L 10/07/2026 - 20:59:51: World triggered "meta_data" (matchid "2610072059519d23") (map "mge_league_v4") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/07/2026 - 20:59:51: "tcp<175><[U:1:1234873108]>" changed role to "soldier" L 10/07/2026 - 20:59:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" changed role to "soldier" L 10/07/2026 - 20:59:55: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:59:55: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:59:56: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 20:59:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 20:59:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:59:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 20:59:59: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 20:59:59: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 20:59:59: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:00: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:00: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:00: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "90") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:00: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:00: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "tcp<175><[U:1:1234873108]>" with "world" (attacker_position "12485 3906 -4102") (victim_position "12188 3485 -4446") L 10/07/2026 - 21:00:00: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 21:00:03: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:03: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:03: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:03: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 21:00:04: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:04: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:04: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:04: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "61") (weapon "quake_rl") L 10/07/2026 - 21:00:06: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:06: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:06: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "24") (weapon "shotgun_soldier") L 10/07/2026 - 21:00:06: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:06: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:06: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "105") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:07: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:07: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:07: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "84") (weapon "shotgun_soldier") L 10/07/2026 - 21:00:07: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:07: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:07: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "104") (realdamage "46") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:07: "tcp<175><[U:1:1234873108]>" killed "ahorrando QEDP 144hz<176><[U:1:1073712167]>" with "tf_projectile_rocket" (attacker_position "12586 3700 -4166") (victim_position "12330 3606 -4243") L 10/07/2026 - 21:00:07: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 21:00:09: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:09: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:09: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "658") L 10/07/2026 - 21:00:09: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:10: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:10: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:10: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 21:00:11: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:11: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:11: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "49") (weapon "quake_rl") L 10/07/2026 - 21:00:14: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:14: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:15: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:15: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "52") (weapon "quake_rl") L 10/07/2026 - 21:00:15: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:16: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:16: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "49") (weapon "quake_rl") L 10/07/2026 - 21:00:17: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:17: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "83") (realdamage "68") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:17: "tcp<175><[U:1:1234873108]>" killed "ahorrando QEDP 144hz<176><[U:1:1073712167]>" with "tf_projectile_rocket" (attacker_position "12391 3556 -4182") (victim_position "12766 3505 -4166") L 10/07/2026 - 21:00:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 21:00:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:19: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "61") (weapon "quake_rl") L 10/07/2026 - 21:00:20: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:20: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:20: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "60") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:20: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:20: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:20: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "59") (weapon "quake_rl") L 10/07/2026 - 21:00:21: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:21: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:21: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:21: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "68") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:21: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:21: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "61") (weapon "quake_rl") L 10/07/2026 - 21:00:21: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:21: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:21: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "12") (weapon "shotgun_soldier") L 10/07/2026 - 21:00:22: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:22: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:22: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "57") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:22: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:22: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:22: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "26") (weapon "shotgun_soldier") L 10/07/2026 - 21:00:22: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:22: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:22: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "13") (weapon "shotgun_soldier") L 10/07/2026 - 21:00:23: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:23: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:23: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 21:00:23: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:23: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:23: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "51") (realdamage "36") (weapon "shotgun_soldier") L 10/07/2026 - 21:00:23: "tcp<175><[U:1:1234873108]>" killed "ahorrando QEDP 144hz<176><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12502 3792 -4235") (victim_position "12732 3534 -4166") L 10/07/2026 - 21:00:23: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 21:00:25: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:25: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:25: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "279") L 10/07/2026 - 21:00:25: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:25: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 21:00:25: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:26: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:26: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:26: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "30") (weapon "quake_rl") L 10/07/2026 - 21:00:26: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:27: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:27: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "42") (weapon "quake_rl") L 10/07/2026 - 21:00:29: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:31: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:31: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:32: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:32: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:33: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:33: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "63") (realdamage "54") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:33: "tcp<175><[U:1:1234873108]>" killed "ahorrando QEDP 144hz<176><[U:1:1073712167]>" with "tf_projectile_rocket" (attacker_position "12532 3552 -4166") (victim_position "12353 3824 -4250") L 10/07/2026 - 21:00:33: "tcp<175><[U:1:1234873108]>" triggered "domination" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" L 10/07/2026 - 21:00:33: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 21:00:34: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:35: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:35: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:35: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 21:00:35: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:35: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:35: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "307") L 10/07/2026 - 21:00:35: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:36: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:38: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:41: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:41: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:41: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "107") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:42: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:42: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:42: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:42: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:42: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "11") (weapon "shotgun_soldier") L 10/07/2026 - 21:00:43: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:43: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:43: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "11") (weapon "shotgun_soldier") L 10/07/2026 - 21:00:43: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/07/2026 - 21:00:43: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:43: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:43: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "32") (weapon "shotgun_soldier") L 10/07/2026 - 21:00:44: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:44: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:44: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:44: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "53") (realdamage "50") (weapon "shotgun_soldier") L 10/07/2026 - 21:00:44: "tcp<175><[U:1:1234873108]>" killed "ahorrando QEDP 144hz<176><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "11955 3470 -4542") (victim_position "12203 3768 -4343") L 10/07/2026 - 21:00:44: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 21:00:46: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:46: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:46: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "50") (weapon "quake_rl") L 10/07/2026 - 21:00:47: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:47: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:47: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "62") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:47: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:47: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:48: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:48: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "39") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:49: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:50: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 21:00:51: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:51: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:51: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "57") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:52: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:52: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:52: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "98") (realdamage "73") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:52: "tcp<175><[U:1:1234873108]>" killed "ahorrando QEDP 144hz<176><[U:1:1073712167]>" with "tf_projectile_rocket" (attacker_position "12746 3901 -4510") (victim_position "12809 3548 -4372") L 10/07/2026 - 21:00:52: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 21:00:54: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:54: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "476") L 10/07/2026 - 21:00:54: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:54: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:55: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:55: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "50") (weapon "quake_rl") L 10/07/2026 - 21:00:55: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:55: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:55: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "54") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:55: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:56: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:56: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:00:56: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:56: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "52") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:56: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:00:56: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 21:00:56: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:56: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:56: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:56: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "16") (weapon "shotgun_soldier") L 10/07/2026 - 21:00:57: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:57: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:00:57: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "57") (realdamage "8") (weapon "shotgun_soldier") L 10/07/2026 - 21:00:57: "tcp<175><[U:1:1234873108]>" killed "ahorrando QEDP 144hz<176><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12712 3942 -4433") (victim_position "12755 4132 -4594") L 10/07/2026 - 21:00:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 21:00:59: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:00:59: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:01:00: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:01:00: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:00: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "110") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:00: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:01:00: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "59") (weapon "quake_rl") L 10/07/2026 - 21:01:00: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:01: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:01:01: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:01:02: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:01:02: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:01:02: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 21:01:02: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:02: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:01:02: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:01:02: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "72") (weapon "shotgun_soldier") L 10/07/2026 - 21:01:02: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:03: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:03: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "75") (realdamage "64") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:03: "tcp<175><[U:1:1234873108]>" killed "ahorrando QEDP 144hz<176><[U:1:1073712167]>" with "tf_projectile_rocket" (attacker_position "12416 3813 -4227") (victim_position "12306 3916 -4519") L 10/07/2026 - 21:01:03: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 21:01:04: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:05: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:01:06: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:01:06: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "112") (weapon "quake_rl") L 10/07/2026 - 21:01:06: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:01:06: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:07: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:08: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:01:08: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:01:09: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:01:09: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:01:09: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "47") (weapon "quake_rl") L 10/07/2026 - 21:01:10: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:10: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:01:10: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:10: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "49") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:10: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:01:10: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "86") (realdamage "72") (weapon "quake_rl") L 10/07/2026 - 21:01:10: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "tcp<175><[U:1:1234873108]>" with "quake_rl" (attacker_position "12215 3796 -4319") (victim_position "12049 3531 -4522") L 10/07/2026 - 21:01:10: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "revenge" against "tcp<175><[U:1:1234873108]>" L 10/07/2026 - 21:01:10: "tcp<175><[U:1:1234873108]>" spawned as "soldier" L 10/07/2026 - 21:01:10: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:01:12: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:12: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:01:12: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "111") (weapon "quake_rl") L 10/07/2026 - 21:01:13: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:01:13: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:13: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:01:14: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:15: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:15: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "38") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:17: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:01:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:01:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "58") (weapon "quake_rl") L 10/07/2026 - 21:01:18: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:01:19: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:20: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:01:20: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:01:20: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "42") (weapon "shotgun_soldier") L 10/07/2026 - 21:01:20: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:01:21: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:01:21: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:01:21: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "69") (realdamage "43") (weapon "shotgun_soldier") L 10/07/2026 - 21:01:21: "tcp<175><[U:1:1234873108]>" killed "ahorrando QEDP 144hz<176><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "12331 3645 -4315") (victim_position "12499 3432 -4172") L 10/07/2026 - 21:01:21: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 21:01:23: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:01:24: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:24: "tcp<175><[U:1:1234873108]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:24: "tcp<175><[U:1:1234873108]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "49") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:24: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:01:24: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:01:24: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "57") (weapon "quake_rl") L 10/07/2026 - 21:01:25: "tcp<175><[U:1:1234873108]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:01:25: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:01:25: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:01:25: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "tcp<175><[U:1:1234873108]>" (damage "57") (weapon "quake_rl") L 10/07/2026 - 21:01:26: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" say "!remove" L 10/07/2026 - 21:01:26: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" joined team "Spectator" L 10/07/2026 - 21:01:26: World triggered "mge_match_end" (winner "[U:1:1234873108]") (loser "[U:1:1073712167]") (winner_score "9") (loser_score "2")