L 10/07/2026 - 21:25:23: World triggered "meta_data" (matchid "2610072125235f50") (map "mge_league_v4") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/07/2026 - 21:25:23: "Soleil<194><[U:1:123263498]>" changed role to "soldier" L 10/07/2026 - 21:25:23: "flanders<193><[U:1:103118669]>" changed role to "soldier" L 10/07/2026 - 21:25:23: "flanders<193><[U:1:103118669]>" committed suicide with "quake_rl" (attacker_position "13119 3657 -4544") L 10/07/2026 - 21:25:24: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:25:26: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:26: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:26: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "55") (weapon "quake_rl") L 10/07/2026 - 21:25:27: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:27: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "112") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:27: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:27: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:27: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 21:25:27: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:28: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:28: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:28: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "54") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:28: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:28: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:28: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "78") (weapon "quake_rl") L 10/07/2026 - 21:25:29: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:29: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:30: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:30: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:30: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "39") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:30: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "12126 3718 -4438") (victim_position "12460 3476 -4241") L 10/07/2026 - 21:25:30: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:25:32: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:32: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:32: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 21:25:32: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:32: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "108") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:32: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:33: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:33: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:33: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "78") (weapon "quake_rl") L 10/07/2026 - 21:25:33: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:34: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:34: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:34: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:34: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "94") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:34: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:37: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:38: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:38: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:38: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "55") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:39: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:39: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:39: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:39: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "16") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:40: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:40: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:41: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:42: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:42: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:42: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "27") (realdamage "4") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:42: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "12568 3494 -4166") (victim_position "12609 3238 -4674") L 10/07/2026 - 21:25:42: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:25:45: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:46: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:46: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "109") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:46: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:46: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:46: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "79") (weapon "quake_rl") L 10/07/2026 - 21:25:46: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:47: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:47: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:47: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:47: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "291") L 10/07/2026 - 21:25:47: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:47: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "72") (weapon "quake_rl") L 10/07/2026 - 21:25:48: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:48: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:48: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "60") (weapon "quake_rl") L 10/07/2026 - 21:25:48: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:48: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:49: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:49: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:49: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:49: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "62") (realdamage "45") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:49: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "12235 3462 -4449") (victim_position "12429 3609 -4124") L 10/07/2026 - 21:25:49: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:25:52: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:52: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:25:52: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "111") (weapon "quake_rl") L 10/07/2026 - 21:25:53: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:54: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:54: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:25:54: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:54: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "65") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:54: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:54: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:54: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "66") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:54: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:54: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:54: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "102") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:55: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:57: "flanders<193><[U:1:103118669]>" picked up item "tf_ammo_pack" L 10/07/2026 - 21:25:58: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:58: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:25:58: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "61") (weapon "shotgun_soldier") L 10/07/2026 - 21:25:58: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:58: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "77") (realdamage "30") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:58: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12638 3521 -4349") (victim_position "12401 3511 -4318") L 10/07/2026 - 21:25:58: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:25:58: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:26:00: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:00: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:00: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 21:26:00: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:00: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "105") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:00: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:01: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:01: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:01: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:01: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "57") (weapon "quake_rl") L 10/07/2026 - 21:26:01: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:01: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "261") L 10/07/2026 - 21:26:02: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:02: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "110") (weapon "quake_rl") L 10/07/2026 - 21:26:02: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:02: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:02: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:02: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:02: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "76") (realdamage "32") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:02: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "12452 3612 -4179") (victim_position "12627 3543 -4166") L 10/07/2026 - 21:26:03: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:26:05: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:05: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:05: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "244") L 10/07/2026 - 21:26:05: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:06: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:06: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:07: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:07: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "51") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:07: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:07: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 21:26:07: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:07: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:07: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "83") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:07: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:08: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:08: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "110") (realdamage "48") (weapon "quake_rl") L 10/07/2026 - 21:26:08: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12534 3748 -3977") (victim_position "12650 3760 -4083") L 10/07/2026 - 21:26:08: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:08: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:26:10: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:10: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:26:10: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:10: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:10: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:10: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "71") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:11: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:11: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:11: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:11: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "65") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:12: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:12: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 21:26:12: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:12: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:13: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:14: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:14: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:14: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "23") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:15: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:15: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:15: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "32") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:15: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:15: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:15: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "4") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:16: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:16: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:16: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "19") (weapon "shotgun_soldier") L 10/07/2026 - 21:26:16: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:16: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:16: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "37") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:17: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:26:17: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:17: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:17: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "48") (realdamage "26") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:17: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12644 3725 -4166") (victim_position "12344 4226 -4508") L 10/07/2026 - 21:26:17: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:26:18: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:20: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:20: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:20: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "91") (weapon "quake_rl") L 10/07/2026 - 21:26:21: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:21: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:21: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "43") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:22: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:22: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:25: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:26:25: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "109") (weapon "quake_rl") L 10/07/2026 - 21:26:25: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:26:26: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:26: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:26: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "50") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:26: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "world" (attacker_position "12401 3620 -4130") (victim_position "12063 4240 -4450") L 10/07/2026 - 21:26:26: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:26:29: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:26:58: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:09: "Soleil<194><[U:1:123263498]>" committed suicide with "world" (attacker_position "-75 158 -115") L 10/07/2026 - 21:27:09: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:27:14: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:14: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "76") (weapon "quake_rl") L 10/07/2026 - 21:27:14: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:15: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:16: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:16: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:16: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:16: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "65") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:16: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:16: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "104") (weapon "quake_rl") L 10/07/2026 - 21:27:17: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:17: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:17: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:18: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:18: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "41") (realdamage "13") (weapon "quake_rl") L 10/07/2026 - 21:27:18: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12601 3466 -4166") (victim_position "12497 3219 -4665") L 10/07/2026 - 21:27:18: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:27:18: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:20: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:20: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:20: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:20: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "69") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:21: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:21: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:21: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "76") (weapon "quake_rl") L 10/07/2026 - 21:27:22: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:22: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "112") (weapon "quake_rl") L 10/07/2026 - 21:27:22: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:22: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "110") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:22: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:22: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:23: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:24: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:24: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:24: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "10") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:24: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "world" (attacker_position "13143 3821 -4572") (victim_position "12403 4169 -4508") L 10/07/2026 - 21:27:25: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:27:25: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:28: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:28: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:28: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "85") (weapon "quake_rl") L 10/07/2026 - 21:27:29: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:29: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:29: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "52") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:30: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:30: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:30: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:30: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:30: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "98") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:32: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:33: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:35: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:36: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:37: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:37: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:37: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:37: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:37: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:37: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:37: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "35") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:38: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:39: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:39: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:39: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "32") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:40: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:40: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:40: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:40: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "40") (realdamage "16") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:40: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12650 3561 -4166") (victim_position "12291 3209 -4641") L 10/07/2026 - 21:27:40: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:27:42: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:42: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:43: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:43: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "96") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:43: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:43: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:43: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "93") (weapon "quake_rl") L 10/07/2026 - 21:27:43: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:44: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:44: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:44: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "99") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:44: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "world" (attacker_position "12728 3561 -4036") (victim_position "12517 3588 -4166") L 10/07/2026 - 21:27:45: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:27:45: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:47: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:47: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:47: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:47: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 21:27:48: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:48: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:48: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "60") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:48: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:48: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:48: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "61") (weapon "quake_rl") L 10/07/2026 - 21:27:49: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:49: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "87") (weapon "quake_rl") L 10/07/2026 - 21:27:49: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:49: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:49: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "110") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:49: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:49: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:49: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:49: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "23") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:50: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:50: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:50: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:27:50: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "28") (realdamage "15") (weapon "shotgun_soldier") L 10/07/2026 - 21:27:50: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "12566 3013 -4170") (victim_position "12884 3370 -4439") L 10/07/2026 - 21:27:50: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:27:53: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:53: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:53: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "92") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:54: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:55: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:55: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:55: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "47") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:27:56: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:56: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:56: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "75") (weapon "quake_rl") L 10/07/2026 - 21:27:57: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:57: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:27:57: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "58") (weapon "quake_rl") L 10/07/2026 - 21:27:58: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:27:59: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:00: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:00: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "56") (realdamage "8") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:00: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12371 4066 -4584") (victim_position "12569 3773 -4143") L 10/07/2026 - 21:28:00: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:28:00: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:02: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:03: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:03: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "71") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:03: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:03: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:03: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "85") (weapon "quake_rl") L 10/07/2026 - 21:28:03: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:03: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:04: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:04: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "60") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:06: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:06: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "108") (weapon "quake_rl") L 10/07/2026 - 21:28:06: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:06: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:07: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:07: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:07: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "50") (weapon "quake_rl") L 10/07/2026 - 21:28:08: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:08: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:08: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "24") (realdamage "15") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:08: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "12286 3715 -4263") (victim_position "12695 3435 -4122") L 10/07/2026 - 21:28:08: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:28:11: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:11: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:11: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "76") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:11: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:12: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:12: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 21:28:12: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:12: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:12: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:12: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "77") (weapon "quake_rl") L 10/07/2026 - 21:28:13: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:13: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:13: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:13: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:28:13: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:13: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "65") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:14: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:14: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:14: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "51") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:14: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:15: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:15: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:15: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "33") (realdamage "2") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:15: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "12634 3636 -4166") (victim_position "12402 3667 -4176") L 10/07/2026 - 21:28:15: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:28:17: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:17: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:17: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:17: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "76") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:17: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:17: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:17: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:28:18: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:18: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:18: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "97") (weapon "quake_rl") L 10/07/2026 - 21:28:19: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:19: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:20: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:20: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:20: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "47") (weapon "quake_rl") L 10/07/2026 - 21:28:20: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:20: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "45") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:20: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:20: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:20: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "20") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:20: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "world" (attacker_position "12552 3590 -4166") (victim_position "13012 3214 -4557") L 10/07/2026 - 21:28:20: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:28:22: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:22: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:22: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "307") L 10/07/2026 - 21:28:22: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:23: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:23: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "40") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:23: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:24: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:24: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:25: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:25: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "97") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:25: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:25: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:25: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:25: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "68") (weapon "quake_rl") L 10/07/2026 - 21:28:26: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:26: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:27: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:27: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:27: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "86") (realdamage "47") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:27: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "12710 3674 -4166") (victim_position "12673 3514 -4166") L 10/07/2026 - 21:28:27: "flanders<193><[U:1:103118669]>" triggered "domination" against "Soleil<194><[U:1:123263498]>" L 10/07/2026 - 21:28:27: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:28:31: "Soleil<194><[U:1:123263498]>" committed suicide with "world" (attacker_position "-57 0 -115") L 10/07/2026 - 21:28:31: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:28:34: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:34: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "64") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:34: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:34: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:34: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "77") (weapon "quake_rl") L 10/07/2026 - 21:28:34: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:35: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:35: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:36: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:37: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:38: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "65") (weapon "market_gardener") L 10/07/2026 - 21:28:38: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:38: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:38: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "87") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:39: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:39: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:39: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "84") (realdamage "8") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:39: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "12675 3683 -4166") (victim_position "12522 3542 -4166") L 10/07/2026 - 21:28:39: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:28:41: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:41: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "72") (weapon "quake_rl") L 10/07/2026 - 21:28:41: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:43: "flanders<193><[U:1:103118669]>" picked up item "tf_ammo_pack" L 10/07/2026 - 21:28:44: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:45: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:45: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:45: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "84") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:45: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:28:45: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "84") (weapon "quake_rl") L 10/07/2026 - 21:28:45: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:46: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:46: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:46: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "80") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:47: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:48: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:49: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:49: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:28:50: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:50: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:50: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "17") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:52: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:52: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:28:52: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "18") (weapon "shotgun_soldier") L 10/07/2026 - 21:28:52: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:53: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:53: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "72") (realdamage "67") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:53: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12609 3521 -4166") (victim_position "12066 3391 -4505") L 10/07/2026 - 21:28:53: "Soleil<194><[U:1:123263498]>" triggered "revenge" against "flanders<193><[U:1:103118669]>" L 10/07/2026 - 21:28:53: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:28:53: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:55: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:55: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:55: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "79") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:58: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:59: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:28:59: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "111") (weapon "tf_projectile_rocket") (crit "mini") L 10/07/2026 - 21:28:59: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "65") (weapon "unique_pickaxe_escape") L 10/07/2026 - 21:28:59: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:00: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:00: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:29:00: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "63") (weapon "quake_rl") L 10/07/2026 - 21:29:00: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:00: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "78") (realdamage "50") (weapon "tf_projectile_rocket") (crit "mini") L 10/07/2026 - 21:29:00: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12690 3760 -4081") (victim_position "12515 3505 -4228") L 10/07/2026 - 21:29:00: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:00: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:29:02: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:03: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:29:03: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "58") (weapon "quake_rl") L 10/07/2026 - 21:29:03: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:04: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:04: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:29:04: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "92") (weapon "quake_rl") L 10/07/2026 - 21:29:04: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:05: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:05: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:07: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:09: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:10: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "65") (weapon "market_gardener") L 10/07/2026 - 21:29:10: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:29:10: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "76") (realdamage "58") (weapon "quake_rl") L 10/07/2026 - 21:29:10: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12521 3533 -4166") (victim_position "12531 3585 -4104") L 10/07/2026 - 21:29:11: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:11: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:29:13: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:14: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:29:14: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "103") (weapon "quake_rl") L 10/07/2026 - 21:29:14: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:15: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:15: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:15: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "72") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:16: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:18: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:18: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:29:18: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "107") (weapon "quake_rl") L 10/07/2026 - 21:29:18: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:18: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:18: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "104") (realdamage "73") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:18: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12686 3667 -4165") (victim_position "12399 3712 -4200") L 10/07/2026 - 21:29:18: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:29:21: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/07/2026 - 21:29:21: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:22: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:22: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:22: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "53") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:23: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:23: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:23: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:23: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "54") (weapon "tf_projectile_rocket") (airshot "1") (height "185") L 10/07/2026 - 21:29:23: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:29:23: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "57") (weapon "quake_rl") L 10/07/2026 - 21:29:24: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:25: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:27: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:27: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:27: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:29:27: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "38") (realdamage "2") (weapon "quake_rl") L 10/07/2026 - 21:29:27: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12715 3421 -4166") (victim_position "13430 3384 -4684") L 10/07/2026 - 21:29:27: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:29:30: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:30: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:30: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "88") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:31: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:31: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:29:31: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "70") (weapon "quake_rl") L 10/07/2026 - 21:29:32: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:32: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:32: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "60") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:32: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:32: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:33: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:33: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "58") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:35: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:29:35: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "170") L 10/07/2026 - 21:29:35: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:35: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:36: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:36: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "world" (attacker_position "12269 3900 -4515") (victim_position "12286 2801 -4582") L 10/07/2026 - 21:29:36: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:29:39: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:39: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:29:39: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "84") (weapon "quake_rl") L 10/07/2026 - 21:29:40: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:40: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:40: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "48") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:41: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:42: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:42: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:29:43: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:29:43: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "60") (weapon "quake_rl") L 10/07/2026 - 21:29:45: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "195") (realdamage "79") (weapon "market_gardener") (crit "crit") L 10/07/2026 - 21:29:45: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "market_gardener" (attacker_position "12680 3954 -4231") (victim_position "12685 3908 -4170") L 10/07/2026 - 21:29:45: World triggered "mge_match_end" (winner "[U:1:103118669]") (loser "[U:1:123263498]") (winner_score "20") (loser_score "9")