L 10/07/2026 - 21:35:38: World triggered "meta_data" (matchid "261007213538c6a8") (map "mge_league_v4") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/07/2026 - 21:35:38: "pipipi<197><[U:1:161676149]>" changed role to "soldier" L 10/07/2026 - 21:35:38: "Soleil<194><[U:1:123263498]>" changed role to "soldier" L 10/07/2026 - 21:35:48: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:35:48: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:48: "Soleil<194><[U:1:123263498]>" triggered "damage" against "pipipi<197><[U:1:161676149]>" (damage "76") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:48: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:49: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:35:49: "pipipi<197><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:35:49: "pipipi<197><[U:1:161676149]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "75") (weapon "quake_rl") L 10/07/2026 - 21:35:50: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:50: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:50: "Soleil<194><[U:1:123263498]>" triggered "damage" against "pipipi<197><[U:1:161676149]>" (damage "72") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:50: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:35:50: "pipipi<197><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:35:50: "pipipi<197><[U:1:161676149]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "99") (realdamage "94") (weapon "quake_rl") (airshot "1") (height "187") L 10/07/2026 - 21:35:50: "pipipi<197><[U:1:161676149]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12688 3635 -4010") (victim_position "12339 3611 -4130") L 10/07/2026 - 21:35:50: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:35:53: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:53: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:35:53: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:53: "Soleil<194><[U:1:123263498]>" triggered "damage" against "pipipi<197><[U:1:161676149]>" (damage "64") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:54: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:35:54: "pipipi<197><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:35:54: "pipipi<197><[U:1:161676149]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "66") (weapon "quake_rl") L 10/07/2026 - 21:35:55: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:55: "Soleil<194><[U:1:123263498]>" triggered "damage" against "pipipi<197><[U:1:161676149]>" (damage "81") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:55: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:55: "pipipi<197><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:35:55: "pipipi<197><[U:1:161676149]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "62") (weapon "quake_rl") L 10/07/2026 - 21:35:55: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:35:56: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:35:56: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:35:56: "pipipi<197><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:35:56: "pipipi<197><[U:1:161676149]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "74") (weapon "quake_rl") L 10/07/2026 - 21:35:59: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:35:59: "pipipi<197><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:35:59: "pipipi<197><[U:1:161676149]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "79") (realdamage "20") (weapon "quake_rl") L 10/07/2026 - 21:35:59: "pipipi<197><[U:1:161676149]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12644 3489 -4166") (victim_position "12256 3638 -4279") L 10/07/2026 - 21:35:59: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:35:59: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:36:10: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:36:10: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:36:11: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:36:11: "Soleil<194><[U:1:123263498]>" triggered "damage" against "pipipi<197><[U:1:161676149]>" (damage "98") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:36:11: "pipipi<197><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:36:11: "pipipi<197><[U:1:161676149]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "90") (weapon "quake_rl") L 10/07/2026 - 21:36:11: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:36:11: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:36:12: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:36:12: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:36:12: "pipipi<197><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:36:12: "pipipi<197><[U:1:161676149]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "58") (weapon "quake_rl") L 10/07/2026 - 21:36:13: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:36:16: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:36:16: "pipipi<197><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:36:16: "pipipi<197><[U:1:161676149]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "102") (realdamage "56") (weapon "quake_rl") L 10/07/2026 - 21:36:16: "pipipi<197><[U:1:161676149]>" killed "Soleil<194><[U:1:123263498]>" with "quake_rl" (attacker_position "12255 3436 -4403") (victim_position "12409 3607 -4181") L 10/07/2026 - 21:36:16: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:36:16: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:36:18: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:36:20: "pipipi<197><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:36:20: "pipipi<197><[U:1:161676149]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "111") (weapon "quake_rl") L 10/07/2026 - 21:36:20: "Soleil<194><[U:1:123263498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:36:20: "Soleil<194><[U:1:123263498]>" triggered "damage" against "pipipi<197><[U:1:161676149]>" (damage "110") (weapon "tf_projectile_rocket") L 10/07/2026 - 21:36:20: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:36:20: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:36:21: "pipipi<197><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/07/2026 - 21:36:21: "Soleil<194><[U:1:123263498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/07/2026 - 21:36:21: "pipipi<197><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/07/2026 - 21:36:21: "pipipi<197><[U:1:161676149]>" triggered "damage" against "Soleil<194><[U:1:123263498]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "250") L 10/07/2026 - 21:36:21: "pipipi<197><[U:1:161676149]>" killed "Soleil<194><[U:1:123263498]>" with "world" (attacker_position "12446 3949 -4121") (victim_position "12666 3441 -4152") L 10/07/2026 - 21:36:21: "pipipi<197><[U:1:161676149]>" triggered "domination" against "Soleil<194><[U:1:123263498]>" L 10/07/2026 - 21:36:21: "Soleil<194><[U:1:123263498]>" spawned as "soldier" L 10/07/2026 - 21:36:27: "pipipi<197><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/07/2026 - 21:36:27: "Soleil<194><[U:1:123263498]>" say "!remove" L 10/07/2026 - 21:36:27: "Soleil<194><[U:1:123263498]>" joined team "Spectator" L 10/07/2026 - 21:36:27: World triggered "mge_match_end" (winner "[U:1:161676149]") (loser "[U:1:123263498]") (winner_score "4") (loser_score "0")