L 10/07/2026 - 01:03:45: World triggered "meta_data" (matchid "2610070103458d26") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/07/2026 - 01:03:45: "💊<91><[U:1:899936570]>" changed role to "soldier" L 10/07/2026 - 01:03:45: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" changed role to "soldier" L 10/07/2026 - 01:03:47: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:48: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "90") (weapon "quake_rl") L 10/07/2026 - 01:03:49: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:50: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:50: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "67") (realdamage "9") (weapon "quake_rl") L 10/07/2026 - 01:03:50: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13221 12269 696") (victim_position "-13392 11819 714") L 10/07/2026 - 01:03:50: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:03:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:52: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:52: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:52: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 01:03:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "105") (weapon "quake_rl") L 10/07/2026 - 01:03:53: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:54: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:54: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:03:54: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "59") (weapon "quake_rl") L 10/07/2026 - 01:03:54: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:54: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:55: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:56: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:56: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:56: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "20") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:57: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:03:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:03:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "40") (realdamage "16") (weapon "shotgun_soldier") L 10/07/2026 - 01:03:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13220 11815 804") (victim_position "-13118 12351 742") L 10/07/2026 - 01:03:57: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:04:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:00: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:00: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:00: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 01:04:01: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:01: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "108") (weapon "quake_rl") L 10/07/2026 - 01:04:01: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:01: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:01: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:02: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:02: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "50") (weapon "quake_rl") L 10/07/2026 - 01:04:04: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:04: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "48") (weapon "quake_rl") L 10/07/2026 - 01:04:05: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:06: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:06: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:06: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "57") (realdamage "53") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:06: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-13088 12145 741") (victim_position "-13325 12127 696") L 10/07/2026 - 01:04:06: "💊<91><[U:1:899936570]>" triggered "revenge" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" L 10/07/2026 - 01:04:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:04:09: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:10: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:10: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:10: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:10: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "85") (weapon "quake_rl") L 10/07/2026 - 01:04:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 01:04:11: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:11: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:11: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/07/2026 - 01:04:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "61") (realdamage "49") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13199 11680 803") (victim_position "-13269 11985 828") L 10/07/2026 - 01:04:11: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:04:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:15: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "287") L 10/07/2026 - 01:04:15: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:15: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "47") (weapon "quake_rl") L 10/07/2026 - 01:04:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:15: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 01:04:16: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:16: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:16: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "58") (weapon "quake_rl") L 10/07/2026 - 01:04:17: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:17: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:17: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:17: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:17: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:17: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:17: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "15") (realdamage "7") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:17: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13392 11782 696") (victim_position "-13130 11573 782") L 10/07/2026 - 01:04:18: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:04:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:20: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:21: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:21: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:21: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "109") (weapon "quake_rl") L 10/07/2026 - 01:04:21: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:22: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:22: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:22: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "46") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "87") (weapon "quake_rl") L 10/07/2026 - 01:04:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:22: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "80") (weapon "quake_rl") L 10/07/2026 - 01:04:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13280 11817 696") (victim_position "-13162 11557 738") L 10/07/2026 - 01:04:23: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:04:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:26: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "206") L 10/07/2026 - 01:04:26: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:26: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "41") (weapon "quake_rl") L 10/07/2026 - 01:04:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:28: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "32") (realdamage "29") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13240 11896 740") (victim_position "-13096 11704 853") L 10/07/2026 - 01:04:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "domination" against "💊<91><[U:1:899936570]>" L 10/07/2026 - 01:04:29: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:04:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:34: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:34: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:34: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:34: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "60") (weapon "quake_rl") L 10/07/2026 - 01:04:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "49") (weapon "quake_rl") L 10/07/2026 - 01:04:35: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:36: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:36: "💊<91><[U:1:899936570]>" picked up item "tf_ammo_pack" L 10/07/2026 - 01:04:37: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:38: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:39: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:39: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 01:04:39: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:39: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:39: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:39: "💊<91><[U:1:899936570]>" picked up item "tf_ammo_pack" L 10/07/2026 - 01:04:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 01:04:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:40: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:40: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:40: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "86") (realdamage "56") (weapon "quake_rl") L 10/07/2026 - 01:04:40: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "quake_rl" (attacker_position "-13646 11630 757") (victim_position "-13292 11504 696") L 10/07/2026 - 01:04:40: "💊<91><[U:1:899936570]>" triggered "revenge" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" L 10/07/2026 - 01:04:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:04:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "4") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:42: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:43: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:43: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "78") (weapon "quake_rl") (airshot "1") (height "405") L 10/07/2026 - 01:04:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:43: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "47") (weapon "quake_rl") L 10/07/2026 - 01:04:44: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:44: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:44: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:44: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "13") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:44: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:45: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:45: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "94") (realdamage "90") (weapon "quake_rl") L 10/07/2026 - 01:04:45: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "quake_rl" (attacker_position "-13113 12101 740") (victim_position "-12904 11704 696") L 10/07/2026 - 01:04:45: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:04:47: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "84") (weapon "quake_rl") L 10/07/2026 - 01:04:48: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:49: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:49: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:49: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "60") (weapon "quake_rl") L 10/07/2026 - 01:04:50: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:50: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:51: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:51: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "42") (weapon "quake_rl") L 10/07/2026 - 01:04:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "61") (weapon "quake_rl") L 10/07/2026 - 01:04:51: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:51: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:51: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "27") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:52: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:52: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:52: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "11") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "17") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:53: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:53: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:53: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "30") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "19") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:53: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:53: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:53: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "50") (realdamage "4") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:53: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-13235 11948 804") (victim_position "-13537 11780 638") L 10/07/2026 - 01:04:54: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:04:55: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:56: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:56: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:56: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "100") (weapon "quake_rl") L 10/07/2026 - 01:04:56: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:56: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:56: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 01:04:56: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 01:04:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:57: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:57: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:57: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "81") (weapon "quake_rl") L 10/07/2026 - 01:04:58: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:04:58: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:04:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:04:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "75") (realdamage "57") (weapon "quake_rl") L 10/07/2026 - 01:04:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13588 11993 685") (victim_position "-13289 12175 696") L 10/07/2026 - 01:04:59: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:05:01: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:01: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:01: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "10") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:02: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:02: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:02: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "107") (weapon "quake_rl") L 10/07/2026 - 01:05:02: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:02: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:02: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 01:05:03: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:03: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:03: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:05: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:05: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:05: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "94") (weapon "quake_rl") L 10/07/2026 - 01:05:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:06: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:06: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:07: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:07: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:08: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:08: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:08: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "57") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:08: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:08: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:08: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:08: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "24") (realdamage "21") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:08: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-13340 12078 696") (victim_position "-13349 11809 696") L 10/07/2026 - 01:05:08: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:05:11: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 01:05:12: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:13: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:13: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:13: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:13: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "63") (weapon "quake_rl") L 10/07/2026 - 01:05:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:14: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:14: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:14: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 01:05:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "60") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:14: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:14: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:14: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:15: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:15: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:15: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "37") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:15: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:15: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:15: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "58") (realdamage "15") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:15: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-12952 12021 696") (victim_position "-12993 12389 696") L 10/07/2026 - 01:05:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:05:18: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:18: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:18: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "112") (weapon "quake_rl") L 10/07/2026 - 01:05:19: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:19: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:19: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "52") (weapon "quake_rl") L 10/07/2026 - 01:05:21: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:21: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "18") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:22: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:23: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:23: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:23: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:23: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "15") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:23: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:23: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "56") (weapon "quake_rl") L 10/07/2026 - 01:05:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:24: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "57") (realdamage "26") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13401 11950 696") (victim_position "-13378 12194 696") L 10/07/2026 - 01:05:24: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:05:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "112") (weapon "quake_rl") L 10/07/2026 - 01:05:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:28: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:28: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:28: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 01:05:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "47") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:29: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "50") (realdamage "36") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13322 11668 748") (victim_position "-13157 12002 804") L 10/07/2026 - 01:05:29: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:05:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "22") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "111") (weapon "quake_rl") L 10/07/2026 - 01:05:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:32: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:32: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "60") (weapon "quake_rl") L 10/07/2026 - 01:05:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "world" (attacker_position "-12986 12064 817") (victim_position "-13019 11971 696") L 10/07/2026 - 01:05:32: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:05:32: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/07/2026 - 01:05:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "10") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:36: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:36: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:36: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:36: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:37: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:37: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:38: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:39: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:39: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:40: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:40: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "79") (weapon "quake_rl") L 10/07/2026 - 01:05:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:40: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:40: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:40: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "44") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:41: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:41: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:41: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "33") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:43: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:43: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:43: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "102") (realdamage "22") (weapon "quake_rl") L 10/07/2026 - 01:05:43: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "quake_rl" (attacker_position "-12918 11333 696") (victim_position "-12749 11500 472") L 10/07/2026 - 01:05:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:05:45: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:45: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "77") (weapon "quake_rl") L 10/07/2026 - 01:05:46: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:46: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "80") (weapon "quake_rl") L 10/07/2026 - 01:05:46: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 01:05:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:47: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "80") (weapon "quake_rl") L 10/07/2026 - 01:05:48: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:48: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "105") (weapon "quake_rl") L 10/07/2026 - 01:05:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "48") (realdamage "1") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13383 12081 696") (victim_position "-13119 12091 760") L 10/07/2026 - 01:05:48: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:05:50: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:50: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:50: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "308") L 10/07/2026 - 01:05:51: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:52: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "83") (realdamage "78") (weapon "quake_rl") L 10/07/2026 - 01:05:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13225 11987 804") (victim_position "-13160 11688 795") L 10/07/2026 - 01:05:53: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:05:53: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:56: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:56: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:56: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:56: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 01:05:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 01:05:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:57: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "66") (weapon "quake_rl") L 10/07/2026 - 01:05:58: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:59: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:59: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:05:59: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "13") (weapon "shotgun_soldier") L 10/07/2026 - 01:05:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:05:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:05:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "58") (realdamage "57") (weapon "quake_rl") L 10/07/2026 - 01:05:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13431 11930 696") (victim_position "-13727 11677 603") L 10/07/2026 - 01:05:59: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:06:01: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:02: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:02: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:02: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "81") (weapon "quake_rl") L 10/07/2026 - 01:06:02: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:03: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:03: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:03: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:03: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 01:06:03: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:03: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:03: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "177") L 10/07/2026 - 01:06:04: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 01:06:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:05: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:05: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:05: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "86") (realdamage "45") (weapon "shotgun_soldier") L 10/07/2026 - 01:06:05: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-13330 11697 696") (victim_position "-13215 11736 804") L 10/07/2026 - 01:06:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:06:08: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:09: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:09: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:10: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:10: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "107") (weapon "quake_rl") L 10/07/2026 - 01:06:10: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:10: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:10: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:10: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "65") (weapon "quake_rl") L 10/07/2026 - 01:06:11: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:12: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:13: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:13: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "53") (weapon "quake_rl") L 10/07/2026 - 01:06:13: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:15: "💊<91><[U:1:899936570]>" picked up item "tf_ammo_pack" L 10/07/2026 - 01:06:15: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:16: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "92") (realdamage "56") (weapon "quake_rl") L 10/07/2026 - 01:06:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-12950 11523 696") (victim_position "-13220 11901 837") L 10/07/2026 - 01:06:16: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:06:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:20: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "98") (weapon "quake_rl") L 10/07/2026 - 01:06:20: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:20: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "51") (weapon "quake_rl") L 10/07/2026 - 01:06:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:21: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:21: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "58") (weapon "quake_rl") L 10/07/2026 - 01:06:21: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13391 11595 855") (victim_position "-13019 11647 760") L 10/07/2026 - 01:06:21: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:21: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:06:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:23: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "72") (weapon "quake_rl") L 10/07/2026 - 01:06:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:24: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:24: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 01:06:24: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:25: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "51") (weapon "quake_rl") L 10/07/2026 - 01:06:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "18") (weapon "shotgun_soldier") L 10/07/2026 - 01:06:26: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "12") (weapon "shotgun_soldier") L 10/07/2026 - 01:06:26: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:26: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:26: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "9") (weapon "shotgun_soldier") L 10/07/2026 - 01:06:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "21") (weapon "shotgun_soldier") L 10/07/2026 - 01:06:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "42") (realdamage "26") (weapon "shotgun_soldier") L 10/07/2026 - 01:06:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13291 11604 696") (victim_position "-12964 11386 741") L 10/07/2026 - 01:06:27: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:06:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:32: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:32: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "112") (weapon "quake_rl") L 10/07/2026 - 01:06:32: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "70") (weapon "quake_rl") L 10/07/2026 - 01:06:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "79") (realdamage "78") (weapon "quake_rl") L 10/07/2026 - 01:06:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13531 11933 681") (victim_position "-13241 12086 740") L 10/07/2026 - 01:06:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "domination" against "💊<91><[U:1:899936570]>" L 10/07/2026 - 01:06:33: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:33: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:33: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 01:06:33: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:06:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "3") (weapon "shotgun_soldier") L 10/07/2026 - 01:06:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:38: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:38: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:38: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "65") (weapon "quake_rl") L 10/07/2026 - 01:06:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "21") (weapon "shotgun_soldier") L 10/07/2026 - 01:06:39: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "99") (weapon "quake_rl") L 10/07/2026 - 01:06:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:41: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:41: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:41: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "16") (weapon "shotgun_soldier") L 10/07/2026 - 01:06:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "17") (realdamage "1") (weapon "shotgun_soldier") L 10/07/2026 - 01:06:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13169 10811 804") (victim_position "-13237 11486 1012") L 10/07/2026 - 01:06:42: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:06:45: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:45: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:46: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:46: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 01:06:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:46: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:06:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:47: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:06:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 01:06:47: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:06:47: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:06:47: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "25") (weapon "reserve_shooter") L 10/07/2026 - 01:06:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "74") (weapon "quake_rl") L 10/07/2026 - 01:06:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "65") (realdamage "53") (weapon "shotgun_soldier") L 10/07/2026 - 01:06:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13141 11144 740") (victim_position "-13299 11252 879") L 10/07/2026 - 01:06:48: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:48: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:06:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" say "q haces" L 10/07/2026 - 01:06:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "13") (weapon "shotgun_soldier") L 10/07/2026 - 01:06:51: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:52: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:52: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 01:06:52: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:06:52: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:06:52: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "55") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:06:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 01:06:53: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:06:53: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:06:53: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "16") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:06:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:53: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:06:53: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:06:53: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "16") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:06:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "45") (weapon "shotgun_soldier") L 10/07/2026 - 01:06:54: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:54: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:54: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:54: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "82") (weapon "quake_rl") L 10/07/2026 - 01:06:55: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:06:55: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:55: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:55: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "49") (realdamage "43") (weapon "quake_rl") L 10/07/2026 - 01:06:55: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "quake_rl" (attacker_position "-13442 10960 734") (victim_position "-13020 11127 696") L 10/07/2026 - 01:06:55: "💊<91><[U:1:899936570]>" triggered "revenge" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" L 10/07/2026 - 01:06:55: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:06:58: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:06:58: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:59: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:06:59: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:06:59: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "18") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:06:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "99") (weapon "quake_rl") L 10/07/2026 - 01:06:59: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:06:59: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:06:59: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "11") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:06:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:06:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:06:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "85") (weapon "quake_rl") L 10/07/2026 - 01:07:00: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:00: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:00: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "48") (weapon "quake_rl") L 10/07/2026 - 01:07:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:01: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:01: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "62") (realdamage "43") (weapon "quake_rl") L 10/07/2026 - 01:07:01: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-12806 10901 831") (victim_position "-12945 10530 696") L 10/07/2026 - 01:07:01: World triggered "mge_match_end" (winner "[U:1:1073712167]") (loser "[U:1:899936570]") (winner_score "20") (loser_score "9")