L 10/07/2026 - 21:21:06: World triggered "meta_data" (matchid "26100721210657e0") (map "mge_league_v4") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/07/2026 - 21:21:06: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" changed role to "soldier" L 10/07/2026 - 21:21:06: "Soleil<194><[U:1:123263498]>" changed role to "soldier" L 10/07/2026 - 21:21:06: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:06: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:06: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "15") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:06: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:07: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:07: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:07: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:07: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:08: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:08: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "84") (weapon "quake_rl") L 10/07/2026 - 21:21:08: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:09: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:10: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:10: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:10: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:10: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "44") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:10: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:10: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:10: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "23") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:11: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:11: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "38") (weapon "quake_rl") L 10/07/2026 - 21:21:11: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:11: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:11: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:11: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "57") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:12: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:12: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:12: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "4") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:13: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:13: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:13: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:13: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "4") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:13: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:14: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:14: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:14: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "36") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:15: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:15: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:15: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "4") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:15: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:15: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:16: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:16: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:16: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:16: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:16: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "33") (weapon "quake_rl") L 10/07/2026 - 21:21:16: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:16: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:16: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:17: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:17: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:17: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "3") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:18: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:18: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:18: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "10") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:18: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:18: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/07/2026 - 21:21:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "18") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:19: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:19: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:19: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "13") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:20: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/07/2026 - 21:21:20: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:21: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:21: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:21: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "47") (realdamage "2") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:21: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "-10918 13116 -2951") (victim_position "-11027 13525 -2839") L 10/07/2026 - 21:21:21: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:21: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "47") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:21: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:21:22: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:22: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:22: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "11") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:23: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:24: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:24: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:24: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "67") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:24: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:24: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:24: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "57") (weapon "quake_rl") L 10/07/2026 - 21:21:25: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:25: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "82") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:25: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:25: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "71") (realdamage "58") (weapon "quake_rl") L 10/07/2026 - 21:21:25: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "-10907 13752 -2831") (victim_position "-10806 13573 -2862") L 10/07/2026 - 21:21:25: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:25: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:25: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:21:27: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:27: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:28: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:28: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:28: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "13") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:29: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:29: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:29: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "75") (weapon "quake_rl") L 10/07/2026 - 21:21:29: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:29: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:29: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "20") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:30: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:30: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:30: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:30: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "78") (weapon "quake_rl") L 10/07/2026 - 21:21:30: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:30: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:30: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "36") (realdamage "7") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:30: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "-11212 13441 -2951") (victim_position "-11077 13108 -2845") L 10/07/2026 - 21:21:30: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:21:30: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:32: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:33: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:33: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:33: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "41") (weapon "quake_rl") L 10/07/2026 - 21:21:33: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:34: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:34: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:34: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "35") (weapon "quake_rl") L 10/07/2026 - 21:21:35: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:35: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "24") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:35: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:37: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:38: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:39: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:39: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:39: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "24") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:40: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:42: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:43: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:43: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:43: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "94") (weapon "quake_rl") L 10/07/2026 - 21:21:43: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:43: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:43: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "32") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:44: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:44: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "109") (realdamage "62") (weapon "quake_rl") L 10/07/2026 - 21:21:44: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "-11037 12759 -2790") (victim_position "-11001 12588 -2827") L 10/07/2026 - 21:21:44: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "domination" against "Soleil<194><[U:1:123263498]>" L 10/07/2026 - 21:21:44: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:44: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:21:45: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:45: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:45: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:45: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:46: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:46: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:46: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:46: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "463") L 10/07/2026 - 21:21:47: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:47: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:47: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "11") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:48: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:48: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:48: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:48: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:48: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "69") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:49: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:49: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:50: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:50: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:50: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "49") (weapon "quake_rl") L 10/07/2026 - 21:21:50: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:50: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:50: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:50: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:50: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:50: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:50: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:50: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:50: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "20") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "36") (realdamage "11") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "-11132 12670 -2839") (victim_position "-11033 13176 -2913") L 10/07/2026 - 21:21:51: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:21:52: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:53: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:53: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:53: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "36") (weapon "quake_rl") L 10/07/2026 - 21:21:53: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:53: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:54: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:21:54: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "36") (weapon "quake_rl") L 10/07/2026 - 21:21:54: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:55: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:55: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:21:55: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:56: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:56: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:56: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:56: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:21:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:57: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:57: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:57: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "3") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:58: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:58: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:58: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 21:21:58: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:59: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:59: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:21:59: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "9") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:01: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:02: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:02: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:02: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "63") (weapon "quake_rl") L 10/07/2026 - 21:22:03: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:03: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:03: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "28") (realdamage "25") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:03: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "-10961 13681 -2752") (victim_position "-11172 13346 -2721") L 10/07/2026 - 21:22:03: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:22:04: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:06: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:06: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:07: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:07: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "48") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:07: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:07: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:07: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "84") (weapon "quake_rl") L 10/07/2026 - 21:22:07: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:08: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:08: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:08: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "51") (weapon "quake_rl") L 10/07/2026 - 21:22:08: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:08: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:08: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:08: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "78") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:09: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:09: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:09: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "15") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:09: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:09: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:09: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "77") (realdamage "57") (weapon "quake_rl") L 10/07/2026 - 21:22:09: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "-10894 13108 -2951") (victim_position "-10916 13435 -2951") L 10/07/2026 - 21:22:09: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:22:11: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:11: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:11: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 21:22:12: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:12: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:12: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:12: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "50") (weapon "quake_rl") L 10/07/2026 - 21:22:12: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:12: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "80") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:13: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:13: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:13: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "76") (weapon "quake_rl") L 10/07/2026 - 21:22:13: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:13: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "76") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:13: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:13: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:13: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:13: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "88") (realdamage "41") (weapon "quake_rl") L 10/07/2026 - 21:22:13: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "-11001 13850 -2871") (victim_position "-11279 13903 -2951") L 10/07/2026 - 21:22:14: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:14: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:22:15: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:15: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:15: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:15: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "11") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:16: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:16: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:16: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:16: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "28") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:17: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "94") (weapon "quake_rl") L 10/07/2026 - 21:22:18: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:18: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:19: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "33") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:19: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:19: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:19: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "52") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:20: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:20: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:20: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "77") (realdamage "29") (weapon "quake_rl") L 10/07/2026 - 21:22:20: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "-11064 13128 -2951") (victim_position "-10866 13097 -2951") L 10/07/2026 - 21:22:20: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:20: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:22:21: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:23: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:24: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:24: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:24: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:24: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "50") (weapon "quake_rl") L 10/07/2026 - 21:22:24: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:25: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:25: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "60") (weapon "quake_rl") L 10/07/2026 - 21:22:25: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:27: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" picked up item "tf_ammo_pack" L 10/07/2026 - 21:22:27: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:27: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:27: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "56") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:27: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:28: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:29: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:29: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:29: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "105") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:29: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:30: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:30: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:30: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "48") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:30: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:31: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:32: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:32: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "40") (realdamage "9") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:32: "Soleil<194><[U:1:123263498]>" killed "ahorrando QEDP 144hz<176><[U:1:1073712167]>" with "tf_projectile_rocket" (attacker_position "-11160 13071 -2951") (victim_position "-10900 12511 -2951") L 10/07/2026 - 21:22:32: "Soleil<194><[U:1:123263498]>" triggered "revenge" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" L 10/07/2026 - 21:22:32: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 21:22:35: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:35: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:35: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "271") L 10/07/2026 - 21:22:35: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:35: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:36: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:36: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "72") (weapon "quake_rl") L 10/07/2026 - 21:22:36: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:36: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:37: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:37: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "40") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:38: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:38: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:38: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:38: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "52") (weapon "quake_rl") L 10/07/2026 - 21:22:40: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:41: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:41: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:41: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:41: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "45") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:41: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:41: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:41: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "69") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:42: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:42: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:42: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "45") (realdamage "6") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:42: "Soleil<194><[U:1:123263498]>" killed "ahorrando QEDP 144hz<176><[U:1:1073712167]>" with "shotgun_soldier" (attacker_position "-10979 12574 -2839") (victim_position "-11177 12833 -2908") L 10/07/2026 - 21:22:42: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" spawned as "soldier" L 10/07/2026 - 21:22:44: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:45: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:46: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:46: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:46: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "79") (weapon "quake_rl") L 10/07/2026 - 21:22:46: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:47: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:47: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "50") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:47: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:47: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:47: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "102") (weapon "quake_rl") L 10/07/2026 - 21:22:47: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:47: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "60") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:47: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:48: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:48: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:48: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:48: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "65") (realdamage "41") (weapon "quake_rl") L 10/07/2026 - 21:22:48: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "-10975 12662 -2903") (victim_position "-11094 12377 -2947") L 10/07/2026 - 21:22:49: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:22:50: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:50: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:50: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:50: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "20") (weapon "shotgun_soldier") L 10/07/2026 - 21:22:51: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:51: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:51: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "49") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "65") (weapon "quake_rl") L 10/07/2026 - 21:22:52: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:52: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "108") (weapon "quake_rl") L 10/07/2026 - 21:22:52: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:52: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:53: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:53: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:53: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "95") (realdamage "10") (weapon "quake_rl") L 10/07/2026 - 21:22:53: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "-10853 13334 -2951") (victim_position "-11020 12939 -2903") L 10/07/2026 - 21:22:53: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:22:53: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:55: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:55: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:55: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "84") (weapon "quake_rl") L 10/07/2026 - 21:22:56: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:56: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:56: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:56: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "68") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:22:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:22:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:22:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "97") (realdamage "72") (weapon "quake_rl") L 10/07/2026 - 21:22:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "-11228 12854 -2705") (victim_position "-11224 12529 -2951") L 10/07/2026 - 21:22:57: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:22:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:22:59: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:00: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:00: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:00: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "100") (weapon "quake_rl") L 10/07/2026 - 21:23:00: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:01: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:01: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:01: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "54") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:01: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:02: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:02: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:02: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "75") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:02: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:02: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:02: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 21:23:02: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:02: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:03: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:03: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:03: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "21") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:03: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:03: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:03: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:04: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:04: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:04: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "22") (realdamage "11") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:04: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "-11227 13072 -2951") (victim_position "-11179 13440 -2951") L 10/07/2026 - 21:23:04: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "domination" against "Soleil<194><[U:1:123263498]>" L 10/07/2026 - 21:23:04: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:23:06: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:06: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:07: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:07: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "67") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:07: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:07: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:07: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:23:07: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:07: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:08: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:08: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:23:08: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:08: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:08: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "15") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:08: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:08: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:08: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "52") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:08: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:08: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:08: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "7") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:09: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:09: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:09: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "54") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:09: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:09: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:09: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "69") (realdamage "15") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:09: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "-11173 14126 -2951") (victim_position "-11136 13826 -2903") L 10/07/2026 - 21:23:09: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:23:10: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:12: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:12: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:12: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:12: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "92") (weapon "quake_rl") L 10/07/2026 - 21:23:12: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:13: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:13: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "109") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:13: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:14: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:14: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "73") (realdamage "63") (weapon "quake_rl") L 10/07/2026 - 21:23:14: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "-11234 13630 -2919") (victim_position "-11068 13592 -2839") L 10/07/2026 - 21:23:14: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:14: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:23:16: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:16: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:16: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:16: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "58") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "108") (weapon "quake_rl") L 10/07/2026 - 21:23:17: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:17: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:18: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:18: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:18: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "32") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:18: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:18: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:18: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "46") (weapon "quake_rl") L 10/07/2026 - 21:23:19: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "18") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:19: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:19: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:19: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "18") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "13") (realdamage "5") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:19: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "-11196 13386 -2951") (victim_position "-11006 12993 -2951") L 10/07/2026 - 21:23:20: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:23:21: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:21: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:21: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "82") (weapon "quake_rl") L 10/07/2026 - 21:23:22: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:22: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:23: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:23: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:23: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "44") (weapon "quake_rl") L 10/07/2026 - 21:23:23: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:23: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:23: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "50") (weapon "quake_rl") L 10/07/2026 - 21:23:23: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:24: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:24: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "61") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:24: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:25: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:25: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:25: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:25: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "20") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:25: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:25: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:25: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:26: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:26: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:26: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "54") (realdamage "42") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:26: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "-11239 12557 -2951") (victim_position "-11034 12328 -2951") L 10/07/2026 - 21:23:26: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:23:27: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:29: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:29: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:30: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:30: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "24") (weapon "quake_rl") L 10/07/2026 - 21:23:30: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:31: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:33: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:33: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:34: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:34: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:34: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:34: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "82") (weapon "quake_rl") L 10/07/2026 - 21:23:34: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:35: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:35: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:35: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:35: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "49") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:35: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:35: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:35: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "38") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:36: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:36: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:36: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "12") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:36: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:36: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:36: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:36: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "46") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:36: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:36: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:36: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "41") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:37: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:37: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:37: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:37: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "40") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:38: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:38: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:38: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "43") (realdamage "22") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:38: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "-11125 13580 -2839") (victim_position "-11031 13230 -2951") L 10/07/2026 - 21:23:38: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:23:39: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:40: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:40: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "27") (weapon "quake_rl") L 10/07/2026 - 21:23:40: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:41: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:41: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:42: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:42: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "48") (weapon "quake_rl") L 10/07/2026 - 21:23:44: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:44: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:45: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:45: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "50") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:45: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:46: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:48: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:49: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:49: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:49: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "10") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:50: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:50: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:50: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:50: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:50: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "32") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:50: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:50: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:50: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "20") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:51: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:51: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:51: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "21") (realdamage "2") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:51: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "-11222 13924 -2951") (victim_position "-11073 13598 -2839") L 10/07/2026 - 21:23:51: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:23:54: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:54: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:54: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "21") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:54: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:54: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:55: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:55: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:55: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "53") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:56: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:56: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:56: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:56: "Soleil<194><[U:1:123263498]>" triggered "damage" against "ahorrando QEDP 144hz<176><[U:1:1073712167]>" (damage "73") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:56: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:56: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:23:56: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "83") (weapon "shotgun_soldier") L 10/07/2026 - 21:23:57: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:23:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:23:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:23:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "76") (realdamage "2") (weapon "quake_rl") L 10/07/2026 - 21:23:57: "Soleil<194><[U:1:123263498]>" joined team "Spectator" L 10/07/2026 - 21:23:57: "ahorrando QEDP 144hz<176><[U:1:1073712167]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "-10979 12469 -2777") (victim_position "-10999 12681 -2771") L 10/07/2026 - 21:23:57: World triggered "mge_match_end" (winner "[U:1:1073712167]") (loser "[U:1:123263498]") (winner_score "20") (loser_score "2")