L 10/07/2026 - 21:29:51: World triggered "meta_data" (matchid "2610072129518b5c") (map "mge_league_v4") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/07/2026 - 21:29:51: "Soleil<194><[U:1:123263498]>" changed role to "soldier" L 10/07/2026 - 21:29:51: "flanders<193><[U:1:103118669]>" changed role to "soldier" L 10/07/2026 - 21:29:59: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:59: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:29:59: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "91") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:00: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:01: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:01: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:01: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:30:01: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "63") (weapon "quake_rl") L 10/07/2026 - 21:30:01: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:02: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:30:02: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "107") (weapon "quake_rl") L 10/07/2026 - 21:30:02: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:03: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:03: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:30:03: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "80") (realdamage "10") (weapon "quake_rl") L 10/07/2026 - 21:30:03: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12664 3435 -4166") (victim_position "12664 2987 -4316") L 10/07/2026 - 21:30:03: "flanders<193><[U:1:103118669]>" triggered "domination" against "Soleil<194><[U:1:123263498]>" L 10/07/2026 - 21:30:04: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:30:05: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:05: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:30:05: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "238") L 10/07/2026 - 21:30:06: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:06: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:06: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "88") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:07: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:07: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:08: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:10: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:10: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:30:10: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "59") (weapon "quake_rl") L 10/07/2026 - 21:30:10: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:10: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:10: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "61") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:11: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:11: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:12: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:12: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:12: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:12: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "72") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:13: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:13: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:13: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "49") (weapon "shotgun_soldier") L 10/07/2026 - 21:30:13: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:14: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:14: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:14: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "14") (weapon "shotgun_soldier") L 10/07/2026 - 21:30:14: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:14: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:14: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "84") (realdamage "64") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:14: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12206 2834 -4590") (victim_position "12360 3197 -4652") L 10/07/2026 - 21:30:14: "Soleil<194><[U:1:123263498]>" triggered "revenge" against "flanders<193><[U:1:103118669]>" L 10/07/2026 - 21:30:14: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:30:17: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:19: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:19: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:30:19: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "677") L 10/07/2026 - 21:30:19: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:19: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:19: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "56") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:20: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:20: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:30:20: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "56") (weapon "quake_rl") L 10/07/2026 - 21:30:21: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:21: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:30:21: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "52") (weapon "quake_rl") L 10/07/2026 - 21:30:21: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:21: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:21: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "51") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:23: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:23: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:30:23: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "45") (realdamage "5") (weapon "quake_rl") L 10/07/2026 - 21:30:23: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12654 3436 -4166") (victim_position "12639 3207 -4625") L 10/07/2026 - 21:30:23: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:30:26: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:26: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:26: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:30:26: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "86") (weapon "quake_rl") L 10/07/2026 - 21:30:26: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:26: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "54") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:26: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:26: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "81") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:26: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:30:26: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "72") (weapon "quake_rl") L 10/07/2026 - 21:30:26: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:26: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:27: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:27: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "56") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:27: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:30:27: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "84") (realdamage "35") (weapon "quake_rl") L 10/07/2026 - 21:30:27: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12481 3737 -4084") (victim_position "12478 3715 -4166") L 10/07/2026 - 21:30:27: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:27: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:27: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:30:30: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:30: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:30: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:30: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "73") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:31: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:31: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:30:31: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 21:30:32: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:30:32: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 21:30:32: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:33: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:33: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:33: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "61") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:33: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:35: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:35: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:35: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "30") (weapon "shotgun_soldier") L 10/07/2026 - 21:30:35: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:35: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:35: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:35: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "31") (weapon "shotgun_soldier") L 10/07/2026 - 21:30:36: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:36: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:36: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "39") (realdamage "18") (weapon "shotgun_soldier") L 10/07/2026 - 21:30:36: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "12444 3628 -4180") (victim_position "12321 3325 -4503") L 10/07/2026 - 21:30:36: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:30:38: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:38: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:38: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:38: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "61") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:39: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:39: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:30:39: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "255") L 10/07/2026 - 21:30:40: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:41: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:41: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:41: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "88") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:42: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:42: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:44: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:44: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:30:44: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:45: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:45: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "82") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:45: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:45: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:45: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "30") (weapon "shotgun_soldier") L 10/07/2026 - 21:30:46: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:46: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:46: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "35") (weapon "shotgun_soldier") L 10/07/2026 - 21:30:46: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:47: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:48: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:49: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:30:49: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:49: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:49: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "76") (realdamage "11") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:30:49: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12499 3592 -4166") (victim_position "12377 3407 -4433") L 10/07/2026 - 21:30:49: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:31:06: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:31:23: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:24: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:25: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:25: "flanders<193><[U:1:103118669]>" committed suicide with "world" (attacker_position "-35 -3 -115") L 10/07/2026 - 21:31:25: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:31:26: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:27: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:28: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:31:29: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:29: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:31:29: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "101") (weapon "quake_rl") L 10/07/2026 - 21:31:32: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:31:33: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:33: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:33: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "55") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:33: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:31:33: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "52") (weapon "quake_rl") L 10/07/2026 - 21:31:33: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:31:33: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:34: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:34: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "52") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:34: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:31:34: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "78") (realdamage "75") (weapon "quake_rl") L 10/07/2026 - 21:31:34: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12562 3584 -4121") (victim_position "12678 3447 -4134") L 10/07/2026 - 21:31:34: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:31:34: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:31:36: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:31:37: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:37: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:31:37: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:37: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "65") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:38: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:38: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:31:38: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:31:38: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "88") (weapon "quake_rl") L 10/07/2026 - 21:31:38: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:31:38: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:38: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:38: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "61") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:39: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:31:39: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:31:39: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 21:31:40: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:31:40: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:31:40: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "11") (weapon "shotgun_soldier") L 10/07/2026 - 21:31:41: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:31:41: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:31:41: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "53") (weapon "shotgun_soldier") L 10/07/2026 - 21:31:42: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:42: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:31:42: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:42: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "108") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:42: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:43: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:31:43: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:31:43: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "6") (weapon "shotgun_soldier") L 10/07/2026 - 21:31:44: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "world" (attacker_position "12529 3658 -4166") (victim_position "12030 3711 -4514") L 10/07/2026 - 21:31:44: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:31:47: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:47: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:47: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "68") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:47: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:31:47: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:48: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:48: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "74") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:48: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:31:48: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:31:48: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "79") (weapon "quake_rl") L 10/07/2026 - 21:31:49: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:49: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:49: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "57") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:50: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:31:50: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:31:50: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "41") (weapon "quake_rl") L 10/07/2026 - 21:31:51: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:31:51: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:31:51: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "38") (weapon "shotgun_soldier") L 10/07/2026 - 21:31:51: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:31:52: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:31:53: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:53: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:53: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "69") (realdamage "35") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:53: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12430 3861 -4134") (victim_position "12290 3827 -4251") L 10/07/2026 - 21:31:53: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:31:56: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:56: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:56: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "87") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:56: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:31:57: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:31:57: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "52") (weapon "quake_rl") L 10/07/2026 - 21:31:58: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:31:58: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:31:58: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "72") (weapon "quake_rl") L 10/07/2026 - 21:31:58: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:31:58: "flanders<193><[U:1:103118669]>" picked up item "tf_ammo_pack" L 10/07/2026 - 21:32:00: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:00: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:00: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "81") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:00: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:00: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:32:00: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "65") (weapon "quake_rl") L 10/07/2026 - 21:32:01: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:01: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:01: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:01: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "7") (realdamage "4") (weapon "shotgun_soldier") L 10/07/2026 - 21:32:01: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "12115 3238 -4593") (victim_position "12234 3554 -4455") L 10/07/2026 - 21:32:01: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:32:04: "Soleil<194><[U:1:123263498]>" committed suicide with "world" (attacker_position "-125 -37 -115") L 10/07/2026 - 21:32:04: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:32:07: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:32:07: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "395") L 10/07/2026 - 21:32:07: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:07: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:07: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:07: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "66") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:08: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:08: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:09: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:09: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:09: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "67") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:13: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:15: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:15: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "195") (realdamage "102") (weapon "market_gardener") (crit "crit") L 10/07/2026 - 21:32:15: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "market_gardener" (attacker_position "12688 3449 -4116") (victim_position "12608 3441 -4140") L 10/07/2026 - 21:32:16: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:32:18: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:20: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:20: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:20: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:20: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "83") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:21: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:21: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:32:21: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 21:32:22: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:22: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:32:22: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "110") (weapon "quake_rl") L 10/07/2026 - 21:32:22: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:23: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:32:23: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "108") (realdamage "44") (weapon "quake_rl") L 10/07/2026 - 21:32:23: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12501 3571 -4125") (victim_position "12634 3714 -4162") L 10/07/2026 - 21:32:23: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:23: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:32:26: "Soleil<194><[U:1:123263498]>" committed suicide with "world" (attacker_position "-89 -109 -115") L 10/07/2026 - 21:32:26: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:32:29: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:29: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:29: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:29: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "83") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:30: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:32:30: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "107") (weapon "quake_rl") L 10/07/2026 - 21:32:30: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:31: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:31: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:32:31: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "58") (weapon "quake_rl") L 10/07/2026 - 21:32:31: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:31: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "71") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:31: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:32: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:32: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:32: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:32: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "82") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:32: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:32:32: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "44") (weapon "quake_rl") L 10/07/2026 - 21:32:32: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:33: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:33: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:34: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:35: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:35: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:35: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "31") (realdamage "12") (weapon "shotgun_soldier") L 10/07/2026 - 21:32:35: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "shotgun_soldier" (attacker_position "12660 3492 -4166") (victim_position "12670 3037 -4316") L 10/07/2026 - 21:32:35: "flanders<193><[U:1:103118669]>" triggered "domination" against "Soleil<194><[U:1:123263498]>" L 10/07/2026 - 21:32:35: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:32:37: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:37: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:37: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "51") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:38: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:38: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:38: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:40: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:40: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:40: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:40: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "95") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:40: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:40: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:40: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "20") (weapon "shotgun_soldier") L 10/07/2026 - 21:32:41: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:41: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:42: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:42: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:42: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "38") (weapon "shotgun_soldier") L 10/07/2026 - 21:32:42: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:42: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:42: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "37") (weapon "shotgun_soldier") L 10/07/2026 - 21:32:43: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:43: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:43: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "39") (weapon "shotgun_soldier") L 10/07/2026 - 21:32:44: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:44: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:44: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "68") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:44: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:44: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:32:44: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "52") (weapon "shotgun_soldier") L 10/07/2026 - 21:32:46: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:47: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:47: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "73") (realdamage "52") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:47: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12608 3804 -4166") (victim_position "12738 3570 -4166") L 10/07/2026 - 21:32:47: "Soleil<194><[U:1:123263498]>" triggered "revenge" against "flanders<193><[U:1:103118669]>" L 10/07/2026 - 21:32:47: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:32:49: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:50: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:32:50: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 21:32:50: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:50: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:50: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "86") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:50: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:51: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:51: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:32:51: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "100") (weapon "quake_rl") L 10/07/2026 - 21:32:52: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:52: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:52: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "108") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:52: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:32:52: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "100") (realdamage "80") (weapon "quake_rl") L 10/07/2026 - 21:32:52: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12530 3958 -4027") (victim_position "12414 3667 -4187") L 10/07/2026 - 21:32:52: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:52: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:32:56: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:56: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:32:57: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:32:57: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "76") (weapon "quake_rl") L 10/07/2026 - 21:32:58: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:32:58: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:02: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:02: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:02: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:02: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "85") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:03: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:04: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:33:04: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "70") (weapon "quake_rl") L 10/07/2026 - 21:33:04: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:05: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:05: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "65") (realdamage "25") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:05: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12694 3484 -4072") (victim_position "12550 3727 -4166") L 10/07/2026 - 21:33:05: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:05: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:33:07: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:08: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:08: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:08: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "101") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:08: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:33:08: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "51") (weapon "quake_rl") L 10/07/2026 - 21:33:08: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:09: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:11: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:14: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:14: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:33:14: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "74") (weapon "quake_rl") L 10/07/2026 - 21:33:17: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:18: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:18: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "61") (realdamage "49") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:18: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12329 3607 -4279") (victim_position "12331 3686 -4200") L 10/07/2026 - 21:33:18: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:18: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:33:21: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:22: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:22: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "58") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:23: "flanders<193><[U:1:103118669]>" picked up item "tf_ammo_pack" L 10/07/2026 - 21:33:27: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:28: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:28: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "87") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:28: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:28: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "74") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:28: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:29: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:29: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:29: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "71") (realdamage "14") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:29: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12334 3667 -3985") (victim_position "12733 3642 -4096") L 10/07/2026 - 21:33:30: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:30: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:33:33: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:33: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:33: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "69") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:33: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:33: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:33:33: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "79") (weapon "quake_rl") L 10/07/2026 - 21:33:34: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:34: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:33:34: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "81") (weapon "quake_rl") L 10/07/2026 - 21:33:34: "Soleil<194><[U:1:123263498]>" picked up item "tf_ammo_pack" L 10/07/2026 - 21:33:35: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:35: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:35: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:33:35: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "66") (weapon "quake_rl") L 10/07/2026 - 21:33:36: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:36: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:36: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "49") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:36: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:37: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "world" (attacker_position "12484 3812 -3989") (victim_position "11954 3734 -4529") L 10/07/2026 - 21:33:37: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:33:37: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:39: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:39: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "81") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:39: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:39: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:33:39: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "56") (weapon "quake_rl") L 10/07/2026 - 21:33:39: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:40: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:40: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "373") L 10/07/2026 - 21:33:40: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:40: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:41: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:33:41: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "54") (weapon "quake_rl") L 10/07/2026 - 21:33:41: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:42: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:33:42: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "67") (weapon "quake_rl") L 10/07/2026 - 21:33:42: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:42: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:43: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:44: "flanders<193><[U:1:103118669]>" committed suicide with "quake_rl" (attacker_position "12809 3477 -4640") L 10/07/2026 - 21:33:44: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:33:47: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:47: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:33:47: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "106") (weapon "quake_rl") L 10/07/2026 - 21:33:48: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:48: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "105") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:48: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:48: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:49: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:49: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "73") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:52: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:33:53: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:53: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/07/2026 - 21:33:53: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/07/2026 - 21:33:53: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "30") (weapon "shotgun_soldier") L 10/07/2026 - 21:33:53: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:53: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "51") (realdamage "25") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:53: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12426 3663 -4185") (victim_position "12043 3776 -4529") L 10/07/2026 - 21:33:53: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:33:56: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:59: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:33:59: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "111") (weapon "quake_rl") L 10/07/2026 - 21:33:59: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:33:59: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:00: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:02: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:03: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:03: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:03: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "25") (weapon "quake_rl") L 10/07/2026 - 21:34:05: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:05: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:05: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "93") (realdamage "37") (weapon "quake_rl") (airshot "1") (height "715") L 10/07/2026 - 21:34:05: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12651 3698 -4166") (victim_position "12523 4070 -3907") L 10/07/2026 - 21:34:05: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:05: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:34:07: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:07: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:07: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "328") L 10/07/2026 - 21:34:07: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:07: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:07: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "49") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:09: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:09: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:09: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:09: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "464") L 10/07/2026 - 21:34:09: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:09: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "48") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:09: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:10: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:10: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "52") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:10: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:11: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:11: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:11: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "90") (realdamage "42") (weapon "quake_rl") L 10/07/2026 - 21:34:11: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12340 3671 -4234") (victim_position "12377 3799 -4299") L 10/07/2026 - 21:34:11: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:34:13: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:13: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:14: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:14: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:14: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "80") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:14: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:14: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:14: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "107") (weapon "quake_rl") L 10/07/2026 - 21:34:15: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:15: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:16: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:16: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:16: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "105") (weapon "quake_rl") L 10/07/2026 - 21:34:17: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:20: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:21: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:21: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:21: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:21: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "92") (realdamage "24") (weapon "quake_rl") L 10/07/2026 - 21:34:21: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12760 3675 -3981") (victim_position "12630 3486 -4398") L 10/07/2026 - 21:34:21: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:34:24: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:24: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:24: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "106") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:24: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:24: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:24: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "69") (weapon "quake_rl") L 10/07/2026 - 21:34:25: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:25: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:25: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "90") (weapon "quake_rl") L 10/07/2026 - 21:34:25: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:25: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "110") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:25: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:26: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:26: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:27: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:27: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "88") (realdamage "71") (weapon "quake_rl") L 10/07/2026 - 21:34:27: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12735 3752 -3633") (victim_position "12516 3772 -4115") L 10/07/2026 - 21:34:27: "flanders<193><[U:1:103118669]>" triggered "domination" against "Soleil<194><[U:1:123263498]>" L 10/07/2026 - 21:34:27: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:34:28: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:29: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:29: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:29: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:29: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "73") (weapon "quake_rl") L 10/07/2026 - 21:34:30: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:30: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "58") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:30: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:30: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:32: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:32: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:32: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "56") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:32: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:32: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:32: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "76") (weapon "quake_rl") L 10/07/2026 - 21:34:33: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:33: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "87") (realdamage "43") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:33: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "tf_projectile_rocket" (attacker_position "12402 3148 -4616") (victim_position "12271 3298 -4601") L 10/07/2026 - 21:34:33: "Soleil<194><[U:1:123263498]>" triggered "revenge" against "flanders<193><[U:1:103118669]>" L 10/07/2026 - 21:34:33: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:33: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:34:35: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:35: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "351") L 10/07/2026 - 21:34:36: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:38: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:38: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "71") (weapon "quake_rl") L 10/07/2026 - 21:34:38: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:38: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:38: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:38: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "105") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:38: "Soleil<194><[U:1:123263498]>" killed "flanders<193><[U:1:103118669]>" with "world" (attacker_position "12715 3666 -4150") (victim_position "12411 3791 -4213") L 10/07/2026 - 21:34:39: "flanders<193><[U:1:103118669]>" spawned as "soldier" L 10/07/2026 - 21:34:41: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:42: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/07/2026 - 21:34:42: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:42: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "91") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:42: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:42: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:42: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "78") (weapon "quake_rl") L 10/07/2026 - 21:34:42: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:43: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:44: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "world" (attacker_position "12591 3332 -3640") (victim_position "12516 3369 -4399") L 10/07/2026 - 21:34:44: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:34:47: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:47: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:47: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "66") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:47: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:48: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:49: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:49: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "80") (weapon "quake_rl") L 10/07/2026 - 21:34:49: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:50: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:56: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:56: "flanders<193><[U:1:103118669]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:34:56: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "109") (realdamage "104") (weapon "quake_rl") L 10/07/2026 - 21:34:56: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12526 3583 -4118") (victim_position "12408 3528 -4253") L 10/07/2026 - 21:34:56: "flanders<193><[U:1:103118669]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:34:56: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:34:58: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:58: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:34:58: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "78") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:00: "flanders<193><[U:1:103118669]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/07/2026 - 21:35:00: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:00: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "88") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:00: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:01: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:01: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:01: "Soleil<194><[U:1:123263498]>" triggered "damage" against "flanders<193><[U:1:103118669]>" (damage "26") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:01: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:01: "Soleil<194><[U:1:123263498]>" joined team "Spectator" L 10/07/2026 - 21:35:01: "flanders<193><[U:1:103118669]>" killed "Soleil<194><[U:1:123263498]>" with "world" (attacker_position "12463 3596 -4176") (victim_position "11953 4276 -4365") L 10/07/2026 - 21:35:02: World triggered "mge_match_end" (winner "[U:1:103118669]") (loser "[U:1:123263498]") (winner_score "20") (loser_score "13")