/2026 - 00:02:17: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:17: "skele<55><[U:1:996439394]>" spawned as "demoman" L 10/07/2026 - 00:02:19: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "89") (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:19: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:19: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/07/2026 - 00:02:20: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:20: "exp<56><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 00:02:20: "exp<56><[U:1:489486623]>" triggered "damage" against "skele<55><[U:1:996439394]>" (damage "77") (weapon "quake_rl") L 10/07/2026 - 00:02:20: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:02:20: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (weapon "iron_bomber") L 10/07/2026 - 00:02:20: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:02:20: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:20: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:02:20: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (realdamage "2") (weapon "iron_bomber") L 10/07/2026 - 00:02:20: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "iron_bomber" (attacker_position "-13304 11631 -4255") (victim_position "-13082 11539 -4261") L 10/07/2026 - 00:02:21: "exp<56><[U:1:489486623]>" spawned as "soldier" L 10/07/2026 - 00:02:21: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:02:23: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:23: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:24: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:02:24: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "171") L 10/07/2026 - 00:02:24: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:02:24: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:25: "skele<55><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 10/07/2026 - 00:02:25: "exp<56><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 00:02:25: "skele<55><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 10/07/2026 - 00:02:25: "skele<55><[U:1:996439394]>" triggered "damage" against "exp<56><[U:1:489486623]>" (damage "100") (realdamage "98") (weapon "iron_bomber") L 10/07/2026 - 00:02:25: "skele<55><[U:1:996439394]>" killed "exp<56><[U:1:489486623]>" with "iron_bomber" (attacker_position "-13162 11179 -4259") (victim_position "-13671 11812 -4251") L 10/07/2026 - 00:02:25: World triggered "mge_match_end" (winner "[U:1:996439394]") (loser "[U:1:489486623]") (winner_score "20") (loser_score "12")