L 10/07/2026 - 01:00:57: World triggered "meta_data" (matchid "261007010057c31f") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/07/2026 - 01:00:57: "💊<91><[U:1:899936570]>" changed role to "scout" L 10/07/2026 - 01:00:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" changed role to "soldier" L 10/07/2026 - 01:01:01: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:02: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:02: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "617") L 10/07/2026 - 01:01:02: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:02: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:02: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 01:01:02: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:03: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:03: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:03: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "65") (weapon "quake_rl") L 10/07/2026 - 01:01:03: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:03: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:03: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:03: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "56") (weapon "quake_rl") L 10/07/2026 - 01:01:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "106") (realdamage "42") (weapon "quake_rl") L 10/07/2026 - 01:01:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13129 11808 804") (victim_position "-13112 11565 733") L 10/07/2026 - 01:01:04: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:01:10: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:10: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:10: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:10: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 01:01:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:11: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:11: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "103") (weapon "quake_rl") L 10/07/2026 - 01:01:11: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:12: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:12: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "96") (weapon "quake_rl") L 10/07/2026 - 01:01:13: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:13: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "10") (weapon "shotgun_soldier") L 10/07/2026 - 01:01:15: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:18: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:19: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:19: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "33") (realdamage "20") (weapon "quake_rl") L 10/07/2026 - 01:01:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13178 11998 804") (victim_position "-13724 11590 652") L 10/07/2026 - 01:01:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:20: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:01:23: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:23: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:23: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:23: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "72") (weapon "quake_rl") L 10/07/2026 - 01:01:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:24: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:24: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:24: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "227") L 10/07/2026 - 01:01:24: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:24: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:24: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "27") (weapon "shotgun_soldier") L 10/07/2026 - 01:01:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:25: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:26: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:26: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:26: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "9") (weapon "shotgun_soldier") L 10/07/2026 - 01:01:26: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "world" (attacker_position "-13064 11688 744") (victim_position "-13308 12309 709") L 10/07/2026 - 01:01:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:01:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:28: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 01:01:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "99") (weapon "quake_rl") L 10/07/2026 - 01:01:29: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:30: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:30: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:30: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "41") (weapon "quake_rl") L 10/07/2026 - 01:01:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "34") (weapon "quake_rl") L 10/07/2026 - 01:01:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:33: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:33: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:33: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "9") (weapon "shotgun_soldier") L 10/07/2026 - 01:01:34: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:34: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "61") (realdamage "2") (weapon "shotgun_soldier") L 10/07/2026 - 01:01:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13144 11755 804") (victim_position "-13217 12065 804") L 10/07/2026 - 01:01:35: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:01:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:38: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 01:01:39: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "80") (weapon "quake_rl") L 10/07/2026 - 01:01:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "45") (realdamage "20") (weapon "shotgun_soldier") L 10/07/2026 - 01:01:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13202 11825 804") (victim_position "-12880 11851 704") L 10/07/2026 - 01:01:41: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:01:44: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:44: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:44: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "185") L 10/07/2026 - 01:01:44: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:45: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:45: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "59") (weapon "quake_rl") L 10/07/2026 - 01:01:45: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:45: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "78") (weapon "quake_rl") L 10/07/2026 - 01:01:46: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:46: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:46: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "52") (weapon "shotgun_soldier") L 10/07/2026 - 01:01:47: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:47: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:47: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 01:01:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "61") (realdamage "25") (weapon "quake_rl") L 10/07/2026 - 01:01:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13036 11214 696") (victim_position "-13033 11656 696") L 10/07/2026 - 01:01:47: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:01:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:52: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:52: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:52: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "61") (weapon "quake_rl") L 10/07/2026 - 01:01:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "105") (weapon "quake_rl") L 10/07/2026 - 01:01:53: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:54: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:54: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:54: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:55: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:55: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "98") (realdamage "83") (weapon "quake_rl") L 10/07/2026 - 01:01:55: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13358 11315 696") (victim_position "-13008 11138 739") L 10/07/2026 - 01:01:55: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "domination" against "💊<91><[U:1:899936570]>" L 10/07/2026 - 01:01:55: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:55: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "49") (weapon "quake_rl") L 10/07/2026 - 01:01:55: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:01:55: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:01:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:57: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:57: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:57: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/07/2026 - 01:01:58: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:58: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:58: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "82") (weapon "quake_rl") L 10/07/2026 - 01:01:58: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "80") (weapon "quake_rl") L 10/07/2026 - 01:01:59: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:01:59: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:01:59: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "81") (weapon "quake_rl") L 10/07/2026 - 01:01:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:00: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:00: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:00: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "47") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:00: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "48") (realdamage "38") (weapon "quake_rl") L 10/07/2026 - 01:02:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13209 10673 740") (victim_position "-13368 11054 696") L 10/07/2026 - 01:02:01: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:02:01: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:03: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:05: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "107") (weapon "quake_rl") L 10/07/2026 - 01:02:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:05: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "103") (realdamage "67") (weapon "quake_rl") L 10/07/2026 - 01:02:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13002 10998 696") (victim_position "-13172 10850 903") L 10/07/2026 - 01:02:06: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:02:09: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:09: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:09: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:09: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "72") (weapon "quake_rl") L 10/07/2026 - 01:02:10: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:10: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:10: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "99") (weapon "quake_rl") L 10/07/2026 - 01:02:10: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:10: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:10: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "107") (realdamage "99") (weapon "quake_rl") L 10/07/2026 - 01:02:10: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13170 11135 762") (victim_position "-13157 10916 804") L 10/07/2026 - 01:02:11: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:11: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:02:14: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "190") L 10/07/2026 - 01:02:14: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:14: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "65") (weapon "quake_rl") L 10/07/2026 - 01:02:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:15: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "76") (realdamage "66") (weapon "quake_rl") L 10/07/2026 - 01:02:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13118 11059 954") (victim_position "-13234 11262 696") L 10/07/2026 - 01:02:15: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:02:18: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:19: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:19: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:19: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 01:02:19: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:19: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "92") (weapon "quake_rl") L 10/07/2026 - 01:02:19: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:20: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:20: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:20: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "61") (weapon "quake_rl") L 10/07/2026 - 01:02:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:21: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:21: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "34") (weapon "quake_rl") L 10/07/2026 - 01:02:21: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:21: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:23: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:23: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "63") (weapon "quake_rl") L 10/07/2026 - 01:02:23: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:29: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "18") (realdamage "5") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-12920 11609 763") (victim_position "-13716 11793 651") L 10/07/2026 - 01:02:29: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:02:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:33: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:33: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:33: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "70") (weapon "quake_rl") L 10/07/2026 - 01:02:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "105") (weapon "quake_rl") L 10/07/2026 - 01:02:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:34: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:34: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:34: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "63") (weapon "quake_rl") L 10/07/2026 - 01:02:34: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:34: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:34: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "75") (weapon "quake_rl") L 10/07/2026 - 01:02:35: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:35: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:35: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "40") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "105") (realdamage "23") (weapon "quake_rl") L 10/07/2026 - 01:02:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13382 11915 696") (victim_position "-13239 11793 891") L 10/07/2026 - 01:02:35: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:02:37: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:37: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:37: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:37: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "63") (weapon "quake_rl") L 10/07/2026 - 01:02:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "66") (weapon "quake_rl") L 10/07/2026 - 01:02:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:38: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "56") (weapon "quake_rl") L 10/07/2026 - 01:02:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "22") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:39: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:40: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:40: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:40: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "39") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:41: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:41: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:41: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "24") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:41: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:41: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:41: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "24") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:42: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:42: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:42: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "40") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "45") (realdamage "8") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13140 11969 804") (victim_position "-13088 12286 696") L 10/07/2026 - 01:02:43: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:02:45: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:45: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:45: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:45: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "48") (weapon "quake_rl") L 10/07/2026 - 01:02:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "48") (weapon "quake_rl") L 10/07/2026 - 01:02:46: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:48: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "46") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:49: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:49: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:49: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:50: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:50: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:50: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:50: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "67") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:51: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:51: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:51: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "22") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:52: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:52: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:52: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "32") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "80") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:52: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:52: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:02:52: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "80") (realdamage "48") (weapon "shotgun_soldier") L 10/07/2026 - 01:02:52: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-13154 11857 804") (victim_position "-13361 11976 696") L 10/07/2026 - 01:02:52: "💊<91><[U:1:899936570]>" triggered "revenge" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" L 10/07/2026 - 01:02:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:02:56: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:57: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:02:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:02:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 01:02:58: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:00: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:00: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:00: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "79") (weapon "quake_rl") L 10/07/2026 - 01:03:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "109") (weapon "quake_rl") L 10/07/2026 - 01:03:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "67") (realdamage "12") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-12969 11725 1029") (victim_position "-13213 11815 818") L 10/07/2026 - 01:03:00: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:03:03: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:03: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:03: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:03: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/07/2026 - 01:03:03: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:04: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:04: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 01:03:04: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 01:03:05: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:05: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:05: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "72") (weapon "quake_rl") L 10/07/2026 - 01:03:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 01:03:05: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:06: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:06: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:06: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "11") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "12") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:07: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:07: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:07: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "13") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:08: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:08: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:09: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:09: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:09: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "38") (realdamage "1") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:09: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13530 11877 733") (victim_position "-13775 11513 530") L 10/07/2026 - 01:03:09: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:03:12: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:12: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:13: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:13: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "61") (weapon "quake_rl") L 10/07/2026 - 01:03:13: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:13: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:13: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:13: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "98") (weapon "quake_rl") L 10/07/2026 - 01:03:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:14: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "70") (weapon "quake_rl") L 10/07/2026 - 01:03:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:15: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:16: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:16: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:16: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "75") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "25") (realdamage "22") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13070 11973 774") (victim_position "-13276 11931 742") L 10/07/2026 - 01:03:16: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:03:18: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:18: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:19: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:19: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "76") (weapon "quake_rl") L 10/07/2026 - 01:03:19: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:19: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:19: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "84") (weapon "quake_rl") L 10/07/2026 - 01:03:20: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "70") (weapon "quake_rl") L 10/07/2026 - 01:03:22: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "20") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:23: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:24: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:24: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:24: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "32") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "19") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:25: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:25: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:25: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "52") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "15") (realdamage "4") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13121 11748 804") (victim_position "-13176 12089 807") L 10/07/2026 - 01:03:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "domination" against "💊<91><[U:1:899936570]>" L 10/07/2026 - 01:03:25: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:03:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:29: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:29: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:29: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "70") (weapon "quake_rl") L 10/07/2026 - 01:03:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "57") (weapon "quake_rl") L 10/07/2026 - 01:03:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:30: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "91") (weapon "quake_rl") L 10/07/2026 - 01:03:31: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:31: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:31: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:31: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "12") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "45") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:32: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:32: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:32: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "45") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "22") (realdamage "1") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13021 11548 696") (victim_position "-13139 11849 817") L 10/07/2026 - 01:03:32: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:03:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:36: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:36: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "84") (weapon "quake_rl") L 10/07/2026 - 01:03:36: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:37: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:37: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "108") (weapon "quake_rl") L 10/07/2026 - 01:03:37: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:37: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:37: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "70") (weapon "quake_rl") L 10/07/2026 - 01:03:37: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:38: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "33") (weapon "quake_rl") L 10/07/2026 - 01:03:39: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "22") (realdamage "3") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13136 11418 702") (victim_position "-13430 12055 738") L 10/07/2026 - 01:03:39: World triggered "mge_match_end" (winner "[U:1:1073712167]") (loser "[U:1:899936570]") (winner_score "20") (loser_score "2")