L 10/07/2026 - 20:48:01: World triggered "meta_data" (matchid "2610072048018459") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 3 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/07/2026 - 20:48:01: "tcp<175><[U:1:1234873108]>" changed role to "soldier" L 10/07/2026 - 20:48:01: "pokke<158><[U:1:258926968]>" changed role to "soldier" L 10/07/2026 - 20:48:03: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:03: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:03: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:48:03: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "74") (weapon "quake_rl") L 10/07/2026 - 20:48:05: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:06: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:06: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:06: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "52") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:06: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:48:06: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "53") (weapon "quake_rl") L 10/07/2026 - 20:48:06: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:06: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:06: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:06: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "105") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:07: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:07: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:48:07: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "85") (weapon "quake_rl") L 10/07/2026 - 20:48:07: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:07: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "106") (realdamage "43") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:07: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8497 11501 -4389") (victim_position "-8533 11712 -4259") L 10/07/2026 - 20:48:07: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:07: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:48:09: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:09: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:09: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "380") L 10/07/2026 - 20:48:10: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:48:10: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "211") L 10/07/2026 - 20:48:10: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:10: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:11: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:11: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:11: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:48:11: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "74") (weapon "quake_rl") L 10/07/2026 - 20:48:12: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:12: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:12: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:12: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "40") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:13: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:13: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:13: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:13: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "87") (realdamage "3") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:13: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8662 11735 -4256") (victim_position "-8650 11623 -4148") L 10/07/2026 - 20:48:13: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:13: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "81") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:13: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:48:16: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:16: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:16: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "81") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:16: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:48:16: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "111") (weapon "quake_rl") L 10/07/2026 - 20:48:16: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:16: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:17: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:17: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:48:17: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "76") (weapon "quake_rl") L 10/07/2026 - 20:48:17: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:18: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:18: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "98") (realdamage "63") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:18: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8600 11794 -3969") (victim_position "-8793 11977 -4263") L 10/07/2026 - 20:48:18: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:48:18: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:20: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:20: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:48:20: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "110") (weapon "quake_rl") L 10/07/2026 - 20:48:20: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:20: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:20: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "226") L 10/07/2026 - 20:48:20: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:21: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:22: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:23: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:23: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:23: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:23: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:23: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:24: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:24: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:25: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:25: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:25: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "89") (realdamage "75") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:25: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8497 11713 -4289") (victim_position "-8355 11786 -4409") L 10/07/2026 - 20:48:25: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:48:26: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:26: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:27: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:27: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:48:27: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 20:48:28: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:28: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:28: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "53") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:28: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:28: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:28: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "110") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:28: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:29: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:29: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:29: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:29: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "5") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:30: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:31: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:31: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:31: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "45") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:31: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:31: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:31: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "45") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:32: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:32: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:32: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "7") (realdamage "5") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:32: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8477 11987 -4530") (victim_position "-8733 11937 -4263") L 10/07/2026 - 20:48:32: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:48:34: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:34: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:35: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:35: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:35: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:35: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "86") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:36: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:48:36: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "74") (weapon "quake_rl") L 10/07/2026 - 20:48:36: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:36: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:36: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "88") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:36: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:36: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:37: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:37: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:37: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "36") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:38: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:38: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:38: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "44") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:38: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:38: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:39: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:40: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:40: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:40: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "58") (realdamage "45") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:40: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8367 11830 -4410") (victim_position "-8240 11515 -4531") L 10/07/2026 - 20:48:40: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:48:43: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:43: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:43: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:43: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "183") L 10/07/2026 - 20:48:43: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:43: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:48:43: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 20:48:44: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:44: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:44: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "78") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:44: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:45: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:45: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:45: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "32") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:45: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:45: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:45: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:45: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:45: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:46: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:46: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:46: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "40") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:46: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:46: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:46: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:47: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:47: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:47: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "70") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:47: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:47: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:47: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:47: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "16") (realdamage "14") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:47: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8633 11812 -4263") (victim_position "-8651 11526 -4344") L 10/07/2026 - 20:48:47: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:48:49: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:49: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:49: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "201") L 10/07/2026 - 20:48:49: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:49: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:48:49: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 20:48:50: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:51: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:48:51: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "49") (weapon "quake_rl") L 10/07/2026 - 20:48:51: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:51: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:52: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:52: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:52: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "16") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:52: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:52: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "84") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:52: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:52: "tcp<175><[U:1:1234873108]>" picked up item "tf_ammo_pack" L 10/07/2026 - 20:48:52: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:52: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:52: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "33") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:53: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:53: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "world" (attacker_position "-8543 11506 -4388") (victim_position "-8374 11919 -4537") L 10/07/2026 - 20:48:53: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:48:55: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:55: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:56: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:48:56: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "81") (weapon "quake_rl") L 10/07/2026 - 20:48:56: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:56: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:48:56: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "335") L 10/07/2026 - 20:48:56: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:56: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "55") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:56: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:57: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:58: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:58: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "27") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:58: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:48:58: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:48:58: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:59: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:59: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:59: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:59: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:59: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:59: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "48") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:59: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:59: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:48:59: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "55") (weapon "shotgun_soldier") L 10/07/2026 - 20:48:59: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8378 11741 -4409") (victim_position "-8601 11635 -4263") L 10/07/2026 - 20:48:59: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:49:00: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:01: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:03: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:03: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:03: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "93") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:03: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:03: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:04: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:04: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:04: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "93") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:04: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:04: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 20:49:05: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:05: "pokke<158><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/07/2026 - 20:49:06: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:08: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:08: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:09: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:09: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:09: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:09: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "21") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:09: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:09: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "52") (realdamage "4") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:09: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8670 11847 -4263") (victim_position "-8048 11730 -4622") L 10/07/2026 - 20:49:09: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:49:12: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:12: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:12: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:12: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "65") (weapon "quake_rl") L 10/07/2026 - 20:49:12: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:13: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:13: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:13: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "78") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:13: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:13: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "83") (weapon "quake_rl") L 10/07/2026 - 20:49:13: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:13: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:13: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "105") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:13: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:14: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:14: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:14: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "30") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:14: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:14: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:14: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:14: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "24") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:15: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:15: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:15: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "23") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:15: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:15: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:15: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:15: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "15") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:15: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "world" (attacker_position "-8367 12060 -4130") (victim_position "-8995 12012 -4757") L 10/07/2026 - 20:49:15: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:49:17: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:17: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:19: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:19: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:19: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:19: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:19: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:19: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 20:49:19: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:19: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "56") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:20: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:20: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:21: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:21: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:21: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "66") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:21: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:22: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:22: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:22: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "51") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:22: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:22: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:22: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "22") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:22: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:22: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:22: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "21") (realdamage "12") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:22: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8711 11925 -4263") (victim_position "-8356 11822 -4410") L 10/07/2026 - 20:49:23: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:49:24: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:24: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "112") (weapon "quake_rl") L 10/07/2026 - 20:49:24: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:25: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:25: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "103") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:25: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:25: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:25: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:26: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:26: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "490") L 10/07/2026 - 20:49:26: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:26: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:26: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:26: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "97") (realdamage "51") (weapon "quake_rl") (airshot "1") (height "414") L 10/07/2026 - 20:49:26: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "quake_rl" (attacker_position "-8634 11854 -4263") (victim_position "-8652 11844 -3849") L 10/07/2026 - 20:49:27: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:49:29: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:29: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:29: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "74") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:29: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:29: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:30: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:30: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:30: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:30: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "105") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:31: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:31: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:31: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "97") (weapon "quake_rl") L 10/07/2026 - 20:49:34: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:37: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:37: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:37: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:37: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "72") (realdamage "58") (weapon "quake_rl") L 10/07/2026 - 20:49:37: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "quake_rl" (attacker_position "-8788 11559 -4078") (victim_position "-8552 11549 -4385") L 10/07/2026 - 20:49:37: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:49:39: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:39: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:39: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:39: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "83") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:40: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:40: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "75") (weapon "quake_rl") L 10/07/2026 - 20:49:40: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:40: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "107") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:40: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:40: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:41: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:41: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:41: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:41: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "40") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:41: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:41: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:41: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "21") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:42: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:42: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:43: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:43: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:43: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "20") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:43: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:43: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:43: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "13") (realdamage "12") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:43: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8326 11843 -4475") (victim_position "-8740 11888 -4263") L 10/07/2026 - 20:49:44: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:49:46: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:46: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:47: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:47: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:47: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "78") (weapon "quake_rl") L 10/07/2026 - 20:49:47: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:48: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:48: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "223") L 10/07/2026 - 20:49:48: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:48: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:48: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:48: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:48: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:48: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:49: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:49: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:49: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:49: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:49: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:49: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "37") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:49: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:49: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:49: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:49: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "35") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:50: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:50: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:50: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "50") (realdamage "30") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:50: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8677 11492 -4351") (victim_position "-8763 11647 -4256") L 10/07/2026 - 20:49:50: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:49:52: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:52: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:52: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:52: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "52") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:53: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:53: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "66") (weapon "quake_rl") L 10/07/2026 - 20:49:53: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:53: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:54: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:54: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "59") (weapon "quake_rl") L 10/07/2026 - 20:49:54: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:54: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "77") (weapon "quake_rl") L 10/07/2026 - 20:49:54: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:54: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:54: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:54: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "57") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:55: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:55: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:49:55: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "41") (weapon "shotgun_soldier") L 10/07/2026 - 20:49:55: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:55: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:55: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "52") (realdamage "37") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:55: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8781 11374 -3911") (victim_position "-8564 11802 -4271") L 10/07/2026 - 20:49:55: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:49:58: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:58: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:58: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:58: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:58: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "68") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:59: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:59: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "107") (weapon "quake_rl") L 10/07/2026 - 20:49:59: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:59: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "80") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:59: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:49:59: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:49:59: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:49:59: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "74") (realdamage "64") (weapon "quake_rl") L 10/07/2026 - 20:49:59: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "quake_rl" (attacker_position "-8593 11555 -4126") (victim_position "-8579 11495 -4288") L 10/07/2026 - 20:49:59: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:50:01: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:02: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:02: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:02: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:50:02: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "433") L 10/07/2026 - 20:50:02: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:02: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "64") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:03: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:03: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:03: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:04: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:04: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "56") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:04: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:05: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:05: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:50:05: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "79") (weapon "quake_rl") L 10/07/2026 - 20:50:05: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:05: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:05: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:05: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:05: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:06: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:06: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:06: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "29") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:06: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:06: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:06: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "20") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:07: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:07: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:07: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "27") (realdamage "8") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:07: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8344 11932 -4546") (victim_position "-8156 11561 -4627") L 10/07/2026 - 20:50:07: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:50:09: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:09: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:50:09: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "591") L 10/07/2026 - 20:50:09: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:10: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:10: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:10: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "50") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:10: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:11: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:11: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:11: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:11: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "33") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:12: "pokke<158><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/07/2026 - 20:50:15: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:15: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:50:15: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "103") (realdamage "53") (weapon "quake_rl") (airshot "1") (height "223") L 10/07/2026 - 20:50:15: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "quake_rl" (attacker_position "-8666 11684 -4256") (victim_position "-8376 11645 -4184") L 10/07/2026 - 20:50:15: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:50:15: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:17: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:17: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:17: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:17: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "67") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:18: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:50:18: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "53") (weapon "quake_rl") L 10/07/2026 - 20:50:18: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:18: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:18: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "63") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:18: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:18: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:19: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:50:19: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 20:50:19: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:19: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:19: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "96") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:19: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "world" (attacker_position "-8516 11909 -4030") (victim_position "-8505 11502 -4384") L 10/07/2026 - 20:50:19: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:19: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:50:20: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:21: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:21: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:50:21: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "78") (weapon "quake_rl") L 10/07/2026 - 20:50:22: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:22: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "108") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:22: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:50:22: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "282") L 10/07/2026 - 20:50:22: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:22: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:23: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:23: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:23: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:23: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:23: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:23: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:23: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:23: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "4") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:24: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:24: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:24: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:24: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:24: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "23") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:24: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:24: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "81") (realdamage "25") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:24: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8691 12013 -4263") (victim_position "-8290 11864 -4551") L 10/07/2026 - 20:50:25: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:50:26: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:27: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:27: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:50:27: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 20:50:27: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:28: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:28: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:28: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:28: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "81") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:28: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:29: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:29: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:29: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:30: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:30: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:30: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:30: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:30: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "82") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:31: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:31: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:31: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "9") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:31: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:31: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:31: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "13") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:32: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:32: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:32: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "5") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:32: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:32: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:32: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "10") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:32: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:32: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:32: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "19") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:32: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:32: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:32: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "24") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:33: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:33: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:33: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "5") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:34: "tcp<175><[U:1:1234873108]>" picked up item "tf_ammo_pack" L 10/07/2026 - 20:50:34: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:34: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:34: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "12") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:35: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:36: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:36: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:36: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:36: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:36: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:36: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "29") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:36: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:36: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:36: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:39: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:39: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:39: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "47") (realdamage "38") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:39: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8265 11863 -4527") (victim_position "-8602 11832 -4269") L 10/07/2026 - 20:50:39: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:50:41: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:42: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:42: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:42: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:42: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:50:42: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 20:50:43: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:43: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "104") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:43: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:47: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:47: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:47: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:47: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "54") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:47: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:47: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:47: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "85") (realdamage "46") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:47: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8618 11510 -4317") (victim_position "-8673 11652 -4223") L 10/07/2026 - 20:50:47: "tcp<175><[U:1:1234873108]>" triggered "domination" against "pokke<158><[U:1:258926968]>" L 10/07/2026 - 20:50:47: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:47: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:50:47: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "82") (weapon "quake_rl") L 10/07/2026 - 20:50:48: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:50:50: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:50: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:50:50: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "85") (weapon "quake_rl") L 10/07/2026 - 20:50:50: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:51: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:52: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:52: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:52: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:52: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "79") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:53: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:53: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:53: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:53: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "98") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:53: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:53: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:53: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "40") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:53: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:53: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:53: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "26") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:54: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "world" (attacker_position "-8722 11570 -3964") (victim_position "-8591 12055 -4702") L 10/07/2026 - 20:50:54: "pokke<158><[U:1:258926968]>" triggered "revenge" against "tcp<175><[U:1:1234873108]>" L 10/07/2026 - 20:50:54: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:50:55: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:56: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:57: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:50:57: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "80") (weapon "quake_rl") L 10/07/2026 - 20:50:57: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:57: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "71") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:57: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:57: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:57: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:57: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:50:57: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 20:50:58: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:50:59: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:59: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:59: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "49") (weapon "shotgun_soldier") L 10/07/2026 - 20:50:59: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:59: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:59: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "52") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:50:59: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:59: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:50:59: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "19") (weapon "shotgun_soldier") L 10/07/2026 - 20:51:00: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "world" (attacker_position "-8607 11678 -4260") (victim_position "-8866 12036 -4760") L 10/07/2026 - 20:51:00: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:51:02: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:02: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:02: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "79") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:02: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:03: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:03: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:03: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "203") L 10/07/2026 - 20:51:04: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:05: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:07: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:09: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:09: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:10: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:10: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:10: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "85") (weapon "shotgun_soldier") L 10/07/2026 - 20:51:10: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:10: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:51:10: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 20:51:10: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:10: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:10: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "85") (realdamage "23") (weapon "shotgun_soldier") L 10/07/2026 - 20:51:10: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8732 11965 -4263") (victim_position "-8759 11789 -4256") L 10/07/2026 - 20:51:11: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:51:12: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:13: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:13: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:13: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:51:13: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "66") (weapon "quake_rl") L 10/07/2026 - 20:51:13: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:13: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "112") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:14: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:51:14: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "77") (weapon "quake_rl") L 10/07/2026 - 20:51:14: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:14: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:16: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:16: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:16: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:16: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 20:51:16: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:17: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:17: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:17: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "63") (realdamage "60") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:17: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8436 11620 -4339") (victim_position "-8209 11738 -4603") L 10/07/2026 - 20:51:17: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:51:19: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:19: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:20: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:20: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:20: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:51:20: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 20:51:21: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:21: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "78") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:21: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:21: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:51:21: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "112") (weapon "quake_rl") L 10/07/2026 - 20:51:21: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:22: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:22: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:22: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 20:51:22: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:22: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:22: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "4") (weapon "shotgun_soldier") L 10/07/2026 - 20:51:23: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:23: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:23: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 20:51:24: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:24: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:24: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "15") (realdamage "7") (weapon "shotgun_soldier") L 10/07/2026 - 20:51:24: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8549 11591 -3773") (victim_position "-8443 11591 -4406") L 10/07/2026 - 20:51:24: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:51:26: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:26: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:26: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:26: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "75") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:26: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:27: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:27: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:27: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:51:27: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "89") (weapon "quake_rl") L 10/07/2026 - 20:51:28: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:28: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:28: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:28: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "104") (realdamage "93") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:28: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8298 11769 -4174") (victim_position "-8561 11690 -4263") L 10/07/2026 - 20:51:29: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:51:31: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:31: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "110") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:31: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:31: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:32: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:32: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "111") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:32: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:32: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:51:32: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "79") (weapon "quake_rl") L 10/07/2026 - 20:51:32: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:33: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:33: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:33: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:33: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:33: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "63") (realdamage "16") (weapon "shotgun_soldier") L 10/07/2026 - 20:51:33: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8687 10944 -3876") (victim_position "-8595 11134 -3695") L 10/07/2026 - 20:51:33: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:51:36: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:37: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "65") (weapon "necro_smasher") L 10/07/2026 - 20:51:37: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:37: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:51:37: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "76") (weapon "quake_rl") L 10/07/2026 - 20:51:38: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:39: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:41: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:41: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:51:41: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "63") (realdamage "61") (weapon "quake_rl") L 10/07/2026 - 20:51:41: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "quake_rl" (attacker_position "-8538 11827 -4145") (victim_position "-8735 11979 -4202") L 10/07/2026 - 20:51:41: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:51:43: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:43: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:43: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "92") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:43: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:44: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:44: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:51:44: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 20:51:44: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:45: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:45: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:45: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "47") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:46: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:47: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:47: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:47: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:51:47: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "96") (weapon "quake_rl") L 10/07/2026 - 20:51:47: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:47: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:47: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "21") (weapon "shotgun_soldier") L 10/07/2026 - 20:51:47: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:47: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:47: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 20:51:48: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:48: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:48: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "55") (weapon "shotgun_soldier") L 10/07/2026 - 20:51:48: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:48: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:51:48: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "47") (realdamage "27") (weapon "shotgun_soldier") L 10/07/2026 - 20:51:48: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8115 11701 -4614") (victim_position "-8262 11447 -4653") L 10/07/2026 - 20:51:48: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:51:50: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:50: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:50: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "104") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:50: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:51: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:51:51: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 20:51:51: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:51: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:51: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:51: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "70") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:51: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:51:51: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "104") (weapon "quake_rl") L 10/07/2026 - 20:51:52: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:52: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:51:52: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:52: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "46") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:51:53: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "world" (attacker_position "-9235 11946 -4663") (victim_position "-8534 11935 -4511") L 10/07/2026 - 20:51:53: World triggered "mge_match_end" (winner "[U:1:1234873108]") (loser "[U:1:258926968]") (winner_score "20") (loser_score "14")