L 10/07/2026 - 20:51:59: World triggered "meta_data" (matchid "2610072051593cd3") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 3 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/07/2026 - 20:51:59: "tcp<175><[U:1:1234873108]>" changed role to "soldier" L 10/07/2026 - 20:51:59: "pokke<158><[U:1:258926968]>" changed role to "soldier" L 10/07/2026 - 20:52:01: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:02: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:02: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:02: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "101") (weapon "quake_rl") L 10/07/2026 - 20:52:03: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:03: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:03: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "104") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:03: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:04: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:04: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:04: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "80") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:04: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:04: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 20:52:04: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:04: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:04: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:04: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "75") (realdamage "47") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:04: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8542 11877 -3942") (victim_position "-8595 12037 -4068") L 10/07/2026 - 20:52:05: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:52:07: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:08: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:08: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:08: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:08: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "82") (weapon "quake_rl") L 10/07/2026 - 20:52:08: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:08: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "92") (weapon "quake_rl") L 10/07/2026 - 20:52:08: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:08: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "83") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:08: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:08: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:09: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:10: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:10: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:10: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "70") (realdamage "59") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:10: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8716 11940 -4263") (victim_position "-8800 11941 -4189") L 10/07/2026 - 20:52:10: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:52:12: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:13: "tcp<175><[U:1:1234873108]>" picked up item "tf_ammo_pack" L 10/07/2026 - 20:52:14: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:14: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:14: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "192") L 10/07/2026 - 20:52:14: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:15: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:16: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:16: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "71") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:16: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:16: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "83") (weapon "quake_rl") L 10/07/2026 - 20:52:16: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "quake_rl" (attacker_position "-8566 11717 -4209") (victim_position "-8662 11826 -4202") L 10/07/2026 - 20:52:16: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:16: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:52:17: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:18: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:18: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:18: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:18: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "74") (weapon "quake_rl") L 10/07/2026 - 20:52:19: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:19: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:19: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "101") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:19: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:19: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:19: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "336") L 10/07/2026 - 20:52:20: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:20: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:20: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "101") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:20: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:20: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:21: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:21: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:21: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:21: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "45") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:21: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:22: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:22: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:23: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:23: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:23: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "24") (realdamage "4") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:23: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8299 11919 -4484") (victim_position "-8761 11910 -4263") L 10/07/2026 - 20:52:23: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:52:25: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:25: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:26: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:26: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:26: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:26: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "81") (weapon "quake_rl") L 10/07/2026 - 20:52:27: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:27: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:27: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "377") L 10/07/2026 - 20:52:28: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:28: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:28: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:28: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "18") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:28: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:28: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "39") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:29: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:29: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:29: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "26") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:29: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:29: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:29: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "21") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:29: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:29: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:29: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "5") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:29: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:30: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "world" (attacker_position "-8685 11661 -4256") (victim_position "-8924 10932 -4611") L 10/07/2026 - 20:52:30: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:52:32: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:32: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:32: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:32: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "105") (weapon "quake_rl") L 10/07/2026 - 20:52:32: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:32: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "69") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:33: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:33: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:33: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:33: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "55") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:33: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:33: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:33: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 20:52:34: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:34: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "56") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:34: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:35: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:35: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:36: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:36: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "49") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:36: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:36: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:36: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "48") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:36: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:36: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:36: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "20") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:36: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:36: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:36: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "16") (realdamage "2") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:36: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8681 11254 -4725") (victim_position "-8176 11401 -4436") L 10/07/2026 - 20:52:36: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:52:38: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:39: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:39: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:39: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "74") (weapon "quake_rl") L 10/07/2026 - 20:52:39: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:39: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "81") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:39: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:40: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:42: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:42: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "109") (realdamage "62") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:42: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8578 11671 -4263") (victim_position "-8450 11549 -4247") L 10/07/2026 - 20:52:42: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:42: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:52:45: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:46: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:46: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:46: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:46: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "82") (weapon "quake_rl") L 10/07/2026 - 20:52:47: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:47: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "108") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:47: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:47: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:47: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:47: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:47: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "75") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:48: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:48: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:48: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "26") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:49: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:49: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:49: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "42") (realdamage "38") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:49: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8507 11514 -4354") (victim_position "-8650 11871 -4263") L 10/07/2026 - 20:52:49: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:49: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:52:51: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:51: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:51: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:51: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "90") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:52: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:52: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:52: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "51") (weapon "quake_rl") L 10/07/2026 - 20:52:54: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:55: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:55: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:55: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:55: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "84") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:56: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:52:56: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:52:56: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "77") (weapon "quake_rl") L 10/07/2026 - 20:52:56: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:56: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:56: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "9") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:56: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:57: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:57: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:57: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "30") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:57: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:57: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:57: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "37") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:57: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:57: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:52:57: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "34") (realdamage "11") (weapon "shotgun_soldier") L 10/07/2026 - 20:52:57: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8870 11898 -4091") (victim_position "-8496 11708 -4099") L 10/07/2026 - 20:52:57: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:52:59: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:59: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "106") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:52:59: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:00: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:00: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:53:00: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 20:53:00: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:01: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:01: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:01: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "89") (weapon "tf_projectile_rocket") (airshot "1") (height "707") L 10/07/2026 - 20:53:02: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:04: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:04: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:04: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:53:04: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 20:53:04: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:04: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:04: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "58") (realdamage "12") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:04: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8706 11765 -4256") (victim_position "-8144 11926 -4628") L 10/07/2026 - 20:53:04: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:53:06: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:06: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "173") L 10/07/2026 - 20:53:06: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:06: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:07: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:53:07: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 20:53:07: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:08: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:08: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:08: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "48") (weapon "tf_projectile_rocket") (airshot "1") (height "642") L 10/07/2026 - 20:53:09: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:10: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:53:10: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "50") (weapon "quake_rl") L 10/07/2026 - 20:53:10: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:10: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:10: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:53:10: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "52") (weapon "quake_rl") L 10/07/2026 - 20:53:10: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:10: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:10: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "15") (weapon "shotgun_soldier") L 10/07/2026 - 20:53:11: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:11: "pokke<158><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/07/2026 - 20:53:11: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:11: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:11: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 20:53:11: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:11: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:11: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "46") (weapon "shotgun_soldier") L 10/07/2026 - 20:53:12: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:12: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:12: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "60") (realdamage "51") (weapon "shotgun_soldier") L 10/07/2026 - 20:53:12: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8123 11542 -4631") (victim_position "-8311 11807 -4555") L 10/07/2026 - 20:53:12: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:53:14: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:14: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:15: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:15: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:15: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "111") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:15: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:16: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:16: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "110") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:16: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:16: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:16: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:16: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:16: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "48") (realdamage "10") (weapon "shotgun_soldier") L 10/07/2026 - 20:53:16: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8490 11999 -4309") (victim_position "-8357 11619 -4211") L 10/07/2026 - 20:53:16: "tcp<175><[U:1:1234873108]>" triggered "domination" against "pokke<158><[U:1:258926968]>" L 10/07/2026 - 20:53:16: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:53:19: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:19: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:19: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:19: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "61") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:19: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:20: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:20: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:20: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:20: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "77") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:21: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:21: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:21: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:21: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "22") (weapon "shotgun_soldier") L 10/07/2026 - 20:53:22: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:22: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:22: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "45") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:22: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:22: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:22: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "30") (realdamage "27") (weapon "shotgun_soldier") L 10/07/2026 - 20:53:22: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8482 11666 -4299") (victim_position "-8101 11599 -4625") L 10/07/2026 - 20:53:23: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:53:25: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:25: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:25: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:53:25: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "77") (weapon "quake_rl") L 10/07/2026 - 20:53:25: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:25: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "110") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:25: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:53:25: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "459") L 10/07/2026 - 20:53:25: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:26: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:27: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:27: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:28: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:28: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:28: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "4") (weapon "shotgun_soldier") L 10/07/2026 - 20:53:28: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:28: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:28: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:28: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:28: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "55") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:29: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:29: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:29: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "50") (realdamage "45") (weapon "shotgun_soldier") L 10/07/2026 - 20:53:29: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8180 11281 -4642") (victim_position "-8084 11640 -4622") L 10/07/2026 - 20:53:29: "pokke<158><[U:1:258926968]>" triggered "revenge" against "tcp<175><[U:1:1234873108]>" L 10/07/2026 - 20:53:29: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:53:31: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:31: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:32: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:33: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:33: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:33: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "83") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:33: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:33: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:53:33: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "59") (weapon "quake_rl") L 10/07/2026 - 20:53:34: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:34: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:34: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:34: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "23") (weapon "shotgun_soldier") L 10/07/2026 - 20:53:34: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:34: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:34: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "60") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:35: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:35: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:35: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:35: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "40") (weapon "shotgun_soldier") L 10/07/2026 - 20:53:35: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:35: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "53") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:36: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:36: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:36: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "32") (realdamage "26") (weapon "shotgun_soldier") L 10/07/2026 - 20:53:36: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8386 11835 -4410") (victim_position "-8262 11583 -4390") L 10/07/2026 - 20:53:36: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:53:38: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:38: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:53:38: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "48") (weapon "quake_rl") L 10/07/2026 - 20:53:39: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:39: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:39: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "51") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:39: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:39: "tcp<175><[U:1:1234873108]>" picked up item "tf_ammo_pack" L 10/07/2026 - 20:53:43: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:44: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:53:44: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "70") (weapon "quake_rl") L 10/07/2026 - 20:53:44: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:44: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:45: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:45: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:45: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "41") (weapon "shotgun_soldier") L 10/07/2026 - 20:53:45: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8695 12034 -4263") (victim_position "-8512 11926 -4144") L 10/07/2026 - 20:53:45: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:45: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:45: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "65") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:45: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:53:47: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:47: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:47: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:47: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "71") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:48: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:53:48: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "253") L 10/07/2026 - 20:53:48: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:48: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:48: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:48: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "79") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:52: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:52: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:52: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "96") (realdamage "69") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:52: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8953 11902 -4175") (victim_position "-8782 11882 -4263") L 10/07/2026 - 20:53:52: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:52: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:53:53: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:54: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:54: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:53:54: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 20:53:54: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:54: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:54: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "200") L 10/07/2026 - 20:53:55: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:57: "tcp<175><[U:1:1234873108]>" picked up item "tf_ammo_pack" L 10/07/2026 - 20:53:57: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:58: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:53:58: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:53:58: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "56") (weapon "quake_rl") L 10/07/2026 - 20:53:58: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:58: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:58: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "81") (weapon "shotgun_soldier") L 10/07/2026 - 20:53:58: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:58: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "51") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:58: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:59: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:59: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:59: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:59: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:53:59: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "15") (weapon "shotgun_soldier") L 10/07/2026 - 20:53:59: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:59: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "62") (realdamage "2") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:53:59: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8387 11186 -4298") (victim_position "-8335 11768 -4409") L 10/07/2026 - 20:53:59: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:00: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:54:02: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:02: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:02: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:02: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 20:54:03: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:03: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 20:54:03: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:03: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:03: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:03: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "77") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:04: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:04: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:04: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:04: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "102") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:04: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:04: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "102") (realdamage "98") (weapon "quake_rl") (airshot "1") (height "607") L 10/07/2026 - 20:54:04: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "quake_rl" (attacker_position "-8649 11877 -4233") (victim_position "-8502 12150 -4137") L 10/07/2026 - 20:54:04: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:54:06: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:06: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:06: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:06: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "85") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:07: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:07: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:07: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:07: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "89") (weapon "quake_rl") L 10/07/2026 - 20:54:08: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:08: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:08: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "79") (weapon "quake_rl") L 10/07/2026 - 20:54:08: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:08: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "79") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:08: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:08: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:09: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:10: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:10: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:10: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "54") (realdamage "50") (weapon "shotgun_soldier") L 10/07/2026 - 20:54:10: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8548 11584 -4301") (victim_position "-8422 11850 -4340") L 10/07/2026 - 20:54:10: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:10: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:54:12: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:12: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "107") (weapon "quake_rl") L 10/07/2026 - 20:54:12: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:12: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:13: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:13: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:13: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "59") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:14: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:14: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:14: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "320") L 10/07/2026 - 20:54:14: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:15: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:15: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:15: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "97") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:15: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:15: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "49") (realdamage "32") (weapon "quake_rl") L 10/07/2026 - 20:54:15: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "quake_rl" (attacker_position "-8656 11756 -4256") (victim_position "-8708 12153 -4248") L 10/07/2026 - 20:54:15: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:54:18: "tcp<175><[U:1:1234873108]>" picked up item "tf_ammo_pack" L 10/07/2026 - 20:54:19: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:19: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "177") L 10/07/2026 - 20:54:19: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:19: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:19: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:19: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "54") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:19: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:20: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:20: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:20: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "35") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:21: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:21: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:21: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:21: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "104") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:22: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:25: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:26: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:27: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:28: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:28: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:28: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "34") (realdamage "12") (weapon "shotgun_soldier") L 10/07/2026 - 20:54:28: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8470 11849 -4365") (victim_position "-8654 11895 -4410") L 10/07/2026 - 20:54:28: "pokke<158><[U:1:258926968]>" triggered "domination" against "tcp<175><[U:1:1234873108]>" L 10/07/2026 - 20:54:28: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:54:30: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:31: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:31: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "367") L 10/07/2026 - 20:54:31: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:32: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:33: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:33: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:33: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "54") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:34: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:34: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "52") (weapon "quake_rl") L 10/07/2026 - 20:54:34: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:34: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "world" (attacker_position "-8526 11661 -4270") (victim_position "-8520 11398 -4649") L 10/07/2026 - 20:54:34: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:54:37: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:37: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:37: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:37: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "96") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:37: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:38: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:38: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:38: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "72") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:38: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:39: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:39: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:39: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "72") (weapon "quake_rl") L 10/07/2026 - 20:54:40: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:41: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:41: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:41: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "42") (weapon "shotgun_soldier") L 10/07/2026 - 20:54:41: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:41: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:41: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:41: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "39") (weapon "shotgun_soldier") L 10/07/2026 - 20:54:42: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:42: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:42: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:42: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "76") (weapon "quake_rl") L 10/07/2026 - 20:54:42: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:42: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:42: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "18") (weapon "shotgun_soldier") L 10/07/2026 - 20:54:43: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:43: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:43: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "14") (realdamage "5") (weapon "shotgun_soldier") L 10/07/2026 - 20:54:43: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8048 12315 -4600") (victim_position "-8418 11791 -4410") L 10/07/2026 - 20:54:43: "tcp<175><[U:1:1234873108]>" triggered "revenge" against "pokke<158><[U:1:258926968]>" L 10/07/2026 - 20:54:43: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:54:45: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:45: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:45: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "558") L 10/07/2026 - 20:54:45: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:47: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:48: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:48: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "74") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:48: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:48: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:49: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:49: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:49: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "61") (weapon "quake_rl") L 10/07/2026 - 20:54:50: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:50: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:50: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:50: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "57") (realdamage "31") (weapon "shotgun_soldier") L 10/07/2026 - 20:54:50: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8048 11606 -4285") (victim_position "-8403 11522 -4408") L 10/07/2026 - 20:54:50: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:54:50: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:52: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:54: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:54: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:54: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "83") (weapon "quake_rl") L 10/07/2026 - 20:54:54: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:55: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:55: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:55: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:55: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "76") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:56: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:54:56: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "105") (weapon "quake_rl") L 10/07/2026 - 20:54:56: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:56: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:56: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:54:56: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "21") (realdamage "16") (weapon "shotgun_soldier") L 10/07/2026 - 20:54:56: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8373 11386 -4387") (victim_position "-8586 11719 -4263") L 10/07/2026 - 20:54:57: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:54:59: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:59: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:54:59: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:59: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:54:59: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "97") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:00: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:00: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "77") (weapon "quake_rl") L 10/07/2026 - 20:55:00: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:00: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:00: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:00: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:00: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "64") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:01: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:01: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:01: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "43") (weapon "shotgun_soldier") L 10/07/2026 - 20:55:01: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:01: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:01: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "65") (weapon "shotgun_soldier") L 10/07/2026 - 20:55:02: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:02: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "76") (realdamage "5") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:02: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8502 11554 -4395") (victim_position "-8469 11824 -4412") L 10/07/2026 - 20:55:02: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:02: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:55:04: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:04: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "84") (weapon "quake_rl") L 10/07/2026 - 20:55:04: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:05: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:05: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:05: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:05: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "97") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:07: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:08: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:08: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "79") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:08: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:08: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:08: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "112") (weapon "quake_rl") L 10/07/2026 - 20:55:08: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:08: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:08: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "63") (realdamage "16") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:08: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8909 12024 -4281") (victim_position "-8676 11838 -4226") L 10/07/2026 - 20:55:08: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:08: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:55:11: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:11: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:11: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "81") (weapon "quake_rl") L 10/07/2026 - 20:55:11: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:12: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:12: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:12: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:12: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "81") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:12: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:12: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "83") (weapon "quake_rl") L 10/07/2026 - 20:55:13: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:13: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:13: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:13: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "101") (realdamage "14") (weapon "quake_rl") L 10/07/2026 - 20:55:13: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "quake_rl" (attacker_position "-8352 11707 -4286") (victim_position "-8302 11920 -4548") L 10/07/2026 - 20:55:13: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:55:16: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:16: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:16: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "177") L 10/07/2026 - 20:55:16: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:16: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:16: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:16: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "56") (weapon "quake_rl") L 10/07/2026 - 20:55:17: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:18: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:18: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:18: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "105") (weapon "quake_rl") L 10/07/2026 - 20:55:18: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:18: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:18: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "78") (realdamage "19") (weapon "shotgun_soldier") L 10/07/2026 - 20:55:18: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8575 11714 -4263") (victim_position "-8306 11606 -4321") L 10/07/2026 - 20:55:18: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:18: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:55:20: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:20: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:20: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:21: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:21: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "233") L 10/07/2026 - 20:55:21: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:21: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "81") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:21: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:21: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:22: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:24: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:25: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:25: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:25: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "111") (realdamage "84") (weapon "quake_rl") (airshot "1") (height "319") L 10/07/2026 - 20:55:25: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "quake_rl" (attacker_position "-8630 11830 -4018") (victim_position "-8716 11795 -3937") L 10/07/2026 - 20:55:25: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:55:25: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:27: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:28: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:28: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:28: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "102") (weapon "quake_rl") L 10/07/2026 - 20:55:28: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:28: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:28: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:28: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "53") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:29: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:29: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "97") (weapon "quake_rl") L 10/07/2026 - 20:55:29: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:30: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:30: "pokke<158><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/07/2026 - 20:55:30: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:31: "tcp<175><[U:1:1234873108]>" committed suicide with "world" (attacker_position "-8335 11598 -4592") L 10/07/2026 - 20:55:31: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:55:34: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:34: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:34: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "103") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:34: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:34: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:34: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:34: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "92") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:34: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:34: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 20:55:35: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:35: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:35: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:35: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:35: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "103") (realdamage "88") (weapon "tf_projectile_rocket") (airshot "1") (height "308") L 10/07/2026 - 20:55:35: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8549 11853 -4198") (victim_position "-8577 11664 -3955") L 10/07/2026 - 20:55:36: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:55:38: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:38: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:38: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "265") L 10/07/2026 - 20:55:38: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:39: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:39: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "88") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:39: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:40: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:40: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "74") (weapon "quake_rl") L 10/07/2026 - 20:55:40: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:40: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:40: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:40: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "40") (weapon "shotgun_soldier") L 10/07/2026 - 20:55:41: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:41: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:41: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:41: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "65") (realdamage "10") (weapon "shotgun_soldier") L 10/07/2026 - 20:55:41: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8749 11880 -4263") (victim_position "-8398 11810 -4364") L 10/07/2026 - 20:55:41: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:41: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "98") (weapon "quake_rl") L 10/07/2026 - 20:55:41: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:55:42: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:42: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "109") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:42: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:43: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:43: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:43: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "76") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:44: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:44: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:45: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:45: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "38") (weapon "quake_rl") L 10/07/2026 - 20:55:45: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:46: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:46: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:46: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "12") (weapon "shotgun_soldier") L 10/07/2026 - 20:55:46: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:47: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:47: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:47: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "59") (realdamage "8") (weapon "shotgun_soldier") L 10/07/2026 - 20:55:47: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-8621 11977 -4288") (victim_position "-8471 11685 -4183") L 10/07/2026 - 20:55:47: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:55:49: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:49: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "260") L 10/07/2026 - 20:55:49: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:49: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:50: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:50: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:51: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:51: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "103") (weapon "quake_rl") L 10/07/2026 - 20:55:51: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:51: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:51: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "401") L 10/07/2026 - 20:55:51: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:51: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:51: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "74") (weapon "quake_rl") L 10/07/2026 - 20:55:54: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:54: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:54: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "99") (realdamage "27") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:54: "tcp<175><[U:1:1234873108]>" killed "pokke<158><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-8501 11974 -4373") (victim_position "-8813 11805 -4472") L 10/07/2026 - 20:55:54: "tcp<175><[U:1:1234873108]>" triggered "domination" against "pokke<158><[U:1:258926968]>" L 10/07/2026 - 20:55:54: "pokke<158><[U:1:258926968]>" spawned as "soldier" L 10/07/2026 - 20:55:55: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:56: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:57: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:57: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:57: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:57: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "60") (weapon "quake_rl") L 10/07/2026 - 20:55:58: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:55:58: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:55:58: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "70") (weapon "quake_rl") L 10/07/2026 - 20:55:58: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:58: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:58: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "80") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:58: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:59: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:59: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:59: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 20:55:59: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:59: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:59: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "76") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:55:59: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:59: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:55:59: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "72") (realdamage "47") (weapon "shotgun_soldier") L 10/07/2026 - 20:55:59: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8539 11643 -4303") (victim_position "-8793 11918 -4263") L 10/07/2026 - 20:55:59: "pokke<158><[U:1:258926968]>" triggered "revenge" against "tcp<175><[U:1:1234873108]>" L 10/07/2026 - 20:56:00: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:56:02: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:56:02: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:56:02: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "58") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:56:02: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:56:03: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:56:03: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:56:03: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:56:03: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "61") (weapon "quake_rl") L 10/07/2026 - 20:56:04: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:56:04: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:56:04: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "57") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:56:05: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:56:06: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:56:06: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:06: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:06: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "50") (weapon "shotgun_soldier") L 10/07/2026 - 20:56:07: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:07: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:07: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "25") (weapon "shotgun_soldier") L 10/07/2026 - 20:56:07: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:56:08: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:56:08: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:08: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:08: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "17") (weapon "shotgun_soldier") L 10/07/2026 - 20:56:08: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:56:08: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "38") (weapon "quake_rl") L 10/07/2026 - 20:56:09: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:56:09: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:09: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:09: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 20:56:09: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:09: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:09: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "18") (weapon "shotgun_soldier") L 10/07/2026 - 20:56:09: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:56:09: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "38") (weapon "quake_rl") L 10/07/2026 - 20:56:09: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:09: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:09: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 20:56:10: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:10: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:10: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "9") (weapon "shotgun_soldier") L 10/07/2026 - 20:56:10: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:10: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:10: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "5") (weapon "shotgun_soldier") L 10/07/2026 - 20:56:10: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:11: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:11: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "10") (weapon "shotgun_soldier") L 10/07/2026 - 20:56:11: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:11: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:11: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "23") (weapon "shotgun_soldier") L 10/07/2026 - 20:56:12: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:12: "pokke<158><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/07/2026 - 20:56:15: "pokke<158><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/07/2026 - 20:56:16: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:16: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:16: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "68") (realdamage "11") (weapon "shotgun_soldier") L 10/07/2026 - 20:56:16: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8643 11989 -4506") (victim_position "-8323 11924 -4547") L 10/07/2026 - 20:56:16: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 20:56:18: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:56:18: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:56:19: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:56:19: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:56:19: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:56:19: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "53") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:56:19: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:56:19: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 20:56:20: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:56:20: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:56:20: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "77") (weapon "tf_projectile_rocket") L 10/07/2026 - 20:56:20: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:56:20: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "108") (weapon "quake_rl") L 10/07/2026 - 20:56:20: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:56:20: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:20: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:20: "tcp<175><[U:1:1234873108]>" triggered "damage" against "pokke<158><[U:1:258926968]>" (damage "21") (weapon "shotgun_soldier") L 10/07/2026 - 20:56:20: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:21: "pokke<158><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:21: "pokke<158><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 20:56:21: "pokke<158><[U:1:258926968]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "22") (realdamage "12") (weapon "shotgun_soldier") L 10/07/2026 - 20:56:21: "pokke<158><[U:1:258926968]>" killed "tcp<175><[U:1:1234873108]>" with "shotgun_soldier" (attacker_position "-8390 11741 -3995") (victim_position "-8350 11862 -4549") L 10/07/2026 - 20:56:21: World triggered "mge_match_end" (winner "[U:1:258926968]") (loser "[U:1:1234873108]") (winner_score "20") (loser_score "19")