L 10/07/2026 - 21:20:59: World triggered "meta_data" (matchid "2610072120595ca7") (map "mge_league_v4") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/07/2026 - 21:20:59: "dead eyes<198><[U:1:306968798]>" changed role to "soldier" L 10/07/2026 - 21:20:59: "ixam<165><[U:1:219541579]>" changed role to "soldier" L 10/07/2026 - 21:21:00: "dead eyes<198><[U:1:306968798]>" say "imaginate banear a alguien x transfobia" L 10/07/2026 - 21:21:01: "dead eyes<198><[U:1:306968798]>" say "en 2026" L 10/07/2026 - 21:21:03: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:03: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:04: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:04: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "210") L 10/07/2026 - 21:21:04: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:04: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "85") (weapon "quake_rl") L 10/07/2026 - 21:21:04: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:05: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:05: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:05: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:05: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 21:21:06: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:06: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:06: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "42") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:06: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:06: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:06: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "9") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:06: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:07: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:07: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:07: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "59") (realdamage "25") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:07: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "shotgun_soldier" (attacker_position "12669 3661 -1094") (victim_position "12611 3471 -1094") L 10/07/2026 - 21:21:07: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:21:09: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:09: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:09: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:09: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:21:10: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:10: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "279") L 10/07/2026 - 21:21:10: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:10: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:10: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:10: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "82") (weapon "quake_rl") L 10/07/2026 - 21:21:11: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:11: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:11: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:11: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:11: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "10") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:12: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:14: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:14: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:14: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "33") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:14: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:15: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:15: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:15: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "51") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:15: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:15: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "99") (realdamage "21") (weapon "quake_rl") L 10/07/2026 - 21:21:15: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "quake_rl" (attacker_position "12715 3692 -1094") (victim_position "12522 3679 -1089") L 10/07/2026 - 21:21:15: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:15: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:21:17: "ixam<165><[U:1:219541579]>" committed suicide with "world" (attacker_position "6 -9 -115") L 10/07/2026 - 21:21:17: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:21:19: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:19: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:19: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "57") (weapon "quake_rl") L 10/07/2026 - 21:21:19: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:19: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "375") L 10/07/2026 - 21:21:19: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:20: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:20: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:20: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 21:21:22: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:22: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:22: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "54") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:22: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:22: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:22: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:22: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "74") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:23: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:23: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:23: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "71") (realdamage "69") (weapon "quake_rl") L 10/07/2026 - 21:21:23: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "quake_rl" (attacker_position "12760 3551 -1094") (victim_position "12465 3669 -1036") L 10/07/2026 - 21:21:23: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:21:25: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:25: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:25: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:25: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "43") (weapon "quake_rl") L 10/07/2026 - 21:21:26: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:26: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:27: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:27: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:27: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 21:21:28: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:28: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "111") (weapon "quake_rl") L 10/07/2026 - 21:21:28: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:28: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "94") (weapon "quake_rl") L 10/07/2026 - 21:21:28: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:28: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:28: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:28: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:28: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:28: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:28: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:28: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "44") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:29: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:29: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:29: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "19") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:29: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:29: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:29: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "9") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:30: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:30: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:30: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "4") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:30: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:30: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:30: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "12") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:30: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:30: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:30: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:31: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:32: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:32: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:32: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "24") (realdamage "7") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:32: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "shotgun_soldier" (attacker_position "12563 3610 -1024") (victim_position "12901 3089 -1244") L 10/07/2026 - 21:21:32: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:21:33: "dead eyes<198><[U:1:306968798]>" say "e" L 10/07/2026 - 21:21:34: "dead eyes<198><[U:1:306968798]>" say "q es esto" L 10/07/2026 - 21:21:35: "dead eyes<198><[U:1:306968798]>" say "rata" L 10/07/2026 - 21:21:41: "dead eyes<198><[U:1:306968798]>" say "??as?" L 10/07/2026 - 21:21:49: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:50: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:51: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:51: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "76") (weapon "quake_rl") L 10/07/2026 - 21:21:51: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:54: "dead eyes<198><[U:1:306968798]>" say "kljmsakjakja" L 10/07/2026 - 21:22:03: "ixam<165><[U:1:219541579]>" say "hace kill bind" L 10/07/2026 - 21:22:05: "dead eyes<198><[U:1:306968798]>" committed suicide with "world" (attacker_position "103 16 -115") L 10/07/2026 - 21:22:05: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:22:08: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:08: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:08: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "99") (weapon "quake_rl") L 10/07/2026 - 21:22:10: "dead eyes<198><[U:1:306968798]>" say "Q HICISTE JAJAJA" L 10/07/2026 - 21:22:11: "ixam<165><[U:1:219541579]>" say "esta bugeadfo ya lo arregle pero hay q reiniciar el sv" L 10/07/2026 - 21:22:14: "dead eyes<198><[U:1:306968798]>" say "a" L 10/07/2026 - 21:22:15: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:16: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:16: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:16: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "109") (weapon "quake_rl") L 10/07/2026 - 21:22:16: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:16: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:16: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 21:22:17: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:17: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:17: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:17: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "63") (weapon "quake_rl") L 10/07/2026 - 21:22:17: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:17: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:17: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "5") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:18: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:18: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:18: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:18: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "58") (realdamage "28") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:18: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "shotgun_soldier" (attacker_position "12184 3573 -1237") (victim_position "12537 3508 -1252") L 10/07/2026 - 21:22:18: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:22:20: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:20: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "282") L 10/07/2026 - 21:22:20: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:21: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:22: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:22: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:22: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:22: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 21:22:23: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:24: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:24: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:24: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "85") (realdamage "64") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:24: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "shotgun_soldier" (attacker_position "12291 3615 -1241") (victim_position "12281 3794 -1172") L 10/07/2026 - 21:22:24: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:22:25: "dead eyes<198><[U:1:306968798]>" committed suicide with "world" (attacker_position "-8 57 -115") L 10/07/2026 - 21:22:25: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:22:27: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:27: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:27: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 21:22:28: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:28: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:28: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "53") (weapon "quake_rl") L 10/07/2026 - 21:22:29: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:29: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "90") (weapon "quake_rl") L 10/07/2026 - 21:22:29: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:29: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "76") (weapon "quake_rl") L 10/07/2026 - 21:22:29: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:29: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:30: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:30: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:30: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:30: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "72") (weapon "quake_rl") L 10/07/2026 - 21:22:30: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:30: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:30: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:30: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:31: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:31: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "84") (weapon "quake_rl") L 10/07/2026 - 21:22:31: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:31: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:31: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "43") (realdamage "38") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:31: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "12665 3708 -950") (victim_position "12185 3796 -842") L 10/07/2026 - 21:22:31: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:22:33: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:33: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:33: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:33: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "315") L 10/07/2026 - 21:22:34: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:34: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "46") (weapon "quake_rl") L 10/07/2026 - 21:22:34: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:34: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:34: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 21:22:35: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:35: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:35: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "217") L 10/07/2026 - 21:22:35: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:36: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:36: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:36: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "10") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:36: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:37: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:38: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:38: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:38: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:38: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "26") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:39: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:39: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:39: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "47") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:39: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:39: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:39: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "51") (realdamage "6") (weapon "quake_rl") L 10/07/2026 - 21:22:39: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "quake_rl" (attacker_position "12666 3428 -1094") (victim_position "12459 3440 -1351") L 10/07/2026 - 21:22:39: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:22:41: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:41: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "540") L 10/07/2026 - 21:22:41: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:41: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:41: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:41: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "38") (weapon "quake_rl") L 10/07/2026 - 21:22:42: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:44: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:44: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "89") (weapon "quake_rl") L 10/07/2026 - 21:22:44: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:44: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:44: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "110") (realdamage "38") (weapon "quake_rl") L 10/07/2026 - 21:22:44: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "quake_rl" (attacker_position "12668 3503 -896") (victim_position "12711 3560 -1026") L 10/07/2026 - 21:22:44: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:44: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:22:46: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:47: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:47: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:47: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:47: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 21:22:48: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:48: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 21:22:48: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:48: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:48: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:48: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "110") (weapon "quake_rl") L 10/07/2026 - 21:22:48: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:48: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:48: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "106") (realdamage "63") (weapon "quake_rl") (airshot "1") (height "273") L 10/07/2026 - 21:22:48: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "quake_rl" (attacker_position "12694 3727 -993") (victim_position "12478 3781 -881") L 10/07/2026 - 21:22:48: "dead eyes<198><[U:1:306968798]>" triggered "domination" against "ixam<165><[U:1:219541579]>" L 10/07/2026 - 21:22:49: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:49: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:22:50: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:51: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:51: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "85") (weapon "quake_rl") L 10/07/2026 - 21:22:51: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:51: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:51: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:52: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:52: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "63") (weapon "quake_rl") L 10/07/2026 - 21:22:53: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:53: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:53: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:53: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "86") (weapon "quake_rl") L 10/07/2026 - 21:22:53: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:53: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:53: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "37") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:53: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:54: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:54: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "101") (realdamage "60") (weapon "quake_rl") L 10/07/2026 - 21:22:54: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "quake_rl" (attacker_position "12338 3793 -1235") (victim_position "12613 3741 -1039") L 10/07/2026 - 21:22:54: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:22:56: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:56: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:57: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:57: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "59") (weapon "quake_rl") L 10/07/2026 - 21:22:57: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:57: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:57: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:57: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:22:57: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:57: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "104") (weapon "quake_rl") L 10/07/2026 - 21:22:57: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:57: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:00: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:00: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:00: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:00: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "59") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:01: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:01: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:01: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "40") (realdamage "29") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:01: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "12528 3947 -1240") (victim_position "12625 3764 -1094") L 10/07/2026 - 21:23:01: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:23:03: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:03: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:04: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:04: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:04: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "101") (weapon "quake_rl") L 10/07/2026 - 21:23:04: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:04: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:04: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "108") (weapon "quake_rl") L 10/07/2026 - 21:23:04: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:05: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:05: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "183") L 10/07/2026 - 21:23:05: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "quake_rl" (attacker_position "12426 3750 -1135") (victim_position "12432 3698 -940") L 10/07/2026 - 21:23:05: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:05: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:23:07: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:07: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:07: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "78") (weapon "quake_rl") L 10/07/2026 - 21:23:08: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:08: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:08: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:08: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "106") (weapon "quake_rl") L 10/07/2026 - 21:23:08: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:09: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:09: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:09: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:09: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "23") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:09: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:10: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:10: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:10: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "15") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:10: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:11: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:11: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:11: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:11: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:11: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:11: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "24") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:12: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:12: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:12: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:12: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:12: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:12: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "17") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:13: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:13: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:13: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:13: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "65") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:14: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:14: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:14: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "17") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:14: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:15: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:15: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:15: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "25") (realdamage "21") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:15: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "12329 3779 -1235") (victim_position "12411 3643 -1113") L 10/07/2026 - 21:23:15: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:23:17: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:17: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:17: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "49") (weapon "quake_rl") L 10/07/2026 - 21:23:18: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:18: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:18: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "99") (weapon "quake_rl") L 10/07/2026 - 21:23:18: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:18: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "111") (weapon "quake_rl") L 10/07/2026 - 21:23:18: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:19: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:19: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:19: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 21:23:19: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:19: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 21:23:19: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:19: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:19: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "70") (realdamage "15") (weapon "quake_rl") L 10/07/2026 - 21:23:19: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "quake_rl" (attacker_position "12523 3829 -999") (victim_position "12470 3668 -1008") L 10/07/2026 - 21:23:19: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:19: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:23:22: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:22: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:22: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "108") (weapon "quake_rl") L 10/07/2026 - 21:23:22: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:22: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 21:23:22: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:23: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:23: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:23: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:24: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:24: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "59") (weapon "quake_rl") L 10/07/2026 - 21:23:24: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:24: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:24: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:24: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "30") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:25: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:25: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:25: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "364") L 10/07/2026 - 21:23:25: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:25: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:25: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:25: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "69") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:26: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:26: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:27: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:27: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:27: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "103") (realdamage "6") (weapon "quake_rl") L 10/07/2026 - 21:23:27: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "quake_rl" (attacker_position "12568 3634 -1094") (victim_position "12430 3867 -1219") L 10/07/2026 - 21:23:27: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:23:29: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:29: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:29: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:29: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "77") (weapon "quake_rl") L 10/07/2026 - 21:23:30: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:30: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:30: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 21:23:30: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:30: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:30: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:23:30: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:31: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:31: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:31: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "334") L 10/07/2026 - 21:23:31: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:31: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "65") (weapon "quake_rl") L 10/07/2026 - 21:23:31: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:31: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:31: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "42") (realdamage "31") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:31: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "shotgun_soldier" (attacker_position "12407 3818 -880") (victim_position "12155 3705 -1176") L 10/07/2026 - 21:23:31: "ixam<165><[U:1:219541579]>" triggered "revenge" against "dead eyes<198><[U:1:306968798]>" L 10/07/2026 - 21:23:31: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:23:33: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:34: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:34: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:34: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "53") (weapon "quake_rl") L 10/07/2026 - 21:23:35: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:35: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:35: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "83") (weapon "quake_rl") L 10/07/2026 - 21:23:35: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:36: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:36: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:36: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "31") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:36: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:36: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:36: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "102") (weapon "quake_rl") L 10/07/2026 - 21:23:36: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:36: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:36: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "30") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:37: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:37: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:37: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "81") (weapon "quake_rl") L 10/07/2026 - 21:23:37: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:37: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:37: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:37: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "82") (realdamage "8") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:37: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "shotgun_soldier" (attacker_position "12758 3535 -1093") (victim_position "12754 3300 -1044") L 10/07/2026 - 21:23:37: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:23:39: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:40: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:40: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "83") (weapon "quake_rl") L 10/07/2026 - 21:23:40: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:40: "dead eyes<198><[U:1:306968798]>" say "JAJAJAJAJAJAJAJAJAJA" L 10/07/2026 - 21:23:40: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:41: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:41: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 21:23:41: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:41: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:41: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:41: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "60") (weapon "quake_rl") L 10/07/2026 - 21:23:42: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:42: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:42: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "27") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:42: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:42: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:42: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "81") (weapon "quake_rl") L 10/07/2026 - 21:23:42: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:43: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:43: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "111") (realdamage "6") (weapon "quake_rl") L 10/07/2026 - 21:23:43: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "quake_rl" (attacker_position "12594 3744 -1094") (victim_position "12687 3755 -1050") L 10/07/2026 - 21:23:43: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:43: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:23:45: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:46: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:46: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 21:23:46: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:46: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:46: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "57") (weapon "quake_rl") L 10/07/2026 - 21:23:47: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:47: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:47: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "85") (weapon "quake_rl") L 10/07/2026 - 21:23:47: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:47: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:47: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "85") (weapon "quake_rl") L 10/07/2026 - 21:23:47: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:48: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:48: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:48: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:48: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "98") (realdamage "88") (weapon "quake_rl") (airshot "1") (height "368") L 10/07/2026 - 21:23:48: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "quake_rl" (attacker_position "12643 3620 -1065") (victim_position "12714 3440 -726") L 10/07/2026 - 21:23:48: "ixam<165><[U:1:219541579]>" triggered "domination" against "dead eyes<198><[U:1:306968798]>" L 10/07/2026 - 21:23:48: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:48: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "82") (weapon "quake_rl") L 10/07/2026 - 21:23:48: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:23:50: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:51: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:51: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:52: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:52: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 21:23:52: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:52: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "110") (weapon "quake_rl") L 10/07/2026 - 21:23:52: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:52: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:52: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "109") (realdamage "93") (weapon "quake_rl") L 10/07/2026 - 21:23:52: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "quake_rl" (attacker_position "12659 3615 -913") (victim_position "12614 3639 -1094") L 10/07/2026 - 21:23:52: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:52: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:53: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:23:54: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:55: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:55: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:55: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "95") (weapon "quake_rl") L 10/07/2026 - 21:23:55: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:56: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:56: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:56: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "107") (weapon "quake_rl") L 10/07/2026 - 21:23:56: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:56: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:56: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "60") (weapon "quake_rl") L 10/07/2026 - 21:23:56: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:57: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:57: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:57: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "87") (realdamage "55") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:57: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "12645 3653 -972") (victim_position "12709 3706 -1094") L 10/07/2026 - 21:23:57: "dead eyes<198><[U:1:306968798]>" triggered "revenge" against "ixam<165><[U:1:219541579]>" L 10/07/2026 - 21:23:57: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:23:59: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:59: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:00: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:00: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:00: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:00: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 21:24:00: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:00: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "85") (weapon "quake_rl") L 10/07/2026 - 21:24:01: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:01: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:01: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 21:24:01: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:01: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:01: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:01: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "27") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:02: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:02: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:02: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:24:02: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:02: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:02: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "28") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:02: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:02: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:02: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "36") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:02: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "12746 3474 -824") (victim_position "12655 3731 -1094") L 10/07/2026 - 21:24:02: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:24:04: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:04: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:04: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:04: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "81") (weapon "quake_rl") L 10/07/2026 - 21:24:05: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:05: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:05: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:05: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "277") L 10/07/2026 - 21:24:05: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:05: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 21:24:06: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:06: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:06: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:06: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "60") (weapon "quake_rl") L 10/07/2026 - 21:24:06: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:08: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:08: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:08: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "32") (realdamage "11") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:08: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "shotgun_soldier" (attacker_position "12701 3656 -1094") (victim_position "12482 3551 -1022") L 10/07/2026 - 21:24:08: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:24:11: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:11: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:11: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "77") (weapon "quake_rl") L 10/07/2026 - 21:24:11: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:11: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 21:24:11: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:11: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:11: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:11: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "65") (weapon "quake_rl") L 10/07/2026 - 21:24:12: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:13: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:13: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:13: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "76") (weapon "quake_rl") L 10/07/2026 - 21:24:13: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:13: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "87") (weapon "quake_rl") L 10/07/2026 - 21:24:13: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:13: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:14: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:14: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:14: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:14: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:14: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:14: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:14: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "45") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:14: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:14: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:14: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:15: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "world" (attacker_position "12508 3494 -1249") (victim_position "12241 3880 -1434") L 10/07/2026 - 21:24:15: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:24:17: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:17: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:18: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:18: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 21:24:18: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:18: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "112") (weapon "quake_rl") L 10/07/2026 - 21:24:18: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:18: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:19: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:19: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "50") (weapon "quake_rl") L 10/07/2026 - 21:24:20: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:21: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:21: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:21: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "80") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:21: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:21: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "70") (realdamage "14") (weapon "quake_rl") L 10/07/2026 - 21:24:21: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "quake_rl" (attacker_position "12717 3891 -1126") (victim_position "12480 3758 -1094") L 10/07/2026 - 21:24:21: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:21: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:24:24: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:24: "dead eyes<198><[U:1:306968798]>" picked up item "tf_ammo_pack" L 10/07/2026 - 21:24:25: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:25: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:25: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 21:24:25: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:25: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:25: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "76") (weapon "quake_rl") L 10/07/2026 - 21:24:26: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:26: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:26: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:26: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:26: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "59") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:27: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:27: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:27: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:27: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "70") (realdamage "68") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:27: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "shotgun_soldier" (attacker_position "12499 3684 -1032") (victim_position "12401 3669 -1118") L 10/07/2026 - 21:24:27: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:24:29: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:29: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:30: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:30: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "110") (weapon "quake_rl") L 10/07/2026 - 21:24:30: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:31: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:31: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:31: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:24:31: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:32: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:32: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:32: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "79") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:32: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:32: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:32: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:32: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:32: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "39") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:33: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:33: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:33: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:34: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:34: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:34: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "15") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:34: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:34: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:34: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "76") (realdamage "41") (weapon "quake_rl") L 10/07/2026 - 21:24:34: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "quake_rl" (attacker_position "12512 3870 -1191") (victim_position "12721 3616 -1094") L 10/07/2026 - 21:24:35: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:24:37: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:37: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:37: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "63") (weapon "quake_rl") L 10/07/2026 - 21:24:37: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:37: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:37: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:24:37: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:38: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:38: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "111") (weapon "quake_rl") L 10/07/2026 - 21:24:38: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:38: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "world" (attacker_position "12323 3826 -1196") (victim_position "12351 3593 -1246") L 10/07/2026 - 21:24:38: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:24:40: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:41: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:41: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:41: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 21:24:41: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:41: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:41: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 21:24:42: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:42: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "89") (weapon "quake_rl") L 10/07/2026 - 21:24:42: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:42: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:42: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "407") L 10/07/2026 - 21:24:42: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:43: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:43: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:43: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:43: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "9") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:43: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:43: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "42") (weapon "quake_rl") L 10/07/2026 - 21:24:43: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:43: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:43: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:44: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:44: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:44: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:44: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:44: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:44: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "57") (weapon "quake_rl") L 10/07/2026 - 21:24:44: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "world" (attacker_position "12601 3788 -1051") (victim_position "12530 3625 -1021") L 10/07/2026 - 21:24:44: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:24:46: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:46: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:46: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:46: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "53") (weapon "quake_rl") L 10/07/2026 - 21:24:47: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:47: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "110") (weapon "quake_rl") L 10/07/2026 - 21:24:47: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:47: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:48: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:48: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:48: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "95") (weapon "quake_rl") L 10/07/2026 - 21:24:48: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:49: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:49: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:49: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:24:49: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "32") (realdamage "22") (weapon "shotgun_soldier") L 10/07/2026 - 21:24:49: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "12809 3752 -1298") (victim_position "12815 3557 -1094") L 10/07/2026 - 21:24:49: World triggered "mge_match_end" (winner "[U:1:306968798]") (loser "[U:1:219541579]") (winner_score "20") (loser_score "14")