L 10/07/2026 - 01:07:07: World triggered "meta_data" (matchid "2610070107078154") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/07/2026 - 01:07:07: "💊<91><[U:1:899936570]>" changed role to "soldier" L 10/07/2026 - 01:07:07: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" changed role to "soldier" L 10/07/2026 - 01:07:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 01:07:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:11: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:12: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:12: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:12: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 01:07:12: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:12: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:12: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "48") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:13: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:13: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:13: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/07/2026 - 01:07:13: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:13: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:13: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "39") (realdamage "6") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:13: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13328 11915 696") (victim_position "-13381 12360 696") L 10/07/2026 - 01:07:13: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:07:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:16: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "16") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:17: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:17: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:17: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "57") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:17: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:18: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:18: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:18: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "65") (weapon "quake_rl") L 10/07/2026 - 01:07:18: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:07:18: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:19: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "84") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:21: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "world" (attacker_position "-13236 12048 809") (victim_position "-12885 11979 504") L 10/07/2026 - 01:07:22: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:07:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "11") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:25: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "16") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "43") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "51") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:27: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:27: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:27: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "50") (weapon "quake_rl") L 10/07/2026 - 01:07:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "41") (realdamage "11") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-13209 12010 804") (victim_position "-13125 11608 855") L 10/07/2026 - 01:07:27: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "domination" against "💊<91><[U:1:899936570]>" L 10/07/2026 - 01:07:27: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:07:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "3") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "3") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "28") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:30: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "21") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:31: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "64") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:31: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:31: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "61") (weapon "quake_rl") L 10/07/2026 - 01:07:32: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:32: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "81") (weapon "quake_rl") L 10/07/2026 - 01:07:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "109") (realdamage "27") (weapon "quake_rl") L 10/07/2026 - 01:07:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13160 11844 894") (victim_position "-13169 11684 807") L 10/07/2026 - 01:07:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:32: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:32: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:07:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:34: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:34: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:34: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "4") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:34: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:34: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:34: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:34: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "30") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "44") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:35: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:35: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 01:07:35: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:36: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:37: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:37: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:37: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:07:37: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:07:37: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "85") (weapon "reserve_shooter") L 10/07/2026 - 01:07:37: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:37: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "109") (weapon "quake_rl") L 10/07/2026 - 01:07:37: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "62") (realdamage "7") (weapon "quake_rl") L 10/07/2026 - 01:07:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13161 12061 804") (victim_position "-12970 11786 759") L 10/07/2026 - 01:07:39: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:07:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "17") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:41: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "27") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:41: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:07:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:42: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "85") (weapon "quake_rl") L 10/07/2026 - 01:07:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:43: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:43: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 01:07:43: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "87") (realdamage "75") (weapon "quake_rl") L 10/07/2026 - 01:07:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13390 11782 755") (victim_position "-13180 11688 771") L 10/07/2026 - 01:07:43: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:07:45: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:46: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:46: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:46: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 01:07:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:47: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:47: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:47: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "53") (weapon "quake_rl") L 10/07/2026 - 01:07:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "106") (weapon "quake_rl") L 10/07/2026 - 01:07:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:47: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:47: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:47: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "56") (weapon "quake_rl") L 10/07/2026 - 01:07:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:48: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:07:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "75") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:48: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:07:49: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:07:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "84") (realdamage "19") (weapon "quake_rl") L 10/07/2026 - 01:07:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13071 11835 730") (victim_position "-12990 12134 696") L 10/07/2026 - 01:07:49: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:07:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "15") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:51: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:52: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "106") (weapon "quake_rl") L 10/07/2026 - 01:07:52: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:52: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "78") (weapon "quake_rl") L 10/07/2026 - 01:07:52: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:53: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "31") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:54: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:07:54: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:54: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:54: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "62") (realdamage "23") (weapon "quake_rl") L 10/07/2026 - 01:07:54: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13082 11499 698") (victim_position "-13068 11869 696") L 10/07/2026 - 01:07:54: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:07:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "13") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:57: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:58: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:58: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:58: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 01:07:58: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:58: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:07:59: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:59: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 01:07:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:07:59: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:07:59: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "86") (weapon "quake_rl") L 10/07/2026 - 01:07:59: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:00: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 01:08:01: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:01: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:01: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:01: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:01: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "66") (realdamage "63") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:08:01: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "reserve_shooter" (attacker_position "-12978 11936 730") (victim_position "-13140 11816 1070") L 10/07/2026 - 01:08:01: "💊<91><[U:1:899936570]>" triggered "revenge" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" L 10/07/2026 - 01:08:01: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:08:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:04: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "86") (weapon "quake_rl") L 10/07/2026 - 01:08:04: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:04: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:04: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "35") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:08:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 01:08:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:05: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:06: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "46") (weapon "quake_rl") L 10/07/2026 - 01:08:06: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:06: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "92") (weapon "quake_rl") L 10/07/2026 - 01:08:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:08:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:08:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "24") (weapon "shotgun_soldier") L 10/07/2026 - 01:08:07: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:07: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:07: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:07: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "10") (weapon "reserve_shooter") L 10/07/2026 - 01:08:08: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:08: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:09: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:08:09: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:08:09: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "75") (realdamage "2") (weapon "shotgun_soldier") L 10/07/2026 - 01:08:09: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "shotgun_soldier" (attacker_position "-12995 12020 747") (victim_position "-13192 12083 807") L 10/07/2026 - 01:08:09: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:08:12: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:12: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:12: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "110") (weapon "quake_rl") L 10/07/2026 - 01:08:13: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:13: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:08:14: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:14: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "49") (weapon "quake_rl") L 10/07/2026 - 01:08:14: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:08:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:08:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "28") (weapon "shotgun_soldier") L 10/07/2026 - 01:08:14: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:15: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "80") (weapon "quake_rl") L 10/07/2026 - 01:08:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 01:08:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 01:08:15: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 01:08:16: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:16: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:16: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "56") (weapon "reserve_shooter") L 10/07/2026 - 01:08:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:16: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:16: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:16: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "34") (realdamage "16") (weapon "reserve_shooter") L 10/07/2026 - 01:08:16: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "reserve_shooter" (attacker_position "-12967 12182 696") (victim_position "-13348 12344 696") L 10/07/2026 - 01:08:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "49") (weapon "quake_rl") L 10/07/2026 - 01:08:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:08:19: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:19: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:19: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:19: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "17") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:08:19: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:19: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "101") (weapon "quake_rl") L 10/07/2026 - 01:08:19: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:20: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:20: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:20: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:20: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "52") (weapon "quake_rl") L 10/07/2026 - 01:08:21: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:21: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:21: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "74") (weapon "quake_rl") L 10/07/2026 - 01:08:21: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:21: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:21: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "32") (realdamage "25") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:08:21: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "reserve_shooter" (attacker_position "-13182 11715 804") (victim_position "-13281 12269 883") L 10/07/2026 - 01:08:21: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:08:23: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:23: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:23: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "3") (weapon "reserve_shooter") L 10/07/2026 - 01:08:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "41") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:08:24: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "65") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:08:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "26") (weapon "reserve_shooter") L 10/07/2026 - 01:08:26: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "76") (realdamage "55") (weapon "quake_rl") L 10/07/2026 - 01:08:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13306 11759 754") (victim_position "-13071 11624 696") L 10/07/2026 - 01:08:26: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:08:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "10") (weapon "reserve_shooter") L 10/07/2026 - 01:08:30: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:30: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:30: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "14") (weapon "reserve_shooter") L 10/07/2026 - 01:08:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "10") (weapon "reserve_shooter") L 10/07/2026 - 01:08:30: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:30: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:31: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "7") (weapon "reserve_shooter") L 10/07/2026 - 01:08:31: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:31: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:31: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "12") (weapon "reserve_shooter") L 10/07/2026 - 01:08:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "14") (weapon "reserve_shooter") L 10/07/2026 - 01:08:32: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:32: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:32: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "3") (weapon "reserve_shooter") L 10/07/2026 - 01:08:32: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:34: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:34: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:34: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "24") (weapon "quake_rl") L 10/07/2026 - 01:08:36: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:37: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:37: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:37: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "3") (weapon "reserve_shooter") L 10/07/2026 - 01:08:38: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:39: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:39: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 01:08:39: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:39: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:40: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:40: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:40: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "42") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:08:41: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:41: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:41: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 01:08:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "109") (realdamage "56") (weapon "quake_rl") L 10/07/2026 - 01:08:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13299 11533 696") (victim_position "-13200 11642 770") L 10/07/2026 - 01:08:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:41: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:08:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "57") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:08:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "57") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:08:43: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:44: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:44: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "45") (weapon "quake_rl") L 10/07/2026 - 01:08:44: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:44: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:44: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "8") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:08:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "43") (realdamage "20") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:08:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "reserve_shooter" (attacker_position "-13183 11793 804") (victim_position "-12967 11618 795") L 10/07/2026 - 01:08:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "domination" against "💊<91><[U:1:899936570]>" L 10/07/2026 - 01:08:46: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:08:46: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "8") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:08:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:49: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:49: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:49: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "103") (weapon "quake_rl") L 10/07/2026 - 01:08:49: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:50: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:50: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:50: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "101") (weapon "quake_rl") L 10/07/2026 - 01:08:50: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:50: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:50: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "16") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:08:50: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 01:08:51: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:51: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:51: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "19") (realdamage "7") (weapon "reserve_shooter") L 10/07/2026 - 01:08:51: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "reserve_shooter" (attacker_position "-13327 11399 696") (victim_position "-13292 10916 696") L 10/07/2026 - 01:08:51: "💊<91><[U:1:899936570]>" triggered "revenge" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" L 10/07/2026 - 01:08:51: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:08:53: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:54: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:55: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:55: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:55: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "72") (weapon "quake_rl") L 10/07/2026 - 01:08:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:57: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:57: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:57: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 01:08:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:57: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "109") (weapon "quake_rl") L 10/07/2026 - 01:08:58: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:58: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:08:58: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:58: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:08:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:08:59: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "25") (weapon "reserve_shooter") L 10/07/2026 - 01:08:59: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:08:59: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "109") (weapon "quake_rl") L 10/07/2026 - 01:08:59: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "101") (realdamage "19") (weapon "quake_rl") L 10/07/2026 - 01:09:00: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13284 12386 922") (victim_position "-13057 12269 696") L 10/07/2026 - 01:09:00: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:09:02: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:02: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:02: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "8") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:02: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:02: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:02: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "24") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:02: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:03: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:03: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:03: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "44") (weapon "reserve_shooter") L 10/07/2026 - 01:09:04: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:04: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:04: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 01:09:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:04: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "6") (weapon "reserve_shooter") L 10/07/2026 - 01:09:04: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:05: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:05: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "59") (weapon "quake_rl") L 10/07/2026 - 01:09:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:05: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "78") (weapon "quake_rl") L 10/07/2026 - 01:09:05: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:05: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:05: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "93") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:06: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:06: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:06: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "36") (realdamage "4") (weapon "reserve_shooter") L 10/07/2026 - 01:09:06: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "reserve_shooter" (attacker_position "-13139 11991 911") (victim_position "-13118 12306 729") L 10/07/2026 - 01:09:06: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:09:08: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:08: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:08: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 01:09:08: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:08: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:08: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "101") (weapon "quake_rl") L 10/07/2026 - 01:09:09: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:09: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:09: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 01:09:09: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:11: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:11: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:11: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "97") (weapon "quake_rl") L 10/07/2026 - 01:09:11: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:11: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:11: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "72") (realdamage "2") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:11: "💊<91><[U:1:899936570]>" killed "ahorrando QEDP 144hz<57><[U:1:1073712167]>" with "reserve_shooter" (attacker_position "-13078 11952 840") (victim_position "-13351 11795 795") L 10/07/2026 - 01:09:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:11: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 01:09:13: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:13: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:13: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "41") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:13: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:14: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "82") (weapon "quake_rl") L 10/07/2026 - 01:09:14: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:14: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:14: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "18") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:15: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:16: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:16: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "58") (weapon "quake_rl") L 10/07/2026 - 01:09:16: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:17: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:17: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:17: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:18: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:18: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:18: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "83") (weapon "quake_rl") L 10/07/2026 - 01:09:18: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:18: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:18: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "61") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:18: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:19: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:19: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "world" (attacker_position "-13240 11800 785") (victim_position "-12817 12022 516") L 10/07/2026 - 01:09:20: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:09:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "8") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:22: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "16") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:22: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:23: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:23: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 01:09:23: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:23: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:23: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "72") (weapon "quake_rl") L 10/07/2026 - 01:09:23: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:24: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:24: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:24: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:24: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:24: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "29") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:25: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "50") (weapon "quake_rl") L 10/07/2026 - 01:09:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "54") (realdamage "52") (weapon "quake_rl") L 10/07/2026 - 01:09:26: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13183 11661 740") (victim_position "-13079 11820 803") L 10/07/2026 - 01:09:26: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:09:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:28: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "8") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:29: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "24") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:29: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:29: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:29: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "59") (weapon "quake_rl") L 10/07/2026 - 01:09:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "10") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:30: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:30: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "52") (weapon "reserve_shooter") L 10/07/2026 - 01:09:31: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:31: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 01:09:31: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "74") (realdamage "45") (weapon "quake_rl") L 10/07/2026 - 01:09:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13304 11691 711") (victim_position "-13048 11707 780") L 10/07/2026 - 01:09:31: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:31: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:09:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:33: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "41") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:33: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:34: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:35: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "64") (weapon "reserve_shooter") L 10/07/2026 - 01:09:37: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:37: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:37: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "108") (weapon "quake_rl") L 10/07/2026 - 01:09:37: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:38: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:38: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:38: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "79") (weapon "quake_rl") L 10/07/2026 - 01:09:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "100") (realdamage "95") (weapon "quake_rl") L 10/07/2026 - 01:09:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13359 12380 809") (victim_position "-13023 12301 696") L 10/07/2026 - 01:09:38: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "domination" against "💊<91><[U:1:899936570]>" L 10/07/2026 - 01:09:38: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:09:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:40: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "16") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:40: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "53") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:41: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "30") (weapon "reserve_shooter") L 10/07/2026 - 01:09:42: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:42: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:42: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "104") (weapon "quake_rl") L 10/07/2026 - 01:09:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "107") (realdamage "97") (weapon "quake_rl") L 10/07/2026 - 01:09:42: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13042 12065 696") (victim_position "-13159 11897 804") L 10/07/2026 - 01:09:42: "💊<91><[U:1:899936570]>" spawned as "soldier" L 10/07/2026 - 01:09:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:43: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "3") (weapon "reserve_shooter") L 10/07/2026 - 01:09:44: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:44: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:44: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "10") (weapon "reserve_shooter") L 10/07/2026 - 01:09:45: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:45: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:45: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "41") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:45: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:45: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "reserve_shooter") L 10/07/2026 - 01:09:45: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "reserve_shooter") L 10/07/2026 - 01:09:45: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "24") (weapon "reserve_shooter") (crit "mini") L 10/07/2026 - 01:09:46: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:46: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:46: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:46: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "56") (weapon "quake_rl") L 10/07/2026 - 01:09:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:47: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "86") (weapon "quake_rl") L 10/07/2026 - 01:09:48: "💊<91><[U:1:899936570]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:48: "💊<91><[U:1:899936570]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:48: "💊<91><[U:1:899936570]>" triggered "damage" against "ahorrando QEDP 144hz<57><[U:1:1073712167]>" (damage "102") (weapon "quake_rl") L 10/07/2026 - 01:09:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 01:09:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 01:09:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" triggered "damage" against "💊<91><[U:1:899936570]>" (damage "76") (realdamage "3") (weapon "quake_rl") L 10/07/2026 - 01:09:48: "ahorrando QEDP 144hz<57><[U:1:1073712167]>" killed "💊<91><[U:1:899936570]>" with "quake_rl" (attacker_position "-13079 11675 781") (victim_position "-12978 12155 746") L 10/07/2026 - 01:09:48: World triggered "mge_match_end" (winner "[U:1:1073712167]") (loser "[U:1:899936570]") (winner_score "20") (loser_score "5")