L 10/07/2026 - 21:24:56: World triggered "meta_data" (matchid "2610072124566101") (map "mge_league_v4") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/07/2026 - 21:24:56: "dead eyes<198><[U:1:306968798]>" changed role to "soldier" L 10/07/2026 - 21:24:56: "ixam<165><[U:1:219541579]>" changed role to "soldier" L 10/07/2026 - 21:24:57: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:57: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:58: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:58: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "53") (weapon "quake_rl") L 10/07/2026 - 21:24:58: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:58: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:58: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "87") (weapon "quake_rl") L 10/07/2026 - 21:24:58: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:58: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:58: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "79") (weapon "quake_rl") L 10/07/2026 - 21:24:59: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:59: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "491") L 10/07/2026 - 21:24:59: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:59: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:24:59: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "104") (realdamage "90") (weapon "quake_rl") (airshot "1") (height "333") L 10/07/2026 - 21:24:59: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "quake_rl" (attacker_position "12501 3560 -511") (victim_position "12572 3678 -761") L 10/07/2026 - 21:24:59: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:24:59: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:25:01: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:01: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:01: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 21:25:02: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:02: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:02: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:03: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:03: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 21:25:03: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:03: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:04: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:04: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:04: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "56") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:04: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:05: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:05: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:05: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "24") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:05: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:05: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:05: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "23") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:06: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:06: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:06: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:06: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "24") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:07: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:07: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:07: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "81") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:07: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:07: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:07: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "41") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:07: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:07: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:07: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "24") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:08: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:08: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:08: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "54") (realdamage "4") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:08: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "shotgun_soldier" (attacker_position "12566 3797 -1103") (victim_position "12389 3553 -1111") L 10/07/2026 - 21:25:08: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:25:10: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:10: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:10: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:10: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "103") (weapon "quake_rl") L 10/07/2026 - 21:25:11: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:12: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:12: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:12: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:12: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "64") (weapon "quake_rl") L 10/07/2026 - 21:25:12: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:12: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:12: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "95") (weapon "quake_rl") L 10/07/2026 - 21:25:13: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:13: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:13: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "15") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:13: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:13: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:13: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:13: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "80") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:14: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:14: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:14: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:14: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "41") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:14: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:14: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:14: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "12") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:14: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "world" (attacker_position "12507 3660 -1094") (victim_position "12214 3953 -1435") L 10/07/2026 - 21:25:14: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:25:16: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:17: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:17: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:17: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "107") (weapon "quake_rl") L 10/07/2026 - 21:25:17: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:17: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "208") L 10/07/2026 - 21:25:17: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:18: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:18: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:18: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 21:25:19: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:19: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:19: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:19: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "94") (weapon "quake_rl") L 10/07/2026 - 21:25:19: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "world" (attacker_position "12426 3721 -786") (victim_position "12492 3431 -1327") L 10/07/2026 - 21:25:19: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:25:20: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:21: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:21: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:21: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 21:25:21: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:21: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:21: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "74") (weapon "quake_rl") L 10/07/2026 - 21:25:22: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:22: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:22: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "99") (weapon "quake_rl") L 10/07/2026 - 21:25:23: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "player" (attacker_position "12474 3630 -1098") (victim_position "11976 3426 -656") L 10/07/2026 - 21:25:23: "ixam<165><[U:1:219541579]>" triggered "domination" against "dead eyes<198><[U:1:306968798]>" L 10/07/2026 - 21:25:23: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:23: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:25:25: "dead eyes<198><[U:1:306968798]>" say "JAJAJAJAJAJAJAJAJAJA" L 10/07/2026 - 21:25:25: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:27: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:27: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "579") L 10/07/2026 - 21:25:27: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:27: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:32: "dead eyes<198><[U:1:306968798]>" say "no puedo saltar con 70 cm" L 10/07/2026 - 21:25:32: "dead eyes<198><[U:1:306968798]>" committed suicide with "world" (attacker_position "13056 3934 -1503") L 10/07/2026 - 21:25:33: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:25:35: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:35: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:35: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 21:25:36: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:37: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:37: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "89") (weapon "quake_rl") L 10/07/2026 - 21:25:37: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:37: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:38: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:38: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:38: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:38: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "54") (realdamage "21") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:38: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "12601 3621 -1094") (victim_position "12334 3338 -1276") L 10/07/2026 - 21:25:38: "dead eyes<198><[U:1:306968798]>" triggered "revenge" against "ixam<165><[U:1:219541579]>" L 10/07/2026 - 21:25:38: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:38: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:25:40: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:41: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:41: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:41: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "77") (weapon "quake_rl") L 10/07/2026 - 21:25:42: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:42: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:42: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:42: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 21:25:43: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:43: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:43: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:43: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:43: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "38") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:43: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:44: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:44: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "63") (weapon "quake_rl") L 10/07/2026 - 21:25:44: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:44: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:44: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "16") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:44: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:44: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:44: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "48") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:44: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:44: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:44: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:44: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "50") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:45: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:45: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:45: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:45: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "16") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:46: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:46: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:46: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:46: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:46: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:46: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "84") (realdamage "64") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:46: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "12741 3602 -1094") (victim_position "12585 3705 -1022") L 10/07/2026 - 21:25:46: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:25:48: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:48: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:49: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:49: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "58") (weapon "quake_rl") L 10/07/2026 - 21:25:49: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:49: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:49: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 21:25:49: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:50: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:50: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:50: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "206") L 10/07/2026 - 21:25:50: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:50: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:50: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:50: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "63") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:51: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:52: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:52: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:53: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:54: "ixam<165><[U:1:219541579]>" picked up item "tf_ammo_pack" L 10/07/2026 - 21:25:54: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:54: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:54: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "33") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:55: "dead eyes<198><[U:1:306968798]>" committed suicide with "world" (attacker_position "12196 3763 -1420") L 10/07/2026 - 21:25:55: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:25:59: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:59: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:59: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "74") (weapon "quake_rl") L 10/07/2026 - 21:25:59: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:00: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:00: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:00: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "80") (weapon "quake_rl") L 10/07/2026 - 21:26:00: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:00: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:01: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:01: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "48") (weapon "quake_rl") L 10/07/2026 - 21:26:02: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:02: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:03: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:03: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "56") (weapon "quake_rl") L 10/07/2026 - 21:26:03: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:03: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:04: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:04: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:04: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "23") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:04: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:05: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:05: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:05: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "85") (realdamage "50") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:05: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "shotgun_soldier" (attacker_position "12676 3748 -1022") (victim_position "12583 3803 -1178") L 10/07/2026 - 21:26:05: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:26:07: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:07: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:07: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "76") (weapon "quake_rl") L 10/07/2026 - 21:26:07: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:07: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "261") L 10/07/2026 - 21:26:08: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:09: "ixam<165><[U:1:219541579]>" picked up item "tf_ammo_pack" L 10/07/2026 - 21:26:10: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:11: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:11: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:11: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "60") (weapon "quake_rl") L 10/07/2026 - 21:26:11: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:12: "dead eyes<198><[U:1:306968798]>" committed suicide with "world" (attacker_position "12741 3583 -1305") L 10/07/2026 - 21:26:12: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:26:14: "dead eyes<198><[U:1:306968798]>" say "JAJAJAJAJAJAJAJAJAJA" L 10/07/2026 - 21:26:16: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:16: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:16: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "269") L 10/07/2026 - 21:26:16: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:16: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:16: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "66") (weapon "quake_rl") L 10/07/2026 - 21:26:17: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:17: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:17: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:17: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "41") (weapon "quake_rl") L 10/07/2026 - 21:26:18: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:18: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:18: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:18: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "61") (weapon "quake_rl") L 10/07/2026 - 21:26:19: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:19: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:19: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "17") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:19: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:19: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:19: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "83") (realdamage "17") (weapon "quake_rl") L 10/07/2026 - 21:26:19: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "quake_rl" (attacker_position "12541 3811 -1062") (victim_position "12359 3788 -1233") L 10/07/2026 - 21:26:19: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:26:23: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:23: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:23: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:23: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:26:24: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:24: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "111") (weapon "quake_rl") L 10/07/2026 - 21:26:24: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:24: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:25: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:25: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:25: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "46") (realdamage "41") (weapon "quake_rl") L 10/07/2026 - 21:26:25: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "quake_rl" (attacker_position "12523 3665 -653") (victim_position "12718 3683 -1094") L 10/07/2026 - 21:26:25: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:25: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:26:27: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:27: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:28: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:28: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "328") L 10/07/2026 - 21:26:28: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:28: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "59") (weapon "quake_rl") L 10/07/2026 - 21:26:28: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:29: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:29: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:29: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "66") (weapon "quake_rl") (airshot "1") (height "355") L 10/07/2026 - 21:26:29: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:29: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "47") (weapon "quake_rl") L 10/07/2026 - 21:26:30: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:30: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:30: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "64") (realdamage "43") (weapon "quake_rl") L 10/07/2026 - 21:26:30: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "quake_rl" (attacker_position "12546 3429 -1230") (victim_position "12633 3802 -909") L 10/07/2026 - 21:26:30: "ixam<165><[U:1:219541579]>" triggered "domination" against "dead eyes<198><[U:1:306968798]>" L 10/07/2026 - 21:26:30: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:26:32: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:33: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:33: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:33: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "194") L 10/07/2026 - 21:26:33: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:33: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:33: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "103") (weapon "quake_rl") L 10/07/2026 - 21:26:34: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:34: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:34: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "224") L 10/07/2026 - 21:26:34: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:35: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:35: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "world" (attacker_position "12320 3667 -848") (victim_position "12992 3224 -1494") L 10/07/2026 - 21:26:35: "dead eyes<198><[U:1:306968798]>" triggered "revenge" against "ixam<165><[U:1:219541579]>" L 10/07/2026 - 21:26:35: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:26:37: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:37: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:37: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:37: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "452") L 10/07/2026 - 21:26:37: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:37: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "75") (weapon "quake_rl") L 10/07/2026 - 21:26:38: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:40: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:40: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:40: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:40: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "59") (weapon "quake_rl") L 10/07/2026 - 21:26:41: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:41: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:41: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "85") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:41: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:41: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:41: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "63") (weapon "quake_rl") L 10/07/2026 - 21:26:42: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:42: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:42: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:42: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:42: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "34") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:42: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "world" (attacker_position "12214 3919 -1059") (victim_position "12712 3701 -1090") L 10/07/2026 - 21:26:43: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:26:45: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:45: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:46: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:46: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "81") (weapon "quake_rl") L 10/07/2026 - 21:26:46: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:46: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 21:26:46: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:46: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:46: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:46: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:46: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "56") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:47: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:47: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:47: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "16") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:47: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:47: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:47: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:47: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:48: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:48: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:48: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:48: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "50") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:48: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:48: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 21:26:48: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:48: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:48: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "18") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:49: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:49: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:49: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "81") (realdamage "16") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:49: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "12765 3464 -1094") (victim_position "12813 3470 -1094") L 10/07/2026 - 21:26:49: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:26:50: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:51: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:51: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "438") L 10/07/2026 - 21:26:51: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:53: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:53: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:53: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:53: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "57") (weapon "quake_rl") L 10/07/2026 - 21:26:54: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:54: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:54: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "47") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:54: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:54: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:54: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 21:26:54: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:54: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:54: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "52") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:55: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:55: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:55: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:55: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "16") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:55: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:55: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:55: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "24") (realdamage "20") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:55: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "12762 3472 -1094") (victim_position "12032 3645 -1120") L 10/07/2026 - 21:26:55: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:26:57: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:57: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:58: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:58: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "97") (weapon "quake_rl") L 10/07/2026 - 21:26:58: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:58: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:58: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "107") (weapon "quake_rl") L 10/07/2026 - 21:26:58: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:59: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:59: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:59: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:00: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:00: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "52") (weapon "quake_rl") L 10/07/2026 - 21:27:00: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:00: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:00: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "55") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:00: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:01: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:01: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "61") (realdamage "49") (weapon "quake_rl") L 10/07/2026 - 21:27:01: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "quake_rl" (attacker_position "12379 3749 -929") (victim_position "12460 3560 -1046") L 10/07/2026 - 21:27:01: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:27:01: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:03: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:03: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:03: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:03: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 21:27:04: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:04: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:04: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "109") (weapon "quake_rl") L 10/07/2026 - 21:27:04: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:05: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:05: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:05: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 21:27:05: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:05: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:05: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:27:05: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:05: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:05: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "20") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:06: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:06: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:06: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:06: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "35") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:06: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:06: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:06: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "46") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:07: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:07: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:07: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "45") (realdamage "17") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:07: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "12605 3462 -1271") (victim_position "12271 3481 -1301") L 10/07/2026 - 21:27:07: "dead eyes<198><[U:1:306968798]>" triggered "domination" against "ixam<165><[U:1:219541579]>" L 10/07/2026 - 21:27:07: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:27:09: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:10: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:10: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "305") L 10/07/2026 - 21:27:10: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:10: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:10: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:10: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "81") (weapon "quake_rl") L 10/07/2026 - 21:27:12: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:13: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:13: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "101") (weapon "quake_rl") L 10/07/2026 - 21:27:13: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:13: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:14: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:14: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:14: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "9") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:14: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:14: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:14: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:14: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "22") (realdamage "15") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:14: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "12305 3693 -1236") (victim_position "12620 3754 -752") L 10/07/2026 - 21:27:15: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:27:17: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:17: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:17: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "94") (weapon "quake_rl") L 10/07/2026 - 21:27:17: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:17: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "63") (weapon "quake_rl") L 10/07/2026 - 21:27:18: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:18: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:18: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:19: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:19: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "65") (weapon "quake_rl") L 10/07/2026 - 21:27:19: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:19: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:19: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:19: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "92") (realdamage "75") (weapon "quake_rl") L 10/07/2026 - 21:27:19: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "quake_rl" (attacker_position "12450 3671 -1040") (victim_position "12637 3736 -1094") L 10/07/2026 - 21:27:19: "ixam<165><[U:1:219541579]>" triggered "revenge" against "dead eyes<198><[U:1:306968798]>" L 10/07/2026 - 21:27:20: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:27:21: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:22: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:22: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:22: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "63") (weapon "quake_rl") L 10/07/2026 - 21:27:22: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:23: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:23: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:23: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:23: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 21:27:24: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:24: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:24: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "102") (weapon "quake_rl") L 10/07/2026 - 21:27:24: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:24: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:24: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:24: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "21") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:24: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:24: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 21:27:25: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:25: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:25: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "13") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:25: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:25: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:25: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "17") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:25: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:25: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:25: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "12") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:26: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:26: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:26: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "12") (realdamage "5") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:26: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "12634 3402 -1094") (victim_position "11989 3657 -1454") L 10/07/2026 - 21:27:26: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:27:28: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:28: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:28: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "53") (weapon "quake_rl") L 10/07/2026 - 21:27:28: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:28: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:28: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "57") (weapon "quake_rl") L 10/07/2026 - 21:27:29: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:29: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:29: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 21:27:29: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:30: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:30: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:30: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "259") L 10/07/2026 - 21:27:31: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:31: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:31: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:31: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "40") (realdamage "10") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:31: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "12617 3829 -1174") (victim_position "12777 3500 -943") L 10/07/2026 - 21:27:31: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:27:37: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:37: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:37: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "107") (weapon "quake_rl") L 10/07/2026 - 21:27:38: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:38: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:38: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "66") (weapon "quake_rl") L 10/07/2026 - 21:27:38: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:38: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:38: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:38: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "80") (weapon "quake_rl") L 10/07/2026 - 21:27:39: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:39: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:39: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "19") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:39: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:39: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:39: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "59") (weapon "quake_rl") L 10/07/2026 - 21:27:39: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:40: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:41: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:41: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:41: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:41: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "16") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:41: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "shotgun_soldier" (attacker_position "12000 3602 -1384") (victim_position "12654 3404 -1094") L 10/07/2026 - 21:27:42: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:27:44: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:44: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:44: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:44: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "79") (weapon "quake_rl") L 10/07/2026 - 21:27:45: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:45: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:45: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:45: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "107") (weapon "quake_rl") L 10/07/2026 - 21:27:45: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:45: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "107") (weapon "quake_rl") L 10/07/2026 - 21:27:46: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:46: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:46: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "103") (realdamage "52") (weapon "quake_rl") L 10/07/2026 - 21:27:46: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "quake_rl" (attacker_position "12523 3433 -941") (victim_position "12634 3712 -1006") L 10/07/2026 - 21:27:46: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:46: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:27:48: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:48: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:48: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:48: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 21:27:49: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:49: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:49: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 21:27:49: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:50: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:50: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:27:50: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:51: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:51: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:52: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:52: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "111") (realdamage "93") (weapon "quake_rl") L 10/07/2026 - 21:27:52: "dead eyes<198><[U:1:306968798]>" killed "ixam<165><[U:1:219541579]>" with "quake_rl" (attacker_position "12609 3677 -1031") (victim_position "12617 3573 -1094") L 10/07/2026 - 21:27:52: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:52: "ixam<165><[U:1:219541579]>" spawned as "soldier" L 10/07/2026 - 21:27:54: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:54: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:54: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "566") L 10/07/2026 - 21:27:54: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:54: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:54: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "47") (weapon "quake_rl") L 10/07/2026 - 21:27:54: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:57: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:57: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:57: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:57: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:57: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "69") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:58: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:58: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:58: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "77") (realdamage "69") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:58: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "shotgun_soldier" (attacker_position "12413 3777 -1033") (victim_position "12454 3825 -1205") L 10/07/2026 - 21:27:58: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:28:00: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:00: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:00: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:00: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 21:28:01: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:01: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:02: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:02: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "111") (weapon "quake_rl") L 10/07/2026 - 21:28:02: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:02: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:03: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:03: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:03: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "30") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:03: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:03: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:03: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "89") (realdamage "70") (weapon "quake_rl") L 10/07/2026 - 21:28:03: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "quake_rl" (attacker_position "12556 3527 -1034") (victim_position "12604 3453 -1330") L 10/07/2026 - 21:28:03: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:28:05: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:06: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:06: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:06: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "77") (weapon "quake_rl") L 10/07/2026 - 21:28:06: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:06: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:06: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:28:07: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:07: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:07: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 21:28:07: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:07: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:07: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "98") (weapon "quake_rl") L 10/07/2026 - 21:28:08: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:08: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:08: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "72") (weapon "quake_rl") L 10/07/2026 - 21:28:08: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:08: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:08: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 21:28:08: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:09: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:09: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:09: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "22") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:09: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:09: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:09: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "17") (realdamage "8") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:09: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "shotgun_soldier" (attacker_position "12602 3409 -1086") (victim_position "12770 3346 -1601") L 10/07/2026 - 21:28:09: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:28:13: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:13: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:13: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 21:28:14: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:14: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:14: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 21:28:14: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:14: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:14: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "79") (weapon "quake_rl") L 10/07/2026 - 21:28:15: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:15: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "109") (realdamage "26") (weapon "quake_rl") L 10/07/2026 - 21:28:15: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "quake_rl" (attacker_position "12516 3786 -1106") (victim_position "12687 3768 -1094") L 10/07/2026 - 21:28:15: "ixam<165><[U:1:219541579]>" triggered "domination" against "dead eyes<198><[U:1:306968798]>" L 10/07/2026 - 21:28:15: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:15: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:15: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:28:16: "dead eyes<198><[U:1:306968798]>" committed suicide with "world" (attacker_position "-21 -47 -115") L 10/07/2026 - 21:28:17: "dead eyes<198><[U:1:306968798]>" spawned as "soldier" L 10/07/2026 - 21:28:19: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:19: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:19: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:19: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "365") L 10/07/2026 - 21:28:19: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:19: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "63") (weapon "quake_rl") L 10/07/2026 - 21:28:20: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:20: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:21: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:22: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:22: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:22: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "81") (weapon "quake_rl") L 10/07/2026 - 21:28:22: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:22: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:22: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "57") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:22: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:22: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:22: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "8") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:23: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:25: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:25: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:26: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:26: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "56") (weapon "quake_rl") L 10/07/2026 - 21:28:26: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:26: "dead eyes<198><[U:1:306968798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:26: "dead eyes<198><[U:1:306968798]>" triggered "damage" against "ixam<165><[U:1:219541579]>" (damage "28") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:26: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:26: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:26: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "17") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:27: "dead eyes<198><[U:1:306968798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:27: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:27: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:27: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:28: "ixam<165><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:28: "ixam<165><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:28: "ixam<165><[U:1:219541579]>" triggered "damage" against "dead eyes<198><[U:1:306968798]>" (damage "18") (realdamage "17") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:28: "ixam<165><[U:1:219541579]>" killed "dead eyes<198><[U:1:306968798]>" with "shotgun_soldier" (attacker_position "12482 3771 -1059") (victim_position "12981 4021 -1494") L 10/07/2026 - 21:28:28: World triggered "mge_match_end" (winner "[U:1:219541579]") (loser "[U:1:306968798]") (winner_score "20") (loser_score "13")